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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m18s

This commit is contained in:
TJH 2026-05-14 16:49:46 +08:00
parent 1d6490fbd3
commit 7388a4812b

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@ -141,12 +141,12 @@ export class SlotScene extends Component {
this.isFreeSpin ? AudioManager.instance.playBGM("Free_Bg_Bgm") : AudioManager.instance.playBGM("Normal_Bg_Bgm"); this.isFreeSpin ? AudioManager.instance.playBGM("Free_Bg_Bgm") : AudioManager.instance.playBGM("Normal_Bg_Bgm");
let score = 1000000 // let score = 1000000
let winType = this.checkWinType(score) // let winType = this.checkWinType(score)
NodePoolManager.instance.getNodeFromPoolDynamic("BigWin", "Prefab/BigWin", "Game").then((prefab: Node) => { // NodePoolManager.instance.getNodeFromPoolDynamic("BigWin", "Prefab/BigWin", "Game").then((prefab: Node) => {
this.node.addChild(prefab); // this.node.addChild(prefab);
prefab.getComponent(BigWin).open(winType, score, this.slotBar.getBet(), null, this.isFreeSpin); // prefab.getComponent(BigWin).open(winType, score, this.slotBar.getBet(), null, this.isFreeSpin);
}); // });
} }
updateBg(isFreeSpin: boolean, isReconnect: boolean) { updateBg(isFreeSpin: boolean, isReconnect: boolean) {