diff --git a/assets/Game/Scripts/SlotScene.ts b/assets/Game/Scripts/SlotScene.ts index efb0785..75510f8 100644 --- a/assets/Game/Scripts/SlotScene.ts +++ b/assets/Game/Scripts/SlotScene.ts @@ -141,12 +141,12 @@ export class SlotScene extends Component { this.isFreeSpin ? AudioManager.instance.playBGM("Free_Bg_Bgm") : AudioManager.instance.playBGM("Normal_Bg_Bgm"); - let score = 1000000 - let winType = this.checkWinType(score) - NodePoolManager.instance.getNodeFromPoolDynamic("BigWin", "Prefab/BigWin", "Game").then((prefab: Node) => { - this.node.addChild(prefab); - prefab.getComponent(BigWin).open(winType, score, this.slotBar.getBet(), null, this.isFreeSpin); - }); + // let score = 1000000 + // let winType = this.checkWinType(score) + // NodePoolManager.instance.getNodeFromPoolDynamic("BigWin", "Prefab/BigWin", "Game").then((prefab: Node) => { + // this.node.addChild(prefab); + // prefab.getComponent(BigWin).open(winType, score, this.slotBar.getBet(), null, this.isFreeSpin); + // }); } updateBg(isFreeSpin: boolean, isReconnect: boolean) {