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5 Commits

Author SHA1 Message Date
TJH
1dfe419d9f 已知问题修改
All checks were successful
Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m13s
2025-12-23 17:31:41 +08:00
TJH
72436618c8 已知问题修改 2025-12-23 15:54:28 +08:00
TJH
17f06b9682 节奏调整 2025-12-23 15:43:26 +08:00
TJH
e22955be9a 1 2025-12-23 11:08:27 +08:00
TJH
c1d2d0f52a rules paytable UI修改 2025-12-23 11:01:36 +08:00
50 changed files with 4603 additions and 4456 deletions

View File

@ -325,7 +325,7 @@
"Paytable_6_2": "Total number of winning bet ways for each symbol are calculated by multiplying the number of adjacent winning symbols on each symbols from leftmost reel to the right.", "Paytable_6_2": "Total number of winning bet ways for each symbol are calculated by multiplying the number of adjacent winning symbols on each symbols from leftmost reel to the right.",
"Paytable_6_3": "From Above Example:", "Paytable_6_3": "From Above Example:",
"Paytable_6_4": "The winning symbol payout is multiplied by the number of winning bet ways.", "Paytable_6_4": "The winning symbol payout is multiplied by the number of winning bet ways.",
"Paytable_6_5": "Total Winnings in this example:", "Paytable_6_5": "Total Winnings in this Example:",
"Paytable_6_6": "After the payout of every round is made, all winning symbols will explode allowing the symbols above them to cascade down for a new round.", "Paytable_6_6": "After the payout of every round is made, all winning symbols will explode allowing the symbols above them to cascade down for a new round.",
"Paytable_6_7": "Additional winning combination will be tallied in every round until no more winning combination can be tallied.", "Paytable_6_7": "Additional winning combination will be tallied in every round until no more winning combination can be tallied.",
"Paytable_6_8": "All wins shown in cash.", "Paytable_6_8": "All wins shown in cash.",
@ -333,7 +333,7 @@
"Round": "Round", "Round": "Round",
"Rules": "Game Rules", "Rules": "Game Rules",
"Rules_1": "Hot pot Carnival", "Rules_1": "Hot pot Carnival",
"Rules_1_1": "Hot pot Carnival is a 6-reel, 5-row video slot (with anadditional reel on bottom of reel 2, 3, 4 and 5)featuring Wilds-on-the-Way and multiplier symbolsat the bottom of the reels.", "Rules_1_1": "Hot pot Carnival is a 6-reel, 5-row video slot (with an additional reel on bottom of reel 2, 3, 4 and 5)featuring Wilds-on-the-Way and multiplier symbols at the bottom of the reels.",
"Rules_1_10": "The winning symbol payout is multiplied by the number of winning bet ways.", "Rules_1_10": "The winning symbol payout is multiplied by the number of winning bet ways.",
"Rules_1_11": "Simultaneous wins on different bet ways are added.", "Rules_1_11": "Simultaneous wins on different bet ways are added.",
"Rules_1_12": "After the payout of every round is made, all winning symbols will explode allowing the symbols above them to cascade down for a new round.", "Rules_1_12": "After the payout of every round is made, all winning symbols will explode allowing the symbols above them to cascade down for a new round.",
@ -343,7 +343,7 @@
"Rules_1_16": "Wild symbol substitutes for all symbols except Scatter symbol", "Rules_1_16": "Wild symbol substitutes for all symbols except Scatter symbol",
"Rules_1_17": "Wild symbol appears on reels 2, 3, 4 and 5 only.", "Rules_1_17": "Wild symbol appears on reels 2, 3, 4 and 5 only.",
"Rules_1_18": "Free Spins Feature is played at the same bet size and bet level as the spin that triggered the Free Spins Feature.", "Rules_1_18": "Free Spins Feature is played at the same bet size and bet level as the spin that triggered the Free Spins Feature.",
"Rules_1_2": "The game is played with 20 base bet for 400 ways15,625 ways.", "Rules_1_2": "The game is played with 20 base bet for 400 ways 15,625 ways.",
"Rules_1_3": "The in-game currency is {currencySymbol}.", "Rules_1_3": "The in-game currency is {currencySymbol}.",
"Rules_1_4": "\"Cash Wallet\" displays the cash available for wager.", "Rules_1_4": "\"Cash Wallet\" displays the cash available for wager.",
"Rules_1_5": "\"Auto Spin\" automatically plays the game for a selected number of rounds.", "Rules_1_5": "\"Auto Spin\" automatically plays the game for a selected number of rounds.",

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@ -5160,7 +5160,7 @@
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@ -885,7 +885,7 @@
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@ -3588,7 +3588,7 @@
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@ -1364,7 +1364,7 @@
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@ -569,11 +569,11 @@ export class SlotGame extends Component {
AudioManager.instance.playSFX('Appear_Scatter_Sound_elimin', 1, true) AudioManager.instance.playSFX('Appear_Scatter_Sound_elimin', 1, true)
this.scheduleOnce(() => { this.scheduleOnce(() => {
AudioManager.instance.stopAllSFX() AudioManager.instance.stopAllSFX()
this.setWaysCount(this.spinData.WaysNum); this.setWaysCount(this.spinData.Symbol.WaysNum);
this.rollerManager.iconFallDown(this.spinData); this.rollerManager.iconFallDown(this.spinData);
}, 2) }, 2)
} else { } else {
this.setWaysCount(this.spinData.WaysNum); this.setWaysCount(this.spinData.Symbol.WaysNum);
this.rollerManager.iconFallDown(this.spinData); this.rollerManager.iconFallDown(this.spinData);
} }
} }
@ -762,7 +762,7 @@ export class SlotGame extends Component {
spine.setAnimation(0, 'animation', true); spine.setAnimation(0, 'animation', true);
let posX = this.rollerManager.getRollerPosition(rollerId).x; let posX = this.rollerManager.getRollerPosition(rollerId).x;
this.readyHand.setPosition(posX, 270, 0); this.readyHand.setPosition(posX, 360, 0);
this.grayNode.active = true; this.grayNode.active = true;
this.grayNode.children.forEach((child, index) => { this.grayNode.children.forEach((child, index) => {
if (index < rollerId) { if (index < rollerId) {

View File

@ -57,17 +57,14 @@ export class FreeSpinAdd extends Component {
// 加入回调 // 加入回调
onClose() { onClose() {
this.unscheduleAllCallbacks(); this.unscheduleAllCallbacks();
tween(this.freeSpinAddSpine.node) tween(this.freeSpinAddSpine.node.getComponent(UIOpacity))
.to(0.5, { scale: new Vec3(0, 0, 0) }) .to(0.5, { opacity: 0 })
.call(() => { .call(() => {
this.freeSpinAddUI.removeFromParent(); this.freeSpinAddUI.removeFromParent();
NodePoolManager.instance.putNodeToPool('freeSpinAdd', this.freeSpinAddUI); NodePoolManager.instance.putNodeToPool('freeSpinAdd', this.freeSpinAddUI);
this.closeCallBack && this.closeCallBack(); this.closeCallBack && this.closeCallBack();
}) })
.start() .start()
tween(this.freeSpinAddSpine.node.getComponent(UIOpacity))
.to(0.5, { opacity: 0 })
.start()
} }
} }

View File

@ -79,17 +79,14 @@ export class FreeSpinEnter extends Component {
this.btn.node.active = false; this.btn.node.active = false;
this.unscheduleAllCallbacks(); this.unscheduleAllCallbacks();
// this.fadeOutScoreLabel(0.5, 0.5); // this.fadeOutScoreLabel(0.5, 0.5);
tween(this.freeSpinEnterSpine.node) tween(this.freeSpinEnterSpine.node.getComponent(UIOpacity))
.to(0.5, { scale: new Vec3(0, 0, 0) }) .to(0.5, { opacity: 0 })
.call(() => { .call(() => {
this.freeSpinEnterUI.removeFromParent(); this.freeSpinEnterUI.removeFromParent();
NodePoolManager.instance.putNodeToPool('freeSpinEnter', this.freeSpinEnterUI); NodePoolManager.instance.putNodeToPool('freeSpinEnter', this.freeSpinEnterUI);
this.closeCallBack && this.closeCallBack(); this.closeCallBack && this.closeCallBack();
}) })
.start() .start()
tween(this.freeSpinEnterSpine.node.getComponent(UIOpacity))
.to(0.5, { opacity: 0 })
.start()
} }
} }

View File

@ -234,7 +234,7 @@ export class HistoryDetail extends Component {
info.getChildByName("Label_Bet").getComponent(Label).string = getTranslate(this.dict, "Bet") + `(${currencySymbol})`; info.getChildByName("Label_Bet").getComponent(Label).string = getTranslate(this.dict, "Bet") + `(${currencySymbol})`;
info.getChildByName("txt_profit").getComponent(Label).string = fixNum(pan.AllScore - pan.Bet); info.getChildByName("txt_profit").getComponent(Label).string = fixNum(pan.WinInfo ? pan.WinInfo.Score : 0);
info.getChildByName("Label_Profit").getComponent(Label).string = getTranslate(this.dict, "Profit") + `(${currencySymbol})`; info.getChildByName("Label_Profit").getComponent(Label).string = getTranslate(this.dict, "Profit") + `(${currencySymbol})`;
info.getChildByName("txt_balance_before").getComponent(Label).string = fixNum(pan.Balance - pan.AllScore + pan.Bet) + "➡️"; info.getChildByName("txt_balance_before").getComponent(Label).string = fixNum(pan.Balance - pan.AllScore + pan.Bet) + "➡️";
@ -403,6 +403,7 @@ export class HistoryDetail extends Component {
multiValue.push(multiValue[3] + 2) multiValue.push(multiValue[3] + 2)
for (let i = 0; i < multiValue.length; i++) { for (let i = 0; i < multiValue.length; i++) {
showMultiNode.getChildByName('bg').children[i].getChildByName('multi').getComponent(Label).string = 'x' + multiValue[i] showMultiNode.getChildByName('bg').children[i].getChildByName('multi').getComponent(Label).string = 'x' + multiValue[i]
showMultiNode.getChildByName('bg').children[i].getChildByName('multi').getComponent(Label).fontSize = 30
showMultiNode.getChildByName('bg').children[i].getChildByName('multi').getComponent(Label).font = this.multiLabelFont[0] showMultiNode.getChildByName('bg').children[i].getChildByName('multi').getComponent(Label).font = this.multiLabelFont[0]
showMultiNode.getChildByName('bg').children[i].getChildByName('multi').setPosition(0, 0, 0) showMultiNode.getChildByName('bg').children[i].getChildByName('multi').setPosition(0, 0, 0)
showMultiNode.getChildByName('bg').children[i].getComponent(Sprite).spriteFrame = multiValue[i] >= 4 ? this.multiFrame[1] : this.multiFrame[0] showMultiNode.getChildByName('bg').children[i].getComponent(Sprite).spriteFrame = multiValue[i] >= 4 ? this.multiFrame[1] : this.multiFrame[0]
@ -411,6 +412,7 @@ export class HistoryDetail extends Component {
if (pan.WinInfo && pan.WinInfo.MultPos) { if (pan.WinInfo && pan.WinInfo.MultPos) {
for (let key in pan.WinInfo.MultPos) { for (let key in pan.WinInfo.MultPos) {
showMultiNode.getChildByName('bg').children[key].getChildByName('multi').setPosition(0, 110, 0) showMultiNode.getChildByName('bg').children[key].getChildByName('multi').setPosition(0, 110, 0)
showMultiNode.getChildByName('bg').children[key].getChildByName('multi').getComponent(Label).fontSize = 20
showMultiNode.getChildByName('bg').children[key].getChildByName('multi').getComponent(Label).font = this.multiLabelFont[1] showMultiNode.getChildByName('bg').children[key].getChildByName('multi').getComponent(Label).font = this.multiLabelFont[1]
showMultiNode.getChildByName('bg').children[key].getComponent(Sprite).spriteFrame = pan.WinInfo.MultPos[key] >= 4 ? this.multiFrame[4] : this.multiFrame[3] showMultiNode.getChildByName('bg').children[key].getComponent(Sprite).spriteFrame = pan.WinInfo.MultPos[key] >= 4 ? this.multiFrame[4] : this.multiFrame[3]
} }

View File

@ -511,15 +511,44 @@ export class Icon extends Component {
children[i].active = false; children[i].active = false;
} }
winSpine.removeFromParent(); winSpine.removeFromParent();
}, 0.6) }, 1.1)
} }
playChangeAni(isChange: boolean) { playChangeAni(isChange: boolean) {
if (isChange) { if (isChange) {
let winSpine = instantiate(this.winSpinePrefab)
winSpine.setParent(this.node);
winSpine.setPosition(0, 0, 0);
winSpine.setScale(1, 1, 1);
let ascendWin = winSpine.getChildByName('Ascend_win');
let skeleton = ascendWin.getComponent(sp.Skeleton);
ascendWin.active = true;
skeleton.setAnimation(0, `${this.lHeight}`, false);
this.scheduleOnce(() => { this.scheduleOnce(() => {
skeleton.setCompleteListener(null);
skeleton.clearTracks()
ascendWin.active = false;
this.playChangeSprite(true); this.playChangeSprite(true);
}, 0.1) }, 1.1)
} else { } else {
// 清理winSpine节点
let winSpine = this.node.getChildByName('winSpine');
if (winSpine) {
// 停用所有子节点
let children = winSpine.children;
for (let i = 0; i < children.length; i++) {
children[i].active = false;
}
// 回收节点
winSpine.removeFromParent();
NodePoolManager.instance.putNodeToPool('winSpine', winSpine);
}
// 停止精灵切换动画
this.playChangeSprite(false); this.playChangeSprite(false);
} }
} }

View File

@ -660,12 +660,12 @@ export class Roller extends BaseRoller {
iconComponent.playDeleteAni(); iconComponent.playDeleteAni();
this.scheduleOnce(() => { this.scheduleOnce(() => {
this.iconFactory.recycleIcon(iconNode); this.iconFactory.recycleIcon(iconNode);
}, 0.6) }, 1.1)
} }
this.scheduleOnce(() => { this.scheduleOnce(() => {
this.node.emit(ROLLER_EVENT.ICON_DELETED, this._rollerId); this.node.emit(ROLLER_EVENT.ICON_DELETED, this._rollerId);
}, 0.6) }, 1.1)
} }
@ -850,7 +850,7 @@ export class Roller extends BaseRoller {
for (let update of updates) { for (let update of updates) {
let fallDelay = update.index * delayBetweenIcons; // 根据索引计算延迟 let fallDelay = update.index * delayBetweenIcons; // 根据索引计算延迟
let fallTime = 0.3; // 掉落动画时间 let fallTime = 0.2; // 掉落动画时间
// 清除可能存在的动画 // 清除可能存在的动画
tween(update.node).stop(); tween(update.node).stop();

View File

@ -255,7 +255,7 @@ export class RollerManager extends Component {
AudioManager.instance.playSFX('Appear_Scatter_Sound'); AudioManager.instance.playSFX('Appear_Scatter_Sound');
} }
if (!isWild && !isScatter) { if (!isWild && !isScatter && this._isFastSpin) {
AudioManager.instance.playSFX('Scroll_Stop_Sound'); AudioManager.instance.playSFX('Scroll_Stop_Sound');
} }
} }
@ -670,7 +670,7 @@ export class RollerManager extends Component {
// 9. 计算动画播放时间并处理没有删除图标的roller // 9. 计算动画播放时间并处理没有删除图标的roller
let animationTime = aniData.length > 0 ? 0.6 : 0.6; let animationTime = aniData.length > 0 ? 1.1 : 1.1;
let rollersWithoutDeleteOps = []; let rollersWithoutDeleteOps = [];
for (let i = 0; i < this.allRollers.length; i++) { for (let i = 0; i < this.allRollers.length; i++) {
@ -697,7 +697,7 @@ export class RollerManager extends Component {
// AudioManager.instance.playSFX('Symbol_Change_Sound'); // AudioManager.instance.playSFX('Symbol_Change_Sound');
// } // }
this.returnIconsFromWinLayer(winLayerRef, positionsCopy); this.returnIconsFromWinLayer(winLayerRef, positionsCopy);
}, 0.5); // 在动画结束前稍早将图标移回 }, 1); // 在动画结束前稍早将图标移回
} }
// 将图标从win层返回到原始层 // 将图标从win层返回到原始层

View File

@ -23,7 +23,7 @@
"_active": true, "_active": true,
"_components": [], "_components": [],
"_prefab": { "_prefab": {
"__id__": 86 "__id__": 89
}, },
"_lpos": { "_lpos": {
"__type__": "cc.Vec3", "__type__": "cc.Vec3",
@ -54,7 +54,7 @@
}, },
"autoReleaseAssets": false, "autoReleaseAssets": false,
"_globals": { "_globals": {
"__id__": 87 "__id__": 90
}, },
"_id": "6c29a3fe-b10e-44a5-98e3-55595b231767" "_id": "6c29a3fe-b10e-44a5-98e3-55595b231767"
}, },
@ -81,21 +81,24 @@
}, },
{ {
"__id__": 67 "__id__": 67
},
{
"__id__": 82
} }
], ],
"_active": true, "_active": true,
"_components": [ "_components": [
{
"__id__": 82
},
{
"__id__": 83
},
{
"__id__": 84
},
{ {
"__id__": 85 "__id__": 85
},
{
"__id__": 86
},
{
"__id__": 87
},
{
"__id__": 88
} }
], ],
"_prefab": null, "_prefab": null,
@ -3037,6 +3040,115 @@
"_lockFlags": 0, "_lockFlags": 0,
"_id": "7aUBGhIOdMcoBPdaq1qcxJ" "_id": "7aUBGhIOdMcoBPdaq1qcxJ"
}, },
{
"__type__": "cc.Node",
"_name": "Node",
"_objFlags": 0,
"__editorExtras__": {},
"_parent": {
"__id__": 2
},
"_children": [],
"_active": false,
"_components": [
{
"__id__": 83
},
{
"__id__": 84
}
],
"_prefab": null,
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_lrot": {
"__type__": "cc.Quat",
"x": 0,
"y": 0,
"z": 0,
"w": 1
},
"_lscale": {
"__type__": "cc.Vec3",
"x": 1,
"y": 1,
"z": 1
},
"_mobility": 0,
"_layer": 33554432,
"_euler": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_id": "ceBmvO7Y1K+q7Dn6NIZt+K"
},
{
"__type__": "cc.UITransform",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 82
},
"_enabled": true,
"__prefab": null,
"_contentSize": {
"__type__": "cc.Size",
"width": 334.4700012207031,
"height": 666
},
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.5639967671276223,
"y": 0.5
},
"_id": "4cV7QO90JAcJ7G7zBbVSit"
},
{
"__type__": "sp.Skeleton",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 82
},
"_enabled": true,
"__prefab": null,
"_customMaterial": null,
"_srcBlendFactor": 2,
"_dstBlendFactor": 4,
"_color": {
"__type__": "cc.Color",
"r": 255,
"g": 255,
"b": 255,
"a": 255
},
"_skeletonData": {
"__uuid__": "8ee61171-8810-4f18-bd24-f2fa8f84eb19",
"__expectedType__": "sp.SkeletonData"
},
"defaultSkin": "default",
"defaultAnimation": "4_3",
"_premultipliedAlpha": false,
"_timeScale": 1,
"_preCacheMode": 0,
"_cacheMode": 0,
"_sockets": [],
"_useTint": false,
"_debugMesh": false,
"_debugBones": false,
"_debugSlots": false,
"_enableBatch": false,
"loop": true,
"_id": "220VCc52hJMrDrhUuihTWL"
},
{ {
"__type__": "cc.UITransform", "__type__": "cc.UITransform",
"_name": "", "_name": "",
@ -3150,29 +3262,29 @@
{ {
"__type__": "cc.SceneGlobals", "__type__": "cc.SceneGlobals",
"ambient": { "ambient": {
"__id__": 88
},
"shadows": {
"__id__": 89
},
"_skybox": {
"__id__": 90
},
"fog": {
"__id__": 91 "__id__": 91
}, },
"octree": { "shadows": {
"__id__": 92 "__id__": 92
}, },
"skin": { "_skybox": {
"__id__": 93 "__id__": 93
}, },
"lightProbeInfo": { "fog": {
"__id__": 94 "__id__": 94
}, },
"postSettings": { "octree": {
"__id__": 95 "__id__": 95
}, },
"skin": {
"__id__": 96
},
"lightProbeInfo": {
"__id__": 97
},
"postSettings": {
"__id__": 98
},
"bakedWithStationaryMainLight": false, "bakedWithStationaryMainLight": false,
"bakedWithHighpLightmap": false "bakedWithHighpLightmap": false
}, },

View File

@ -2,7 +2,7 @@
"ver": "1.0.0", "ver": "1.0.0",
"importer": "audio-clip", "importer": "audio-clip",
"imported": true, "imported": true,
"uuid": "a2685682-cefe-455d-af00-883496c87f1f", "uuid": "613aee40-bbbd-4155-bc7a-86d003acb781",
"files": [ "files": [
".json", ".json",
".mp3" ".mp3"

View File

@ -2,7 +2,7 @@
"ver": "1.0.0", "ver": "1.0.0",
"importer": "audio-clip", "importer": "audio-clip",
"imported": true, "imported": true,
"uuid": "4c46d093-4904-4085-84d7-23c3ee2874b7", "uuid": "69f14e67-3a4c-4070-a25b-b7344de0e3fd",
"files": [ "files": [
".json", ".json",
".mp3" ".mp3"

View File

@ -0,0 +1,14 @@
{
"ver": "1.0.0",
"importer": "audio-clip",
"imported": true,
"uuid": "70fd8da1-9462-4c87-97ba-0ff7aea4ba6a",
"files": [
".json",
".mp3"
],
"subMetas": {},
"userData": {
"downloadMode": 0
}
}

BIN
assets/resources/i18nSprite/de/4.png Executable file → Normal file

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@ -44,12 +44,12 @@
"rotated": false, "rotated": false,
"offsetX": 0, "offsetX": 0,
"offsetY": 0, "offsetY": 0,
"trimX": 2, "trimX": 0,
"trimY": 2, "trimY": 0,
"width": 213, "width": 138,
"height": 29, "height": 69,
"rawWidth": 217, "rawWidth": 138,
"rawHeight": 33, "rawHeight": 69,
"borderTop": 0, "borderTop": 0,
"borderBottom": 0, "borderBottom": 0,
"borderLeft": 0, "borderLeft": 0,
@ -61,17 +61,17 @@
"meshType": 0, "meshType": 0,
"vertices": { "vertices": {
"rawPosition": [ "rawPosition": [
-106.5, -69,
-14.5, -34.5,
0, 0,
106.5, 69,
-14.5, -34.5,
0, 0,
-106.5, -69,
14.5, 34.5,
0, 0,
106.5, 69,
14.5, 34.5,
0 0
], ],
"indexes": [ "indexes": [
@ -83,33 +83,33 @@
3 3
], ],
"uv": [ "uv": [
2, 0,
31, 69,
215, 138,
31, 69,
2, 0,
2, 0,
215, 138,
2 0
], ],
"nuv": [ "nuv": [
0.009216589861751152, 0,
0.06060606060606061, 0,
0.9907834101382489, 1,
0.06060606060606061, 0,
0.009216589861751152, 0,
0.9393939393939394, 1,
0.9907834101382489, 1,
0.9393939393939394 1
], ],
"minPos": [ "minPos": [
-106.5, -69,
-14.5, -34.5,
0 0
], ],
"maxPos": [ "maxPos": [
106.5, 69,
14.5, 34.5,
0 0
] ]
}, },

BIN
assets/resources/i18nSprite/en/4.png Executable file → Normal file

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After

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@ -44,11 +44,11 @@
"rotated": false, "rotated": false,
"offsetX": 0, "offsetX": 0,
"offsetY": 0, "offsetY": 0,
"trimX": 2, "trimX": 0,
"trimY": 2, "trimY": 0,
"width": 191, "width": 218,
"height": 38, "height": 42,
"rawWidth": 195, "rawWidth": 218,
"rawHeight": 42, "rawHeight": 42,
"borderTop": 0, "borderTop": 0,
"borderBottom": 0, "borderBottom": 0,
@ -61,17 +61,17 @@
"meshType": 0, "meshType": 0,
"vertices": { "vertices": {
"rawPosition": [ "rawPosition": [
-95.5, -109,
-19, -21,
0, 0,
95.5, 109,
-19, -21,
0, 0,
-95.5, -109,
19, 21,
0, 0,
95.5, 109,
19, 21,
0 0
], ],
"indexes": [ "indexes": [
@ -83,33 +83,33 @@
3 3
], ],
"uv": [ "uv": [
2, 0,
40, 42,
193, 218,
40, 42,
2, 0,
2, 0,
193, 218,
2 0
], ],
"nuv": [ "nuv": [
0.010256410256410256, 0,
0.047619047619047616, 0,
0.9897435897435898, 1,
0.047619047619047616, 0,
0.010256410256410256, 0,
0.9523809523809523, 1,
0.9897435897435898, 1,
0.9523809523809523 1
], ],
"minPos": [ "minPos": [
-95.5, -109,
-19, -21,
0 0
], ],
"maxPos": [ "maxPos": [
95.5, 109,
19, 21,
0 0
] ]
}, },

BIN
assets/resources/i18nSprite/fi/4.png Executable file → Normal file

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After

Width:  |  Height:  |  Size: 9.0 KiB

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@ -44,12 +44,12 @@
"rotated": false, "rotated": false,
"offsetX": 0, "offsetX": 0,
"offsetY": 0, "offsetY": 0,
"trimX": 2, "trimX": 0,
"trimY": 2, "trimY": 0,
"width": 198, "width": 154,
"height": 27, "height": 69,
"rawWidth": 202, "rawWidth": 154,
"rawHeight": 31, "rawHeight": 69,
"borderTop": 0, "borderTop": 0,
"borderBottom": 0, "borderBottom": 0,
"borderLeft": 0, "borderLeft": 0,
@ -61,17 +61,17 @@
"meshType": 0, "meshType": 0,
"vertices": { "vertices": {
"rawPosition": [ "rawPosition": [
-99, -77,
-13.5, -34.5,
0, 0,
99, 77,
-13.5, -34.5,
0, 0,
-99, -77,
13.5, 34.5,
0, 0,
99, 77,
13.5, 34.5,
0 0
], ],
"indexes": [ "indexes": [
@ -83,33 +83,33 @@
3 3
], ],
"uv": [ "uv": [
2, 0,
29, 69,
200, 154,
29, 69,
2, 0,
2, 0,
200, 154,
2 0
], ],
"nuv": [ "nuv": [
0.009900990099009901, 0,
0.06451612903225806, 0,
0.9900990099009901, 1,
0.06451612903225806, 0,
0.009900990099009901, 0,
0.9354838709677419, 1,
0.9900990099009901, 1,
0.9354838709677419 1
], ],
"minPos": [ "minPos": [
-99, -77,
-13.5, -34.5,
0 0
], ],
"maxPos": [ "maxPos": [
99, 77,
13.5, 34.5,
0 0
] ]
}, },

BIN
assets/resources/i18nSprite/it/4.png Executable file → Normal file

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@ -44,12 +44,12 @@
"rotated": false, "rotated": false,
"offsetX": 0, "offsetX": 0,
"offsetY": 0, "offsetY": 0,
"trimX": 2, "trimX": 0,
"trimY": 2, "trimY": 0,
"width": 234, "width": 114,
"height": 38, "height": 69,
"rawWidth": 238, "rawWidth": 114,
"rawHeight": 42, "rawHeight": 69,
"borderTop": 0, "borderTop": 0,
"borderBottom": 0, "borderBottom": 0,
"borderLeft": 0, "borderLeft": 0,
@ -61,17 +61,17 @@
"meshType": 0, "meshType": 0,
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