diff --git a/assets/Game/Prefab/FreeSpinEnter.prefab b/assets/Game/Prefab/FreeSpinEnter.prefab index 7a74185..46691e2 100644 --- a/assets/Game/Prefab/FreeSpinEnter.prefab +++ b/assets/Game/Prefab/FreeSpinEnter.prefab @@ -38,10 +38,13 @@ }, { "__id__": 82 + }, + { + "__id__": 84 } ], "_prefab": { - "__id__": 84 + "__id__": 86 }, "_lpos": { "__type__": "cc.Vec3", @@ -1851,6 +1854,25 @@ "__type__": "cc.CompPrefabInfo", "fileId": "26ofgGv3dOm7dkVHmvdhjB" }, + { + "__type__": "cc.UIOpacity", + "_name": "", + "_objFlags": 0, + "__editorExtras__": {}, + "node": { + "__id__": 1 + }, + "_enabled": true, + "__prefab": { + "__id__": 85 + }, + "_opacity": 255, + "_id": "" + }, + { + "__type__": "cc.CompPrefabInfo", + "fileId": "f0oJF5RjlPfa5PwL79vD8J" + }, { "__type__": "cc.PrefabInfo", "root": { diff --git a/assets/Game/Prefab/Icons/0.prefab b/assets/Game/Prefab/Icons/0.prefab index dab2e2b..884dc11 100644 --- a/assets/Game/Prefab/Icons/0.prefab +++ b/assets/Game/Prefab/Icons/0.prefab @@ -898,6 +898,7 @@ "spineNode": { "__id__": 26 }, + "multiNode": null, "multiSpriteFrames": [], "blurMultiSpriteFrames": [], "_id": "" diff --git a/assets/Game/Scripts/ChooseDiff.ts b/assets/Game/Scripts/ChooseDiff.ts index 51f3304..f2d3690 100644 --- a/assets/Game/Scripts/ChooseDiff.ts +++ b/assets/Game/Scripts/ChooseDiff.ts @@ -1,7 +1,8 @@ import { _decorator, Component, Node, sp, tween, Vec3 } from 'cc'; import { GameDataManager } from '../../Main/Scripts/managers/GameDataManager'; import { NodePoolManager } from '../../Main/Scripts/managers/NodePoolManager'; -import { getGameId } from '../../Main/Scripts/main/comm'; +import { callGameApi, getGameId } from '../../Main/Scripts/main/comm'; +import { AudioManager } from '../../Main/Scripts/managers/AudioManager'; const { ccclass, property } = _decorator; @ccclass('ChooseDiff') @@ -22,11 +23,13 @@ export class ChooseDiff extends Component { highBgPos: Vec3 = new Vec3(330, 16, 0); canClickBtn: boolean = true; + animationCb: Function = null; confirmCb: Function = null; - open(diff: number, confirmCb: () => void) { + open(diff: number, animationCb?: () => void, confirmCb?: () => void) { this.chooseDiffSkeleton.setAnimation(0, null, false); this.currentDiff = diff; + this.animationCb = animationCb; this.confirmCb = confirmCb; this.node.getChildByName('grayBg').active = true; this.canClickBtn = false; @@ -42,7 +45,7 @@ export class ChooseDiff extends Component { onBtnClose() { if (!this.canClickBtn) return; this.canClickBtn = false; - + AudioManager.instance.playSFX("Click_Menu"); tween(this.mainNode) .to(0.2, { scale: new Vec3(0.1, 0.1, 0.1) }, { easing: 'quadOut' }) .call(() => { @@ -60,6 +63,11 @@ export class ChooseDiff extends Component { onBtnConfirm() { if (!this.canClickBtn) return; + AudioManager.instance.playSFX("Click_Menu"); + if (this.currentDiff === GameDataManager.instance.chooseDiff) { + this.onBtnClose(); + return; + } this.canClickBtn = false; GameDataManager.instance.chooseDiff = this.currentDiff; GameDataManager.instance.gamePending = String(getGameId()) + '_' + this.currentDiff; @@ -67,6 +75,7 @@ export class ChooseDiff extends Component { tween(this.mainNode) .to(0.2, { scale: new Vec3(0.1, 0.1, 0.1) }, { easing: 'quadOut' }) .call(() => { + if (this.animationCb) this.animationCb(); this.mainNode.active = false; this.node.getChildByName('grayBg').active = false; this.chooseDiffSkeleton.setAnimation(0, 'animation', false); @@ -81,6 +90,7 @@ export class ChooseDiff extends Component { } onBtnLow() { + AudioManager.instance.playSFX("Click_Menu"); if (this.currentDiff == 1 || !this.canClickBtn) return; this.currentDiff = 1; this.canClickBtn = false; @@ -92,6 +102,7 @@ export class ChooseDiff extends Component { } onBtnMedium() { + AudioManager.instance.playSFX("Click_Menu"); if (this.currentDiff == 2 || !this.canClickBtn) return; this.currentDiff = 2; this.canClickBtn = false; @@ -103,6 +114,7 @@ export class ChooseDiff extends Component { } onBtnHigh() { + AudioManager.instance.playSFX("Click_Menu"); if (this.currentDiff == 3 || !this.canClickBtn) return; this.currentDiff = 3; this.canClickBtn = false; diff --git a/assets/Game/Scripts/Define.ts b/assets/Game/Scripts/Define.ts index e1ef0be..abcdd77 100644 --- a/assets/Game/Scripts/Define.ts +++ b/assets/Game/Scripts/Define.ts @@ -30,7 +30,7 @@ export let GAME_STATE = { export let ICON_WIDTH = 132; export let ICON_HEIGHT = 160; -export let DELETE_TIME = 2.1; +export let DELETE_TIME = 1.5; export interface ISpecialIcon { startPos: number; @@ -44,7 +44,7 @@ export interface IParsedGameData { RemoveData: number[]; NewIconTop: number[][]; ScatterPos: number[]; - BombPos: number[]; + MultiPos: number[]; hasSmallGame: boolean; hasFreeSpinAgain: boolean; FreeMulMap: { [pos: number]: number }; diff --git a/assets/Game/Scripts/FreeSpinEnterSpine.ts b/assets/Game/Scripts/FreeSpinEnterSpine.ts index bdb1e20..340a72b 100644 --- a/assets/Game/Scripts/FreeSpinEnterSpine.ts +++ b/assets/Game/Scripts/FreeSpinEnterSpine.ts @@ -1,4 +1,4 @@ -import { _decorator, Component, Label, Node, sp, Tween, tween, Vec3 } from 'cc'; +import { _decorator, Component, Label, Node, sp, Tween, tween, UIOpacity, Vec3 } from 'cc'; import { UIManager } from '../../Main/Scripts/managers/UIManager'; import { AudioManager } from '../../Main/Scripts/managers/AudioManager'; const { ccclass, property } = _decorator; @@ -43,6 +43,14 @@ export class FreeSpinEnterSpine extends Component { this.mainNode.active = true; this.envEnterSpineNode.active = true; + AudioManager.instance.playBGM('Change_Free_Bgm'); + // 透明度 + let opacity = this.node.getComponent(UIOpacity); + opacity.opacity = 0; + tween(opacity) + .to(0.5, { opacity: 255 }, { easing: 'quadIn' }) + .start(); + tween(this.mainNode) .set({ scale: new Vec3(1.1, 1.1, 1.1) }) .to(2, { scale: new Vec3(1, 1, 1) }) @@ -86,7 +94,6 @@ export class FreeSpinEnterSpine extends Component { this.unscheduleAllCallbacks(); if (this.hasClickBtn) return; this.hasClickBtn = true; - AudioManager.instance.playSFX('Click_Small_Game_Start'); // 插入一个放大缩小的动画 tween(this.startBtn) .to(0.1, { scale: new Vec3(1.1, 1.1, 1.1) }) diff --git a/assets/Game/Scripts/Icon.ts b/assets/Game/Scripts/Icon.ts index 5522884..6b909f9 100644 --- a/assets/Game/Scripts/Icon.ts +++ b/assets/Game/Scripts/Icon.ts @@ -41,15 +41,15 @@ export class Icon extends Component { private rollerId: number = 0; private state: ICON_STATE = ICON_STATE.IDLE; private isFastMode: boolean = false; - private isWild: boolean = false; + private isMulti: boolean = false; private isScatter: boolean = false; - set index(id: number) { this.iconId = id; this.isWild = false; this.isScatter = id === 0; } + set index(id: number) { this.iconId = id; this.isMulti = id === 10; this.isScatter = id === 0; } get index(): number { return this.iconId } - get isWildOrScatter(): boolean { - return this.isWild || this.isScatter; - } + // get isWildOrScatter(): boolean { + // return this.isWild || this.isScatter; + // } resetState() { this.unscheduleAllCallbacks(); @@ -73,6 +73,7 @@ export class Icon extends Component { // } let spine = this.spineNode.getChildByName('spine').getComponent(sp.Skeleton); + spine.timeScale = 1; if (spine) { spine.setCompleteListener(null); } @@ -112,14 +113,43 @@ export class Icon extends Component { playIdleSpine(bol: boolean) { let spine = this.spineNode.getChildByName('spine').getComponent(sp.Skeleton); // if (spine && this.checkHasAnimation(spine, 'chixu')) { - // if (bol) { - // this.normalNode.active = false; - // this.spineNode.active = true; - // spine.setAnimation(0, 'chixu', true); - // } else { + // if (bol) { + // this.normalNode.active = false; + // this.spineNode.active = true; + // spine.setAnimation(0, 'chixu', true); + // } else { this.normalNode.active = true; this.spineNode.active = false; + // } // } + } + + playTanSpine(bol: boolean) { + let spine = this.spineNode.getChildByName('spine').getComponent(sp.Skeleton); + // if (spine && this.checkHasAnimation(spine, 'tan')) { + // if (bol) { + // this.normalNode.active = false; + // this.spineNode.active = true; + // spine.setAnimation(0, 'tan', true); + // } else { + // this.normalNode.active = true; + // this.spineNode.active = false; + // } + // } + } + + playTanSpineForMsg(bol: boolean) { + let spine = this.spineNode.getChildByName('spine').getComponent(sp.Skeleton); + // if (spine && this.checkHasAnimation(spine, 'tan')) { + // if (bol) { + // this.normalNode.active = false; + // this.spineNode.active = true; + // spine.timeScale = 0.3; + // spine.setAnimation(0, 'tan', true); + // } else { + // this.normalNode.active = true; + // this.spineNode.active = false; + // } // } } @@ -129,27 +159,27 @@ export class Icon extends Component { if (spine && this.checkHasAnimation(spine, 'tan')) { // this.normalNode.active = false this.spineNode.active = true; - spine.setAnimation(0, 'tan', isLoop); + // spine.setAnimation(0, 'tan', isLoop); if (!isLoop) { - spine.setCompleteListener(() => { - spine.setCompleteListener(null); - if (this.checkHasAnimation(spine, 'chixu')) { - this.playIdleSpine(true); - } else { - this.normalNode.active = true; - this.spineNode.active = false; - } - }) + // spine.setCompleteListener(() => { + // spine.setCompleteListener(null); + // if (this.checkHasAnimation(spine, 'chixu')) { + // this.playIdleSpine(true); + // } else { + // this.normalNode.active = true; + // this.spineNode.active = false; + // } + // }) } } else { spine.setCompleteListener(null); - if (this.checkHasAnimation(spine, 'chixu')) { - this.playIdleSpine(true); - } else { - this.normalNode.active = true; - this.spineNode.active = false; - } + // if (this.checkHasAnimation(spine, 'chixu')) { + // this.playIdleSpine(true); + // } else { + // this.normalNode.active = true; + // this.spineNode.active = false; + // } } } @@ -166,14 +196,15 @@ export class Icon extends Component { playScatterWaitSpine(bol: boolean) { let spine = this.spineNode.getChildByName('spine').getComponent(sp.Skeleton); if (this.iconId == 0) { + console.log('播放scatter等待动画'); if (spine && this.checkHasAnimation(spine, 'dengdai')) { - if (bol) { - // this.normalNode.active = false; - this.spineNode.active = true; - spine.setAnimation(0, 'dengdai', true); - } else { - this.playIdleSpine(true); - } + // if (bol) { + // // this.normalNode.active = false; + // this.spineNode.active = true; + // spine.setAnimation(0, 'dengdai', true); + // } else { + // this.playIdleSpine(true); + // } } } } @@ -181,14 +212,16 @@ export class Icon extends Component { playMultiSpine() { // this.spineNode.active = true; // this.normalNode.active = false; + // let spine = this.spineNode.getChildByName('spine').getComponent(sp.Skeleton); // if (spine) { - // spine.setAnimation(0, 'xiaoshi', false); - // spine.setCompleteListener(() => { - // spine.setCompleteListener(null); - // this.spineNode.active = false; - // this.bombNode.active = true; - // }) + // console.log('播放scatter消失动画'); + // spine.setAnimation(0, 'xiaoshi', false); + // spine.setCompleteListener(() => { + // spine.setCompleteListener(null); + // this.spineNode.active = false; + // this.bombNode.active = true; + // }) // } } @@ -251,7 +284,9 @@ export class Icon extends Component { async onClickIconNode() { if (GameDataManager.instance.canClickIconMsg) { - AudioManager.instance.playSFX('Click_Icon'); + if (this.isMulti) { + return + } let iconMsg = await NodePoolManager.instance.getNodeFromPoolDynamic('IconMsg', 'Prefab/Others/IconMsg', 'Game'); let gameNode = find('Canvas/main/game'); if (!gameNode) return; diff --git a/assets/Game/Scripts/IconMsg.ts b/assets/Game/Scripts/IconMsg.ts index 4cb8201..143488a 100644 --- a/assets/Game/Scripts/IconMsg.ts +++ b/assets/Game/Scripts/IconMsg.ts @@ -20,6 +20,7 @@ export class IconMsg extends Component { rightNode: Node = null; showIconMsg(iconComp: Icon, isLeft: boolean) { + let isScatter = iconComp.index === 0; this.leftNode.active = isLeft; this.rightNode.active = !isLeft; @@ -31,7 +32,7 @@ export class IconMsg extends Component { this.onHideSelf(); }) - let isScatter = iconComp.index === 0; + let node = isLeft ? this.leftNode : this.rightNode; let iconParent = node.getChildByName('icon'); @@ -40,7 +41,7 @@ export class IconMsg extends Component { // insIconNode.getComponent(Icon).index = iconComp.index; iconParent.addChild(insIconNode); insIconNode.setPosition(0, 0, 0); - insIconNode.getComponent(Icon).playIdleSpine(true); + insIconNode.getComponent(Icon).playTanSpineForMsg(true); let msg = node.getChildByName('msg'); msg.active = isScatter ? false : true; diff --git a/assets/Game/Scripts/SlotBar.ts b/assets/Game/Scripts/SlotBar.ts index 52bcc1c..9e7bbf9 100644 --- a/assets/Game/Scripts/SlotBar.ts +++ b/assets/Game/Scripts/SlotBar.ts @@ -24,6 +24,7 @@ export let Btn_Key = { HistoryBtn: "HistoryBtn", CloseL2Btn: "CloseL2Btn", StopAutoSpinBtn: "StopAutoSpinBtn", + ChooseDiffBtn: "ChooseDiffBtn", }; // 使用 @ccclass 装饰器 @@ -103,9 +104,7 @@ export class SlotBar extends Component { } getBtnButton(key: string): Button { - return this.btnTable - .find((btn) => btn.key === key) - ?.btnNode.getComponent(Button); + return this.btnTable.find((btn) => btn.key === key)?.btnNode.getComponent(Button); } setGameInfo(gameInfo: any) { @@ -122,10 +121,22 @@ export class SlotBar extends Component { this.setBtnEnable(this.getBtnButton(Btn_Key.SubBetBtn), false); this.setBtnEnable(this.getBtnButton(Btn_Key.AutoSpinBtn), false); this.setBtnEnable(this.getBtnButton(Btn_Key.MenuBtn), false); + this.updateChooseDiff(); } - updatePlayerMsg(spinData: any, callBack: () => void) { + updateChooseDiff() { + let diff = GameDataManager.instance.chooseDiff; + this.node.getChildByName('Btn_L1').getChildByName('Choose').children.forEach((child: Node, index: number) => { + child.active = index == diff - 1; + }) + this.getBtnNode(Btn_Key.SpinBtn).children.forEach((child: Node, index: number) => { + // child.active = index == diff - 1; + // child.getComponent(sp.Skeleton).setAnimation(0, '1', true); + }) + } + + updatePlayerMsg(spinData: any, isReconnect: boolean, callBack: () => void) { if (spinData.AllScore == 0) { this.setWin(spinData.AllScore); this.setBalance(spinData.Balance); @@ -133,13 +144,14 @@ export class SlotBar extends Component { return; } - this.updateWinMsg(spinData.AllScore); - this.updateBalanceMsg(spinData.Balance, callBack); + this.updateWinMsg(spinData.AllScore, isReconnect); + this.updateBalanceMsg(spinData.Balance, isReconnect, callBack); } - updateWinMsg(winCount: number) { + updateWinMsg(winCount: number, isReconnect: boolean) { + let time = isReconnect ? 0 : 1; let startScore = this.curWin; - let tw = UIManager.instance.tweenScorelinear(startScore, winCount, 1); + let tw = UIManager.instance.tweenScorelinear(startScore, winCount, time); if (tw !== null) { tw.onUpdate((v) => this.setWin(v)) .onComplete(() => this.setWin(winCount)) @@ -147,8 +159,9 @@ export class SlotBar extends Component { } } - updateBalanceMsg(balance: number, callBack: () => void) { - let tw = UIManager.instance.tweenScorelinear(this.getBalance(), balance, 1); + updateBalanceMsg(balance: number, isReconnect: boolean, callBack: () => void) { + let time = isReconnect ? 0 : 1; + let tw = UIManager.instance.tweenScorelinear(this.getBalance(), balance, time); if (tw !== null) { tw.onUpdate((v) => this.setBalance(v)) .onComplete(() => { @@ -386,20 +399,25 @@ export class SlotBar extends Component { } firstClickSpinState() { - let spinBtnSpine = this.getBtnNode(Btn_Key.SpinBtn).getChildByName("SPIN").getComponent(sp.Skeleton); + this.getBtnNode(Btn_Key.SpinBtn).children.forEach(child => { + // child.getComponent(sp.Skeleton).setAnimation(0, "2", true); + }) + this.hasClickSpin = true; - spinBtnSpine.setAnimation(0, "2", true); + this.setBtnEnable(this.getBtnButton(Btn_Key.AddBetBtn), false); this.setBtnEnable(this.getBtnButton(Btn_Key.SubBetBtn), false); this.setBtnEnable(this.getBtnButton(Btn_Key.AutoSpinBtn), false); this.setBtnEnable(this.getBtnButton(Btn_Key.MenuBtn), false); + this.setBtnEnable(this.getBtnButton(Btn_Key.ChooseDiffBtn), false); + this.node.getChildByName("stopBtn").active = true; } - onClickSpin() { + onClickSpin(event, buyType: number = 0, changeDiff: boolean = false) { if (!this.hasClickSpin && !this.hasClickManualStop) { AudioManager.instance.playSFX("Click_Spin"); - this.node.emit(SLOT_BAR_EVENT.ON_SPIN_CLICK); + this.node.emit(SLOT_BAR_EVENT.ON_SPIN_CLICK, buyType, changeDiff); this.firstClickSpinState(); } // 第二次手动停止 @@ -422,17 +440,18 @@ export class SlotBar extends Component { } manualStop(hasWin: boolean) { - let spineBtnSpine = this.getBtnNode(Btn_Key.SpinBtn).getChildByName("SPIN").getComponent(sp.Skeleton); - if (hasWin) { - spineBtnSpine.setAnimation(0, "1", true); - this.setBtnEnable(this.getBtnButton(Btn_Key.SpinBtn), false); - } + this.getBtnNode(Btn_Key.SpinBtn).children.forEach(child => { + // child.getComponent(sp.Skeleton).setAnimation(0, '1', true); + }) + this.setBtnEnable(this.getBtnButton(Btn_Key.SpinBtn), false); this.hasClickManualStop = true; } spinBtnSpineEliminate() { - let spineBtnSpine = this.getBtnNode(Btn_Key.SpinBtn).getChildByName("SPIN").getComponent(sp.Skeleton); - spineBtnSpine.setAnimation(0, "1", true); + this.getBtnNode(Btn_Key.SpinBtn).children.forEach(child => { + // child.getComponent(sp.Skeleton).setAnimation(0, '1', true); + }) + this.setBtnEnable(this.getBtnButton(Btn_Key.SpinBtn), false); } onClickFastSpin() { @@ -458,37 +477,17 @@ export class SlotBar extends Component { onClickRules() { AudioManager.instance.playSFX("Click_Menu"); - let param = "rule"; - UIManager.instance.showPopup("WebView", "Prefab/WebView", "Game", (prefab) => { - prefab.getComponent(webView).open(param); - } - ); + UIManager.instance.showPopup("WebView", "history/prefabs/rules", "Game", null); } onClickPaytable() { AudioManager.instance.playSFX("Click_Menu"); - let param = "paytable"; - UIManager.instance.showPopup( - "WebView", - "Prefab/WebView", - "Game", - (prefab) => { - prefab.getComponent(webView).open(param); - } - ); + UIManager.instance.showPopup("WebView", "history/prefabs/paytable", "Game", null); } onClickHistory() { AudioManager.instance.playSFX("Click_Menu"); - let param = "history"; - UIManager.instance.showPopup( - "WebView", - "Prefab/WebView", - "Game", - (prefab) => { - prefab.getComponent(webView).open(param); - } - ); + UIManager.instance.showPopup("WebView", "history/prefabs/history", "Game", null); } isON = true; @@ -573,6 +572,7 @@ export class SlotBar extends Component { this.setBtnEnable(this.getBtnButton(Btn_Key.AddBetBtn), false); this.setBtnEnable(this.getBtnButton(Btn_Key.AutoSpinBtn), false); this.setBtnEnable(this.getBtnButton(Btn_Key.MenuBtn), false); + this.setBtnEnable(this.getBtnButton(Btn_Key.ChooseDiffBtn), false); this.getBtnButton(Btn_Key.SpinBtn).node.active = false; this.getBtnButton(Btn_Key.StopAutoSpinBtn).node.active = true; @@ -622,6 +622,7 @@ export class SlotBar extends Component { this.setBtnEnable(this.getBtnButton(Btn_Key.SubBetBtn), true); this.setBtnEnable(this.getBtnButton(Btn_Key.AutoSpinBtn), true); this.setBtnEnable(this.getBtnButton(Btn_Key.MenuBtn), true); + this.setBtnEnable(this.getBtnButton(Btn_Key.ChooseDiffBtn), true); this.setNodeOpacityForBol( this.getBtnButton(Btn_Key.AddBetBtn).node, @@ -633,8 +634,9 @@ export class SlotBar extends Component { ); this.setBtnEnable(this.getBtnButton(Btn_Key.SpinBtn), true); - let spinBtnSpine = this.getBtnNode(Btn_Key.SpinBtn).getChildByName("SPIN").getComponent(sp.Skeleton); - spinBtnSpine.setAnimation(0, "1", true); + this.getBtnNode(Btn_Key.SpinBtn).children.forEach((child: Node, index: number) => { + // child.getComponent(sp.Skeleton).setAnimation(0, '1', true); + }) GameDataManager.instance.canClickIconMsg = true; } @@ -678,27 +680,10 @@ export class SlotBar extends Component { } } protected onDestroy(): void { - this.getBtnButton(Btn_Key.AutoSpinBtn).node.off( - Node.EventType.TOUCH_START, - this.autoAin, - this - ); - this.getBtnButton(Btn_Key.AutoSpinBtn).node.off( - Node.EventType.MOUSE_ENTER, - this.autoAin, - this - ); - - this.getBtnButton(Btn_Key.FastSpinBtn).node.off( - Node.EventType.TOUCH_START, - this.fastAni, - this - ); - this.getBtnButton(Btn_Key.FastSpinBtn).node.off( - Node.EventType.MOUSE_ENTER, - this.fastAni, - this - ); + this.getBtnButton(Btn_Key.AutoSpinBtn).node.off(Node.EventType.TOUCH_START, this.autoAin, this); + this.getBtnButton(Btn_Key.AutoSpinBtn).node.off(Node.EventType.MOUSE_ENTER, this.autoAin, this); + this.getBtnButton(Btn_Key.FastSpinBtn).node.off(Node.EventType.TOUCH_START, this.fastAni, this); + this.getBtnButton(Btn_Key.FastSpinBtn).node.off(Node.EventType.MOUSE_ENTER, this.fastAni, this); } // =----------------------------------------= @@ -706,7 +691,6 @@ export class SlotBar extends Component { let betIndex = this.betGrade.indexOf(bet); if (betIndex == -1) { betIndex = 0; - // console.error('betIndex is -1,服务器发的信息不对,没有对应的betIndex-->SlotBar'); this.setBet(bet, true); return; } @@ -718,6 +702,7 @@ export class SlotBar extends Component { this.setBtnEnable(this.getBtnButton(Btn_Key.AddBetBtn), false); this.setBtnEnable(this.getBtnButton(Btn_Key.AutoSpinBtn), false); this.setBtnEnable(this.getBtnButton(Btn_Key.MenuBtn), false); + this.setBtnEnable(this.getBtnButton(Btn_Key.ChooseDiffBtn), false); } setSystemGiftConfirm() { @@ -725,6 +710,7 @@ export class SlotBar extends Component { this.setBtnEnable(this.getBtnButton(Btn_Key.AddBetBtn), true); this.setBtnEnable(this.getBtnButton(Btn_Key.AutoSpinBtn), true); this.setBtnEnable(this.getBtnButton(Btn_Key.MenuBtn), true); + this.setBtnEnable(this.getBtnButton(Btn_Key.ChooseDiffBtn), false); this.betIndex = 0; this.setBet(this.betGrade[this.betIndex]); } diff --git a/assets/Game/Scripts/SlotGame.ts b/assets/Game/Scripts/SlotGame.ts index 4d1b358..55ffe95 100644 --- a/assets/Game/Scripts/SlotGame.ts +++ b/assets/Game/Scripts/SlotGame.ts @@ -181,7 +181,6 @@ export class SlotGame extends Component { this.spinData = spinData; this.upLayer.hideAllLayer(); this.rollerManager.setUpLayer(this.upLayer); - this.updateGameBg(spinData.Mode == 1); this.parsedData = this.parseGameData(spinData, []); this._lastRemoveData = this.parsedData.RemoveData.slice(); // 保存本轮消除位置 this.rollerManager.initRollerWithIcon(this.parsedData); @@ -239,9 +238,43 @@ export class SlotGame extends Component { // }); // flower.setAnimation(0, animationNames[index], false); + // } else { + // let maliao = this.node.getChildByName('FreeGameBg').getChildByName('maliao'); + + // let leftPos = new Vec3(-580, -310, 0); + // let rightPos = new Vec3(580, -310, 0); + // Tween.stopAllByTarget(maliao); + // maliao.setPosition(leftPos); + // maliao.getComponent(sp.Skeleton).timeScale = 0.5; + // maliao.setScale(1, 1, 0); + // tween(maliao) + // .to(10, { position: rightPos }) + // .set({ position: leftPos }) + // .union() + // .repeatForever() + // .start(); } } + updateDiffBg(withAnimation: boolean = false) { + // let diff = GameDataManager.instance.chooseDiff; + + // let normalBgDiff = this.node.getChildByName('NormalGameBg1'); + // normalBgDiff.getChildByName('diff').children.forEach((child, index) => { + // child.active = index == diff - 1; + // }) + + // if (!withAnimation) return; + + // let mianbanguang = normalBgDiff.getChildByName('mianbanguang'); + // mianbanguang.active = true; + // mianbanguang.getComponent(sp.Skeleton).setAnimation(0, 'animation', false); + // mianbanguang.getComponent(sp.Skeleton).setCompleteListener(() => { + // mianbanguang.active = false; + // mianbanguang.getComponent(sp.Skeleton).setCompleteListener(null); + // }) + } + startScroll(isFreeSpin: boolean) { this.upLayer.giveBackAllSpecials(this.rollerManager); if (!isFreeSpin) { @@ -272,19 +305,9 @@ export class SlotGame extends Component { } onAllRollerStopped() { - this.upLayer.setReadHandSkeletonActive(false); - - let delay = this.parsedData.hasSmallGame ? 2 : 0; - if (this.parsedData.hasSmallGame) { - this.upLayer.playScatterSpine(true); - AudioManager.instance.playSFX('Before_Small_Game'); + if (this.rollerManager._isFastSpin) { + AudioManager.instance.playSFX('Stop_Roller_Fast'); } - this.scheduleOnce(() => { - if (this.parsedData.hasSmallGame) { - this.upLayer.playScatterSpine(false); - } - }, delay); - this.node.emit(SLOT_GAME_EVENT.ALL_ROLLER_STOP); } @@ -329,7 +352,7 @@ export class SlotGame extends Component { } } } - }, 0.6) + }, 0.4) // 提前返回,不执行原本的for循环和删除逻辑 return; } @@ -344,7 +367,7 @@ export class SlotGame extends Component { this.upLayer.playIconWinAni(iconNode); } } - }, 0.1 * i) + }, 0.05 * i) } this.scheduleOnce(() => { @@ -359,7 +382,7 @@ export class SlotGame extends Component { } } } - }, 1.2) + }, 0.6) this.scheduleOnce(() => { this.upLayer.setWinGrayNode(false); @@ -390,12 +413,12 @@ export class SlotGame extends Component { this.rollerManager.iconFallDown(); } - getCurrentBombSettleInfos(): { pos: number, mul: number, iconNode: Node, multiNode: Node }[] { + getCurrentMultiSettleInfos(): { pos: number, mul: number, iconNode: Node, multiNode: Node }[] { let result: { pos: number, mul: number, iconNode: Node, multiNode: Node }[] = []; - if (!this.parsedData || !this.parsedData.BombPos || !this.parsedData.FreeMulMap) return result; + if (!this.parsedData || !this.parsedData.MultiPos || !this.parsedData.FreeMulMap) return result; - for (let i = 0; i < this.parsedData.BombPos.length; i++) { - let absPos = this.parsedData.BombPos[i]; + for (let i = 0; i < this.parsedData.MultiPos.length; i++) { + let absPos = this.parsedData.MultiPos[i]; let mul = this.parsedData.FreeMulMap[absPos]; if (mul == null) continue; let iconNode = this.rollerManager.getIconNode(absPos); @@ -414,16 +437,6 @@ export class SlotGame extends Component { onAllRollerIconsFallen() { this.upLayer.resetAndSyncAllSpecials(this.rollerManager); - let delay = this.parsedData.hasSmallGame ? 2 : 0; - if (this.parsedData.hasSmallGame) { - this.upLayer.playScatterSpine(true); - AudioManager.instance.playSFX('Before_Small_Game'); - } - this.scheduleOnce(() => { - if (this.parsedData.hasSmallGame) { - this.upLayer.playScatterSpine(false); - } - }, delay); this.node.emit(SLOT_GAME_EVENT.ALL_ROLLER_ICONS_FALLEN); } @@ -504,7 +517,7 @@ export class SlotGame extends Component { } let scatterPos: number[] = []; - let bombPos: number[] = []; + let multiPos: number[] = []; let panData: number[] = []; for (let i = 0; i < serverPanData.length; i++) { @@ -515,7 +528,7 @@ export class SlotGame extends Component { for (let i = 0; i < panData.length; i++) { let iconId = panData[i]; if (iconId == 0) scatterPos.push(i); - if (iconId == 10) bombPos.push(i); + if (iconId == 10) multiPos.push(i); } let freeIsSame = Free == null ? false : Free.LeftCount !== Free.MaxCount; @@ -526,7 +539,7 @@ export class SlotGame extends Component { RemoveData: removeData, NewIconTop: newIconTop, ScatterPos: scatterPos, - BombPos: bombPos, + MultiPos: multiPos, hasSmallGame: scatterPos.length >= 4, hasFreeSpinAgain: scatterPos.length >= 3 && freeIsSame, FreeMulMap: freeMulMap, @@ -539,7 +552,7 @@ export class SlotGame extends Component { // -----------------------------购买相关----------------------------- onClickFeatureBuy() { - + AudioManager.instance.playSFX('Click_FeatureBuy_Btn'); this.setBtnEnableForBol(this.featureBuyNode, false); this.setBtnEnableForBol(this.doubleWinBtnNode.getChildByName('pt_11'), false); @@ -576,8 +589,6 @@ export class SlotGame extends Component { }); // }); - let flower = this.featureBuyNode.getChildByName('3_2').getComponent(sp.Skeleton); - flower.setAnimation(0, 'animation', false); }, 0.1) } @@ -622,4 +633,8 @@ export class SlotGame extends Component { this.featureBuyBtnEnabled = bol; this.refreshBuyBtnState(false); } + + setDoubleWinBtnEnable(bol: boolean) { + this.setBtnEnable(this.doubleWinBtnNode, bol); + } } \ No newline at end of file diff --git a/assets/Game/Scripts/SlotMsg.ts b/assets/Game/Scripts/SlotMsg.ts index b94013f..dda6d23 100644 --- a/assets/Game/Scripts/SlotMsg.ts +++ b/assets/Game/Scripts/SlotMsg.ts @@ -6,6 +6,7 @@ import { AudioManager } from '../../Main/Scripts/managers/AudioManager'; import { Icon } from './Icon'; import { SlotGame } from './SlotGame'; import { SlotBar } from './SlotBar'; +import { NET_MODE } from 'cc/env'; const { ccclass, property } = _decorator; @ccclass('SlotMsg') @@ -41,6 +42,9 @@ export class SlotMsg extends Component { @property(Node) grayMsgNode: Node = null; + @property(Node) + multiNode: Node = null; + protected onLoad(): void { this.grayMsgNode.active = false; } @@ -206,10 +210,10 @@ export class SlotMsg extends Component { let multiedScore = mulDesc?.Multied; // 最终得到的分数 // let mulValue = mulDesc?.Mul; // 总倍率 let slotGame = director.getScene()?.getComponentInChildren(SlotGame); - let bombInfos = slotGame?.getCurrentBombSettleInfos?.() || []; // 炸弹节点信息 + let multiInfos = slotGame?.getCurrentMultiSettleInfos?.() || []; // 炸弹节点信息 - if (!bombInfos.length) { - console.error('SlotGame not find bombInfos msg'); + if (!multiInfos.length) { + console.error('SlotGame not find multiInfos msg'); return; } @@ -233,7 +237,7 @@ export class SlotMsg extends Component { let tweenToAsync = (node: Node, toPos: Vec3, duration: number) => { return new Promise((resolve) => { tween(node) - .to(duration, { position: toPos }, { easing: 'quadInOut' }) + .to(duration, { position: toPos }, { easing: 'quadIn' }) .call(() => resolve()) .start(); }); @@ -261,7 +265,6 @@ export class SlotMsg extends Component { // 这部分run内部就是完整的队列模式,所有动画/节点操作都是await同步执行 let run = async () => { // 1. 确认总倍率节点,并首先飞入信息栏 - // let seedNode = bombInfos[0]?.multiNode; let centerMulNode = this.node.getChildByName('totalMulti'); this.node.addChild(centerMulNode); // centerMulNode.setPosition(centerLocalPos); @@ -279,9 +282,9 @@ export class SlotMsg extends Component { } let sumMul = this.currTotaleMulti; - // 2. 遍历每一个待结算的bomb多倍icon,按顺序“飞入信息栏”, 逐步累加 - for (let i = 0; i < bombInfos.length; i++) { - let info = bombInfos[i]; + // 2. 遍历每一个待结算的Multi多倍icon,按顺序“飞入信息栏”, 逐步累加 + for (let i = 0; i < multiInfos.length; i++) { + let info = multiInfos[i]; if (!info?.multiNode?.isValid) continue; let iconComp = info.iconNode?.getComponent(Icon); @@ -333,7 +336,7 @@ export class SlotMsg extends Component { // 直接调用回调(如果业务上需要动画结束后再回调可考虑调整) if (callBack) callBack(); let slotBar = director.getScene()?.getComponentInChildren(SlotBar); - if (slotBar) slotBar.updateWinMsg(spinData.AllScore); + if (slotBar) slotBar.updateWinMsg(spinData.AllScore, false); }; // 直接触发队列执行,不等待run()结束,动画流程内部用await限定顺序,外部流程不依赖 diff --git a/assets/Game/Scripts/SlotScene.ts b/assets/Game/Scripts/SlotScene.ts index 791adc3..9ec1ebe 100644 --- a/assets/Game/Scripts/SlotScene.ts +++ b/assets/Game/Scripts/SlotScene.ts @@ -45,6 +45,7 @@ export class SlotScene extends Component { isAutoSpin: boolean = false; isReceiveMsg: boolean = false; isOneRoundEnd: boolean = false; + isPreviewSpin: boolean = false; hasEliminate: boolean = false; isErr = false; @@ -111,10 +112,9 @@ export class SlotScene extends Component { } GameDataManager.instance.canClickIconMsg = false; this.slotBar.setGameInfo(this.gameInfo); + this.slotGame.updateDiffBg(); this.slotMsg.showLabelMsgForTween(); - this.node.getChildByName('Choose').children.forEach((child: Node, index: number) => { - child.active = index == GameDataManager.instance.chooseDiff - 1; - }) + this.updateGameState(); this.isFreeSpin = this.spinData.Free != null && this.spinData && this.spinData.Free && this.spinData.Free.LeftCount > 0; if (this.isFreeSpin) { @@ -124,7 +124,7 @@ export class SlotScene extends Component { if (!this.gameInfo.CloseBuyGame) { this.slotGame.setFeatureBuyActive(!(this.slotBar.getBet() * this.gameInfo.BuyMul > this.gameInfo.MaxBuyBet)); } - this.updateBg(this.isFreeSpin); + this.updateBg(this.isFreeSpin, true); let frb = GameDataManager.instance.frb; if (frb && frb.Ongoing?.Popup) { @@ -140,8 +140,14 @@ export class SlotScene extends Component { this.isFreeSpin ? AudioManager.instance.playBGM("Free_Bg_Bgm") : AudioManager.instance.playBGM("Normal_Bg_Bgm"); } - updateBg(isFreeSpin: boolean) { - this.slotGame.updateGameBg(isFreeSpin); + updateBg(isFreeSpin: boolean, isReconnect: boolean) { + if (isReconnect) { + if (this.isFirstFreeSpin) return; + this.slotGame.updateGameBg(isFreeSpin); + } else { + this.slotGame.updateGameBg(isFreeSpin); + } + } async handleReconnect() { @@ -149,7 +155,7 @@ export class SlotScene extends Component { this.slotBar.manualStop(this.hasEliminate); this.slotGame.playIconWinAni(this.spinData); this.slotMsg.showRoundWinMsg(this.spinData.WinInfo.Score); - this.slotBar.updateWinMsg(this.spinData.AllScore); + this.slotBar.updateWinMsg(this.spinData.AllScore, true); if (this.isDebug) { this.nextSpinInfo = GAME_DATA; } else { @@ -168,7 +174,7 @@ export class SlotScene extends Component { this.slotBar.setDisplayBet(displayBet); } - async onClickSpin(buyType: number = 0) { + async onClickSpin(buyType: number = 0, changeDiff: boolean = false) { GameDataManager.instance.canClickIconMsg = false; this.nextSpinInfo = null; this.nextSpinInfoPromise = null; @@ -184,8 +190,16 @@ export class SlotScene extends Component { { Bet: this.slotBar.getBet(), IsDouble: this.isDoubleWin, } : { Bet: this.slotBar.getBet(), IsBuy: true, BuyType: buyType, IsDouble: this.isDoubleWin, }; try { - this.spinInfo = !this.isDebug ? await this.spinWithRetryMsg(msg) : GAME_DATA; - this.subBalacne(); + if (changeDiff) { + let gameinfo = await callGameApi("gameinfo", {}); + GameDataManager.instance.gameInfo = gameinfo; + this.spinInfo = gameinfo; + } else { + this.spinInfo = !this.isDebug ? await this.spinWithRetryMsg(msg) : GAME_DATA; + this.subBalacne(buyType); + } + + this.handleSpinResult(); this.slotGame.stopScroll(this.spinData); } catch (error) { @@ -242,9 +256,11 @@ export class SlotScene extends Component { onOpenMenu() { // this.slotGame.hideFeatureBuy(); + this.slotGame.setDoubleWinBtnEnable(false); } onCloseMenu() { + this.slotGame.setDoubleWinBtnEnable(true); if (this.gameInfo.CloseBuyGame) return; // this.slotGame.showFeatureBuy(false); } @@ -290,7 +306,7 @@ export class SlotScene extends Component { this.slotBar.setLeftAutoCount(this.autoSpinConfig.count); this.slotBar.hasClickSpin = false; this.slotBar.hasClickManualStop = false; - this.slotBar.onClickSpin(); + this.onClickSpin(0, false); if (this.autoSpinConfig.count === 0) { this.slotBar.closeAutoSpin(); } @@ -343,10 +359,24 @@ export class SlotScene extends Component { onFeatureBuy(buyType: number) { this.isFeatureBuySpin = true; this.slotBar.featureBuySpin(); - this.onClickSpin(buyType); + this.onClickSpin(buyType, false); } async allRollerStop() { + if (this.isPreviewSpin) { + this.isPreviewSpin = false; + + // 停止按钮状态 + this.slotBar.manualStop(false); + + // 清理表现 + this.slotMsg.hideWinSpine(); + this.slotBar.setWin(0); + this.slotBar.updateWinMsg(0, true); + + this.handlePreviewUIEnd(); + return; + } this.updateGameState(); this.slotBar.manualStop(this.hasEliminate); @@ -355,7 +385,7 @@ export class SlotScene extends Component { if (this.hasEliminate) { this.slotGame.playIconWinAni(this.spinData); this.slotMsg.showRoundWinMsg(this.spinData.WinInfo.Score); - this.slotBar.updateWinMsg(this.spinData.AllScore); + this.slotBar.updateWinMsg(this.spinData.AllScore, false); if (this.isDebug) { this.nextSpinInfo = GAME_DATA; } else { @@ -410,7 +440,7 @@ export class SlotScene extends Component { if (this.hasEliminate) { this.slotGame.playIconWinAni(this.spinData); this.slotMsg.showRoundWinMsg(this.spinData.WinInfo.Score); - this.slotBar.updateWinMsg(this.spinData.AllScore); + this.slotBar.updateWinMsg(this.spinData.AllScore, false); if (this.isDebug) { this.nextSpinInfo = GAME_DATA; } else { @@ -450,11 +480,11 @@ export class SlotScene extends Component { if (this.isFreeSpin) { if (this.isFirstFreeSpin) { // 进入免费前,先给 2 秒展示 scatter 动画并更新信息栏 - this.slotBar.updatePlayerMsg(this.spinData, null); + this.slotBar.updatePlayerMsg(this.spinData, false, null); this.slotGame.upLayer.playScatterWaitSpine(true); this.scheduleOnce(() => { - this.slotGame.upLayer.playScatterSpine(false); - this.scheduleOnce(() => { this.updateBg(true); this.slotBar.updateIsFreeSpin(true); this.slotBar.setLeftCount(this.spinData.Free.MaxCount); }, 1) + this.slotGame.upLayer.playScatterWaitSpine(false); + this.scheduleOnce(() => { this.updateBg(true, false); this.slotBar.updateIsFreeSpin(true); this.slotBar.setLeftCount(this.spinData.Free.MaxCount); }, 1) NodePoolManager.instance.getNodeFromPoolDynamic("FreeSpinEnter", "Prefab/FreeSpinEnter", "Game").then((prefab: Node) => { this.node.addChild(prefab); let freeCount = this.spinData.Free.MaxCount; @@ -474,7 +504,7 @@ export class SlotScene extends Component { this.handleFreeSpinAgain(() => { this.slotBar.setLeftCount(this.spinData.Free.LeftCount); if (this.isErr) { - this.updateBg(false); + this.updateBg(false, false); if ( !this.isAutoSpin && GameDataManager.instance.frb.Finished == null && @@ -494,10 +524,11 @@ export class SlotScene extends Component { this.scheduleOnce(() => { this.slotMsg.showTotalWinAnimaiton(startScore, this.spinData.AllScore, () => { NodePoolManager.instance.getNodeFromPoolDynamic("TotalWinSpine", "Prefab/TotalWinSpine", "Game").then((prefab: Node) => { - AudioManager.instance.playBGM("Total_Win_Bgm"); + this.node.addChild(prefab); prefab.getComponent(TotalWinSpine).showTotalWinSpine(this.spinData.AllScore, () => { - this.updateBg(false); + this.slotBar.updatePlayerMsg(this.spinData, false, null); + this.updateBg(false, false); if (!this.isAutoSpin && GameDataManager.instance.frb.Finished == null && GameDataManager.instance.frb.Ongoing == null) { this.slotGame.setFeatureBuyBtnEnable(true); } @@ -523,8 +554,8 @@ export class SlotScene extends Component { if (this.spinData.Free.LeftCount == 0 && this.spinData.RoundInfo.Current == this.spinData.RoundInfo.Total) { this.isFreeSpin = false; this.slotMsg.showTotalWinMsg(this.spinData.AllScore); - this.slotBar.updatePlayerMsg(this.spinData, () => { - this.updateBg(false); + this.slotBar.updatePlayerMsg(this.spinData, isReconnect, () => { + this.updateBg(false, false); this.slotBar.updateIsFreeSpin(false); this.slotBar.resetAllBtn(); if ( @@ -538,7 +569,7 @@ export class SlotScene extends Component { } }); } else { - this.slotBar.updateWinMsg(this.spinData.AllScore); + this.slotBar.updateWinMsg(this.spinData.AllScore, isReconnect); this.scheduleOnce(() => { this.handleNextFreeSpin(this.spinData.Free.LeftCount - 1); }, 1); @@ -547,8 +578,8 @@ export class SlotScene extends Component { } } else { if (isReconnect) { - this.slotBar.updatePlayerMsg(this.spinData, () => { - this.updateBg(false); + this.slotBar.updatePlayerMsg(this.spinData, isReconnect, () => { + this.updateBg(false, true); this.slotBar.updateIsFreeSpin(false); this.slotBar.resetAllBtn(); if (GameDataManager.instance.frb.Finished != null || GameDataManager.instance.frb.Ongoing != null) { @@ -563,8 +594,8 @@ export class SlotScene extends Component { } else { this.slotMsg.showTotalWinMsg(this.spinData.AllScore); this.handleBigWin(() => { - this.slotBar.updatePlayerMsg(this.spinData, () => { - this.updateBg(false); + this.slotBar.updatePlayerMsg(this.spinData, false, () => { + this.updateBg(false, false); if ( !this.isAutoSpin && GameDataManager.instance.frb.Finished == null && @@ -588,7 +619,7 @@ export class SlotScene extends Component { if (this.spinData.WinInfo.MulDesc == null) { this.slotMsg.showTotalWinMsg(this.spinData.RoundInfo.Score); - this.slotBar.updateWinMsg(this.spinData.RoundInfo.Score); + this.slotBar.updateWinMsg(this.spinData.RoundInfo.Score, false); callBack(); return; } @@ -601,7 +632,7 @@ export class SlotScene extends Component { } handleBigWin(callBack: () => void) { - let score = this.isFreeSpin ? this.spinData.SpinScore : this.spinData.AllScore; + let score = this.isFreeSpin ? this.spinData.RoundInfo.Score : this.spinData.AllScore; let winType = score ? this.checkWinType(score) : WIN_TYPE.NONE; if (winType >= WIN_TYPE.BIG_WIN) { NodePoolManager.instance.getNodeFromPoolDynamic("BigWin", "Prefab/BigWin", "Game").then((prefab: Node) => { @@ -647,7 +678,7 @@ export class SlotScene extends Component { this.isFreeSpin = true; this.slotBar.setLeftCount(leftCount); - this.onClickSpin(); + this.onClickSpin(0, false); this.slotBar.node.getChildByName("stopBtn").active = true; } @@ -679,7 +710,7 @@ export class SlotScene extends Component { this.slotBar.setBalance(this.slotBar.getBalance() - spinCost); } else { - if (buyType === 1) { + if (buyType == 1) { this.slotBar.setBalance(this.slotBar.getBalance() - this.slotBar.getBet() * this.gameInfo.BuyMul) } else { this.slotBar.setBalance(this.slotBar.getBalance() - this.slotBar.getBet() * 500) @@ -690,16 +721,69 @@ export class SlotScene extends Component { } onBtnChooseDiff() { + AudioManager.instance.playSFX("Click_Menu"); NodePoolManager.instance.getNodeFromPoolDynamic("ChooseDiff", "Prefab/ChooseDiff", "Game").then((prefab: Node) => { this.node.addChild(prefab); - prefab.getComponent(ChooseDiff).open(GameDataManager.instance.chooseDiff, () => { - this.node.getChildByName("Choose").children.forEach((child: Node, index: number) => { - child.active = index == GameDataManager.instance.chooseDiff - 1; - }) - }); + + prefab.getComponent(ChooseDiff).open(GameDataManager.instance.chooseDiff, async () => { + let gameinfo = await callGameApi('gameinfo', {}); + GameDataManager.instance.gameInfo = gameinfo; + + this.spinInfo = gameinfo; + this.spinData = gameinfo.Data; + + this.resetStateForPreview(); + + this.isPreviewSpin = true; + + this.slotGame.startScroll(false); + + this.handleSpinResult(); + + this.slotGame.stopScroll(this.spinData); + + this.slotBar.setGameInfo(gameinfo); + this.slotGame.updateDiffBg(true); + }, + () => { + this.slotBar.updateChooseDiff(); + }); }); } + resetStateForPreview() { + this.isFreeSpin = false; + this.isFirstFreeSpin = false; + this.isFeatureBuySpin = false; + this.isDoubleWin = false; + this.isAutoSpin = false; + this.isReceiveMsg = false; + this.isOneRoundEnd = false; + this.hasEliminate = false; + this.isErr = false; + + this.nextSpinInfo = null; + this.nextSpinInfoPromise = null; + } + + handlePreviewUIEnd() { + this.checkAutoSpin(false); + this.slotBar.resetAllBtn(); + + if (this.gameInfo.CloseBuyGame) { + this.slotGame.setFeatureBuyBtnEnable(false); + } else { + this.slotGame.setFeatureBuyBtnEnable(true); + } + + + this.isAutoSpin = false; + + + this.slotBar.setLeftAutoCount(0); + this.slotBar.updateIsFreeSpin(false); + } + showErrorTip(errcode: number, errMsg: string, callBack?) { let title = I18nManager.instance.t("AID_ERROR_TITLE"); let msg = ""; diff --git a/assets/Game/Scripts/TotalWinSpine.ts b/assets/Game/Scripts/TotalWinSpine.ts index 3406bf6..f5c8867 100644 --- a/assets/Game/Scripts/TotalWinSpine.ts +++ b/assets/Game/Scripts/TotalWinSpine.ts @@ -30,7 +30,7 @@ export class TotalWinSpine extends Component { this.collectBtn.active = false; this.hasClickBtn = false; this.node.getChildByName('grayBg').once(Node.EventType.TOUCH_START, this.onClickGrayBg, this); - + AudioManager.instance.playBGM("Total_Win_Bgm", false); tween(this.fsTotalWinSpineNode) .set({ scale: new Vec3(1.1, 1.1, 1.1) }) .to(5, { scale: new Vec3(1, 1, 1) }) @@ -45,13 +45,11 @@ export class TotalWinSpine extends Component { .to(0.5, { scale: new Vec3(1, 1, 1) }, { easing: 'bounceOut' }) .start(); - AudioManager.instance.playSFX('Gold_Up'); this.labelController = UIManager.instance.tweenScorelinear(0, totalWinCount, 2) .onUpdate((v: number) => { this.totalWinCount.getComponent(Label).string = gold2cash(v); }) .onComplete(() => { - AudioManager.instance.playBGM('Total_Win_Last_Bgm'); this.collectBtn.active = true; this.totalWinCount.getComponent(Label).string = gold2cash(totalWinCount); this.scheduleOnce(() => { @@ -62,18 +60,16 @@ export class TotalWinSpine extends Component { } onClickGrayBg() { - AudioManager.instance.playBGM('Total_Win_Last_Bgm'); + AudioManager.instance.playBGM('Total_Win_Jump'); this.node.getChildByName('grayBg').off(Node.EventType.TOUCH_START, this.onClickGrayBg, this); Tween.stopAllByTarget(this.labelController.holder); - AudioManager.instance.stopSFX('Gold_Up'); this.collectBtn.active = true; this.totalWinCount.getComponent(Label).string = gold2cash(this.totalWinCountValue); } - onClickCollectBtn() { + onClickCollectBtn() { if (this.hasClickBtn) return; - this.hasClickBtn = true; - AudioManager.instance.playSFX('Click_Small_Game_Start'); + this.hasClickBtn = true; tween(this.collectBtn) .to(0.1, { scale: new Vec3(1.1, 1.1, 1.1) }) .to(0.1, { scale: new Vec3(1, 1, 1) }) diff --git a/assets/Game/Scripts/UpLayer.ts b/assets/Game/Scripts/UpLayer.ts index 7bd62b7..394f123 100644 --- a/assets/Game/Scripts/UpLayer.ts +++ b/assets/Game/Scripts/UpLayer.ts @@ -6,20 +6,12 @@ let { ccclass, property } = _decorator; @ccclass('UpLayer') export class UpLayer extends Component { - @property(Node) - readHandLayer: Node = null; - - @property(Node) - wildLayer: Node = null; - - @property(Node) - readyHandGrayNode: Node = null; @property(Node) scatterLayer: Node = null; @property(Node) - readyHandNode: Node = null; + MultiLayer: Node = null; @property(Node) winLayer: Node = null; @@ -38,12 +30,8 @@ export class UpLayer extends Component { // 统一隐藏所有层 hideAllLayer() { - this.readHandLayer.active = false; - this.wildLayer.active = false; - this.readyHandGrayNode.active = false; this.scatterLayer.active = false; - this.readyHandNode.active = false; - + this.MultiLayer.active = false; this.winLayer.active = false; this.winGrayLayer.active = false; this.winSpineLayer.active = false; @@ -67,12 +55,12 @@ export class UpLayer extends Component { this.winGrayLayer.active = bool; uiOpacity.opacity = 0; tween(uiOpacity) - .to(0.1, { opacity: 255 }) + .to(0.2, { opacity: 255 }, { easing: 'quadOut' }) .start(); } else { uiOpacity.opacity = 255; tween(uiOpacity) - .to(0.1, { opacity: 0 }) + .to(0.2, { opacity: 0 }, { easing: 'quadOut' }) .call(() => { this.winLayer.active = false; this.winSpineLayer.active = false; @@ -109,26 +97,21 @@ export class UpLayer extends Component { // ---------------------------------------readyHandNode、scatterLayer、wildLayer相关 --------------------------------------- - adopted = new Map(); - - hideReadHandLayer() { - this.readHandLayer.active = false; - } + adopted = new Map(); setSpecialLayersActive() { - let hasWild = Array.from(this.adopted.values()).some(v => v.type === 'wild'); + let hasMulti = Array.from(this.adopted.values()).some(v => v.type === 'Multi'); let hasScatter = Array.from(this.adopted.values()).some(v => v.type === 'scatter'); - this.readHandLayer.active = hasWild || hasScatter; - this.wildLayer.active = hasWild; + this.MultiLayer.active = hasMulti; this.scatterLayer.active = hasScatter; } - adoptSpecial(node: Node, rollerId: number, startPos: number, height: number, type: 'wild' | 'scatter') { + adoptSpecial(node: Node, rollerId: number, startPos: number, height: number, type: 'Multi' | 'scatter') { if (!node || !node.isValid) return; if (this.adopted.has(node)) return; let wp = node.worldPosition.clone(); - let layer = type === 'wild' ? this.wildLayer : this.scatterLayer; + let layer = type === 'Multi' ? this.MultiLayer : this.scatterLayer; layer.active = true; node.parent = layer; @@ -154,7 +137,7 @@ export class UpLayer extends Component { let msg = (roller as any).getNodeMsgFromPos(i); if (!msg) continue; - let type: 'wild' | 'scatter' = icon.index === 0 ? 'wild' : 'scatter'; + let type: 'Multi' | 'scatter' = icon.index === 0 ? 'Multi' : 'scatter'; this.adoptSpecial(msg.node, roller.rollerId, msg.start, msg.height, type); } } @@ -186,16 +169,8 @@ export class UpLayer extends Component { for (let i = 0; i < rm.allRollers.length; i++) { this.syncSpecialFromRoller(rm.allRollers[i]); } - } - - setReadHandSkeletonActive(bol: boolean) { - this.readyHandNode.active = bol; - this.readyHandGrayNode.active = bol; } - playScatterSpine(bol: boolean) { - this.scatterLayer.children.forEach(child => child.getComponent(Icon).playScatterIdleSpine(bol)); - } playScatterWaitSpine(bol: boolean) { this.scatterLayer.children.forEach(child => child.getComponent(Icon).playScatterWaitSpine(bol)); diff --git a/assets/Game/SlotScene.prefab b/assets/Game/SlotScene.prefab index ff64747..16454cc 100644 --- a/assets/Game/SlotScene.prefab +++ b/assets/Game/SlotScene.prefab @@ -22,32 +22,29 @@ "__id__": 2 }, { - "__id__": 710 + "__id__": 650 }, { - "__id__": 1207 + "__id__": 1175 }, { - "__id__": 1224 - }, - { - "__id__": 1239 + "__id__": 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"clickEvents": [ { - "__id__": 868 + "__id__": 808 } ], "_interactable": true, @@ -18680,7 +17333,7 @@ { "__type__": "cc.ClickEvent", "target": { - "__id__": 710 + "__id__": 650 }, "component": "", "_componentId": "b95476QoaZH66hYtUhlIWhd", @@ -18693,11 +17346,11 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 861 + "__id__": 801 }, "_enabled": true, "__prefab": { - "__id__": 870 + "__id__": 810 }, "_opacity": 255, "_id": "" @@ -18725,27 +17378,27 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 807 + "__id__": 747 }, "_children": [ { - "__id__": 873 + "__id__": 813 } ], "_active": true, "_components": [ { - "__id__": 879 + "__id__": 819 }, { - "__id__": 881 + "__id__": 821 }, { - "__id__": 884 + "__id__": 824 } ], "_prefab": { - "__id__": 886 + "__id__": 826 }, "_lpos": { "__type__": "cc.Vec3", @@ -18782,20 +17435,20 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 872 + "__id__": 812 }, "_children": [], "_active": true, 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[ { - "__id__": 890 + "__id__": 830 }, { - "__id__": 892 + "__id__": 832 }, { - "__id__": 893 + "__id__": 833 }, { - "__id__": 894 + "__id__": 834 }, { - "__id__": 895 + "__id__": 835 }, { - "__id__": 897 + "__id__": 837 }, { - "__id__": 899 + "__id__": 839 }, { - "__id__": 900 + "__id__": 840 } ], "removedComponents": [] @@ -19107,7 +17760,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 891 + "__id__": 831 }, "propertyPath": [ "_name" @@ -19123,7 +17776,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 891 + "__id__": 831 }, "propertyPath": [ "_lpos" @@ -19138,7 +17791,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 891 + "__id__": 831 }, "propertyPath": [ "_lrot" @@ -19154,7 +17807,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 891 + "__id__": 831 }, "propertyPath": [ "_euler" @@ -19169,7 +17822,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 896 + "__id__": 836 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"btnNode": { - "__id__": 990 + "__id__": 957 } }, { "__type__": "BtnConfig", "key": "HistoryBtn", "btnNode": { - "__id__": 1009 + "__id__": 976 } }, { "__type__": "BtnConfig", "key": "CloseL2Btn", "btnNode": { - "__id__": 1028 + "__id__": 995 } }, { "__type__": "BtnConfig", "key": "StopAutoSpinBtn", "btnNode": { - "__id__": 835 + "__id__": 775 + } + }, + { + "__type__": "BtnConfig", + "key": "ChooseDiffBtn", + "btnNode": { + "__id__": 857 } }, { @@ -25930,14 +25194,14 @@ "__id__": 1 }, "_prefab": { - "__id__": 1208 + "__id__": 1176 }, "__editorExtras__": {} }, { "__type__": "cc.PrefabInfo", "root": { - "__id__": 1207 + "__id__": 1175 }, "asset": { "__uuid__": "29fb0a1e-a12f-4c41-9000-815327a25730", @@ -25945,7 +25209,7 @@ }, "fileId": "c9QEC2alVDUrRXVFfYng3l", "instance": { - "__id__": 1209 + "__id__": 1177 }, "targetOverrides": null }, @@ -25959,31 +25223,31 @@ "mountedComponents": [], "propertyOverrides": [ { - "__id__": 1210 + "__id__": 1178 }, { - "__id__": 1212 + "__id__": 1180 }, 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"slotMsg": { - "__id__": 589 + "__id__": 529 }, "slotBar": { - "__id__": 1191 + "__id__": 1158 }, "sysGift": null, "slotRanking": null, @@ -26998,27 +25683,27 @@ "instance": null, "targetOverrides": [ { - "__id__": 1271 + "__id__": 1214 }, { - "__id__": 1273 + "__id__": 1216 }, { - "__id__": 1275 + "__id__": 1218 } ], "nestedPrefabInstanceRoots": [ { - "__id__": 1224 + "__id__": 1192 }, { - "__id__": 1207 + "__id__": 1175 }, { - "__id__": 902 + "__id__": 842 }, { - "__id__": 887 + "__id__": 827 }, { "__id__": 257 @@ -27120,10 +25805,10 @@ "sysGift" ], "target": { - "__id__": 1207 + "__id__": 1175 }, "targetInfo": { - "__id__": 1272 + "__id__": 1215 } }, { @@ -27135,17 +25820,17 @@ { "__type__": "cc.TargetOverrideInfo", "source": { - "__id__": 1268 + "__id__": 1211 }, "sourceInfo": null, "propertyPath": [ "sysGift" ], "target": { - "__id__": 1207 + "__id__": 1175 }, "targetInfo": { - "__id__": 1274 + "__id__": 1217 } }, { @@ -27157,17 +25842,17 @@ { "__type__": "cc.TargetOverrideInfo", 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".json", + ".mp3" + ], + "subMetas": {}, + "userData": { + "downloadMode": 0 + } +} diff --git a/assets/resources/audio/Click_FeatureBuy_Btn.mp3 b/assets/resources/audio/Click_FeatureBuy_Btn.mp3 new file mode 100644 index 0000000..0585093 Binary files /dev/null and b/assets/resources/audio/Click_FeatureBuy_Btn.mp3 differ diff --git a/assets/resources/audio/Click_FeatureBuy_Btn.mp3.meta b/assets/resources/audio/Click_FeatureBuy_Btn.mp3.meta new file mode 100644 index 0000000..d752539 --- /dev/null +++ b/assets/resources/audio/Click_FeatureBuy_Btn.mp3.meta @@ -0,0 +1,14 @@ +{ + "ver": "1.0.0", + "importer": "audio-clip", + "imported": true, + "uuid": "b7700aa1-ed12-4ce0-86ca-ae5e32d88022", + "files": [ + ".json", + ".mp3" + ], + "subMetas": {}, + "userData": { + "downloadMode": 0 + } +} diff --git a/assets/resources/audio/Click_Small_Game_Start.mp3 b/assets/resources/audio/Click_Small_Game_Start.mp3 index fa51447..99b23aa 100644 Binary files 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