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64 Commits

Author SHA1 Message Date
TJH
bc6c0e31bd UI修改
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m19s
2026-07-01 15:40:31 +08:00
TJH
3d39f312d5 bug
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m19s
2026-06-29 17:18:08 +08:00
TJH
6b7aa417b3 缅甸语适配
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m18s
2026-06-29 16:10:37 +08:00
TJH
d32c85631b 弹窗界面对缅甸语的适配
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m19s
2026-06-29 15:49:35 +08:00
TJH
112de1e23e 一些界面对缅甸语的适配
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m19s
2026-06-29 14:56:08 +08:00
TJH
056884058b 缅甸泰语在某些系统下错位问题的修改
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 2m6s
2026-06-29 11:23:37 +08:00
TJH
07eb3e3d05 json修改
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m17s
2026-06-27 12:47:49 +08:00
TJH
6545324cad 多语言图片修改
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m20s
2026-06-27 11:46:14 +08:00
TJH
0906399d5b 帮助赔率json修改 2026-06-27 11:35:52 +08:00
TJH
65c9f1f8a5 1
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m19s
2026-06-25 16:07:57 +08:00
TJH
8e10b0f95e 1 2026-06-25 15:42:35 +08:00
TJH
313f6ae647 开始滚动前获取余额时,如果网络错误,添加错误后的处理(await后面记得都要做未响应的处理)
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m18s
2026-06-25 15:32:23 +08:00
TJH
ee79975ea7 小游戏内固定按普通速度滚动
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m19s
2026-06-25 10:22:37 +08:00
TJH
6ec4529f89 主界面按钮位置修改
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 2m5s
2026-06-24 17:12:18 +08:00
TJH
e854a27018 跑马灯修改
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m18s
2026-06-18 14:23:39 +08:00
TJH
9f3c474fc2 跑马灯修改
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m19s
2026-06-18 14:07:54 +08:00
TJH
35fa62390a 1
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m16s
2026-06-16 15:07:18 +08:00
TJH
e941e2554e rule修改
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 2m4s
2026-06-16 14:49:42 +08:00
TJH
67167b8307 保险
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m20s
2026-06-11 10:21:37 +08:00
TJH
469aec1e3a 余额不足时的假滚动不触发盘面停止时的逻辑
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m18s
2026-06-10 17:52:07 +08:00
TJH
5822c06368 余额显示即时更新,不调用本地
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m17s
2026-06-10 16:58:02 +08:00
TJH
8eb109079e 余额不足判断使用服务器数据而不是本地数据
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m18s
2026-06-10 16:50:27 +08:00
TJH
7cbc029c07 将点击余额和点击提示确认按钮的事件分开
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m18s
2026-06-10 16:43:48 +08:00
TJH
ac146bba38 一秒内点击confirm,后续点击不会调用的bug
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m18s
2026-06-10 16:16:10 +08:00
TJH
c13b703633 点击余额不足提示确认按钮时刷新玩家余额的显示
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m20s
2026-06-10 14:12:34 +08:00
TJH
9b051cb097 余额刷新添加点击限制
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m19s
2026-06-10 09:56:57 +08:00
TJH
1ac74e9b95 考虑购买游戏以及doublewin的情况
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m18s
2026-06-08 14:52:23 +08:00
TJH
2fc2633c33 考虑购买小游戏后余额小于下注额,以及免费赠送的情况 2026-06-08 14:23:25 +08:00
TJH
e7d3b71c9d 点击余额栏刷新当前余额,下注时余额不足在本地直接拦截不走spin接口 2026-06-08 13:51:35 +08:00
TJH
4f83840134 按钮添加回弹
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m18s
2026-06-08 11:38:37 +08:00
TJH
825d6ce1eb bug
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 3m37s
2026-06-08 11:34:33 +08:00
TJH
44ca65bf51 index修改
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m18s
2026-06-03 16:08:27 +08:00
TJH
ac00828b40 菜单按钮图标修改为新版
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m19s
2026-06-02 15:04:49 +08:00
TJH
10f71ed18b 音效
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m18s
2026-06-02 13:38:43 +08:00
TJH
ebc8abe755 音效调整
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m19s
2026-06-02 11:21:06 +08:00
TJH
4835513aa6 自动模式两把之间不停顿 2026-06-02 10:27:55 +08:00
TJH
2603d2e317 历史记录修改
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m18s
2026-06-02 10:21:41 +08:00
TJH
f8c9f50cbe 帮助赔率多语言修改,iconMsg修改
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 2m6s
2026-06-02 10:15:58 +08:00
TJH
c8954c5be0 历史记录详情调整
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m17s
2026-05-28 15:14:43 +08:00
TJH
256953791e 1
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m17s
2026-05-28 14:28:05 +08:00
TJH
4f14628521 历史记录详情的加载逻辑修改
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m19s
2026-05-28 10:33:10 +08:00
TJH
c6cc9873f1 多语言如果选择了不支持的语言,默认为英文
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m17s
2026-05-27 17:35:51 +08:00
TJH
4d45e6338f bigwin中奖额显示错误
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m19s
2026-05-27 15:30:10 +08:00
TJH
03b374592e 历史记录按钮bug
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m16s
2026-05-26 16:57:09 +08:00
TJH
c3fa8375de 帮助赔率历史记录的屏幕适配
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 2m4s
2026-05-26 16:49:57 +08:00
TJH
20d6b166fa 免费赠送的多语言
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 2m31s
2026-05-19 14:31:05 +08:00
TJH
27f974184f 1
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m16s
2026-05-18 16:47:03 +08:00
TJH
6ab5f6ad2c 首次进入难度选择,多语言修改
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m19s
2026-05-18 16:45:06 +08:00
TJH
057c8f8253 bug
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m17s
2026-05-15 17:29:02 +08:00
TJH
331664be2a 取消小游戏加载界面的倒计时音效
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m17s
2026-05-15 16:05:02 +08:00
TJH
9a08747464 添加新音效
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 2m6s
2026-05-15 15:51:38 +08:00
TJH
4bf73b7a7b 删除未使用音效 2026-05-15 15:31:40 +08:00
TJH
4be75ebdf3 音效添加 2026-05-15 15:29:37 +08:00
TJH
2728355749 spin按钮动效修改 2026-05-14 17:30:37 +08:00
TJH
7388a4812b bug
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m18s
2026-05-14 16:49:46 +08:00
TJH
1d6490fbd3 添加部分音效以及bigWIn修改
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m18s
2026-05-14 16:48:48 +08:00
TJH
bf27756bdb 帮助赔率历史多语言修改
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m18s
2026-05-14 14:43:55 +08:00
TJH
edd9955ba2 1 2026-05-14 14:11:04 +08:00
TJH
1ac77af85e 界面修改
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m18s
2026-05-13 17:32:12 +08:00
TJH
c493533d2b 游戏本体多语言json修改
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m18s
2026-05-13 17:11:14 +08:00
TJH
b3e27eda1b 正则理解
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2026-05-13 14:25:34 +08:00
TJH
1afc5ac178 bug
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 2m3s
2026-05-11 15:28:34 +08:00
TJH
24f68a12a3 1
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2026-05-09 16:30:46 +08:00
TJH
80566efc5d 帮助赔率历史记录文本修改
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Gitea Actions Demo / Explore-Gitea-Actions (push) Successful in 1m18s
2026-05-09 16:29:02 +08:00
240 changed files with 16575 additions and 12735 deletions

View File

@ -17,6 +17,11 @@ jobs:
pwd
git pull
echo "💡 The ${{ github.repository }} repository has been cloned to the runner."
- name: npm i
run: |
echo 'npm i'
npm i
echo "✅ npm i done"
- name: build
run: |
echo 'build'

View File

@ -1240,7 +1240,7 @@
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@ -1470,7 +1470,7 @@
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@ -1700,7 +1700,7 @@
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File diff suppressed because it is too large Load Diff

View File

@ -542,7 +542,7 @@
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@ -839,8 +839,8 @@
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},
"_anchorPoint": {
"__type__": "cc.Vec2",
@ -1710,7 +1710,7 @@
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"clickEvents": [],
"_interactable": true,
"_transition": 0,
"_transition": 3,
"_normalColor": {
"__type__": "cc.Color",
"r": 255,
@ -2067,7 +2067,7 @@
},
"clickEvents": [],
"_interactable": true,
"_transition": 0,
"_transition": 3,
"_normalColor": {
"__type__": "cc.Color",
"r": 255,
@ -2178,7 +2178,7 @@
"_contentSize": {
"__type__": "cc.Size",
"width": 1080,
"height": 1920
"height": 1919.9999999999998
},
"_anchorPoint": {
"__type__": "cc.Vec2",

View File

@ -25,26 +25,26 @@
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@ -286,18 +286,21 @@
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@ -344,10 +347,13 @@
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@ -451,6 +457,25 @@
"__type__": "cc.CompPrefabInfo",
"fileId": "b1t/5ILB5NyYSZZ7cIvE+T"
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"__type__": "cc.UIOpacity",
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@ -474,7 +499,7 @@
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@ -502,7 +527,7 @@
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@ -524,7 +549,7 @@
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@ -560,6 +585,42 @@
"__type__": "cc.CompPrefabInfo",
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},
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"__type__": "cc.Widget",
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"__prefab": {
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},
"_alignFlags": 40,
"_target": null,
"_left": 0,
"_right": 0,
"_top": 910,
"_bottom": 910,
"_horizontalCenter": 0,
"_verticalCenter": 0,
"_isAbsLeft": true,
"_isAbsRight": true,
"_isAbsTop": true,
"_isAbsBottom": true,
"_isAbsHorizontalCenter": true,
"_isAbsVerticalCenter": true,
"_originalWidth": 100,
"_originalHeight": 100,
"_alignMode": 2,
"_lockFlags": 0,
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},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "95Rk+4vQ1DYLrapN0eBzUI"
},
{
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@ -583,32 +644,32 @@
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},
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@ -645,20 +706,20 @@
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"_prefab": {
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@ -695,11 +756,11 @@
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},
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},
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@ -723,11 +784,11 @@
"_objFlags": 0,
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},
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},
"_customMaterial": null,
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@ -807,23 +868,23 @@
"_objFlags": 0,
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],
"_prefab": {
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},
"_lpos": {
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@ -860,11 +921,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
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},
"_enabled": true,
"__prefab": {
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},
"_contentSize": {
"__type__": "cc.Size",
@ -888,11 +949,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
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},
"_enabled": true,
"__prefab": {
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},
"_customMaterial": null,
"_srcBlendFactor": 2,
@ -933,11 +994,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
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},
"_enabled": true,
"__prefab": {
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},
"spriteName": "FREELoading",
"_id": ""
@ -965,23 +1026,23 @@
"_objFlags": 0,
"__editorExtras__": {},
"_parent": {
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},
"_children": [],
"_active": true,
"_components": [
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},
{
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},
{
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},
{
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},
{
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}
],
"_prefab": {
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},
"_lpos": {
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@ -1018,11 +1079,11 @@
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"_enabled": true,
"__prefab": {
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},
"_contentSize": {
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@ -1046,11 +1107,11 @@
"_objFlags": 0,
"__editorExtras__": {},
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"_target": null,

View File

@ -126,13 +126,15 @@ export class BigWin extends Component {
}
startScrolling(isFirst: boolean, curType: WIN_TYPE, startValue: number, targetValue: number, callBack: () => void) {
if (curType === this.endWinType && !isFirst) {
if (curType === this.endWinType + 1 && !isFirst) {
if (this.numHolder && this.numHolder.holder) Tween.stopAllByTarget(this.numHolder.holder);
this.winCount.string = gold2cash(targetValue);
this.isScrolling = false;
if (curType == WIN_TYPE.SUPER_MEGA_WIN) {
AudioManager.instance.playBGM('Super_Mega_Win_Bgm');
}
// if (curType == WIN_TYPE.SUPER_MEGA_WIN) {
// AudioManager.instance.playBGM('Super_Mega_Win_Bgm');
// }
AudioManager.instance.playBGM('Big_Win_End');
tween(this.winCount.node)
.to(0.1, { scale: v3(1.1, 1.1, 1.1) }, { easing: 'quadIn' })
.to(0.1, { scale: v3(1, 1, 1) }, { easing: 'quadOut' })
@ -165,7 +167,7 @@ export class BigWin extends Component {
this.tweenOpen(nextType);
this.startScrolling(false, nextType, this.winCounts[curType], this.winCounts[nextType], callBack);
} else {
this.startScrolling(false, this.endWinType, this.winCounts[curType], this.winCounts[this.endWinType], callBack);
this.startScrolling(false, this.endWinType + 1, this.winCounts[curType], this.winCounts[this.endWinType], callBack);
}
})
.start();
@ -193,6 +195,7 @@ export class BigWin extends Component {
this.tweenOpen(this.endWinType);
this.winCount.string = gold2cash(this.winCounts[this.endWinType]);
AudioManager.instance.playBGM('Big_Win_End');
tween(this.winCount.node)
.to(0.1, { scale: v3(1.1, 1.1, 1.1) }, { easing: 'quadIn' })
@ -204,6 +207,8 @@ export class BigWin extends Component {
})
.start();
} else {
AudioManager.instance.playBGM('Big_Win_End');
this.winCount.string = gold2cash(this.winCounts[this.endWinType]);
tween(this.winCount.node)
.to(0.1, { scale: v3(1.1, 1.1, 1.1) }, { easing: 'quadIn' })
@ -324,7 +329,13 @@ export class BigWin extends Component {
private stopBubbleAnimation() {
if (this.bubbleTween) {
this.bubbleTween.stop();
// tween(this.bubbleNode)
// .to(0.1, { scale: v3(1, 1, 1) }, { easing: 'quadIn' })
// .to(0.2, { scale: v3(0, 0, 0) }, { easing: 'quadOut' })
// .call(() => {
this.bubbleTween = null;
// })
// .start();
}
if (this.bubbleNode && this.bubbleNode.isValid) {

View File

@ -16,6 +16,9 @@ export class ChooseDiff extends Component {
@property(Node)
chooseDiffBgNode: Node = null;
@property(Node)
blackBg: Node = null;
currentDiff: number = 1;
lowBgPos: Vec3 = new Vec3(-330, 16, 0);
@ -26,7 +29,9 @@ export class ChooseDiff extends Component {
animationCb: Function = null;
confirmCb: Function = null;
open(diff: number, animationCb?: () => void, confirmCb?: () => void) {
open(diff: number, animationCb?: () => void, confirmCb?: () => void, isFirst: boolean = false) {
this.blackBg.active = isFirst;
this.node.getChildByName('main').getChildByName('Btn_Close_01').active = !isFirst;
this.chooseDiffSkeleton.setAnimation(0, null, false);
this.currentDiff = diff;
this.animationCb = animationCb;
@ -63,7 +68,9 @@ export class ChooseDiff extends Component {
onBtnConfirm() {
if (!this.canClickBtn) return;
this.blackBg.active = false;
AudioManager.instance.playSFX("Click_Menu");
localStorage.setItem('HasGamePending', "1");
if (this.currentDiff === GameDataManager.instance.chooseDiff) {
this.onBtnClose();
return;

View File

@ -42,11 +42,14 @@ export class FreeSpinEnterSpine extends Component {
});
this.mainNode.active = true;
this.envEnterSpineNode.active = true;
AudioManager.instance.playBGM('Change_Free_Bgm');
// 透明度
let opacity = this.node.getComponent(UIOpacity);
opacity.opacity = 0;
this.envEnterSpineNode.active = true;
this.envEnterSpineNode.getComponent(UIOpacity).opacity = 255;
tween(opacity)
.to(0.5, { opacity: 255 }, { easing: 'quadIn' })
.start();
@ -76,6 +79,8 @@ export class FreeSpinEnterSpine extends Component {
this.startBtn.active = true;
this.freeSpinCount.node.active = true
this.startBtn.scale = new Vec3(0.1, 0.1, 0.1);
AudioManager.instance.playSFX('Change_Free_Button')
tween(this.startBtn)
.set({ scale: new Vec3(0.1, 0.1, 0.1) })
.to(0.5, { scale: new Vec3(1, 1, 1) })
@ -94,6 +99,8 @@ export class FreeSpinEnterSpine extends Component {
this.unscheduleAllCallbacks();
if (this.hasClickBtn) return;
this.hasClickBtn = true;
AudioManager.instance.stopAllSFX()
// 插入一个放大缩小的动画
tween(this.startBtn)
.to(0.1, { scale: new Vec3(1.1, 1.1, 1.1) })

View File

@ -302,6 +302,14 @@ export class Icon extends Component {
if (this.isMulti) {
return
}
if (this.iconId < 7) {
AudioManager.instance.playSFX(`Click_icon_${this.iconId}`)
} else {
AudioManager.instance.playSFX('Click_icon_7')
}
let iconMsg = await NodePoolManager.instance.getNodeFromPoolDynamic('IconMsg', 'Prefab/Others/IconMsg', 'Game');
let gameNode = find('Canvas/main/game');
if (!gameNode) return;

View File

@ -213,7 +213,7 @@ export class Roller extends Component {
// ─── 旋转主流程 ──────────────────────────────────────────────────────────
/** 开始旋转:现有图标向上飞出(退场动画) */
startScroll() {
startScroll(isFastSpin) {
if (this._info.state != ROLLER_STATE.STOP) return;
AudioManager.instance.playSFX('Roller_Start');
@ -228,7 +228,7 @@ export class Roller extends Component {
seen.add(icon);
this._exitingIcons.push(icon);
let iconRef = icon;
let exitDelay = this._info.isFastSpin ? 0 : (this.row - 1 - i) * 0.02;
let exitDelay = isFastSpin ? 0 : (this.row - 1 - i) * 0.02;
tween(iconRef)
.delay(exitDelay)
.to(0.14, { position: v3(0, exitTopY, 0) }, { easing: 'quadIn' })
@ -251,7 +251,7 @@ export class Roller extends Component {
this._info.state = ROLLER_STATE.ACCELERATE;
// 退场结束后标记"可掉落"
let exitDuration = this._info.isFastSpin ? 0.14 : 0.14 + (this.row - 1) * 0.02;
let exitDuration = isFastSpin ? 0.14 : 0.14 + (this.row - 1) * 0.02;
this.scheduleOnce(() => {
if (this._info.state !== ROLLER_STATE.ACCELERATE) return;
this._info.state = ROLLER_STATE.UNIFORM;

View File

@ -394,12 +394,12 @@ export class RollerManager extends Component {
startScroll() {
this._isManualStop = false;
this.unscheduleAllCallbacks();
if (this._isFastSpin) {
if (this._isFastSpin && !this._isFreeSpin) {
for (let i = 0; i < this.allRollers.length; i++) {
let roller = this.allRollers[i];
if (roller) {
if (this._isManualStop) return;
roller.startScroll();
roller.startScroll(true);
}
}
} else {
@ -409,7 +409,7 @@ export class RollerManager extends Component {
if (roller) {
this.scheduleOnce(() => {
if (this._isManualStop) return;
roller.startScroll();
roller.startScroll(false);
}, delay);
}
}

View File

@ -1,6 +1,6 @@
import { _decorator, Animation, Button, Component, Label, Node, sp, Sprite, tween, Tween, UIOpacity, Vec3, } from "cc";
import { SLOT_BAR_EVENT } from "./Define";
import { gold2cash } from "../../Main/Scripts/main/comm";
import { callGameBalanceApi, getGameId, gold2cash } from "../../Main/Scripts/main/comm";
import { AudioManager } from "../../Main/Scripts/managers/AudioManager";
import { GameDataManager } from "../../Main/Scripts/managers/GameDataManager";
import { I18nManager } from "../../Main/Scripts/managers/I18nManager";
@ -161,6 +161,7 @@ export class SlotBar extends Component {
}
updateBalanceMsg(balance: number, isReconnect: boolean, callBack: () => void) {
//中奖后播放totalwin到下一次可以点击的间隔
let time = isReconnect ? 0 : 1;
let tw = UIManager.instance.tweenScorelinear(this.getBalance(), balance, time);
if (tw !== null) {
@ -255,6 +256,10 @@ export class SlotBar extends Component {
this.freeSpinBetLabel.string = gold2cash(bet);
}
getdisplayBet() {
return this.displayBet
}
getBet(): number {
return this.curBet;
}
@ -358,7 +363,7 @@ export class SlotBar extends Component {
closeMenu() {
if (this.isAnimating) return;
this.node.emit(SLOT_BAR_EVENT.CLOSE_MENU);
AudioManager.instance.playSFX("Click_Menu");
AudioManager.instance.playSFX("Click_Menu_menu");
this.isAnimating = true;
let btn_L1_opacity = this.btn_L1.getComponent(UIOpacity);
@ -477,23 +482,23 @@ export class SlotBar extends Component {
}
onClickRules() {
AudioManager.instance.playSFX("Click_Menu");
AudioManager.instance.playSFX("Click_Menu_menu");
UIManager.instance.showPopup("WebView", "history/prefabs/rules", "Game", null);
}
onClickPaytable() {
AudioManager.instance.playSFX("Click_Menu");
AudioManager.instance.playSFX("Click_Menu_menu");
UIManager.instance.showPopup("WebView", "history/prefabs/paytable", "Game", null);
}
onClickHistory() {
AudioManager.instance.playSFX("Click_Menu");
AudioManager.instance.playSFX("Click_Menu_menu");
UIManager.instance.showPopup("WebView", "history/prefabs/history", "Game", null);
}
isON = true;
onClickBtnSound() {
AudioManager.instance.playSFX("Click_Menu");
AudioManager.instance.playSFX("Click_Menu_menu");
let btns2 = this.btn_L2;
let sound = btns2.getChildByName("soundBtn");
let on = sound.getChildByName("Btn_SoundON_01");
@ -517,7 +522,7 @@ export class SlotBar extends Component {
I18nManager.instance.t("AID_QUIT_LEFT_BUTTON"),
I18nManager.instance.t("AID_ERROR_QUIT_BUTTON")
);
AudioManager.instance.playSFX("Click_Menu");
AudioManager.instance.playSFX("Click_Menu_menu");
}
onClickAutoSpin() {
@ -536,6 +541,40 @@ export class SlotBar extends Component {
});
}
private isGetBalance: boolean = false;
async onClickBalance(): Promise<number | null> {
if (this.isGetBalance) return
let delay = 0.5
this.isGetBalance = true;
try {
let balacneData = await this.refreshBalanceFromServer();
this.setBalance(balacneData)
return balacneData;
} catch (err) {
console.log('获取余额失败')
return null;
} finally {
this.scheduleOnce(() => {
this.isGetBalance = false;
}, delay)
}
}
async onConfirmErr2(): Promise<number | null> {
try {
let balacneData = await this.refreshBalanceFromServer();
this.setBalance(balacneData)
return balacneData;
} catch (err) {
console.log('获取余额失败')
return null;
} finally {
this.isGetBalance = false;
}
}
setLeftAutoCount(count: number) {
let num = this.getBtnNode(Btn_Key.StopAutoSpinBtn)
.getChildByName("num")
@ -715,4 +754,28 @@ export class SlotBar extends Component {
this.betIndex = 0;
this.setBet(this.betGrade[this.betIndex]);
}
// private _refreshingBalance: boolean = false;
async refreshBalanceFromServer(): Promise<number | null> {
// if (this._refreshingBalance) return this.getBalance();
// this._refreshingBalance = true;
try {
const res = await callGameBalanceApi({});
const balance = Number(res.Balance);
if (!Number.isFinite(balance)) {
console.warn("[SlotBar] invalid balance response:", res);
return this.getBalance();
}
this.setBalance(balance);
return balance;
} catch (err) {
console.error("[SlotBar] refresh balance failed:", err);
return this.getBalance();
} finally {
// this.scheduleOnce(() => {
// console.log('还原')
// this._refreshingBalance = false;
// }, 0.2)
}
}
}

View File

@ -5,7 +5,7 @@ import { UpLayer } from './UpLayer';
import { Icon } from './Icon';
import { UIManager } from '../../Main/Scripts/managers/UIManager';
import { GameDataManager } from '../../Main/Scripts/managers/GameDataManager';
import { gold2cash } from '../../Main/Scripts/main/comm';
import { getLanguage, gold2cash } from '../../Main/Scripts/main/comm';
import { AudioManager } from '../../Main/Scripts/managers/AudioManager';
// import { FeatureBuyPopup } from './FeatureBuyPopup';
const { ccclass, property } = _decorator;
@ -53,7 +53,13 @@ export class SlotGame extends Component {
this.rollerManager.node.on(ROLLER_COMBINE_EVENT.ALL_ROLLER_ICONS_CREATED, this.onAllRollerIconsCreated, this);
this.rollerManager.node.on(ROLLER_COMBINE_EVENT.ALL_ROLLER_ICONS_FALLEN, this.onAllRollerIconsFallen, this);
let pt_11 = this.doubleWinBtnNode.getChildByName('pt_11');
let on = pt_11.getChildByName('on')
let off = pt_11.getChildByName('off')
on.getChildByName('on_zh').active = getLanguage() === "zh"
on.getChildByName('on_en').active = getLanguage() !== "zh"
off.getChildByName('off_zh').active = getLanguage() === "zh"
off.getChildByName('off_en').active = getLanguage() !== "zh"
}
setCurBet(bet) {
@ -74,6 +80,7 @@ export class SlotGame extends Component {
this.doubleWinBtnNode.getChildByName('on').active = this.doubleWinIsOn
this.doubleWinBtnNode.getChildByName('off').active = !this.doubleWinIsOn
this.updateDoubleWinNeedCount()
AudioManager.instance.playSFX('Click_Menu');
// this.doubleWinBtnNode.getChildByName('deng_off').active = !this.doubleWinIsOn
// this.doubleWinBtnNode.getChildByName('bet_label').active = !this.doubleWinIsOn
@ -301,6 +308,7 @@ export class SlotGame extends Component {
// this.setWaysCount('...');
this.rollerManager.resetInfo();
this.rollerManager.setIsFreeSpin(isFreeSpin)
this.rollerManager.startScroll();
this._lastRemoveData = []; // ← 清除
}
@ -327,9 +335,9 @@ export class SlotGame extends Component {
this.node.emit(SLOT_GAME_EVENT.ALL_ROLLER_STOP);
}
playIconWinAni(spinData: any) {
playIconWinAni(spinData: any, isFreeSpin: boolean) {
this.spinData = spinData;
AudioManager.instance.playSFX('Win_Icon_Up');
AudioManager.instance.playSFX(isFreeSpin ? 'Win_Icon_Up_Free' : 'Win_Icon_Up');
let deleteIconNodesPos = this.rollerManager.getAllRemoveIconsPos(this.parsedData.RemoveData);
this.upLayer.setWinLayerActive(true);
@ -357,13 +365,13 @@ export class SlotGame extends Component {
}
}, 0)
this.scheduleOnce(() => {
AudioManager.instance.playSFX('Eliminate_Icon');
for (let i = 0; i < deleteIconNodesPos.length; i++) {
let poses = deleteIconNodesPos[i];
for (let j = 0; j < poses.length; j++) {
let pos = poses[j];
let iconNode = this.rollerManager.getIconNode(pos);
if (iconNode) {
AudioManager.instance.playSFX('Eliminate_Icon');
this.rollerManager.deleteIconNode(pos);
}
}
@ -387,13 +395,14 @@ export class SlotGame extends Component {
}
this.scheduleOnce(() => {
AudioManager.instance.playSFX('Eliminate_Icon');
for (let i = 0; i < deleteIconNodesPos.length; i++) {
let poses = deleteIconNodesPos[i];
for (let j = 0; j < poses.length; j++) {
let pos = poses[j];
let iconNode = this.rollerManager.getIconNode(pos);
if (iconNode) {
AudioManager.instance.playSFX('Eliminate_Icon');
this.rollerManager.deleteIconNode(pos);
}
}
@ -567,7 +576,7 @@ export class SlotGame extends Component {
// -----------------------------购买相关-----------------------------
onClickFeatureBuy() {
AudioManager.instance.playSFX('Click_FeatureBuy_Btn');
AudioManager.instance.playSFX('Click_Menu');
this.setBtnEnableForBol(this.featureBuyNode, false);
this.setBtnEnableForBol(this.doubleWinBtnNode.getChildByName('pt_11'), false);

View File

@ -49,6 +49,7 @@ export class SlotMsg extends Component {
startPos: Vec3 = new Vec3(-259.5, 0, 0);
maxWidth: number = 540;
currTotaleMulti: number = 0
MultiMergeTime: number = 0
currRoundWinMsg: string = ''
showLabelMsgForTween() {
Tween.stopAllByTarget(this.i18nSpriteMsg.node);
@ -111,8 +112,13 @@ export class SlotMsg extends Component {
tweenFun();
}
setTotaleMulti(mul: number) {
setTotaleMultiAndMultiMergeTime(mul: number) {
this.currTotaleMulti = mul
if (mul == 0) {
this.MultiMergeTime == 0
} else {
this.MultiMergeTime++
}
}
showTotalWinAnimaiton(startScore: number, endScore: number, cb) {
@ -131,14 +137,14 @@ export class SlotMsg extends Component {
let winCount = msg.getChildByName('winCount');
winCount.getComponent(Label).string = gold2cash(startScore);
AudioManager.instance.playSFX('Gold_Up');
AudioManager.instance.playSFX('Slot_Msg_Free_Total_Win');
UIManager.instance.tweenScorelinear(startScore, endScore, 2)
.onUpdate((v: number) => {
winCount.getComponent(Label).string = gold2cash(v);
})
.onComplete(() => {
winCount.getComponent(Label).string = gold2cash(endScore);
AudioManager.instance.stopSFX('Gold_Up');
// AudioManager.instance.stopSFX('Gold_Up');
tween(winCount)
.to(0.2, { scale: v3(1.1, 1.1, 1.1) })
.to(0.2, { scale: v3(1, 1, 1) })
@ -167,7 +173,10 @@ export class SlotMsg extends Component {
if (currMulti == 0) {
winCount.getComponent(Label).string = gold2cash(endScore);
this.currRoundWinMsg = winCount.getComponent(Label).string
//稍微延迟防止跟中奖音效冲突
this.scheduleOnce(() => {
AudioManager.instance.playSFX('Slot_Msg_Normal_Win');
}, 0.1)
} else {
winCount.getComponent(Label).string = this.currRoundWinMsg + ' x ' + currMulti
}
@ -197,7 +206,9 @@ export class SlotMsg extends Component {
this.middleMsgNode.active = false;
this.largeMsgNode.active = false;
}
//multi
//score
//script
/**
*
* @param spinData spin数据
@ -278,7 +289,11 @@ export class SlotMsg extends Component {
let flyNode = instantiate(centerMulNode)
flyNode.setPosition(centerMulNode.getPosition())
this.node.addChild(flyNode)
// this.scheduleOnce(() => {
AudioManager.instance.playSFX('Multi_Fly_Start')
// }, 0.1)
await tweenToAsync(flyNode, centerLocalPos, 0.6);
AudioManager.instance.playSFX('Multi_Fly_End')
flyNode.destroy()
this.showRoundWinMsg(1, this.currTotaleMulti)
}
@ -306,9 +321,15 @@ export class SlotMsg extends Component {
info.multiNode.active = false;
this.node.addChild(flyNode);
flyNode.setPosition(sourceLocalPos);
// this.scheduleOnce(() => {
AudioManager.instance.playSFX('Multi_Fly_Start')
// }, 0.1)
// 2.4 飞到信息栏动画
await tweenToAsync(flyNode, centerLocalPos, 0.6);
// this.scheduleOnce(() => {
AudioManager.instance.playSFX('Multi_Fly_End')
// }, 0.1)
flyNode.destroy();
// 2.5 累加倍率,信息栏文本根据每个倍率到达而改变
@ -334,12 +355,35 @@ export class SlotMsg extends Component {
// 5. 展示最终总分获胜弹窗和新的总倍率
let showCurrMulti = () => {
return new Promise<void>((resolve) => {
this.setTotaleMulti(sumMul)
this.setTotaleMultiAndMultiMergeTime(sumMul)
let totalMultiBgSpin = slotGame.node.getChildByPath('FreeGameBg1/qiu')
//球体开始扩张
AudioManager.instance.playSFX('Ball_Ball_Expand')
AudioManager.instance.playSFX('Sprite_Ball_Prepare_Expand')
this.scheduleOnce(() => {
AudioManager.instance.playSFX('Sprite_Ball_Expand')
}, 0.2)
tween(totalMultiBgSpin)
.to(0.2, { scale: v3(1.2, 1.2, 1) })
.to(0.2, { scale: v3(1, 1, 1) })
.to(0.4, { scale: v3(1.5, 1.5, 1) })
.to(0.4, { scale: v3(1, 1, 1) })
.call(() => {
AudioManager.instance.playSFX('Sprite_Multi_Show')
this.scheduleOnce(() => {
switch (true) {
case this.MultiMergeTime < 3:
AudioManager.instance.playSFX('Ball_First_Show')
break
case this.MultiMergeTime >= 3 && this.MultiMergeTime < 5:
AudioManager.instance.playSFX('Ball_Three_Show')
break
case this.MultiMergeTime >= 5 && this.MultiMergeTime < 7:
AudioManager.instance.playSFX('Ball_Five_Show')
break
case this.MultiMergeTime >= 7:
AudioManager.instance.playSFX('Ball_Seven_Show')
break
}
}, 0.1)
slotGame.setFreeTotalMulti(this.currTotaleMulti)
resolve()
})

View File

@ -4,7 +4,7 @@ import { SlotBar } from "./SlotBar";
import { GAME_DATA, SLOT_BAR_EVENT, SLOT_GAME_EVENT, SYS_GIFT, WIN_TYPE, } from "./Define";
import { SlotMsg } from "./SlotMsg";
import { GameDataManager } from "../../Main/Scripts/managers/GameDataManager";
import { callGameApi } from "../../Main/Scripts/main/comm";
import { callGameApi, callGameBalanceApi, getGameId } from "../../Main/Scripts/main/comm";
import { I18nManager } from "../../Main/Scripts/managers/I18nManager";
import { UIManager } from "../../Main/Scripts/managers/UIManager";
import { NodePoolManager } from "../../Main/Scripts/managers/NodePoolManager";
@ -62,8 +62,8 @@ export class SlotScene extends Component {
autoSpinConfig: any = {
count: 0,
delay: {
fast: 0.5,
normal: 1,
fast: 0,
normal: 0,
},
};
@ -139,6 +139,32 @@ export class SlotScene extends Component {
}
this.isFreeSpin ? AudioManager.instance.playBGM("Free_Bg_Bgm") : AudioManager.instance.playBGM("Normal_Bg_Bgm");
if (!localStorage.getItem('HasGamePending')) this.openFirstChooseDiff();
// let score = 1000000
// let winType = this.checkWinType(score)
// NodePoolManager.instance.getNodeFromPoolDynamic("BigWin", "Prefab/BigWin", "Game").then((prefab: Node) => {
// this.node.addChild(prefab);
// prefab.getComponent(BigWin).open(winType, score, this.slotBar.getBet(), null, this.isFreeSpin);
// });
// NodePoolManager.instance.getNodeFromPoolDynamic("TotalWinSpine", "Prefab/TotalWinSpine", "Game").then((prefab: Node) => {
// this.node.addChild(prefab);
// prefab.getComponent(TotalWinSpine).showTotalWinSpine(score, () => {
// AudioManager.instance.playBGM("Free_Bg_Bgm");
// NodePoolManager.instance.putNodeToPool("FreeSpinEnter", prefab);
// })
// });
// NodePoolManager.instance.getNodeFromPoolDynamic("FreeSpinEnter", "Prefab/FreeSpinEnter", "Game").then((prefab: Node) => {
// this.node.addChild(prefab);
// let freeCount = 15;
// prefab.getComponent(FreeSpinEnterSpine).showEnterAni(freeCount, () => {
// AudioManager.instance.playBGM("Normal_Bg_Bgm");
// NodePoolManager.instance.putNodeToPool("FreeSpinEnter", prefab);
// });
// });
}
updateBg(isFreeSpin: boolean, isReconnect: boolean) {
@ -152,11 +178,11 @@ export class SlotScene extends Component {
}
async handleReconnect() {
this.slotMsg.setTotaleMulti(this.spinData.WinMultiPlier)
this.slotMsg.setTotaleMultiAndMultiMergeTime(this.spinData.WinMultiPlier)
if (this.hasEliminate) {
this.slotBar.manualStop(this.hasEliminate);
this.slotGame.playIconWinAni(this.spinData);
this.slotGame.playIconWinAni(this.spinData, this.isFreeSpin);
this.slotMsg.showRoundWinMsg(this.spinData.RoundInfo.AllScore);
this.slotBar.updateWinMsg(this.spinData.AllScore, true);
if (this.isDebug) {
@ -188,9 +214,24 @@ export class SlotScene extends Component {
// 重置
this.slotMsg.hideWinSpine();
if (isNewSpin) {
this.slotMsg.setTotaleMulti(0)
this.slotMsg.setTotaleMultiAndMultiMergeTime(0)
}
if (!this.isFreeSpin) { this.slotBar.setWin(0); }
if (!this.isFreeSpin) {
this.slotBar.setWin(0);
}
let curBalanceData = await this.slotBar.refreshBalanceFromServer()
if (!curBalanceData) {
curBalanceData = this.slotBar.getBalance()
}
if (curBalanceData < (buyType == 1 ? this.slotBar.getBet() * this.gameInfo.BuyMul : (this.isDoubleWin ? this.slotBar.getdisplayBet() : this.slotBar.getBet())) && !this.isFreeSpin && !this.spinInfo.Frb.Ongoing) {
//余额不足不经过服务器,在客户端拦截
this.showErrorTip(2, "", () => { this.slotBar.onConfirmErr2() });
this.handleErrSpin(true);
this.isPreviewSpin = true;
return
}
let msg = !this.isFeatureBuySpin && buyType == 0 ?
{ Bet: this.slotBar.getBet(), IsDouble: this.isDoubleWin, }
@ -391,7 +432,7 @@ export class SlotScene extends Component {
if (this.hasEliminate) this.slotBar.spinBtnSpineEliminate();
// 如果本次有消除,则进行删除工作。
if (this.hasEliminate) {
this.slotGame.playIconWinAni(this.spinData);
this.slotGame.playIconWinAni(this.spinData, this.isFreeSpin);
this.slotMsg.showRoundWinMsg(this.spinData.RoundInfo.AllScore);
this.slotBar.updateWinMsg(this.spinData.AllScore, false);
if (this.isDebug) {
@ -446,7 +487,7 @@ export class SlotScene extends Component {
async onAllRollerIconsFallen() {
if (this.hasEliminate) {
this.slotGame.playIconWinAni(this.spinData);
this.slotGame.playIconWinAni(this.spinData, this.isFreeSpin);
this.slotMsg.showRoundWinMsg(this.spinData.RoundInfo.AllScore);
this.slotBar.updateWinMsg(this.spinData.AllScore, false);
if (this.isDebug) {
@ -490,7 +531,10 @@ export class SlotScene extends Component {
// 进入免费前,先给 2 秒展示 scatter 动画并更新信息栏
this.slotBar.updatePlayerMsg(this.spinData, false, null);
this.slotGame.upLayer.playScatterWaitSpine(true);
AudioManager.instance.playSFX('Wait_Free_Game')
this.scheduleOnce(() => {
AudioManager.instance.stopSFX('Wait_Free_Game')
this.slotGame.upLayer.playScatterWaitSpine(false);
this.scheduleOnce(() => { this.updateBg(true, false); this.slotBar.updateIsFreeSpin(true); this.slotBar.setLeftCount(this.spinData.FreeSpin.MaxCount); }, 1)
NodePoolManager.instance.getNodeFromPoolDynamic("FreeSpinEnter", "Prefab/FreeSpinEnter", "Game").then((prefab: Node) => {
@ -498,6 +542,7 @@ export class SlotScene extends Component {
let freeCount = this.spinData.FreeSpin.MaxCount;
prefab.getComponent(FreeSpinEnterSpine).showEnterAni(freeCount, () => {
AudioManager.instance.playBGM("Free_Bg_Bgm");
AudioManager.instance.playSFX("Free_First_Entry");
NodePoolManager.instance.putNodeToPool("FreeSpinEnter", prefab);
this.scheduleOnce(() => {
this.handleNextFreeSpin(this.spinData.FreeSpin.LeftCount - 1);
@ -653,7 +698,7 @@ export class SlotScene extends Component {
if (this.spinData.RoundInfo.Mul == 1) {
this.slotMsg.showTotalWinMsg(this.spinData.RoundInfo.Score);
this.slotBar.updateWinMsg(this.spinData.RoundInfo.Score, false);
this.slotBar.updateWinMsg(this.spinData.AllScore, false);
callBack();
return;
}
@ -670,7 +715,7 @@ export class SlotScene extends Component {
callBack();
return
}
let score = this.isFreeSpin ? this.spinData.RoundInfo.Score : this.spinData.AllScore;
let score = this.spinData.Score;
let winType = score ? this.checkWinType(score) : WIN_TYPE.NONE;
if (winType >= WIN_TYPE.BIG_WIN) {
NodePoolManager.instance.getNodeFromPoolDynamic("BigWin", "Prefab/BigWin", "Game").then((prefab: Node) => {
@ -852,7 +897,7 @@ export class SlotScene extends Component {
title,
msg,
true,
null,
callBack,
null,
I18nManager.instance.t("AID_ERROR_OK_BUTTON")
);
@ -904,16 +949,51 @@ export class SlotScene extends Component {
}
}
handleErrSpin() {
handleErrSpin(isErr2 = false) {
this.spinInfo = this.lastSpinInfo;
this.spinData = this.spinInfo.Data;
this.isAutoSpin = false;
this.spinData.AllScore = 0;
this.spinData.SpinScore = 0;
this.slotGame.stopScroll(this.spinData);
this.slotBar.setBalance(this.spinInfo.Balance);
this.slotBar.setBalance(isErr2 ? this.slotBar.getBalance() : this.spinInfo.Balance
);
this.slotBar.closeAutoSpin();
}
openFirstChooseDiff() {
NodePoolManager.instance.getNodeFromPoolDynamic("ChooseDiff", "Prefab/ChooseDiff", "Game").then((prefab: Node) => {
this.node.addChild(prefab);
prefab.getComponent(ChooseDiff).open(GameDataManager.instance.chooseDiff, async () => {
let gameinfo = await callGameApi('gameinfo', {});
GameDataManager.instance.gameInfo = gameinfo;
this.spinInfo = gameinfo;
this.spinData = gameinfo.Data;
this.resetStateForPreview();
this.isPreviewSpin = true;
this.slotGame.startScroll(false);
this.handleSpinResult();
this.slotGame.stopScroll(this.spinData);
this.slotBar.setGameInfo(gameinfo);
this.slotGame.updateDiffBg(true);
},
() => {
this.slotBar.updateChooseDiff();
}, !localStorage.getItem('HasGamePending'));
});
}
async spinWithRetry(bet: number, maxTry: number = 5, initialDelay: number = 0.5): Promise<any> {
let delay = initialDelay;
for (let i = 0; i < maxTry; i++) {

View File

@ -45,30 +45,38 @@ export class TotalWinSpine extends Component {
.to(0.5, { scale: new Vec3(1, 1, 1) }, { easing: 'bounceOut' })
.start();
this.labelController = UIManager.instance.tweenScorelinear(0, totalWinCount, 2)
this.labelController = UIManager.instance.tweenScorelinear(0, totalWinCount, 3.3)
.onUpdate((v: number) => {
this.totalWinCount.getComponent(Label).string = gold2cash(v);
})
.onComplete(() => {
this.collectBtn.active = true;
AudioManager.instance.stopBGM()
AudioManager.instance.playSFX('Total_Win_Jump');
this.totalWinCount.getComponent(Label).string = gold2cash(totalWinCount);
this.scheduleOnce(() => {
this.onClickCollectBtn();
}, 5);
}, 3);
})
.start();
}
onClickGrayBg() {
AudioManager.instance.playBGM('Total_Win_Jump');
AudioManager.instance.stopBGM()
AudioManager.instance.playSFX('Total_Win_Jump');
this.node.getChildByName('grayBg').off(Node.EventType.TOUCH_START, this.onClickGrayBg, this);
Tween.stopAllByTarget(this.labelController.holder);
this.collectBtn.active = true;
this.totalWinCount.getComponent(Label).string = gold2cash(this.totalWinCountValue);
this.scheduleOnce(() => {
this.onClickCollectBtn();
}, 3);
}
onClickCollectBtn() {
if (this.hasClickBtn) return;
AudioManager.instance.playSFX('Click_TotalWin_Collect')
this.hasClickBtn = true;
tween(this.collectBtn)
.to(0.1, { scale: new Vec3(1.1, 1.1, 1.1) })

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"uuid": "fb63cd45-5ce1-45a1-a788-c3013eacab31",
"files": [
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".png"
@ -10,14 +10,14 @@
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"uuid": "0fa889be-0d0a-4158-8c4d-8843a7b00b0b@6c48a",
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"uuid": "fb63cd45-5ce1-45a1-a788-c3013eacab31@6c48a",
"displayName": "Btn_Close",
"id": "6c48a",
"name": "texture",
"userData": {
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"wrapModeT": "clamp-to-edge",
"imageUuidOrDatabaseUri": "0fa889be-0d0a-4158-8c4d-8843a7b00b0b",
"imageUuidOrDatabaseUri": "fb63cd45-5ce1-45a1-a788-c3013eacab31",
"isUuid": true,
"visible": false,
"minfilter": "linear",
@ -34,8 +34,8 @@
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"f9941": {
"importer": "sprite-frame",
"uuid": "0fa889be-0d0a-4158-8c4d-8843a7b00b0b@f9941",
"displayName": "Btn_Close_02",
"uuid": "fb63cd45-5ce1-45a1-a788-c3013eacab31@f9941",
"displayName": "Btn_Close",
"id": "f9941",
"name": "spriteFrame",
"userData": {
@ -114,7 +114,7 @@
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},
"isUuid": true,
"imageUuidOrDatabaseUri": "0fa889be-0d0a-4158-8c4d-8843a7b00b0b@6c48a",
"imageUuidOrDatabaseUri": "fb63cd45-5ce1-45a1-a788-c3013eacab31@6c48a",
"atlasUuid": ""
},
"ver": "1.0.12",
@ -129,6 +129,6 @@
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"fixAlphaTransparencyArtifacts": false,
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"isUuid": true,
"visible": false,
"minfilter": "linear",
"magfilter": "linear",
"mipfilter": "none",
"anisotropy": 0
},
"ver": "1.0.22",
"imported": true,
"files": [
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],
"subMetas": {}
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"f9941": {
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"imported": true,
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"ver": "1.0.27",
"importer": "image",
"imported": true,
"uuid": "507bf745-2f3e-425e-9552-a919a6b76228",
"uuid": "106e4f72-7ee8-4c51-9f6c-02f230a6f427",
"files": [
".json",
".png"
@ -10,14 +10,14 @@
"subMetas": {
"6c48a": {
"importer": "texture",
"uuid": "507bf745-2f3e-425e-9552-a919a6b76228@6c48a",
"displayName": "Btn_History_01",
"uuid": "106e4f72-7ee8-4c51-9f6c-02f230a6f427@6c48a",
"displayName": "Btn_Paytable",
"id": "6c48a",
"name": "texture",
"userData": {
"wrapModeS": "clamp-to-edge",
"wrapModeT": "clamp-to-edge",
"imageUuidOrDatabaseUri": "507bf745-2f3e-425e-9552-a919a6b76228",
"imageUuidOrDatabaseUri": "106e4f72-7ee8-4c51-9f6c-02f230a6f427",
"isUuid": true,
"visible": false,
"minfilter": "linear",
@ -34,8 +34,8 @@
},
"f9941": {
"importer": "sprite-frame",
"uuid": "507bf745-2f3e-425e-9552-a919a6b76228@f9941",
"displayName": "Btn_History_01",
"uuid": "106e4f72-7ee8-4c51-9f6c-02f230a6f427@f9941",
"displayName": "Btn_Paytable",
"id": "f9941",
"name": "spriteFrame",
"userData": {
@ -44,10 +44,10 @@
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"offsetX": 0,
"offsetY": 0,
"trimX": 3,
"trimY": 3,
"width": 88,
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"trimX": 9,
"trimY": 9,
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"rawWidth": 94,
"rawHeight": 94,
"borderTop": 0,
@ -61,17 +61,17 @@
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@ -83,38 +83,38 @@
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"imageUuidOrDatabaseUri": "507bf745-2f3e-425e-9552-a919a6b76228@6c48a",
"imageUuidOrDatabaseUri": "106e4f72-7ee8-4c51-9f6c-02f230a6f427@6c48a",
"atlasUuid": ""
},
"ver": "1.0.12",
@ -129,6 +129,6 @@
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"hasAlpha": true,
"fixAlphaTransparencyArtifacts": false,
"redirect": "507bf745-2f3e-425e-9552-a919a6b76228@6c48a"
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"uuid": "121ac080-4602-4b53-a118-05a3673415d5",
"uuid": "ee594cf5-98ff-4e5f-9739-407bd908140b",
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@ -10,14 +10,14 @@
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"visible": false,
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@ -34,8 +34,8 @@
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@ -62,16 +62,16 @@
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"imageUuidOrDatabaseUri": "898599e1-aea5-4f39-8e3b-ba19d016504d@6c48a",
"atlasUuid": ""
},
"ver": "1.0.12",
@ -129,6 +129,6 @@
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"uuid": "93fdb261-9610-4fe6-8d58-dbc806e0878c",
"uuid": "8445313a-84a4-41ab-94e7-aeacf29fcdee",
"files": [
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".png"
@ -10,14 +10,14 @@
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"importer": "texture",
"uuid": "93fdb261-9610-4fe6-8d58-dbc806e0878c@6c48a",
"displayName": "Btn_Paytable_01",
"uuid": "8445313a-84a4-41ab-94e7-aeacf29fcdee@6c48a",
"displayName": "Btn_SoundOFF",
"id": "6c48a",
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"imageUuidOrDatabaseUri": "8445313a-84a4-41ab-94e7-aeacf29fcdee",
"isUuid": true,
"visible": false,
"minfilter": "linear",
@ -34,20 +34,20 @@
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"importer": "sprite-frame",
"uuid": "93fdb261-9610-4fe6-8d58-dbc806e0878c@f9941",
"displayName": "Btn_Paytable_01",
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"displayName": "Btn_SoundOFF",
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@ -61,17 +61,17 @@
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},
"ver": "1.0.12",
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"imported": true,
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"uuid": "930fb168-8205-41c8-bafd-13d36487b8bb",
"files": [
".json",
".png"
@ -10,14 +10,14 @@
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"6c48a": {
"importer": "texture",
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"uuid": "930fb168-8205-41c8-bafd-13d36487b8bb@6c48a",
"displayName": "Btn_SoundON",
"id": "6c48a",
"name": "texture",
"userData": {
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"wrapModeT": "clamp-to-edge",
"imageUuidOrDatabaseUri": "21e74a46-2d92-4de1-a7a4-6664d9c4fb73",
"imageUuidOrDatabaseUri": "930fb168-8205-41c8-bafd-13d36487b8bb",
"isUuid": true,
"visible": false,
"minfilter": "linear",
@ -34,20 +34,20 @@
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"f9941": {
"importer": "sprite-frame",
"uuid": "21e74a46-2d92-4de1-a7a4-6664d9c4fb73@f9941",
"displayName": "Btn_SoundON_01",
"uuid": "930fb168-8205-41c8-bafd-13d36487b8bb@f9941",
"displayName": "Btn_SoundON",
"id": "f9941",
"name": "spriteFrame",
"userData": {
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"width": 83,
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"borderTop": 0,
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"imageUuidOrDatabaseUri": "930fb168-8205-41c8-bafd-13d36487b8bb@6c48a",
"atlasUuid": ""
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@ -1,4 +1,4 @@
import { _decorator, Button, Color, Component, EventHandler, EventMouse, instantiate, isValid, JsonAsset, Label, math, Node, Prefab, ScrollView, sp, tween, UITransform, Vec3 } from 'cc';
import { _decorator, Button, Color, Component, EventHandler, EventMouse, instantiate, isValid, JsonAsset, Label, math, Node, Prefab, ScrollView, sp, tween, UIOpacity, UITransform, Vec3 } from 'cc';
import { getCsymbol, getHistory, getHistoryDetails, getLanguage } from 'db://assets/Main/Scripts/main/comm';
import { fixNum, getTimezoneOffsetString, getTranslate, hideAllChildren, hideToBottom, showAllChildren, updateLang } from './Tools';
const { ccclass, property } = _decorator;
@ -381,6 +381,7 @@ export class History extends Component {
console.log("clickItem, roundId = ", roundId)
const history_detail = instantiate(this.history_detail)
history_detail.getComponent(UIOpacity).opacity = 0
this.node_detail.addChild(history_detail)
let res = await getHistoryDetails({
@ -393,6 +394,8 @@ export class History extends Component {
const self = this
history_detail.position = new Vec3(1080, 0)
history_detail.getComponent(UIOpacity).opacity = 255
tween(history_detail).to(0.2, { position: new Vec3(0, 0) })
.call(() => {
self.scheduleOnce(() => { comp.entryFinish() })

View File

@ -191,7 +191,7 @@ export class HistoryDetail extends Component {
let close_Lab = this.list_round_winning.node.getChildByName('btn_close').getChildByName('Label');
close_Lab.getComponent(Label).string = getTranslate(this.dict, "Close");
let startVec = new Vec3(0, 3000)
let endVec = new Vec3(0, 800)
let endVec = new Vec3(0, this.list_detail.node.getPosition().y)
node.position = startVec
tween(node).to(0.2, { position: endVec }).call(() => {
@ -668,6 +668,7 @@ export class HistoryDetail extends Component {
if (idx == this.data.panDetails.length - 1) {
// console.log("已全部生成完")
this.hideLoading()
this.item_detail.removeFromParent()
this.scrollControl.jumpToPage(0)
}
@ -676,7 +677,6 @@ export class HistoryDetail extends Component {
})
this.scrollControl.vert_scrollView = this.list_detail.content.children[0].getComponent(ScrollView)
this.list_detail.node.active = true
@ -759,15 +759,16 @@ export class HistoryDetail extends Component {
showLoading() {
this.loading.active = true
let sk = this.loading.getComponent(sp.Skeleton)
sk.paused = false
sk.loop = true
// sk.paused = false
// sk.loop = true
sk.setAnimation(0, 'loadingLoop')
}
hideLoading() {
let sk = this.loading.getComponent(sp.Skeleton)
sk.paused = true
sk.loop = false
// sk.paused = true
// sk.loop = false
sk.clearAnimations()
this.loading.active = false
}

View File

@ -1,4 +1,4 @@
import { _decorator, Component, EventMouse, JsonAsset, Layout, math, Node, ScrollView, UITransform } from 'cc';
import { _decorator, Component, EventMouse, JsonAsset, Layout, math, Node, ScrollView, UITransform, Widget } from 'cc';
import { hideToBottom, isBrahmic, updateLang, wrapTextBySpace } from './Tools';
import { getLanguage } from 'db://assets/Main/Scripts/main/comm';
@ -19,6 +19,7 @@ export class Paytable extends Component {
this.dict = this.langJson.json[getLanguage()] ?? this.langJson.json["en"];
this.scrollView = this.node.getChildByName("ScrollView").getComponent(ScrollView)
this.scrollView.node.getChildByName('view').getComponent(Widget).updateAlignment()
this.scrollView.node.on('scrolling', this.onScrolling, this);
this.node.on(Node.EventType.MOUSE_WHEEL, this.onMouseWheel, this);

View File

@ -1,4 +1,4 @@
import { _decorator, Component, EventMouse, JsonAsset, Label, Layout, math, Node, ScrollView, UITransform } from 'cc';
import { _decorator, Component, EventMouse, JsonAsset, Label, Layout, math, Node, ScrollView, UITransform, Widget } from 'cc';
import { getAllRichTexts, hideToBottom, isBrahmic, updateLang, wrapTextBySpace } from './Tools';
import { getCsymbol, getLanguage } from 'db://assets/Main/Scripts/main/comm';
const { ccclass, property } = _decorator;
@ -16,6 +16,7 @@ export class Rules extends Component {
protected onLoad(): void {
this.dict = this.langJson.json[getLanguage()] ?? this.langJson.json["en"];
this.scrollView = this.node.getChildByName("ScrollView").getComponent(ScrollView)
this.scrollView.node.getChildByName('view').getComponent(Widget).updateAlignment()
this.scrollView.node.on('scrolling', this.onScrolling, this);
this.node.on(Node.EventType.MOUSE_WHEEL, this.onMouseWheel, this);
@ -43,10 +44,10 @@ export class Rules extends Component {
//有一条规则内容要获取货币符号显示
const content = this.node.getChildByName("ScrollView").getComponent(ScrollView).content
const Label_1_3 = content.getChildByName("Label_1_3").getComponent(Label)
const Label_1_2 = content.getChildByName("Label_1_2").getComponent(Label)
let str = Label_1_3.string.replace("{currencySymbol}", getCsymbol())
Label_1_3.string = str
let str = Label_1_2.string.replace("{currencySymbol}", getCsymbol())
Label_1_2.string = str
}
clickCloseRules() {

View File

@ -171,9 +171,43 @@ export function wrapRichTextBySpace(richText: RichText, key: string, dict, lang)
// key like this: Label_Rules_6_14_2 <img src='dates' /> Label_Rules_6_14_3
const segmentArr: Segment[] = [];
const regex = /Label_[^<\s]+|<img[^>]+>/g;
//Label_[^<\s] 表示由Label开头遇到<或空白(\s)则停止
//+表示前面的字符类可能出现多次
//|表示另一种组合,匹配其中任意一种
//<img[^>]+>表示由img开头遇到>则停止,并在结尾再添加一个>
const regexp = /Label_[^<\s]+|<img[^>]+>/g;
// console.log('返回所有匹配的字符串', key.match(regexp))
// let matchArr = key.match(regexp)
// matchArr.forEach(match => {
// if (match.startsWith("Label_")) {
// let key = match.split("Label_")[1]
// if (dict[key]) {
// segmentArr.push({ type: "label", value: dict[key] });
// }
// } else {
// segmentArr.push({ type: "image", value: match }); // "<img src='dates' />"
// }
// });
// console.log('返回所有匹配的字符串', key.matchAll(regexp))
// let matchArr = [...key.matchAll(regexp)]
// matchArr.forEach(match => {
// if (match[0].startsWith("Label_")) {
// let key = match[0].split("Label_")[1]
// if (dict[key]) {
// segmentArr.push({ type: "label", value: dict[key] });
// }
// } else {
// segmentArr.push({ type: "image", value: match[0] }); // "<img src='dates' />"
// }
// });
let match: RegExpExecArray | null;
while ((match = regex.exec(key)) !== null) {
while ((match = regexp.exec(key)) !== null) {
if (match[0].startsWith("Label_")) {
let key = match[0].split("Label_")[1]

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"id": "6c48a",
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"isUuid": true,
"visible": false,
"minfilter": "linear",
"magfilter": "linear",
"mipfilter": "none",
"anisotropy": 0
},
"ver": "1.0.22",
"imported": true,
"files": [
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],
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},
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"pixelsToUnit": 100,
"pivotX": 0.5,
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},
"isUuid": true,
"imageUuidOrDatabaseUri": "55945810-20e2-450a-ae06-f4e8a620639b@6c48a",
"atlasUuid": ""
},
"ver": "1.0.12",
"imported": true,
"files": [
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@ -2,7 +2,7 @@
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "c2811632-365f-4927-b5ed-fc7fc6b4cab5",
"uuid": "5fffe013-5fed-4c7e-9e25-dcb9745fdda3",
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@ -1,41 +1,55 @@
spin.png
size: 821,432
size: 1364,444
format: RGBA8888
filter: Linear,Linear
repeat: none
200-1
200 (2)
rotate: true
xy: 2, 54
xy: 2, 2
size: 440, 458
orig: 466, 466
offset: 16, 3
index: -1
200-1
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View File

@ -79,7 +79,8 @@
"AID_VOLATILITY_CONTENT_3_1": "Uendelige gevinster",
"AID_VOLATILITY_CONTENT_3_2": "Spændingsspil",
"AID_VOLATILITY_CONTENT_3_3": "Mega gevinster",
"AID_VOLATILITY_TITLE": "Volatilitetstilstand"
"AID_VOLATILITY_TITLE": "Volatilitetstilstand",
"Double the chance of Free Spins Feature": "Dobbelt chance for gratis spins-funktionen"
},
"de": {
"AID_AUTO_BUTTON": "Auto-Dreh starten",
@ -161,7 +162,8 @@
"AID_VOLATILITY_CONTENT_3_1": "Endlose Gewinne",
"AID_VOLATILITY_CONTENT_3_2": "Spannungsspiel",
"AID_VOLATILITY_CONTENT_3_3": "Mega-Gewinne",
"AID_VOLATILITY_TITLE": "Volatilitätsmodus"
"AID_VOLATILITY_TITLE": "Volatilitätsmodus",
"Double the chance of Free Spins Feature": "Verdoppeln Sie die Chance auf Freispiele"
},
"en": {
"AID_AUTO_BUTTON": "Start Auto Spin",
@ -243,7 +245,8 @@
"AID_VOLATILITY_CONTENT_3_1": "Endless Wins",
"AID_VOLATILITY_CONTENT_3_2": "Thrill Play",
"AID_VOLATILITY_CONTENT_3_3": "Mega Wins",
"AID_VOLATILITY_TITLE": "Volatility Mode"
"AID_VOLATILITY_TITLE": "Volatility Mode",
"Double the chance of Free Spins Feature": "Double the chance of Free Spins Feature"
},
"es": {
"AID_AUTO_BUTTON": "Iniciar Giros Automáticos",
@ -325,7 +328,8 @@
"AID_VOLATILITY_CONTENT_3_1": "Ganancias infinitas",
"AID_VOLATILITY_CONTENT_3_2": "Juego de emoción",
"AID_VOLATILITY_CONTENT_3_3": "Megaganancias",
"AID_VOLATILITY_TITLE": "Modo de volatilidad"
"AID_VOLATILITY_TITLE": "Modo de volatilidad",
"Double the chance of Free Spins Feature": "Doble probabilidad de obtener la función de giros gratis"
},
"fi": {
"AID_AUTO_BUTTON": "Käynnistä Automaattipyöritys",
@ -407,7 +411,8 @@
"AID_VOLATILITY_CONTENT_3_1": "Loputtomat voitot",
"AID_VOLATILITY_CONTENT_3_2": "Jännityspeli",
"AID_VOLATILITY_CONTENT_3_3": "Megavoitot",
"AID_VOLATILITY_TITLE": "Volatiliteettitila"
"AID_VOLATILITY_TITLE": "Volatiliteettitila",
"Double the chance of Free Spins Feature": "Tuplaa ilmaiskierrosten mahdollisuutesi"
},
"fr": {
"AID_AUTO_BUTTON": "Démarrer Lancement Auto",
@ -489,7 +494,8 @@
"AID_VOLATILITY_CONTENT_3_1": "Gains infinis",
"AID_VOLATILITY_CONTENT_3_2": "Jeu de sensation",
"AID_VOLATILITY_CONTENT_3_3": "Méga gains",
"AID_VOLATILITY_TITLE": "Mode de volatilité"
"AID_VOLATILITY_TITLE": "Mode de volatilité",
"Double the chance of Free Spins Feature": "Doublez vos chances de gagner des tours gratuits !"
},
"id": {
"AID_AUTO_BUTTON": "Mulai Putar Otomatis",
@ -571,7 +577,8 @@
"AID_VOLATILITY_CONTENT_3_1": "Kemenangan Tanpa Henti",
"AID_VOLATILITY_CONTENT_3_2": "Permainan Seru",
"AID_VOLATILITY_CONTENT_3_3": "Kemenangan Mega",
"AID_VOLATILITY_TITLE": "Mode Volatilitas"
"AID_VOLATILITY_TITLE": "Mode Volatilitas",
"Double the chance of Free Spins Feature": "Gandakan peluang fitur Putaran Gratis"
},
"it": {
"AID_AUTO_BUTTON": "Avvia Giocata Automatica",
@ -653,7 +660,8 @@
"AID_VOLATILITY_CONTENT_3_1": "Vincite infinite",
"AID_VOLATILITY_CONTENT_3_2": "Gioco emozionante",
"AID_VOLATILITY_CONTENT_3_3": "Mega vincite",
"AID_VOLATILITY_TITLE": "Modalità di volatilità"
"AID_VOLATILITY_TITLE": "Modalità di volatilità",
"Double the chance of Free Spins Feature": "Raddoppia le possibilità di attivare la funzione Giri Gratuiti"
},
"ja": {
"AID_AUTO_BUTTON": "オートスピン開始",
@ -735,7 +743,8 @@
"AID_VOLATILITY_CONTENT_3_1": "エンドレスウィン",
"AID_VOLATILITY_CONTENT_3_2": "スリルプレイ",
"AID_VOLATILITY_CONTENT_3_3": "メガウィン",
"AID_VOLATILITY_TITLE": "ボラティリティモード"
"AID_VOLATILITY_TITLE": "ボラティリティモード",
"Double the chance of Free Spins Feature": "フリースピンフィーチャーのチャンスが2倍"
},
"ko": {
"AID_AUTO_BUTTON": "자동 회전 시작",
@ -817,7 +826,8 @@
"AID_VOLATILITY_CONTENT_3_1": "엔드리스 윈",
"AID_VOLATILITY_CONTENT_3_2": "스릴 플레이",
"AID_VOLATILITY_CONTENT_3_3": "메가 윈",
"AID_VOLATILITY_TITLE": "변동성 모드"
"AID_VOLATILITY_TITLE": "변동성 모드",
"Double the chance of Free Spins Feature": "무료 스핀 기능 발동 확률 두 배"
},
"my": {
"AID_AUTO_BUTTON": "အလိုအလျောက် လည်ခြင်းကို စတင်မည်",
@ -899,7 +909,8 @@
"AID_VOLATILITY_CONTENT_3_1": "အဆုံးမရှိသော အနိုင်ရမှုများ",
"AID_VOLATILITY_CONTENT_3_2": "စိတ်လှုပ်ရှားဖွယ်ကစားနည်း",
"AID_VOLATILITY_CONTENT_3_3": "မဂါအနိုင်ရမှုများ",
"AID_VOLATILITY_TITLE": "အတက်အကျမုဒ်"
"AID_VOLATILITY_TITLE": "အတက်အကျမုဒ်",
"Double the chance of Free Spins Feature": "အခမဲ့လှည့်ခွင့် လုပ်ဆောင်ချက်၏ အခွင့်အလမ်းကို နှစ်ဆတိုးပါ"
},
"nl": {
"AID_AUTO_BUTTON": "Start Automatisch Draaien",
@ -981,7 +992,8 @@
"AID_VOLATILITY_CONTENT_3_1": "Eindeloze winsten",
"AID_VOLATILITY_CONTENT_3_2": "Thrill Play",
"AID_VOLATILITY_CONTENT_3_3": "Megawinsten",
"AID_VOLATILITY_TITLE": "Volatiliteitsmodus"
"AID_VOLATILITY_TITLE": "Volatiliteitsmodus",
"Double the chance of Free Spins Feature": "Verdubbel je kans op de gratis spins-functie."
},
"pt": {
"AID_AUTO_BUTTON": "Iniciar Voltas Automáticas",
@ -1063,7 +1075,8 @@
"AID_VOLATILITY_CONTENT_3_1": "Ganhos infinitos",
"AID_VOLATILITY_CONTENT_3_2": "Jogo de emoção",
"AID_VOLATILITY_CONTENT_3_3": "Megaganhos",
"AID_VOLATILITY_TITLE": "Modo de volatilidade"
"AID_VOLATILITY_TITLE": "Modo de volatilidade",
"Double the chance of Free Spins Feature": "Dobre suas chances de ativar o recurso de Giros Grátis."
},
"ro": {
"AID_AUTO_BUTTON": "Începe Rotirea Automată",
@ -1145,7 +1158,8 @@
"AID_VOLATILITY_CONTENT_3_1": "Câștiguri nesfârșite",
"AID_VOLATILITY_CONTENT_3_2": "Joc de senzație",
"AID_VOLATILITY_CONTENT_3_3": "Megacâștiguri",
"AID_VOLATILITY_TITLE": "Modul de volatilitate"
"AID_VOLATILITY_TITLE": "Modul de volatilitate",
"Double the chance of Free Spins Feature": "Șansă dublă de rotiri gratuite"
},
"ru": {
"AID_AUTO_BUTTON": "Запустить автоспин",
@ -1227,7 +1241,8 @@
"AID_VOLATILITY_CONTENT_3_1": "Бесконечные выигрыши",
"AID_VOLATILITY_CONTENT_3_2": "Острые ощущения",
"AID_VOLATILITY_CONTENT_3_3": "Мега-выигрыши",
"AID_VOLATILITY_TITLE": "Режим волатильности"
"AID_VOLATILITY_TITLE": "Режим волатильности",
"Double the chance of Free Spins Feature": "Удвойте шанс на активацию функции бесплатных вращений."
},
"sv": {
"AID_AUTO_BUTTON": "Starta autospinn",
@ -1309,7 +1324,8 @@
"AID_VOLATILITY_CONTENT_3_1": "Oändliga vinster",
"AID_VOLATILITY_CONTENT_3_2": "Spänning",
"AID_VOLATILITY_CONTENT_3_3": "Megavinster",
"AID_VOLATILITY_TITLE": "Volatilitetsläge"
"AID_VOLATILITY_TITLE": "Volatilitetsläge",
"Double the chance of Free Spins Feature": "Dubbla chansen till Free Spins-funktionen"
},
"th": {
"AID_AUTO_BUTTON": "เริ่มหมุนอัตโนมัติ",
@ -1391,7 +1407,8 @@
"AID_VOLATILITY_CONTENT_3_1": "ชนะไม่สิ้นสุด",
"AID_VOLATILITY_CONTENT_3_2": "การเล่นที่เร้าใจ",
"AID_VOLATILITY_CONTENT_3_3": "ชนะรางวัลใหญ่",
"AID_VOLATILITY_TITLE": "โหมดความผันผวน"
"AID_VOLATILITY_TITLE": "โหมดความผันผวน",
"Double the chance of Free Spins Feature": "โอกาสได้รับฟีเจอร์ฟรีสปินเพิ่มขึ้นเป็นสองเท่า"
},
"tr": {
"AID_AUTO_BUTTON": "Otomatik Oynatmayı Başlat",
@ -1473,7 +1490,8 @@
"AID_VOLATILITY_CONTENT_3_1": "Sonsuz Kazançlar",
"AID_VOLATILITY_CONTENT_3_2": "Heyecan Oyunu",
"AID_VOLATILITY_CONTENT_3_3": "Büyük Kazançlar",
"AID_VOLATILITY_TITLE": "Oynaklık Modu"
"AID_VOLATILITY_TITLE": "Oynaklık Modu",
"Double the chance of Free Spins Feature": "Ücretsiz Döndürme Özelliğinde Şansı İkiye Katlayın"
},
"vi": {
"AID_AUTO_BUTTON": "Bắt Đầu Quay Tự Động",
@ -1555,7 +1573,8 @@
"AID_VOLATILITY_CONTENT_3_1": "Chiến thắng bất tận",
"AID_VOLATILITY_CONTENT_3_2": "Lối chơi kịch tính",
"AID_VOLATILITY_CONTENT_3_3": "Chiến thắng lớn",
"AID_VOLATILITY_TITLE": "Chế độ biến động"
"AID_VOLATILITY_TITLE": "Chế độ biến động",
"Double the chance of Free Spins Feature": "Tăng gấp đôi cơ hội nhận tính năng Vòng quay miễn phí"
},
"zh": {
"AID_AUTO_BUTTON": "開始自動旋轉",
@ -1630,13 +1649,14 @@
"AID_VOLATILITY_BUTTON": "確認",
"AID_VOLATILITY_CONTENT_1_1": "輕鬆模式",
"AID_VOLATILITY_CONTENT_1_2": "冒險模式",
"AID_VOLATILITY_CONTENT_1_3": "高能模式",
"AID_VOLATILITY_CONTENT_1_3": "高能模式",
"AID_VOLATILITY_CONTENT_2_1": "(低)",
"AID_VOLATILITY_CONTENT_2_2": "(中)",
"AID_VOLATILITY_CONTENT_2_3": "(高)",
"AID_VOLATILITY_CONTENT_3_1": "中獎不斷",
"AID_VOLATILITY_CONTENT_3_2": "有輸有贏",
"AID_VOLATILITY_CONTENT_3_3": "更多大獎",
"AID_VOLATILITY_TITLE": "波動模式"
"AID_VOLATILITY_TITLE": "波動模式",
"Double the chance of Free Spins Feature": "雙倍機率贏得免費遊戲"
}
}

View File

@ -1,6 +1,7 @@
import { _decorator, Node, Component, screen, view, ResolutionPolicy, Sprite, sys, Widget, Label, find } from 'cc';
import { getLanguage } from './comm';
import { installLabelAlignmentCenterFix } from 'common_tools';
installLabelAlignmentCenterFix();
const { ccclass, property } = _decorator;
export let SWITCH_PROTRAIT_MODE = {

View File

@ -11,7 +11,7 @@ let apiaddr = "";
let token = "eyJQIjoxMDEzNzAsIkUiOjE3NjI4ODQxNjksIlMiOjEwMDIsIkQiOiJycF8xMDAxNyJ9.nb071g5rB617sJNMMhSKh7kXM0C0oTWSfPo90pejoc4";
let language = "en"
let currency = "THB"
let csymbol = ""
let csymbol = "$"
let supportUrl = ""
let oddsUrl = ""
let historyUrl = ""
@ -30,7 +30,7 @@ export function getHistoryUrl() {
}
export function getLanguage() {
// return 'zh';
// return 'my';
return language;
}
@ -135,6 +135,29 @@ export async function callGamePendingApi(argsObj: any) {
return obj
}
export async function callGameBalanceApi(argsObj: any) {
const url = apiaddr + path.join("/gameapi/getPlayerBalance")
const payload = JSON.stringify(argsObj)
const res = await fetch(url, {
signal: AbortSignal.timeout(10000),
headers: {
"Content-Type": "application/json",
"X-Rp-Token": token,
},
method: "POST",
body: payload,
mode: 'cors',
})
if (res.status != 200) {
const errstr = await res.text()
throw new Error(errstr || res.statusText)
}
const obj = await res.json()
return obj
}
export async function callGameApi(action: string, argsObj: any) {
const url = apiaddr + path.join("/gameapi/", GameDataManager.instance.gamePending, action)
const payload = JSON.stringify(argsObj)

View File

@ -74,10 +74,10 @@ export class AudioManager {
}
// 统一封装:以名称打标签地播放一次性音效,并在结束后清理
private _playOneShotTagged(source: AudioSource, clip: AudioClip, name: string, volume: number) {
private _playOneShotTagged(source: AudioSource, clip: AudioClip, name: string, volume: number, loop: boolean) {
source.volume = volume;
source.clip = clip;
source.loop = false;
source.loop = loop;
source.play();
// source.playOneShot(clip, volume);
@ -98,7 +98,7 @@ export class AudioManager {
this._sfxTimers.set(source, timer);
}
playSFX(name: string, volume: number = 1.0) {
playSFX(name: string, volume: number = 1.0, loop: boolean = false) {
if (this._isMuted) return;
let clip = this._audioClips.get(name);
@ -109,9 +109,9 @@ export class AudioManager {
// 找到一个空闲的AudioSource
let availableSource = this._sfxAudioSources.find(source => !source.playing);
if (availableSource) {
if (availableSource && this.isSpecialAudio(name)) {
// 打标签播放(支持后续按名称停止)
this._playOneShotTagged(availableSource, clip, name, volume);
this._playOneShotTagged(availableSource, clip, name, volume, loop);
} else {
// 如果没有空闲的AudioSource创建一个新的
let sfxNode = new Node(`SFX_${this._sfxAudioSources.length}`);
@ -119,10 +119,14 @@ export class AudioManager {
let newSource = sfxNode.addComponent(AudioSource);
newSource.playOnAwake = false;
this._sfxAudioSources.push(newSource);
this._playOneShotTagged(newSource, clip, name, volume);
this._playOneShotTagged(newSource, clip, name, volume, loop);
}
}
isSpecialAudio(name: string) {
return name == 'Win_Icon_Up' || name == 'Win_Icon_Up_Free'
}
// 按名称停止当前播放的 SFX。stopAll=true 时停止所有同名实例false 时仅停止一个。
stopSFX(name: string, stopAll: boolean = true) {
if (!name) return;

View File

@ -33,7 +33,14 @@ export class I18nManager {
const task = new Promise<SpriteFrame>((resolve, reject) => {
resources.load(path, SpriteFrame, (err, sf) => {
this._sfTasks.delete(key);
if (err || !sf) return reject(err);
if (err || !sf) {
resources.load(`i18nSprite2/en/${name}/spriteFrame`, SpriteFrame, (err, sf) => {
this._sfTasks.delete(key);
this.spriteFrameCache.set(key, sf);
resolve(sf);
});
return;
}
this.spriteFrameCache.set(key, sf);
resolve(sf);
});
@ -61,8 +68,8 @@ export class I18nManager {
'Buy2',
'Buy4',
'Buy5',
'Buy6',
'Buy7',
// 'Buy6',
// 'Buy7',
'Buy8',
'Free',
'Free1',
@ -86,6 +93,14 @@ export class I18nManager {
'Normal9',
'Normal10',
'Normal11',
'sysgift_completed',
'sysgift_continue',
'sysgift_fbs',
'sysgift_info_fbs',
'sysgift_received',
'sysgift_symbols',
'sysgift_total',
'sysgift_win',
'Win1',
'Win2',
'Win3',
@ -95,6 +110,9 @@ export class I18nManager {
let okSpine = await this.preloadAssets('spine', []);
this.ready = okSprite && okAtlas && okSpine;
if (!this.ready) {
this.init('en', languageJson)
}
} catch (error) {
console.error('I18nManager init failed:', error);
}

View File

@ -38,7 +38,7 @@ export class UIManager {
let main = prefab.getChildByName('main');
if (!main) {
console.error(`UIManager ${name}prefab 没有main节点命名不规范: ${path}`);
// console.error(`UIManager ${name}prefab 没有main节点命名不规范: ${path}`);
return;
}
if (callBack) callBack(prefab);

View File

@ -27,18 +27,18 @@
],
"_active": true,
"_components": [
{
"__id__": 94
},
{
"__id__": 96
},
{
"__id__": 98
},
{
"__id__": 100
}
],
"_prefab": {
"__id__": 100
"__id__": 102
},
"_lpos": {
"__type__": "cc.Vec3",
@ -287,26 +287,26 @@
"__id__": 33
},
{
"__id__": 41
"__id__": 43
},
{
"__id__": 57
"__id__": 59
},
{
"__id__": 73
"__id__": 75
}
],
"_active": true,
"_components": [
{
"__id__": 89
"__id__": 91
},
{
"__id__": 91
"__id__": 93
}
],
"_prefab": {
"__id__": 93
"__id__": 95
},
"_lpos": {
"__type__": "cc.Vec3",
@ -718,7 +718,7 @@
"_actualFontSize": 57,
"_fontSize": 56,
"_fontFamily": "Arial",
"_lineHeight": 56,
"_lineHeight": 57,
"_overflow": 2,
"_enableWrapText": true,
"_font": {
@ -836,10 +836,13 @@
},
{
"__id__": 38
},
{
"__id__": 40
}
],
"_prefab": {
"__id__": 40
"__id__": 42
},
"_lpos": {
"__type__": "cc.Vec3",
@ -920,13 +923,13 @@
"b": 255,
"a": 255
},
"_string": "label",
"_string": "လက်ကျန်ငွေ မလုံလောက်ပါ။ အရောင်းပမာဏကို ပြောင်းလဲကြည့်ရှုပါ။",
"_horizontalAlign": 1,
"_verticalAlign": 1,
"_actualFontSize": 43,
"_fontSize": 42,
"_fontFamily": "Arial",
"_lineHeight": 42,
"_lineHeight": 57,
"_overflow": 2,
"_enableWrapText": true,
"_font": {
@ -1012,6 +1015,25 @@
"__type__": "cc.CompPrefabInfo",
"fileId": "7bvpzJamlOlquyMqNzwm5Q"
},
{
"__type__": "cc.UIOpacity",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 33
},
"_enabled": true,
"__prefab": {
"__id__": 41
},
"_opacity": 255,
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "9b/qfHIkVPwZouLlXmPvo4"
},
{
"__type__": "cc.PrefabInfo",
"root": {
@ -1021,8 +1043,6 @@
"__id__": 0
},
"fileId": "d0C7b4KtxF3Z5olPuBCkBH",
"instance": null,
"targetOverrides": null,
"nestedPrefabInstanceRoots": null
},
{
@ -1035,20 +1055,20 @@
},
"_children": [
{
"__id__": 42
"__id__": 44
}
],
"_active": true,
"_components": [
{
"__id__": 52
"__id__": 54
},
{
"__id__": 54
"__id__": 56
}
],
"_prefab": {
"__id__": 56
"__id__": 58
},
"_lpos": {
"__type__": "cc.Vec3",
@ -1085,14 +1105,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"_parent": {
"__id__": 41
"__id__": 43
},
"_children": [],
"_active": true,
"_components": [
{
"__id__": 43
},
{
"__id__": 45
},
@ -1101,10 +1118,13 @@
},
{
"__id__": 49
},
{
"__id__": 51
}
],
"_prefab": {
"__id__": 51
"__id__": 53
},
"_lpos": {
"__type__": "cc.Vec3",
@ -1141,11 +1161,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 42
"__id__": 44
},
"_enabled": true,
"__prefab": {
"__id__": 44
"__id__": 46
},
"_contentSize": {
"__type__": "cc.Size",
@ -1169,11 +1189,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 42
"__id__": 44
},
"_enabled": true,
"__prefab": {
"__id__": 46
"__id__": 48
},
"_customMaterial": null,
"_srcBlendFactor": 2,
@ -1240,11 +1260,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 42
"__id__": 44
},
"_enabled": true,
"__prefab": {
"__id__": 48
"__id__": 50
},
"key": "Confirm",
"_id": ""
@ -1259,11 +1279,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 42
"__id__": 44
},
"_enabled": true,
"__prefab": {
"__id__": 50
"__id__": 52
},
"isBold": true,
"fontOther": {
@ -1315,11 +1335,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 41
"__id__": 43
},
"_enabled": true,
"__prefab": {
"__id__": 53
"__id__": 55
},
"_contentSize": {
"__type__": "cc.Size",
@ -1343,11 +1363,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 41
"__id__": 43
},
"_enabled": true,
"__prefab": {
"__id__": 55
"__id__": 57
},
"_customMaterial": null,
"_srcBlendFactor": 2,
@ -1405,20 +1425,20 @@
},
"_children": [
{
"__id__": 58
"__id__": 60
}
],
"_active": false,
"_components": [
{
"__id__": 68
"__id__": 70
},
{
"__id__": 70
"__id__": 72
}
],
"_prefab": {
"__id__": 72
"__id__": 74
},
"_lpos": {
"__type__": "cc.Vec3",
@ -1455,14 +1475,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"_parent": {
"__id__": 57
"__id__": 59
},
"_children": [],
"_active": true,
"_components": [
{
"__id__": 59
},
{
"__id__": 61
},
@ -1471,10 +1488,13 @@
},
{
"__id__": 65
},
{
"__id__": 67
}
],
"_prefab": {
"__id__": 67
"__id__": 69
},
"_lpos": {
"__type__": "cc.Vec3",
@ -1511,11 +1531,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 58
"__id__": 60
},
"_enabled": true,
"__prefab": {
"__id__": 60
"__id__": 62
},
"_contentSize": {
"__type__": "cc.Size",
@ -1539,11 +1559,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 58
"__id__": 60
},
"_enabled": true,
"__prefab": {
"__id__": 62
"__id__": 64
},
"_customMaterial": null,
"_srcBlendFactor": 2,
@ -1610,11 +1630,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 58
"__id__": 60
},
"_enabled": true,
"__prefab": {
"__id__": 64
"__id__": 66
},
"key": "Confirm",
"_id": ""
@ -1629,11 +1649,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 58
"__id__": 60
},
"_enabled": true,
"__prefab": {
"__id__": 66
"__id__": 68
},
"isBold": true,
"fontOther": {
@ -1685,11 +1705,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 57
"__id__": 59
},
"_enabled": true,
"__prefab": {
"__id__": 69
"__id__": 71
},
"_contentSize": {
"__type__": "cc.Size",
@ -1713,11 +1733,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 57
"__id__": 59
},
"_enabled": true,
"__prefab": {
"__id__": 71
"__id__": 73
},
"_customMaterial": null,
"_srcBlendFactor": 2,
@ -1775,20 +1795,20 @@
},
"_children": [
{
"__id__": 74
"__id__": 76
}
],
"_active": true,
"_components": [
{
"__id__": 84
"__id__": 86
},
{
"__id__": 86
"__id__": 88
}
],
"_prefab": {
"__id__": 88
"__id__": 90
},
"_lpos": {
"__type__": "cc.Vec3",
@ -1825,14 +1845,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"_parent": {
"__id__": 73
"__id__": 75
},
"_children": [],
"_active": true,
"_components": [
{
"__id__": 75
},
{
"__id__": 77
},
@ -1841,10 +1858,13 @@
},
{
"__id__": 81
},
{
"__id__": 83
}
],
"_prefab": {
"__id__": 83
"__id__": 85
},
"_lpos": {
"__type__": "cc.Vec3",
@ -1881,11 +1901,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 74
"__id__": 76
},
"_enabled": true,
"__prefab": {
"__id__": 76
"__id__": 78
},
"_contentSize": {
"__type__": "cc.Size",
@ -1909,11 +1929,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 74
"__id__": 76
},
"_enabled": true,
"__prefab": {
"__id__": 78
"__id__": 80
},
"_customMaterial": null,
"_srcBlendFactor": 2,
@ -1980,11 +2000,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 74
"__id__": 76
},
"_enabled": true,
"__prefab": {
"__id__": 80
"__id__": 82
},
"key": "Close",
"_id": ""
@ -1999,11 +2019,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 74
"__id__": 76
},
"_enabled": true,
"__prefab": {
"__id__": 82
"__id__": 84
},
"isBold": true,
"fontOther": {
@ -2055,11 +2075,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 73
"__id__": 75
},
"_enabled": true,
"__prefab": {
"__id__": 85
"__id__": 87
},
"_contentSize": {
"__type__": "cc.Size",
@ -2083,11 +2103,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 73
"__id__": 75
},
"_enabled": true,
"__prefab": {
"__id__": 87
"__id__": 89
},
"_customMaterial": null,
"_srcBlendFactor": 2,
@ -2145,7 +2165,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 90
"__id__": 92
},
"_contentSize": {
"__type__": "cc.Size",
@ -2173,7 +2193,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 92
"__id__": 94
},
"_alignFlags": 45,
"_target": null,
@ -2222,7 +2242,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 95
"__id__": 97
},
"_contentSize": {
"__type__": "cc.Size",
@ -2250,7 +2270,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 97
"__id__": 99
},
"_alignFlags": 45,
"_target": null,
@ -2286,7 +2306,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 99
"__id__": 101
},
"_id": ""
},

View File

@ -1776,8 +1776,8 @@
"__prefab": null,
"_contentSize": {
"__type__": "cc.Size",
"width": 679,
"height": 238
"width": 917,
"height": 182
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@ -1807,7 +1807,7 @@
"a": 255
},
"_spriteFrame": {
"__uuid__": "7b32201a-9f8d-4fa7-828d-05de06163f80@f9941",
"__uuid__": "ee9f6c92-901e-46c7-98de-e2776a5f5bcc@f9941",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 0,
@ -1960,7 +1960,7 @@
"_contentSize": {
"__type__": "cc.Size",
"width": 326.66748046875,
"height": 56.7
"height": 69.3
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@ -1995,7 +1995,7 @@
"_actualFontSize": 45,
"_fontSize": 45,
"_fontFamily": "Arial",
"_lineHeight": 45,
"_lineHeight": 55,
"_overflow": 0,
"_enableWrapText": true,
"_font": null,
@ -2568,7 +2568,7 @@
"_contentSize": {
"__type__": "cc.Size",
"width": 1080,
"height": 2400
"height": 2360
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@ -3240,7 +3240,7 @@
"_contentSize": {
"__type__": "cc.Size",
"width": 580,
"height": 60
"height": 62
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@ -3275,7 +3275,7 @@
"_actualFontSize": 58,
"_fontSize": 58,
"_fontFamily": "Arial",
"_lineHeight": 60,
"_lineHeight": 62,
"_overflow": 2,
"_enableWrapText": true,
"_font": {
@ -3522,7 +3522,7 @@
"_actualFontSize": 44,
"_fontSize": 43,
"_fontFamily": "Arial",
"_lineHeight": 40,
"_lineHeight": 62,
"_overflow": 2,
"_enableWrapText": true,
"_font": {
@ -4427,7 +4427,7 @@
{
"__type__": "cc.Node",
"_name": "rotateNode",
"_objFlags": 0,
"_objFlags": 512,
"__editorExtras__": {},
"_parent": {
"__id__": 2
@ -4485,7 +4485,7 @@
{
"__type__": "cc.Node",
"_name": "block",
"_objFlags": 0,
"_objFlags": 512,
"__editorExtras__": {},
"_parent": {
"__id__": 117
@ -4594,7 +4594,7 @@
{
"__type__": "cc.Node",
"_name": "tips",
"_objFlags": 0,
"_objFlags": 512,
"__editorExtras__": {},
"_parent": {
"__id__": 117
@ -4726,7 +4726,7 @@
{
"__type__": "cc.Node",
"_name": "rotate_phone",
"_objFlags": 0,
"_objFlags": 512,
"__editorExtras__": {},
"_parent": {
"__id__": 117
@ -4976,7 +4976,7 @@
"asset": null,
"fileId": "047bc2a0-3759-4c52-a603-35f19f0b22ac",
"instance": null,
"targetOverrides": null
"targetOverrides": []
},
{
"__type__": "cc.SceneGlobals",

View File

@ -2,7 +2,7 @@
"ver": "1.0.0",
"importer": "audio-clip",
"imported": true,
"uuid": "ff16f9e4-d2e3-44ee-aaea-4f3e7bed7875",
"uuid": "51064731-6de7-4c3c-b8fd-8d4616d667d6",
"files": [
".json",
".mp3"

Binary file not shown.

View File

@ -2,7 +2,7 @@
"ver": "1.0.0",
"importer": "audio-clip",
"imported": true,
"uuid": "8ece85c6-e0b9-4bd6-b264-48e69994ab7e",
"uuid": "dfc34f2d-7e52-4f62-b739-b2acedfa6170",
"files": [
".json",
".mp3"

Binary file not shown.

View File

@ -2,7 +2,7 @@
"ver": "1.0.0",
"importer": "audio-clip",
"imported": true,
"uuid": "a4fd247b-af33-4371-b2be-60197cda4f51",
"uuid": "38f8c2bb-e793-45e7-ac77-2bf74531e3cc",
"files": [
".json",
".mp3"

Binary file not shown.

View File

@ -2,7 +2,7 @@
"ver": "1.0.0",
"importer": "audio-clip",
"imported": true,
"uuid": "be5da60d-5ece-42ca-9d87-fc5b179bdbde",
"uuid": "355015b1-2f1d-49ef-84a4-60e2887f79f1",
"files": [
".json",
".mp3"

Binary file not shown.

View File

@ -2,7 +2,7 @@
"ver": "1.0.0",
"importer": "audio-clip",
"imported": true,
"uuid": "b7700aa1-ed12-4ce0-86ca-ae5e32d88022",
"uuid": "58e57a6a-d527-440c-8c9e-5b65559f8645",
"files": [
".json",
".mp3"

Binary file not shown.

View File

@ -0,0 +1,14 @@
{
"ver": "1.0.0",
"importer": "audio-clip",
"imported": true,
"uuid": "c8f0b90f-6986-40d6-b3fd-1b8d84a30aee",
"files": [
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