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TJH 2026-05-09 10:48:35 +08:00
parent da8ff20aff
commit 66e5944d9d
7 changed files with 494 additions and 1 deletions

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name: Gitea Actions Demo
on:
push:
tags: '*'
defaults:
run:
shell: bash
working-directory: /Users/mac/rp_games/rp_11009
jobs:
Explore-Gitea-Actions:
runs-on: mac-local
steps:
- name: update code
run: |
pwd
git pull
echo "💡 The ${{ github.repository }} repository has been cloned to the runner."
- name: build
run: |
echo 'build'
code=0
/Applications/CocosCreator/Creator/3.8.5/CocosCreator.app/Contents/MacOS/CocosCreator --project ./ --build "configPath=./buildConfig_web-mobile.json;" || code=$?
test $code -eq 36
- name: image compression
run: |
compress-imgs.sh -root ./build/web-mobile/
- name: upload
run: |
rsync -av --delete build/web-mobile/ zy@dou-dev:/data/rpgames-static/$(basename $PWD)

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@ -30,7 +30,7 @@ export function getHistoryUrl() {
}
export function getLanguage() {
return 'zh';
// return 'zh';
return language;
}

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<%- include(versionCheckTemplate, { version: '1.0.0'}) %>
let cc;
function gameStarted() {
return cc?.director?.getScene()
}
export class Application {
constructor () {
this.settingsPath = '<%= settingsJsonPath %>';
this.showFPS = <%= showFPS %>;
this.isRB7 = (new URLSearchParams(window.location.search).get('brand') || '').toLowerCase() === 'rb7';
}
init (engine) {
cc = engine;
cc.game.onPostBaseInitDelegate.add(this.onPostInitBase.bind(this));
cc.game.onPostSubsystemInitDelegate.add(this.onPostSystemInit.bind(this));
let hasGameStarted = false;
let hasAnimationFinished = false;
const self = this;
const loadLottie = () =>{
return new Promise((resolve, reject) => {
const lottie = document.createElement('script');
lottie.src = 'https://cdnjs.cloudflare.com/ajax/libs/lottie-web/5.9.6/lottie.min.js';
lottie.onload = () => resolve();
lottie.onerror = () => reject(new Error('Failed to load lottie'));
document.head.appendChild(lottie);
});
}
const hideLogoScreen = () => {
if (hasGameStarted && hasAnimationFinished) {
document.getElementById('VideoWrapper').style.display = 'none';
document.getElementById('RB7Wrapper').style.display = 'none';
}
}
const initSplashScreen = () => {
const videoWrapper = document.getElementById('VideoWrapper');
const rb7Wrapper = document.getElementById('RB7Wrapper');
if (self.isRB7) {
videoWrapper.style.display = 'none';
rb7Wrapper.style.display = 'block';
loadLottie().then(() => {
initRB7Animation();
});
} else {
videoWrapper.style.display = 'block';
}
}
const initRB7Animation = () => {
// 设置容器样式
const rb7Wrapper = document.getElementById('RB7Wrapper');
const rb7Animation = document.getElementById('rb7Animation');
// 设置包裹容器样式
rb7Wrapper.style.position = 'fixed';
rb7Wrapper.style.width = '100%';
rb7Wrapper.style.height = '100%';
rb7Wrapper.style.top = '0';
rb7Wrapper.style.left = '0';
rb7Wrapper.style.background = 'black';
// 设置动画容器样式
rb7Animation.style.position = 'absolute';
rb7Animation.style.top = '50%';
rb7Animation.style.left = '50%';
if (window.innerWidth > window.innerHeight) {
rb7Animation.style.transform = 'translate(-50%, -50%) scale(0.7)';
} else {
rb7Animation.style.width = '100%';
rb7Animation.style.height = '100%';
rb7Animation.style.transform = 'translate(-50%, -50%) scale(1)';
}
const animation = lottie.loadAnimation({
container: rb7Animation,
renderer: 'svg',
loop: false,
autoplay: true,
path: '/shared/rb7/introl_RB7.json',
rendererSettings: {
preserveAspectRatio: 'xMidYMid meet' // 保持宽高比并居中
}
});
animation.addEventListener('complete', () => {
hasAnimationFinished = true;
hideLogoScreen();
});
}
const delayTime = self.isRB7 ? 5400 : 2000;
if(!self.isRB7){
setTimeout(() => {
hasAnimationFinished = true;
hideLogoScreen();
}, delayTime);
}
// Init
initSplashScreen();
cc.game.onStart = function () {
console.log('on game start!');
hasGameStarted = true;
hideLogoScreen();
};
}
onPostInitBase () {
// cc.settings.overrideSettings('assets', 'server', '');
// do custom logic
}
onPostSystemInit () {
// do custom logic
}
start () {
return cc.game.init({
debugMode: <%= debugMode %> ? cc.DebugMode.INFO : cc.DebugMode.ERROR,
settingsPath: this.settingsPath,
overrideSettings: {
// assets: {
// preloadBundles: [{ bundle: 'main', version: 'xxx' }],
// }
profiling: {
showFPS: this.showFPS,
}
}
}).then(() => cc.game.run());
}
}

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{
"web-mobile": "1.0.0"
}

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const CacheManager = (function () {
const CACHE_NAME = 'game-cache-v2';
const DEBUG = false;
function log(...args) {
if (DEBUG) {
// console.log('[CacheManager]', ...args);
}
}
const CACHE_PATTERNS = [
/assets\/.*?\.png$/i, // assets 目录及其子目录下的所有 PNG 文件
/assets\/.*?\.jpg$/i, // assets 目录及其子目录下的所有 JPG 文件
/assets\/.*?\.jpeg$/i, // assets 目录及其子目录下的所有 JPEG 文件
/assets\/.*?\.json$/i, // assets 目录及其子目录下的所有 JSON 文件
/assets\/.*?\.mp3$/i, // assets 目录及其子目录下的所有 MP3 文件
/assets\/.*?\.wav$/i, // assets 目录及其子目录下的所有 WAV 文件
];
// 添加调试日志
function shouldCacheRequest(url) {
const shouldCache = CACHE_PATTERNS.some(pattern => {
const matches = url.match(pattern);
return matches;
});
return shouldCache;
}
// 处理安装事件
function handleInstall(event) {
log('Service Worker installing...');
// 跳过等待,直接激活
self.skipWaiting();
event.waitUntil(
caches.open(CACHE_NAME).then(cache => {
log('Cache opened');
})
);
}
// 处理请求
async function handleFetch(event) {
const request = event.request;
if (request.method !== 'GET' || !shouldCacheRequest(request.url)) {
return;
}
event.respondWith(
(async () => {
try {
// 先尝试从缓存获取
const cachedResponse = await caches.match(request);
if (cachedResponse) {
log('Cache hit:', request.url);
return cachedResponse;
}
log('Cache miss:', request.url);
// 从网络获取
const networkResponse = await fetch(request);
if (!networkResponse || networkResponse.status !== 200) {
return networkResponse;
}
// 缓存响应
const responseToCache = networkResponse.clone();
const cache = await caches.open(CACHE_NAME);
await cache.put(request, responseToCache);
log('Cached:', request.url);
return networkResponse;
} catch (error) {
log('Fetch error:', error);
throw error;
}
})()
);
}
// 处理激活事件
function handleActivate(event) {
log('Service Worker activating...');
event.waitUntil(
Promise.all([
// 清理旧缓存
caches.keys().then(cacheNames => {
return Promise.all(
cacheNames.map(cacheName => {
if (cacheName !== CACHE_NAME) {
log('Deleting old cache:', cacheName);
return caches.delete(cacheName);
}
})
);
}),
// 立即接管页面
clients.claim()
])
);
}
// 初始化
function init() {
self.addEventListener('install', handleInstall);
self.addEventListener('fetch', handleFetch);
self.addEventListener('activate', handleActivate);
}
return {
init: init
};
})();
// 初始化缓存管理器
CacheManager.init();

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{
"name": "rp_11009",
"server": "",
"platform": "web-mobile",
"buildPath": "project://build",
"debug": false,
"buildMode": "normal",
"mangleProperties": false,
"md5Cache": true,
"skipCompressTexture": false,
"sourceMaps": "false",
"overwriteProjectSettings": {
"includeModules": {
"gfx-webgl2": "on",
"physics": "inherit-project-setting",
"physics-2d": "inherit-project-setting"
},
"macroConfig": {
"cleanupImageCache": "inherit-project-setting"
}
},
"nativeCodeBundleMode": "both",
"polyfills": {
"asyncFunctions": true
},
"experimentalEraseModules": false,
"startSceneAssetBundle": false,
"bundleConfigs": [],
"inlineEnum": true,
"useBuiltinServer": false,
"md5CacheOptions": {
"excludes": [],
"includes": [],
"replaceOnly": [],
"handleTemplateMd5Link": true
},
"mainBundleIsRemote": false,
"mainBundleCompressionType": "merge_all_json",
"useSplashScreen": false,
"bundleCommonChunk": false,
"packAutoAtlas": true,
"startScene": "047bc2a0-3759-4c52-a603-35f19f0b22ac",
"outputName": "web-mobile",
"taskName": "web-mobile",
"scenes": [
{
"url": "db://assets/Main/main.scene",
"uuid": "047bc2a0-3759-4c52-a603-35f19f0b22ac"
}
],
"wasmCompressionMode": false,
"packages": {
"web-mobile": {
"useWebGPU": false,
"orientation": "auto",
"embedWebDebugger": false,
"__version__": "1.0.1"
},
"adsense-h5g-plugin": {
"enableAdsense": false,
"enableTestAd": false,
"__version__": "1.0.1",
"AFPHostPropertyCode": "ca-host-pub-5396158963872751",
"AFPHostDomain": "douyougame.com",
"otherAFPHostPropertyCode": "",
"otherAFPDomain": ""
},
"cocos-service": {
"configID": "cfe04d",
"services": []
}
},
"__version__": "1.3.9"
}