跑马灯UI调整
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parent
796363a24b
commit
4f2ca61ec1
@ -85,6 +85,11 @@ export class SlotMsg extends Component {
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delayTime = 2;
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moveTime = 1;
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}
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//带图的文本稍微上移几个像素
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if (add == 0) {
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startPos.y = 5;
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endPos.y = 5;
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}
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}
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setSpriteFrame();
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File diff suppressed because it is too large
Load Diff
BIN
assets/Game/阿拉丁神灯-资源/大厅/pmd1_zz.png
Executable file → Normal file
BIN
assets/Game/阿拉丁神灯-资源/大厅/pmd1_zz.png
Executable file → Normal file
Binary file not shown.
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Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 22 KiB |
@ -42,12 +42,12 @@
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"trimType": "auto",
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"trimThreshold": 1,
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"rotated": false,
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"offsetX": -0.5,
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"offsetY": 3.5,
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"trimX": 28,
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"trimY": 12,
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"width": 760,
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"height": 86,
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"offsetX": 0.5,
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"offsetY": 4.5,
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"trimX": 13,
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"trimY": 0,
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"width": 792,
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"height": 108,
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"rawWidth": 817,
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"rawHeight": 117,
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"borderTop": 0,
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@ -61,17 +61,17 @@
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"meshType": 0,
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"vertices": {
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"rawPosition": [
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-380,
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-43,
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-396,
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-54,
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0,
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380,
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-43,
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396,
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-54,
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0,
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-380,
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43,
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-396,
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54,
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0,
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380,
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43,
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396,
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54,
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0
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],
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"indexes": [
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@ -83,33 +83,33 @@
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3
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],
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"uv": [
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28,
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105,
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788,
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105,
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28,
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19,
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788,
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19
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13,
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117,
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805,
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117,
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13,
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9,
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805,
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9
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],
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"nuv": [
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0.03427172582619339,
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0.1623931623931624,
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0.9645042839657283,
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0.1623931623931624,
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0.03427172582619339,
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0.8974358974358975,
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0.9645042839657283,
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0.8974358974358975
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0.01591187270501836,
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0.07692307692307693,
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0.98531211750306,
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0.07692307692307693,
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0.01591187270501836,
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1,
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0.98531211750306,
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1
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],
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"minPos": [
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-380,
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-43,
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-396,
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-54,
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0
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],
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"maxPos": [
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380,
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43,
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396,
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54,
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0
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]
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},
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BIN
assets/Game/阿拉丁神灯-资源/大厅/pmd2_zz.png
Executable file → Normal file
BIN
assets/Game/阿拉丁神灯-资源/大厅/pmd2_zz.png
Executable file → Normal file
Binary file not shown.
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Before Width: | Height: | Size: 62 KiB After Width: | Height: | Size: 59 KiB |
BIN
assets/Game/阿拉丁神灯-资源/大厅/pmd3_zz.png
Executable file → Normal file
BIN
assets/Game/阿拉丁神灯-资源/大厅/pmd3_zz.png
Executable file → Normal file
Binary file not shown.
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Before Width: | Height: | Size: 67 KiB After Width: | Height: | Size: 64 KiB |
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