rp_11001/assets/Game/scripts/game/FreeSpinEnter.ts
TJH 1dfe419d9f
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已知问题修改
2025-12-23 17:31:41 +08:00

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3.7 KiB
TypeScript

import { _decorator, Button, Component, Label, Node, Prefab, sp, Sprite, Tween, tween, UIOpacity, v3, Vec3 } from 'cc';
import { NodePoolManager } from '../../../Loading/scripts/manager/NodePoolManager';
import { gold2cash } from '../../../Loading/scripts/comm';
import { AudioManager } from '../../../Loading/scripts/manager/AudioManager';
const { ccclass, property } = _decorator;
@ccclass('FreeSpinEnter')
export class FreeSpinEnter extends Component {
@property(Prefab)
freeSpinEnterPre: Prefab = null;
freeSpinEnterUI: Node = null;
freeSpinEnterSpine: sp.Skeleton | null = null;
Node_1: Node | null = null;
freeSpinEnterTitleSp: Sprite | null = null;
freeSpinEnterContentSp: Sprite | null = null;
NumNodeOpacityCom: UIOpacity | null = null;
freeCountLabel: Label | null = null;
freeCount: number = 0;
btn: Button | null = null;
closeCallBack: (() => void) | null = null;
show(freeCount: number, closeCallBack: (() => void) | null = null) {
AudioManager.instance.playBGM("Free_Mode_BGM");
this.freeSpinEnterUI = NodePoolManager.instance.getNodeFromPoolStatic('freeSpinEnter', this.freeSpinEnterPre);
this.freeSpinEnterSpine = this.freeSpinEnterUI.getChildByName('spine').getComponent(sp.Skeleton);
this.Node_1 = this.freeSpinEnterSpine.node.getChildByName('Node');
let numNode = this.Node_1.getChildByName('NumNode');
this.NumNodeOpacityCom = numNode.getComponent(UIOpacity);
this.NumNodeOpacityCom.opacity = 255;
Tween.stopAllByTarget(this.NumNodeOpacityCom.node);
this.freeCountLabel = numNode.getChildByName('Label').getComponent(Label);
let titleNode = this.Node_1.getChildByName('TitleNode');
this.freeSpinEnterTitleSp = titleNode.getChildByName('SpriteFREESPINWON').getComponent(Sprite);
let contentNode = this.Node_1.getChildByName('ContentNode');
this.freeSpinEnterContentSp = contentNode.getChildByName('SpriteCONTENT').getComponent(Sprite);
let btnNode = this.Node_1.getChildByName('BtnNode');
this.btn = btnNode.getChildByName('BtnStart').getComponent(Button);
this.btn.node.on(Button.EventType.CLICK, this.onClose, this);
this.freeCount = freeCount;
this.freeCountLabel.string = `${freeCount}`;
this.btn.node.active = false;
this.node.addChild(this.freeSpinEnterUI);
this.playAnimation();
this.closeCallBack = closeCallBack;
}
playAnimation() {
this.freeSpinEnterSpine.clearTracks();
this.freeSpinEnterSpine.setAnimation(0, 'animation', true);
this.freeSpinEnterSpine.node.setScale(0, 0, 0)
this.freeSpinEnterSpine.node.getComponent(UIOpacity).opacity = 0
tween(this.freeSpinEnterSpine.node)
.to(0.5, { scale: new Vec3(1, 1, 1) })
.call(() => {
this.btn.node.active = true
this.scheduleOnce(() => {
this.onClose();
}, 5)
})
.start()
tween(this.freeSpinEnterSpine.node.getComponent(UIOpacity))
.to(0.5, { opacity: 255 })
.start()
}
// 加入回调
onClose(isClick: boolean = true) {
this.btn.node.off(Button.EventType.CLICK, this.onClose, this);
this.btn.node.active = false;
this.unscheduleAllCallbacks();
// this.fadeOutScoreLabel(0.5, 0.5);
tween(this.freeSpinEnterSpine.node.getComponent(UIOpacity))
.to(0.5, { opacity: 0 })
.call(() => {
this.freeSpinEnterUI.removeFromParent();
NodePoolManager.instance.putNodeToPool('freeSpinEnter', this.freeSpinEnterUI);
this.closeCallBack && this.closeCallBack();
})
.start()
}
}