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index 6a2ef0b..3f428a8 100644
--- a/assets/Game/Prefab/Icons/0.prefab
+++ b/assets/Game/Prefab/Icons/0.prefab
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},
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}
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+ "__id__": 42
},
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@@ -638,10 +638,13 @@
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}
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},
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@@ -836,6 +839,51 @@
"__type__": "cc.CompPrefabInfo",
"fileId": "399Mg7nk5PZ5kqlPqyTUI5"
},
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+ "fileId": "88gLjDD2RJ7oATnhw2z0z/"
+ },
{
"__type__": "cc.PrefabInfo",
"root": {
@@ -859,7 +907,7 @@
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"__prefab": {
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+ "__id__": 39
},
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"__type__": "cc.Size",
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diff --git a/assets/Game/history.meta b/assets/Game/history.meta
new file mode 100644
index 0000000..a8f9a79
--- /dev/null
+++ b/assets/Game/history.meta
@@ -0,0 +1,11 @@
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+ }
+}
diff --git a/assets/Game/history/common.meta b/assets/Game/history/common.meta
new file mode 100644
index 0000000..80a70b6
--- /dev/null
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@@ -0,0 +1,9 @@
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diff --git a/assets/Game/history/common/Multi.plist b/assets/Game/history/common/Multi.plist
new file mode 100644
index 0000000..c860f07
--- /dev/null
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new file mode 100644
index 0000000..76b956b
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new file mode 100644
index 0000000..9e78859
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new file mode 100644
index 0000000..ec3d3fa
--- /dev/null
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new file mode 100644
index 0000000..c50236b
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diff --git a/assets/Game/history/lang.meta b/assets/Game/history/lang.meta
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diff --git a/assets/Game/history/lang/lang_2.json b/assets/Game/history/lang/lang_2.json
new file mode 100644
index 0000000..7e43a14
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+++ b/assets/Game/history/lang/lang_2.json
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+{
+ "da": {
+ "All record(s) displayed": "Alle poster vist",
+ "B/BxS": "Indsats / Basisindsats x Symboludbetalingsværdier",
+ "B/BxSxW": "Indsats / Basisindsats x Symboludbetalingsværdier x Way(s)",
+ "B/BxSxWxM": "Indsats / Basisindsats x Symboludbetalingsværdier x Way(s) x Multiplikator",
+ "Balance": "Saldo",
+ "Bet": "Indsats",
+ "Close": "Luk",
+ "Custom": "Brugerdefineret",
+ "Feature Buy": "Køb funktion",
+ "Free Spin:": "Gratis spin:",
+ "Free Spins": "Gratis spins",
+ "Game History": "Spilhistorik",
+ "Last 7 days": "Sidste 7 dage",
+ "Loading More...": "Indlæser mere...",
+ "No Game History": "Ingen spilhistorik",
+ "No Winning Combination": "Ingen vindende kombination",
+ "Normal Spin": "Normalt spin",
+ "Payout": "Udbetaling",
+ "Paytable": "Udbetalinger",
+ "Paytable_1": "Symboludbetalingstabelværdier",
+ "Paytable_1_1": "Tumble-funktionen betyder, at der efter hvert spin udbetales vindende kombinationer, og alle vindende symboler forsvinder.",
+ "Paytable_1_2": "De resterende symboler falder til bunden af skærmen, og de tomme positioner erstattes af nye symboler, der kommer ovenfra.",
+ "Paytable_1_3": "Tumblingen fortsætter, indtil der ikke vises flere vindende kombinationer som følge af en tumling.",
+ "Paytable_1_4": "Yderligere vindende kombinationer vil blive optællet i hver runde, indtil der ikke kan optælles flere vindende kombinationer.",
+ "Paytable_1_5": "Alle gevinster vises i kontanter.",
+ "Paytable_2": "Multiplikatorsymboler",
+ "Paytable_2_1": "Den er kun til stede på hjulene under GRATIS SPINS-funktionen, og den forbliver på skærmen indtil slutningen af tumlesekvensen.",
+ "Paytable_2_2": "Når et MULTIPLIKATOR-symbol rammer, tager det en tilfældig multiplikatorværdi på 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x, 15x, 20x, 25x, 50x, 100x eller 1000x.",
+ "Paytable_2_3": "Når den væltende sekvens slutter, lægges værdierne af alle MULTIPLIKER-symboler på skærmen sammen, og den samlede gevinst i sekvensen ganges med den endelige værdi.",
+ "Paytable_3": "Gratis spin-funktion",
+ "Paytable_3_1": "Rak 4 eller flere SCATTER-symboler for at udløse GRATIS SPINS-funktionen og vind 10 gratis spins.",
+ "Paytable_3_2": "Når 3 eller flere SCATTER-symboler rammer under GRATIS SPINS-RUNDEN, tildeles 5 yderligere gratis spins.",
+ "Paytable_4": " Bouns-indsats",
+ "Paytable_4_1": "Bonusindsatsmuligheden kan aktiveres for hvert spin, hvilket øger indsatsen med 1,25x.",
+ "Paytable_4_2": "Aktivering af bonusindsatsen fordobler chancen for at deltage i gratisspins-funktionen.",
+ "Paytable_5": "Maksimal gevinst",
+ "Paytable_5_1": "Den maksimale gevinstbeløb er begrænset til 25.000x indsatsen i både grundspillet og gratis spins.",
+ "Paytable_5_2": "Hvis den samlede gevinst i en GRATIS SPINS-runde når 25.000x indsatsen, slutter runden øjeblikkeligt, gevinsten tildeles, og alle resterende gratis spins går tabt.",
+ "Paytable_6": "Køb af funktioner",
+ "Paytable_6_1": "Gratis spins-runden kan udløses øjeblikkeligt fra grundspillet ved at købe den.",
+ "Paytable_6_2": "100X den samlede indsats for at udløse gratis spins-funktionen med 4 eller flere scatter-symboler garanteret på det udløsende spin. Betal 500x den samlede indsats for at udløse super gratis spins-funktionen med 4 eller flere scatter-symboler garanteret på det udløsende spin.",
+ "Paytable_6_3": "Tryk på knappen Køb af funktioner for at åbne menuen Køb af funktioner.",
+ "Paytable_6_4": "Tryk på Start-knappen for at købe gratis spins-funktionen til den pris, der vises i Festure Buy-menuen.",
+ "Profit": "Profit",
+ "Round:": "Runde:",
+ "Rules": "Spilleregler",
+ "Rules_1": "Super Mario",
+ "Rules_1_1": "Super Mario er et videospil med 6 hjul og 6 rækker, og multiplikatorer på op til x1000.",
+ "Rules_1_10": "Udbetalingen af det vindende symbol ganges med antallet af vindende indsatsmåder.",
+ "Rules_1_11": "Samtidige gevinster på forskellige indsatsmåder lægges sammen.",
+ "Rules_1_12": "Efter udbetalingen i hver runde er foretaget, eksploderer alle vindende symboler, så symbolerne over dem falder ned i en ny runde.",
+ "Rules_1_13": "Yderligere vindende kombinationer vil blive optællet i hver runde, indtil der ikke kan optælles flere vindende kombinationer.",
+ "Rules_1_14": "Alle gevinster vises i kontanter.",
+ "Rules_1_15": "Wild-symbolet erstatter alle symboler undtagen scatter-symbolet.",
+ "Rules_1_16": "Guldrammede symboler vises kun på hjul 3 og 4.",
+ "Rules_1_17": "Free Spins-funktionen spilles med samme indsatsstørrelse og indsatsniveau som det spin, der udløste Free Spins-funktionen.",
+ "Rules_1_2": "Spillet spilles med en basisindsats på 20 for 2.025 ways og 32.400 ways.",
+ "Rules_1_3": "Valutaen i spillet er {currencySymbol}.",
+ "Rules_1_4": "\"Kontanttegnebog\" viser de kontanter, der er tilgængelige til indsats.",
+ "Rules_1_5": "\"Auto Spin\" afspiller automatisk spillet i et valgt antal runder.",
+ "Rules_1_6": "Vindende kombinationer og udbetalinger foretages i henhold til \"Udbetalingstabellen\".",
+ "Rules_1_7": "En kontantgevinst på en bet way er lig med den værdi, der vises i \"Gevinsttabellen\", ganget med indsatsstørrelsen og indsatsniveauet.",
+ "Rules_1_8": "Indsatsmåder vinder, hvis de vindende symboler er i rækkefølge fra det yderste venstre hjul til højre.",
+ "Rules_1_9": "Det samlede antal vindende indsatsmåder for hvert symbol beregnes ved at gange antallet af tilstødende vindende symboler på hvert symbol fra det yderste venstre hjul til højre.",
+ "Rules_2": "Multiplikator",
+ "Rules_2_1": "Ved starten af ethvert spin i hovedspillet er gevinstmultiplikatoren x1.",
+ "Rules_2_2": "Hvis der under et spin er et eller flere vindende symboler på hjulene, fordobles gevinstmultiplikatoren efter at gevinsterne er udbetalt, og de nye symboler er faldet ned.",
+ "Rules_2_3": "Den maksimale gevinstmultiplikator er x1,000.",
+ "Rules_3": "Gratis spin-funktion",
+ "Rules_3_1": "Rak 4 eller flere SCATTER-symboler for at udløse GRATIS SPINS-funktionen og vind 10 gratis spins.",
+ "Rules_3_2": "Når 3 eller flere SCATTER-symboler rammer under GRATIS SPINS-RUNDEN, tildeles 5 yderligere gratis spins.",
+ "Rules_4": "Maksimal gevinst",
+ "Rules_4_1": "Den maksimale gevinstbeløb er begrænset til 25.000x indsatsen i både grundspillet og gratis spins.",
+ "Rules_4_2": "Hvis den samlede gevinst i en GRATIS SPINS-runde når 25.000x indsatsen, slutter runden øjeblikkeligt, gevinsten tildeles, og alle resterende gratis spins går tabt.",
+ "Rules_5": "Hovedspil",
+ "Rules_5_1": "Spin",
+ "Rules_5_10": "Flere indstillinger",
+ "Rules_5_10_1": "Tryk for at få adgang til yderligere indstillinger.",
+ "Rules_5_11": "Sund",
+ "Rules_5_11_1": "Tryk for at slå lyden TIL eller FRA.",
+ "Rules_5_12": "Gevinsttabel",
+ "Rules_5_12_1": "Viser vindende kombinationer og udbetalingstabel.",
+ "Rules_5_13": "Regler",
+ "Rules_5_13_1": "Viser spillets regler og knapfunktioner.",
+ "Rules_5_14": "Historie",
+ "Rules_5_14_1": "Viser detaljer om de tidligere spillede spil. Rul ned til slutningen for at indlæse flere poster.",
+ "Rules_5_14_2": "Tryk",
+ "Rules_5_14_3": "for at vælge datoerne for de kampe, der skal vises i historikken.",
+ "Rules_5_15": "Tæt",
+ "Rules_5_15_1": "Tryk for at vende tilbage til hovedspillet.",
+ "Rules_5_16": "Yderligere oplysninger",
+ "Rules_5_16_1": "Funktionsfejl ugyldiggør alle udbetalinger og spil.",
+ "Rules_5_16_2": "I tilfælde af tvister om spilresultater er alle spilresultater, der vises på siden med spilhistorik, absolutte og endelige.",
+ "Rules_5_1_1": "Tryk på knappen eller spilområdet under et spin for at stoppe hjulene.",
+ "Rules_5_2": "Stop",
+ "Rules_5_2_1": "Tryk for at stoppe Auto Spin. Tallet på knappen angiver det resterende antal spins for Auto Spin.",
+ "Rules_5_3": "Minus",
+ "Rules_5_3_1": "Tryk for at reducere indsatsbeløbet.",
+ "Rules_5_4": "Plus",
+ "Rules_5_4_1": "Tryk for at øge indsatsbeløbet.",
+ "Rules_5_5": "Wallet-saldo",
+ "Rules_5_5_1": "Vis saldoen på tilgængelige tegnebøger.",
+ "Rules_5_6": "Indsatsbeløb",
+ "Rules_5_6_1": "Vis indsatsbeløbet.",
+ "Rules_5_7": "Gevinstbeløb",
+ "Rules_5_7_1": "Vis gevinstbeløbet.",
+ "Rules_5_8": "Automatisk spin",
+ "Rules_5_8_1": "Auto Spin afspiller automatisk spillet i et valgt antal spins.",
+ "Rules_5_8_2": "Tryk på værdierne for at vælge antallet af automatiske spins.",
+ "Rules_5_9": "Turbo-spin",
+ "Rules_5_9_1": "Tryk for at aktivere eller deaktivere Turbo Spin for at reducere varigheden af hjulspins i hovedspillet.",
+ "Select Date Range": "Vælg datointerval",
+ "Time": "Tid",
+ "Today": "I dag",
+ "Transaction": "Transaktion",
+ "Win Multiplier": "Vind multiplikator",
+ "of a Kind": "af en slags",
+ "way(s)": "way(s)",
+ "BxS": "Indsats x Symboludbetalingsværdier",
+ "Multiplier Win": "Multiplikatorgevinst"
+ },
+ "de": {
+ "All record(s) displayed": "Alle Einträge angezeigt",
+ "B/BxS": "Einsatz / Basiseinsatz x Symbol-Auszahlungswerte",
+ "B/BxSxW": "Einsatz / Basiseinsatz x Symbol-Auszahlungswerte x Way(s)",
+ "B/BxSxWxM": "",
+ "Balance": "Guthaben",
+ "Bet": "Einsatz",
+ "Close": "Schließen",
+ "Custom": "Benutzerdefiniert",
+ "Feature Buy": "Feature-Kauf",
+ "Free Spin:": "Freispiel:",
+ "Free Spins": "Freispiele",
+ "Game History": "Spielverlauf",
+ "Last 7 days": "Letzte 7 Tage",
+ "Loading More...": "Lade mehr...",
+ "No Game History": "Keine Spielhistorie",
+ "No Winning Combination": "Keine Gewinnkombination",
+ "Normal Spin": "Normal-Spin",
+ "Payout": "Auszahlung",
+ "Paytable": "Gewinntabelle",
+ "Paytable_1": "Symbol Auszahlungstabelle Werte",
+ "Paytable_1_1": "Die Tumble-Funktion bedeutet, dass nach jedem Dreh Gewinnkombinationen ausgezahlt werden und alle Gewinnsymbole verschwinden.",
+ "Paytable_1_2": "Die verbleibenden Symbole fallen nach unten auf den Bildschirm und die leeren Positionen werden durch neue Symbole von oben ersetzt.",
+ "Paytable_1_3": "Das Taumeln wird so lange fortgesetzt, bis keine Gewinnkombinationen mehr durch ein Taumeln entstehen.",
+ "Paytable_1_4": "Weitere Gewinnkombinationen werden in jeder Runde gezählt, bis keine Gewinnkombinationen mehr gezählt werden können.",
+ "Paytable_1_5": "Alle Gewinne werden in bar ausgewiesen.",
+ "Paytable_2": "Multiplikatorsymbole",
+ "Paytable_2_1": "Es ist nur während der Freispiele auf den Walzen zu sehen und bleibt bis zum Ende der Drehungssequenz auf dem Bildschirm.",
+ "Paytable_2_2": "Wenn ein MULTIPLIER-Symbol erscheint, wird ein zufälliger Multiplikatorwert von 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x, 15x, 20x, 25x, 50x, 100x oder 1000x angenommen.",
+ "Paytable_2_3": "Wenn die Sequenz der Symbole endet, werden die Werte aller MULTIPLIER-Symbole auf dem Bildschirm addiert und der Gesamtgewinn der Sequenz mit dem Endwert multipliziert.",
+ "Paytable_3": "Gratis-Spin-Funktion",
+ "Paytable_3_1": "Erziele 4 oder mehr SCATTER-Symbole, um die Freispiele-Funktion auszulösen und 10 Freispiele zu gewinnen.",
+ "Paytable_3_2": "Wenn während der Freispielrunde 3 oder mehr SCATTER-Symbole erscheinen, werden 5 zusätzliche Freispiele vergeben.",
+ "Paytable_4": " Bonuswette",
+ "Paytable_4_1": "Die Bonus-Einsatz-Option kann für jede Drehung aktiviert werden, wodurch der Einsatz um das 1,25-fache erhöht wird.",
+ "Paytable_4_2": "Durch die Aktivierung des Bonuseinsatzes verdoppelt sich die Chance, die Freispiel-Funktion zu erreichen.",
+ "Paytable_5": "Maximaler Gewinn",
+ "Paytable_5_1": "Der maximale Gewinn ist sowohl im Basisspiel als auch in den Freispielen auf das 25.000-fache des Einsatzes begrenzt.",
+ "Paytable_5_2": "Wenn der Gesamtgewinn einer Freispielrunde das 25.000-fache des Einsatzes erreicht, endet die Runde sofort, der Gewinn wird ausgezahlt und alle verbleibenden Freispiele verfallen.",
+ "Paytable_6": "Feature Buy",
+ "Paytable_6_1": "Die Freispielrunde kann durch Kauf direkt aus dem Basisspiel heraus ausgelöst werden.",
+ "Paytable_6_2": "Um die Freispiele auszulösen, ist das 100-fache des Gesamteinsatzes erforderlich. 4 oder mehr Scatter-Symbole sind beim auslösenden Dreh garantiert. Um die Super-Freispiele auszulösen, ist das 500-fache des Gesamteinsatzes erforderlich. Auch hier sind 4 oder mehr Scatter-Symbole beim auslösenden Dreh garantiert.",
+ "Paytable_6_3": "Tippen Sie auf die Schaltfläche „Funktion kaufen“, um das Menü „Funktion kaufen“ zu öffnen.",
+ "Paytable_6_4": "Tippen Sie auf die Schaltfläche „Start“, um die Freispiele zum im Menü „Festure Buy“ angezeigten Preis zu kaufen.",
+ "Profit": "Gewinn",
+ "Round:": "Runde:",
+ "Rules": "Spielregeln:",
+ "Rules_1": "Super Mario",
+ "Rules_1_1": "Super Mario ist ein Video-Slot-Spiel mit 6 Walzen und 6 Reihen und Multiplikatoren bis zu x1000.",
+ "Rules_1_10": "Die Auszahlung des Gewinnsymbols wird mit der Anzahl der Gewinnmöglichkeiten multipliziert.",
+ "Rules_1_11": "Gleichzeitige Gewinne auf verschiedenen Wettwegen werden addiert.",
+ "Rules_1_12": "Nachdem die Auszahlung jeder Runde erfolgt ist, explodieren alle Gewinnsymbole, sodass die Symbole über ihnen für eine neue Runde nach unten fallen.",
+ "Rules_1_13": "In jeder Runde werden weitere Gewinnkombinationen gezählt, bis keine Gewinnkombinationen mehr gezählt werden können.",
+ "Rules_1_14": "Alle Gewinne werden in bar angezeigt.",
+ "Rules_1_15": "Das Wild-Symbol ersetzt alle Symbole außer dem Scatter-Symbol.",
+ "Rules_1_16": "Goldgerahmte Symbole erscheinen nur auf den Walzen 3 und 4.",
+ "Rules_1_17": "Die Freispiele werden mit dem gleichen Einsatz und Einsatzniveau gespielt wie bei der Drehung, die die Freispiele ausgelöst hat.",
+ "Rules_1_2": "Das Spiel wird mit einem Grundeinsatz von 20 auf 2.025 Wegen gespielt.",
+ "Rules_1_3": "Die Spielwährung ist {currencySymbol}.",
+ "Rules_1_4": "„Cash Wallet“ zeigt das für Wetten verfügbare Bargeld an.",
+ "Rules_1_5": "„Auto Spin“ spielt das Spiel automatisch für eine ausgewählte Anzahl von Runden.",
+ "Rules_1_6": "Gewinnkombinationen und Auszahlungen erfolgen gemäß der „Auszahlungstabelle“.",
+ "Rules_1_7": "Ein Wettweggewinn in bar entspricht dem in der „Auszahlungstabelle“ angezeigten Wert multipliziert mit der Wettgröße und dem Wettlevel.",
+ "Rules_1_8": "Wettmöglichkeiten gewinnen, wenn die Gewinnsymbole von der Walze ganz links nach rechts in Folge erscheinen.",
+ "Rules_1_9": "Die Gesamtzahl der Gewinnmöglichkeiten für jedes Symbol wird berechnet, indem die Anzahl der benachbarten Gewinnsymbole auf jedem Symbol von der Walze ganz links nach rechts multipliziert wird.",
+ "Rules_2": "Multiplikator",
+ "Rules_2_1": "Zu Beginn jeder Drehung im Hauptspiel beträgt der Gewinnmultiplikator x1.",
+ "Rules_2_2": "Während eines Drehs wird der Gewinnmultiplikator verdoppelt, wenn sich ein oder mehrere Gewinnsymbole auf den Walzen befinden, nachdem die Gewinne ausgezahlt wurden und die neuen Symbole nachgereicht wurden.",
+ "Rules_2_3": "Der maximale Gewinnmultiplikator beträgt x1,000.",
+ "Rules_3": "Gratis-Spin-Funktion",
+ "Rules_3_1": "Erziele 4 oder mehr SCATTER-Symbole, um die Freispiele-Funktion auszulösen und 10 Freispiele zu gewinnen.",
+ "Rules_3_2": "Wenn während der Freispielrunde 3 oder mehr SCATTER-Symbole erscheinen, werden 5 zusätzliche Freispiele vergeben.",
+ "Rules_4": "Maximaler Gewinn",
+ "Rules_4_1": "Der maximale Gewinn ist sowohl im Basisspiel als auch in den Freispielen auf das 25.000-fache des Einsatzes begrenzt.",
+ "Rules_4_2": "Wenn der Gesamtgewinn einer Freispielrunde das 25.000-fache des Einsatzes erreicht, endet die Runde sofort, der Gewinn wird ausgezahlt und alle verbleibenden Freispiele verfallen.",
+ "Rules_5": "Hauptspiel",
+ "Rules_5_1": "Drehen",
+ "Rules_5_10": "Weitere Einstellungen",
+ "Rules_5_10_1": "Tippen Sie hier, um auf weitere Einstellungen zuzugreifen.",
+ "Rules_5_11": "Klang",
+ "Rules_5_11_1": "Tippen Sie, um den Ton ein- oder auszuschalten.",
+ "Rules_5_12": "Auszahlungstabelle",
+ "Rules_5_12_1": "Zeigt Gewinnkombinationen und die Auszahlungstabelle an.",
+ "Rules_5_13": "Regeln",
+ "Rules_5_13_1": "Zeigt die Spielregeln und die Tastenfunktionen an.",
+ "Rules_5_14": "Geschichte",
+ "Rules_5_14_1": "Zeigt Details zu den zuvor gespielten Spielen. Scrollen Sie bis zum Ende, um weitere Datensätze zu laden.",
+ "Rules_5_14_2": "Klopfen",
+ "Rules_5_14_3": "um die Spieldaten auszuwählen, die im Verlauf angezeigt werden sollen.",
+ "Rules_5_15": "Schließen",
+ "Rules_5_15_1": "Tippe hier, um zum Hauptspiel zurückzukehren.",
+ "Rules_5_16": "Weitere Informationen",
+ "Rules_5_16_1": "Bei Funktionsstörungen erlischt jeglicher Anspruch auf Spielteilnahme.",
+ "Rules_5_16_2": "Im Falle von Streitigkeiten über Spielergebnisse sind alle auf der Spielverlaufsseite angezeigten Spielergebnisse endgültig und verbindlich.",
+ "Rules_5_1_1": "Tippen Sie während eines Drehs auf den Knopf oder in den Spielbereich, um die Walzen anzuhalten.",
+ "Rules_5_2": "Stoppen",
+ "Rules_5_2_1": "Tippen Sie hier, um die automatische Drehung zu stoppen. Die Zahl auf dem Button zeigt die verbleibende Anzahl an Drehungen für die automatische Drehung an.",
+ "Rules_5_3": "Minus",
+ "Rules_5_3_1": "Tippen Sie hier, um den Einsatz zu verringern.",
+ "Rules_5_4": "Plus",
+ "Rules_5_4_1": "Tippe hier, um den Einsatz zu erhöhen.",
+ "Rules_5_5": "Guthaben",
+ "Rules_5_5_1": "Zeigt den Kontostand der verfügbaren Wallets an.",
+ "Rules_5_6": "Einsatz",
+ "Rules_5_6_1": "Den Einsatzbetrag anzeigen.",
+ "Rules_5_7": "Gewinnbetrag",
+ "Rules_5_7_1": "Den Gewinnbetrag anzeigen.",
+ "Rules_5_8": "Automatische Drehung",
+ "Rules_5_8_1": "Auto Spin spielt das Spiel automatisch für eine ausgewählte Anzahl von Drehungen.",
+ "Rules_5_8_2": "Tippen Sie auf die Werte, um die Anzahl der automatischen Drehungen auszuwählen.",
+ "Rules_5_9": "Turbo Spin",
+ "Rules_5_9_1": "Tippen Sie, um den Turbo Spin zu aktivieren oder zu deaktivieren und so die Dauer der Walzendrehungen im Hauptspiel zu verkürzen.",
+ "Select Date Range": "Zeitraum auswählen",
+ "Time": "Zeit",
+ "Today": "Heute",
+ "Transaction": "Transaktion",
+ "Win Multiplier": "Gewinn-Multiplikator",
+ "of a Kind": "einer Art",
+ "way(s)": "Way(s)",
+ "BxS": "Einsatz x Symbol-Auszahlungswerte",
+ "Multiplier Win": "Multiplikatorgewinn"
+ },
+ "en": {
+ "All record(s) displayed": "All record(s) displayed",
+ "B/BxS": "Bet / Base Bet x Symbol Payout Values",
+ "B/BxSxW": "Bet / Base Bet x Symbol Payout Values x Way(s)",
+ "B/BxSxWxM": "Bet / Base Bet x Symbol Payout Values x Way(s) x Multiplier",
+ "Balance": "Balance",
+ "Bet": "Bet",
+ "Close": "Close",
+ "Custom": "Custom",
+ "Feature Buy": "Feature Buy",
+ "Free Spin:": "Free Spin:",
+ "Free Spins": "Free Spins",
+ "Game History": "Game History",
+ "Last 7 days": "Last 7 days",
+ "Loading More...": "Loading More...",
+ "No Game History": "No Game History",
+ "No Winning Combination": "No Winning Combination",
+ "Normal Spin": "Normal Spin",
+ "Payout": "Payout",
+ "Paytable": "Paytable",
+ "Paytable_1": "Symbol Paytable Values",
+ "Paytable_1_1": "The tumble feature means that after every spin, winning combinations are paid and all winning symbolsdisappear.",
+ "Paytable_1_2": "The remaining symbols fall to the bottom of the screen and the empty positions are replacedwith new symbols coming from above.",
+ "Paytable_1_3": "Tumbling will continue until no more winning combinations appear as a result of a tumble.",
+ "Paytable_1_4": "Additional winning combination will be tallied inevery round until no more winning combination canbe tallied.",
+ "Paytable_1_5": "All wins shown in cash.",
+ "Paytable_2": "Multiplier Symbols",
+ "Paytable_2_1": "It is present on the reels only during the FREE SPINS feature and,it stavs on the screen until the end of the tumbling sequence.",
+ "Paytable_2_2": "Whenever a MULTIPLIER symbol hits, it takes a random multiplier value of 2x, 3x, 4x, 5x, 6x, 8x,10x,12x.15x,20x.25x.50x.100xor1000x.",
+ "Paytable_2_3": "When the tumbling sequence ends, the values of all MULTIPLIER symbols on the screen are added together and the total win of the sequence is multiplied by the final value.",
+ "Paytable_3": "Free Spin Feature",
+ "Paytable_3_1": "Hit 4 or more SCATTER symbols to trigger the FREE SPINS feature and win 10 free spins.",
+ "Paytable_3_2": "Whenever 3 or more SCATTER symbols hit during the FREE SPINS ROUND, 5 additional free spins are awarded.",
+ "Paytable_4": "Bouns Bet ",
+ "Paytable_4_1": "The Bonus Bet option can be activated for each spinwhich increases the bet by 1.25x.",
+ "Paytable_4_2": "Activating the Bonus Bet will double the chance ofentering the Free Spins Feature.",
+ "Paytable_5": "Maximum Win",
+ "Paytable_5_1": "The maximum win amount is limited to 25,000x bet in both base game and free spins.",
+ "Paytable_5_2": "If the total win of a FREE SPINS round reaches 25,000x bet the round immediately end,win is awarded and all remaining free spins are forfeited.",
+ "Paytable_6": "Feature Buy",
+ "Paytable_6_1": "The free spins round can be instantly triggered from the base game by buying it.",
+ "Paytable_6_2": "100X total bet to trigger the free spins feature with 4 or more scatter symbols guaranteed to hit on the triggering spin.Pay 500x total bet to trigger the super free spins feature with 4 or more scatter symbols guaranteed to hit on the triggering spin.",
+ "Paytable_6_3": "Tap on Feature Buy button to open the Feature Buymenu.",
+ "Paytable_6_4": "Tap on Start button to buy the free Spins feature atthe price displsyed in the Festure Buy menu.",
+ "Profit": "Profit",
+ "Round:": "Round:",
+ "Rules": "Game Rules",
+ "Rules_1": "Super Mario",
+ "Rules_1_1": "Super Mario is a 6-reel, 6-row video slot game with multipliers up to x1000.",
+ "Rules_1_10": "The winning symbol payout is multiplied by the number of winning bet ways.",
+ "Rules_1_11": "Simultaneous wins on different bet ways are added.",
+ "Rules_1_12": "After the payout of every round is made, all winning symbols will explode allowing the symbols above them to cascade down for a new round.",
+ "Rules_1_13": "Additional winning combination will be tallied in every round until no more winning combination can be tallied.",
+ "Rules_1_14": "All wins shown in cash.",
+ "Rules_1_15": "Wild symbol substitutes for all symbols except Scatter symbol.",
+ "Rules_1_16": "Gold Framed symbols appears on reels 3 and 4 only.",
+ "Rules_1_17": "Free Spins Feature is played at the same bet size and bet level as the spin that triggered the Free Spins Feature.",
+ "Rules_1_2": "The game is played with 20 base bet for 2,025 ways32.400 ways.",
+ "Rules_1_3": "The in-game currency is {currencySymbol}.",
+ "Rules_1_4": "\"Cash Wallet\" displays the cash available for wager.",
+ "Rules_1_5": "\"Auto Spin\" automatically plays the game for a selected number of rounds.",
+ "Rules_1_6": "Winning combinations and payouts are made according to the \"Paytable\".",
+ "Rules_1_7": "A bet way win in cash is equal to the value shown in the \"Paytable\" multiplied by the bet size and bet level.",
+ "Rules_1_8": "Bet ways win if the winning symbols are in succession from the leftmost reel to the right.",
+ "Rules_1_9": "Total number of winning bet ways for each symbol are calculated by multiplying the number of adjacent winning symbols on each symbols from the leftmost reel to the right.",
+ "Rules_2": "Multiplier",
+ "Rules_2_1": "At the start of any main game spin, the win multiplieris x1.",
+ "Rules_2_2": "During any spin, if there are one or more winning symbols on the reels, after wins are paid and the new symbols have cascaded down, the win multiplier will be doubled.",
+ "Rules_2_3": "The maximum win multiplier is x1,000.",
+ "Rules_3": "Free Spin Feature",
+ "Rules_3_1": "Hit 4 or more SCATTER symbols to trigger the FREE SPINS feature and win 10 free spins.",
+ "Rules_3_2": "Whenever 3 or more SCATTER symbols hit during the FREE SPINS ROUND, 5 additional free spins are awarded.",
+ "Rules_4": "Maximum Win",
+ "Rules_4_1": "The maximum win amount is limited to 25,000x bet in both base game and free spins.",
+ "Rules_4_2": "If the total win of a FREE SPINS round reaches 25,000x bet the round immediately end,win is awarded and all remaining free spins are forfeited.",
+ "Rules_5": "Main Game",
+ "Rules_5_1": "Spin",
+ "Rules_5_10": "More Settings",
+ "Rules_5_10_1": "Tap to access additional settings.",
+ "Rules_5_11": "Sound",
+ "Rules_5_11_1": "Tap to turn sound ON or OFF.",
+ "Rules_5_12": "Paytable",
+ "Rules_5_12_1": "Shows winning combinations and paytable.",
+ "Rules_5_13": "Rules",
+ "Rules_5_13_1": "Shows the game rules and button functions.",
+ "Rules_5_14": "History",
+ "Rules_5_14_1": "Shows details of the previous games played. Scroll down to the end to load more records.",
+ "Rules_5_14_2": "Tap",
+ "Rules_5_14_3": "to select the dates of games to be shown in History.",
+ "Rules_5_15": "Close",
+ "Rules_5_15_1": "Tap to return to the Main Game.",
+ "Rules_5_16": "Additional Information",
+ "Rules_5_16_1": "Malfunction voids all pays and plays.",
+ "Rules_5_16_2": "In the event of disputes over game results, all game results that are shown in the game history page are absolute and final.",
+ "Rules_5_1_1": "Tap the button or the game area during a spin to stop the reels.",
+ "Rules_5_2": "Stop",
+ "Rules_5_2_1": "Tap to stop Auto Spin. The number on the button indicates the remaining number of spins for Auto Spin.",
+ "Rules_5_3": "Minus",
+ "Rules_5_3_1": "Tap to reduce the Bet Amount.",
+ "Rules_5_4": "Plus",
+ "Rules_5_4_1": "Tap to increase the Bet Amount.",
+ "Rules_5_5": "Wallet Balance",
+ "Rules_5_5_1": "Display the balance of available wallets.",
+ "Rules_5_6": "Bet Amount",
+ "Rules_5_6_1": "Display the Bet Amount.",
+ "Rules_5_7": "Win Amount",
+ "Rules_5_7_1": "Display the Win Amount.",
+ "Rules_5_8": "Auto Spin",
+ "Rules_5_8_1": "Auto Spin automatically plays the game for a selected number of spins.",
+ "Rules_5_8_2": "Tap on the values to select number of Auto Spins.",
+ "Rules_5_9": "Turbo Spin",
+ "Rules_5_9_1": "Tap to enable or disable the Turbo Spin to reduce the duration of reel spins in the main game.",
+ "Select Date Range": "Select Date Range",
+ "Time": "Time",
+ "Today": "Today",
+ "Transaction": "Transaction",
+ "Win Multiplier": "Win Multiplier",
+ "of a Kind": "of a Kind",
+ "way(s)": "way(s)",
+ "BxS": "Bet x Symbol Payout Values",
+ "Multiplier Win": "Multiplier Win"
+ },
+ "es": {
+ "All record(s) displayed": "Todos los registros mostrados",
+ "B/BxS": "Apuesta / Apuesta Base x Valores de Pago del Símbolo",
+ "B/BxSxW": "Apuesta / Apuesta Base x Valores de Pago del Símbolo x Way(s)",
+ "B/BxSxWxM": "Apuesta / Apuesta Base x Valores de Pago del Símbolo x Way(s) x Multiplicador",
+ "Balance": "Saldo",
+ "Bet": "Apuesta",
+ "Close": "Cerrar",
+ "Custom": "Personalizado",
+ "Feature Buy": "Compra de Función",
+ "Free Spin:": "Giro Gratis:",
+ "Free Spins": "Giros Gratis",
+ "Game History": "Historial de Juego",
+ "Last 7 days": "Últimos 7 Días",
+ "Loading More...": "Cargando más...",
+ "No Game History": "Sin Historial de Juego",
+ "No Winning Combination": "Sin Combinación Ganadora",
+ "Normal Spin": "Giro Normal",
+ "Payout": "Pago",
+ "Paytable": "Tabla de Pagos",
+ "Paytable_1": "Valores de la tabla de pagos de símbolos",
+ "Paytable_1_1": "La función Tumble significa que después de cada giro, se pagan las combinaciones ganadoras y todos los símbolos ganadores desaparecen.",
+ "Paytable_1_2": "Los símbolos restantes caen a la parte inferior de la pantalla y las posiciones vacías son reemplazadas por nuevos símbolos que vienen desde arriba.",
+ "Paytable_1_3": "La caída continuará hasta que no aparezcan más combinaciones ganadoras como resultado de una caída.",
+ "Paytable_1_4": "Se contarán combinaciones ganadoras adicionales en cada ronda hasta que no se puedan contar más combinaciones ganadoras.",
+ "Paytable_1_5": "Todas las ganancias se muestran en efectivo.",
+ "Paytable_2": "Símbolos de multiplicadores",
+ "Paytable_2_1": "Está presente en los carretes solo durante la función GIROS GRATIS y permanece en la pantalla hasta el final de la secuencia de caídas.",
+ "Paytable_2_2": "Cada vez que aparece un símbolo MULTIPLICADOR, toma un valor multiplicador aleatorio de 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x, 15x, 20x, 25x, 50x, 100x o 1000x.",
+ "Paytable_2_3": "Cuando termina la secuencia de caídas, se suman los valores de todos los símbolos MULTIPLICADOR en la pantalla y la ganancia total de la secuencia se multiplica por el valor final.",
+ "Paytable_3": "Función de giros gratis",
+ "Paytable_3_1": "Consigue 4 o más símbolos SCATTER para activar la función GIROS GRATIS y ganar 10 giros gratis.",
+ "Paytable_3_2": "Siempre que aparezcan 3 o más símbolos SCATTER durante la RONDA DE GIROS GRATIS, se otorgarán 5 giros gratis adicionales.",
+ "Paytable_4": " Apuestas de rebote",
+ "Paytable_4_1": "La opción de apuesta adicional se puede activar para cada giro, lo que aumenta la apuesta en 1,25x.",
+ "Paytable_4_2": "Al activar la apuesta de bonificación se duplicarán las posibilidades de acceder a la función de giros gratis.",
+ "Paytable_5": "Máxima ganancia",
+ "Paytable_5_1": "El monto máximo de ganancia está limitado a 25,000x la apuesta tanto en el juego base como en los giros gratis.",
+ "Paytable_5_2": "Si la ganancia total de una ronda de GIROS GRATIS llega a 25 000x la apuesta, la ronda finaliza inmediatamente, se otorga la ganancia y se pierden todos los giros gratis restantes.",
+ "Paytable_6": "Comprar funciones",
+ "Paytable_6_1": "La ronda de giros gratis se puede activar instantáneamente desde el juego base comprándola.",
+ "Paytable_6_2": "Apuesta total 100x para activar la función de giros gratis con 4 o más símbolos scatter garantizados para aparecer en el giro activador. Paga 500x la apuesta total para activar la función de giros súper gratis con 4 o más símbolos scatter garantizados para aparecer en el giro activador.",
+ "Paytable_6_3": "Toque el botón Comprar función para abrir el menú Comprar función.",
+ "Paytable_6_4": "Toque el botón Iniciar para comprar la función de giros gratis al precio que se muestra en el menú Comprar función.",
+ "Profit": "Ganancia",
+ "Round:": "Ronda:",
+ "Rules": "Reglas del juego",
+ "Rules_1": "Súper Mario",
+ "Rules_1_1": "Super Mario es un juego de tragamonedas de video de 6 rodillos y 6 filas con multiplicadores de hasta x1000.",
+ "Rules_1_10": "El pago del símbolo ganador se multiplica por la cantidad de formas de apuesta ganadoras.",
+ "Rules_1_11": "Se suman las ganancias simultáneas en diferentes formas de apuestas.",
+ "Rules_1_12": "Una vez realizado el pago de cada ronda, todos los símbolos ganadores explotarán, permitiendo que los símbolos que se encuentran encima de ellos caigan en cascada para una nueva ronda.",
+ "Rules_1_13": "Se contabilizarán combinaciones ganadoras adicionales en cada ronda hasta que no se puedan contabilizar más combinaciones ganadoras.",
+ "Rules_1_14": "Todas las ganancias se muestran en efectivo.",
+ "Rules_1_15": "El símbolo Wild sustituye a todos los símbolos excepto al Scatter.",
+ "Rules_1_16": "Los símbolos enmarcados en oro aparecen solo en los carretes 3 y 4.",
+ "Rules_1_17": "La función de giros gratis se juega con el mismo tamaño de apuesta y nivel de apuesta que el giro que activó la función de giros gratis.",
+ "Rules_1_2": "El juego se juega con una apuesta base de 20 para 2.025 formas (32.400 formas).",
+ "Rules_1_3": "La moneda del juego es {currencySymbol}.",
+ "Rules_1_4": "\"Billetera de efectivo\" muestra el efectivo disponible para apostar.",
+ "Rules_1_5": "\"Auto Spin\" reproduce automáticamente el juego durante una cantidad seleccionada de rondas.",
+ "Rules_1_6": "Las combinaciones ganadoras y los pagos se realizan de acuerdo con la \"Tabla de pagos\".",
+ "Rules_1_7": "Una ganancia en efectivo por apuesta es igual al valor que se muestra en la \"Tabla de pagos\" multiplicado por el tamaño de la apuesta y el nivel de la apuesta.",
+ "Rules_1_8": "Las formas de apuesta ganan si los símbolos ganadores están en sucesión desde el carrete más a la izquierda hasta el más a la derecha.",
+ "Rules_1_9": "El número total de formas de apuesta ganadoras para cada símbolo se calcula multiplicando la cantidad de símbolos ganadores adyacentes en cada símbolo desde el carrete más a la izquierda hasta el más a la derecha.",
+ "Rules_2": "Multiplicador",
+ "Rules_2_1": "Al comienzo de cualquier giro del juego principal, el multiplicador de ganancias es x1.",
+ "Rules_2_2": "Durante cualquier giro, si hay uno o más símbolos ganadores en los carretes, después de que se paguen las ganancias y los nuevos símbolos hayan caído en cascada, el multiplicador de ganancias se duplicará.",
+ "Rules_2_3": "El multiplicador de ganancias máximo es x1,000.",
+ "Rules_3": "Función de giros gratis",
+ "Rules_3_1": "Consigue 4 o más símbolos SCATTER para activar la función GIROS GRATIS y ganar 10 giros gratis.",
+ "Rules_3_2": "Siempre que aparezcan 3 o más símbolos SCATTER durante la RONDA DE GIROS GRATIS, se otorgarán 5 giros gratis adicionales.",
+ "Rules_4": "Máxima ganancia",
+ "Rules_4_1": "El monto máximo de ganancia está limitado a 25,000x la apuesta tanto en el juego base como en los giros gratis.",
+ "Rules_4_2": "Si la ganancia total de una ronda de GIROS GRATIS llega a 25 000x la apuesta, la ronda finaliza inmediatamente, se otorga la ganancia y se pierden todos los giros gratis restantes.",
+ "Rules_5": "Juego principal",
+ "Rules_5_1": "Girar",
+ "Rules_5_10": "Más configuraciones",
+ "Rules_5_10_1": "Toque para acceder a configuraciones adicionales.",
+ "Rules_5_11": "Sonido",
+ "Rules_5_11_1": "Toque para activar o desactivar el sonido.",
+ "Rules_5_12": "Tabla de pagos",
+ "Rules_5_12_1": "Muestra combinaciones ganadoras y tabla de pagos.",
+ "Rules_5_13": "Normas",
+ "Rules_5_13_1": "Muestra las reglas del juego y las funciones de los botones.",
+ "Rules_5_14": "Historia",
+ "Rules_5_14_1": "Muestra detalles de los partidos jugados anteriormente. Desplázate hasta el final para ver más registros.",
+ "Rules_5_14_2": "Grifo",
+ "Rules_5_14_3": "para seleccionar las fechas de los juegos que se mostrarán en el Historial.",
+ "Rules_5_15": "Cerca",
+ "Rules_5_15_1": "Toca para regresar al juego principal.",
+ "Rules_5_16": "información adicional",
+ "Rules_5_16_1": "El mal funcionamiento anula todos los pagos y juegos.",
+ "Rules_5_16_2": "En caso de disputas sobre los resultados del juego, todos los resultados del juego que se muestran en la página del historial del juego son absolutos y definitivos.",
+ "Rules_5_1_1": "Toque el botón o el área de juego durante un giro para detener los carretes.",
+ "Rules_5_2": "Detener",
+ "Rules_5_2_1": "Toca para detener el giro automático. El número del botón indica el número de giros restantes.",
+ "Rules_5_3": "Menos",
+ "Rules_5_3_1": "Toque para reducir el monto de la apuesta.",
+ "Rules_5_4": "Más",
+ "Rules_5_4_1": "Toque para aumentar el monto de la apuesta.",
+ "Rules_5_5": "Saldo de la billetera",
+ "Rules_5_5_1": "Muestra el saldo de las billeteras disponibles.",
+ "Rules_5_6": "Monto de la apuesta",
+ "Rules_5_6_1": "Mostrar el importe de la apuesta.",
+ "Rules_5_7": "Monto ganado",
+ "Rules_5_7_1": "Mostrar el importe ganado.",
+ "Rules_5_8": "Giro automático",
+ "Rules_5_8_1": "Auto Spin reproduce automáticamente el juego durante una cantidad seleccionada de giros.",
+ "Rules_5_8_2": "Toque los valores para seleccionar la cantidad de giros automáticos.",
+ "Rules_5_9": "Giro turbo",
+ "Rules_5_9_1": "Toque para habilitar o deshabilitar el Turbo Spin para reducir la duración de los giros de los carretes en el juego principal.",
+ "Select Date Range": "Seleccionar Rango de Fechas",
+ "Time": "Hora",
+ "Today": "Hoy",
+ "Transaction": "Transacción",
+ "Win Multiplier": "Multiplicador de Ganancia",
+ "of a Kind": "del Mismo Tipo",
+ "way(s)": "Way(s)",
+ "BxS": "Apuesta x Valores de Pago del Símbolo",
+ "Multiplier Win": "Ganancia Multiplicadora"
+ },
+ "fi": {
+ "All record(s) displayed": "Kaikki tietueet näytetty",
+ "B/BxS": "Panos / Peruspanos x Symbolien maksuarvot",
+ "B/BxSxW": "Panos / Peruspanos x Symbolien maksuarvot x Way(s)",
+ "B/BxSxWxM": "Panos / Peruspanos x Symbolien maksuarvot x Way(s) x Kerroin",
+ "Balance": "Saldo",
+ "Bet": "Panos",
+ "Close": "Sulje",
+ "Custom": "Mukautettu",
+ "Feature Buy": "Feature-osto",
+ "Free Spin:": "Vapaa Kierros:",
+ "Free Spins": "Vapaa Kierrokset",
+ "Game History": "Pelihistoria",
+ "Last 7 days": "Viimeiset 7 päivää",
+ "Loading More...": "Ladataan lisää...",
+ "No Game History": "Ei pelihistoriaa",
+ "No Winning Combination": "Ei voittoyhdistelmää",
+ "Normal Spin": "Normaalikierros",
+ "Payout": "Maksu",
+ "Paytable": "Maksutaulukko",
+ "Paytable_1": "Symbolien voittotaulukon arvot",
+ "Paytable_1_1": "Tumble-ominaisuus tarkoittaa, että jokaisen pyöräytyksen jälkeen voittoyhdistelmät maksetaan ja kaikki voittosymbolit katoavat.",
+ "Paytable_1_2": "Jäljelle jääneet symbolit putoavat näytön alareunaan ja tyhjät paikat korvautuvat uusilla symboleilla, jotka tulevat ylhäältä.",
+ "Paytable_1_3": "Pudotus jatkuu, kunnes pudotuksen seurauksena ei enää ilmesty voittoyhdistelmiä.",
+ "Paytable_1_4": "Lisävoittoyhdistelmiä lasketaan joka kierroksella, kunnes voittoyhdistelmiä ei enää saada.",
+ "Paytable_1_5": "Kaikki voitot näytetään käteisenä.",
+ "Paytable_2": "Kertolaskumerkit",
+ "Paytable_2_1": "Se on rullilla vain ILMAISPYÖRÄYTYKSET-toiminnon aikana ja pysyy ruudulla pyörähdysjakson loppuun asti.",
+ "Paytable_2_2": "Aina kun KERROIN-symboli osuu, se saa satunnaisen kertoimen arvon: 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x, 15x, 20x, 25x, 50x, 100x tai 1000x.",
+ "Paytable_2_3": "Kun pyörähdyssekvenssi päättyy, kaikkien näytöllä olevien KERROIN-symbolien arvot lasketaan yhteen ja sekvenssin kokonaisvoitto kerrotaan loppuarvolla.",
+ "Paytable_3": "Ilmaiskierrostoiminto",
+ "Paytable_3_1": "Saat vähintään 4 SCATTER-symbolia käynnistääksesi ILMAISPYÖRÄYTYKSET-toiminnon ja voittaaksesi 10 ilmaiskierrosta.",
+ "Paytable_3_2": "Aina kun ILMAISPYÖRITYKSET-kierroksen aikana saat 3 tai useampia SCATTER-symboleita, saat 5 lisäilmaiskierrosta.",
+ "Paytable_4": " Bouns-veto",
+ "Paytable_4_1": "Bonuspanos-vaihtoehto voidaan aktivoida jokaisella pyöräytyksellä, mikä kasvattaa panosta 1,25-kertaisesti.",
+ "Paytable_4_2": "Bonuspanoksen aktivointi kaksinkertaistaa mahdollisuutesi päästä ilmaiskierrosominaisuuteen.",
+ "Paytable_5": "Maksimaalinen voitto",
+ "Paytable_5_1": "Suurin voittosumma on rajoitettu 25 000-kertaiseksi panokseen sekä peruspelissä että ilmaispyöräytyksissä.",
+ "Paytable_5_2": "Jos ILMAISKIERROKSIEN kokonaisvoitto saavuttaa 25 000-kertaisen panoksen, kierros päättyy välittömästi, voitto myönnetään ja kaikki jäljellä olevat ilmaiskierrokset menetetään.",
+ "Paytable_6": "Ominaisuusosto",
+ "Paytable_6_1": "Ilmaiskierrospelin voi aktivoida välittömästi peruspelistä ostamalla pelin.",
+ "Paytable_6_2": "100-kertainen kokonaispanos aktivoidaksesi ilmaiskierrostoiminnon, kun vähintään 4 scatter-symbolia osuu varmasti käynnistyvällä pyöräytyksellä. Maksa 500-kertainen kokonaispanos aktivoidaksesi superilmaiskierrostoiminnon, kun vähintään 4 scatter-symbolia osuu varmasti käynnistyvällä pyöräytyksellä.",
+ "Paytable_6_3": "Avaa Ominaisuuksien ostaminen -valikko napauttamalla Ominaisuuksien ostaminen -painiketta.",
+ "Paytable_6_4": "Napauta Käynnistä-painiketta ostaaksesi ilmaiskierrostoiminnon Festure Buy -valikossa näkyvään hintaan.",
+ "Profit": "Voitto",
+ "Round:": "Kierros:",
+ "Rules": "Pelin säännöt",
+ "Rules_1": "Super Mario",
+ "Rules_1_1": "Super Mario on kuuden rullan ja kuuden rivin videokolikkopeli, jonka kertoimet ovat jopa x1000.",
+ "Rules_1_10": "Voittosymbolin voitto kerrotaan voittavien panostustapojen määrällä.",
+ "Rules_1_11": "Samanaikaiset voitot eri panostustavoilla lasketaan yhteen.",
+ "Rules_1_12": "Kun jokaisen kierroksen voitot on maksettu, kaikki voittosymbolit räjähtävät, jolloin niiden yläpuolella olevat symbolit putoavat alas uudelle kierrokselle.",
+ "Rules_1_13": "Lisävoittoyhdistelmiä lasketaan joka kierroksella, kunnes niitä ei enää saada.",
+ "Rules_1_14": "Kaikki voitot näytetään käteisenä.",
+ "Rules_1_15": "Wild-symboli korvaa kaikki symbolit paitsi Scatter-symbolin.",
+ "Rules_1_16": "Kultakehyksiset symbolit ilmestyvät vain rullille 3 ja 4.",
+ "Rules_1_17": "Ilmaiskierrostoimintoa pelataan samalla panoskoolla ja -tasolla kuin kierrosta, joka käynnisti ilmaiskierrostoiminnon.",
+ "Rules_1_2": "Peliä pelataan 20 peruspanoksella 2 025 ja 32 400 voittotavalla.",
+ "Rules_1_3": "Pelin sisäinen valuutta on {currencySymbol}.",
+ "Rules_1_4": "\"Käteislompakko\" näyttää panostamiseen käytettävissä olevan rahan määrän.",
+ "Rules_1_5": "\"Auto Spin\" -toiminnolla peliä pelataan automaattisesti valitun määrän kierroksia.",
+ "Rules_1_6": "Voittoyhdistelmät ja voitonmaksut suoritetaan \"Voittotaulukon\" mukaisesti.",
+ "Rules_1_7": "Käteisvoitto panostuksesta on yhtä suuri kuin \"Voittotaulukossa\" näkyvä arvo kerrottuna panoksen koolla ja panostasolla.",
+ "Rules_1_8": "Panostus voittaa, jos voittosymbolit ovat peräkkäin vasemmanpuoleisimmasta kiekosta oikealle.",
+ "Rules_1_9": "Kunkin symbolin voittotapojen kokonaismäärä lasketaan kertomalla vierekkäisten voittosymbolien lukumäärä kullakin symbolilla vasemmanpuoleisimmasta rullasta oikealle.",
+ "Rules_2": "Kerroin",
+ "Rules_2_1": "Minkä tahansa pääpelin pyöräytyksen alussa voittokerroin on x1.",
+ "Rules_2_2": "Jos rullilla on minkä tahansa pyöräytyksen aikana yksi tai useampi voittosymboli, voittokerroin kaksinkertaistetaan voittojen maksamisen ja uusien symbolien ryntäyksen jälkeen.",
+ "Rules_2_3": "Suurin voittokerroin on x1,000.",
+ "Rules_3": "Ilmaiskierrostoiminto",
+ "Rules_3_1": "Saat vähintään 4 SCATTER-symbolia käynnistääksesi ILMAISPYÖRÄYTYKSET-toiminnon ja voittaaksesi 10 ilmaiskierrosta.",
+ "Rules_3_2": "Aina kun ILMAISPYÖRITYKSET-kierroksen aikana saat 3 tai useampia SCATTER-symboleita, saat 5 lisäilmaiskierrosta.",
+ "Rules_4": "Maksimaalinen voitto",
+ "Rules_4_1": "Suurin voittosumma on rajoitettu 25 000-kertaiseksi panokseen sekä peruspelissä että ilmaispyöräytyksissä.",
+ "Rules_4_2": "Jos ILMAISKIERROKSIEN kokonaisvoitto saavuttaa 25 000-kertaisen panoksen, kierros päättyy välittömästi, voitto myönnetään ja kaikki jäljellä olevat ilmaiskierrokset menetetään.",
+ "Rules_5": "Pääpeli",
+ "Rules_5_1": "Pyörähdys",
+ "Rules_5_10": "Lisää asetuksia",
+ "Rules_5_10_1": "Napauta päästäksesi lisäasetuksiin.",
+ "Rules_5_11": "Ääni",
+ "Rules_5_11_1": "Napauta kytkeäksesi äänen PÄÄLLE tai POIS.",
+ "Rules_5_12": "Voittotaulukko",
+ "Rules_5_12_1": "Näyttää voittoyhdistelmät ja voittotaulukon.",
+ "Rules_5_13": "Säännöt",
+ "Rules_5_13_1": "Näyttää pelin säännöt ja painikkeiden toiminnot.",
+ "Rules_5_14": "Historia",
+ "Rules_5_14_1": "Näyttää tiedot aiemmin pelatuista peleistä. Vieritä alas loppuun ladataksesi lisää tietoja.",
+ "Rules_5_14_2": "Napauta",
+ "Rules_5_14_3": "valitaksesi historiassa näytettävien pelien päivämäärät.",
+ "Rules_5_15": "Lähellä",
+ "Rules_5_15_1": "Napauta palataksesi pääpeliin.",
+ "Rules_5_16": "Lisätietoja",
+ "Rules_5_16_1": "Toimintahäiriö mitätöi kaikki maksut ja pelit.",
+ "Rules_5_16_2": "Jos pelin tuloksista syntyy erimielisyyksiä, kaikki pelihistoriasivulla näkyvät tulokset ovat ehdottomia ja lopullisia.",
+ "Rules_5_1_1": "Pysäytä rullat napauttamalla painiketta tai pelialuetta pyöräytyksen aikana.",
+ "Rules_5_2": "Stop",
+ "Rules_5_2_1": "Napauta pysäyttääksesi automaattisen pyöräytyksen. Painikkeen numero osoittaa jäljellä olevien kierrosten määrän automaattiselle pyöräytykselle.",
+ "Rules_5_3": "Miinus",
+ "Rules_5_3_1": "Napauta pienentääksesi panossummaa.",
+ "Rules_5_4": "Plus",
+ "Rules_5_4_1": "Napauta lisätäksesi panossummaa.",
+ "Rules_5_5": "Lompakon saldo",
+ "Rules_5_5_1": "Näytä käytettävissä olevien lompakoiden saldo.",
+ "Rules_5_6": "Panossumma",
+ "Rules_5_6_1": "Näytä panossumma.",
+ "Rules_5_7": "Voittosumma",
+ "Rules_5_7_1": "Näytä voittosumma.",
+ "Rules_5_8": "Automaattinen pyöritys",
+ "Rules_5_8_1": "Auto Spin -toiminto toistaa peliä automaattisesti valitun määrän kierroksia.",
+ "Rules_5_8_2": "Napauta arvoja valitaksesi automaattisten pyöräytysten määrän.",
+ "Rules_5_9": "Turbo-linkous",
+ "Rules_5_9_1": "Napauta ottaaksesi Turbo Spin -toiminnon käyttöön tai poistaaksesi sen käytöstä ja lyhentääksesi kiekkojen pyöräytysten kestoa pääpelissä.",
+ "Select Date Range": "Valitse aikaväli",
+ "Time": "Aika",
+ "Today": "Tänään",
+ "Transaction": "Tapahtuma",
+ "Win Multiplier": "Voittokerroin",
+ "of a Kind": "samanlaisia",
+ "way(s)": "way(s)",
+ "BxS": "Panos x Symbolien maksuarvot",
+ "Multiplier Win": "Kerroinvoitto"
+ },
+ "fr": {
+ "All record(s) displayed": "Kaikki Tietueet Näytetty",
+ "B/BxS": "Panos / Peruspanos x Symbolien Maksuarvot",
+ "B/BxSxW": "Panos / Peruspanos x Symbolien Maksuarvot x Tapoja",
+ "B/BxSxWxM": "Panos / Peruspanos x Symbolien Maksuarvot x Tapoja x Kerroin",
+ "Balance": "Saldo",
+ "Bet": "Panos",
+ "Close": "Sulje",
+ "Custom": "Mukautettu",
+ "Feature Buy": "Osta Erikoisominaisuus",
+ "Free Spin:": "Ilmainen Pyöräytys:",
+ "Free Spins": "Ilmaiset Pyöräytykset",
+ "Game History": "Pelihistoria",
+ "Last 7 days": "Viimeiset 7 Päivää",
+ "Loading More...": "Ladataan Lisää...",
+ "No Game History": "Ei Pelihistoriaa",
+ "No Winning Combination": "Ei Voittoyhdistelmää",
+ "Normal Spin": "Normaali Pyöräytys",
+ "Payout": "Maksu",
+ "Paytable": "Table des Gains",
+ "Paytable_1": "Valeurs du tableau des gains des symboles",
+ "Paytable_1_1": "La fonction « tumble » signifie qu'après chaque tour, les combinaisons gagnantes sont payées et tous les symboles gagnants disparaissent.",
+ "Paytable_1_2": "Les symboles restants tombent en bas de l'écran et les positions vides sont remplacées par de nouveaux symboles venant du haut.",
+ "Paytable_1_3": "Le tirage se poursuivra jusqu'à ce qu'aucune nouvelle combinaison gagnante n'apparaisse à la suite d'un tirage.",
+ "Paytable_1_4": "Des combinaisons gagnantes supplémentaires seront comptabilisées à chaque tour jusqu'à ce qu'aucune autre combinaison gagnante ne puisse être comptabilisée.",
+ "Paytable_1_5": "Tous les gains sont indiqués en espèces.",
+ "Paytable_2": "Symboles multiplicateurs",
+ "Paytable_2_1": "Il est présent sur les rouleaux uniquement pendant la fonction FREE SPINS et reste affiché à l'écran jusqu'à la fin de la séquence de rouleaux.",
+ "Paytable_2_2": "Chaque fois qu'un symbole MULTIPLICATEUR apparaît, il prend une valeur de multiplicateur aléatoire de 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x, 15x, 20x, 25x, 50x, 100x ou 1000x.",
+ "Paytable_2_3": "Lorsque la séquence de symboles en cascade se termine, les valeurs de tous les symboles MULTIPLICATEUR à l'écran sont additionnées et le gain total de la séquence est multiplié par la valeur finale.",
+ "Paytable_3": "Fonction de tours gratuits",
+ "Paytable_3_1": "Obtenez 4 symboles SCATTER ou plus pour déclencher la fonction TOURS GRATUITS et gagner 10 tours gratuits.",
+ "Paytable_3_2": "À chaque fois que 3 symboles SCATTER ou plus apparaissent pendant le tour de tours gratuits, 5 tours gratuits supplémentaires sont attribués.",
+ "Paytable_4": " Bonus",
+ "Paytable_4_1": "L'option Bonus Bet peut être activée pour chaque tour, ce qui augmente la mise de 1,25x.",
+ "Paytable_4_2": "Activer le pari bonus doublera vos chances d'accéder à la fonction de tours gratuits.",
+ "Paytable_5": "Gain maximal",
+ "Paytable_5_1": "Le gain maximal est limité à 25 000 fois la mise, aussi bien dans le jeu de base que pendant les tours gratuits.",
+ "Paytable_5_2": "Si le gain total d'un tour de tours gratuits atteint 25 000 fois la mise, le tour se termine immédiatement, le gain est attribué et tous les tours gratuits restants sont perdus.",
+ "Paytable_6": "Achat de fonctionnalités",
+ "Paytable_6_1": "Le tour de tours gratuits peut être déclenché instantanément depuis le jeu de base en l'achetant.",
+ "Paytable_6_2": "Misez 100 fois votre mise totale pour déclencher la fonction de tours gratuits, avec 4 symboles Scatter ou plus garantis lors du tour déclencheur. Misez 500 fois votre mise totale pour déclencher la fonction de super tours gratuits, avec 4 symboles Scatter ou plus garantis lors du tour déclencheur.",
+ "Paytable_6_3": "Appuyez sur le bouton Achat de fonctionnalités pour ouvrir le menu Achat de fonctionnalités.",
+ "Paytable_6_4": "Appuyez sur le bouton Démarrer pour acheter la fonctionnalité de tours gratuits au prix affiché dans le menu Achat du festival.",
+ "Profit": "Voitto",
+ "Round:": "Kierros:",
+ "Rules": "Règles du jeu",
+ "Rules_1": "Super Mario",
+ "Rules_1_1": "Super Mario est une machine à sous vidéo à 6 rouleaux et 6 rangées avec des multiplicateurs allant jusqu'à x1000.",
+ "Rules_1_10": "Le paiement du symbole gagnant est multiplié par le nombre de façons de parier gagnantes.",
+ "Rules_1_11": "Les gains simultanés sur différentes manières de parier sont ajoutés.",
+ "Rules_1_12": "Une fois le paiement de chaque tour effectué, tous les symboles gagnants exploseront, permettant aux symboles situés au-dessus d'eux de tomber en cascade pour un nouveau tour.",
+ "Rules_1_13": "Des combinaisons gagnantes supplémentaires seront comptabilisées à chaque tour jusqu'à ce qu'aucune autre combinaison gagnante ne puisse être comptabilisée.",
+ "Rules_1_14": "Tous les gains sont affichés en espèces.",
+ "Rules_1_15": "Le symbole Wild remplace tous les symboles sauf le symbole Scatter.",
+ "Rules_1_16": "Les symboles encadrés d'or apparaissent uniquement sur les rouleaux 3 et 4.",
+ "Rules_1_17": "La fonction Free Spins se joue avec la même mise et le même niveau de mise que le tour qui a déclenché la fonction Free Spins.",
+ "Rules_1_2": "Le jeu se joue avec une mise de base de 20 pour 2 025 façons 32 400 façons.",
+ "Rules_1_3": "La monnaie du jeu est le {currencySymbol}.",
+ "Rules_1_4": "« Cash Wallet » affiche l'argent disponible pour les paris.",
+ "Rules_1_5": "« Auto Spin » lance automatiquement le jeu pendant un nombre de tours sélectionné.",
+ "Rules_1_6": "Les combinaisons gagnantes et les paiements sont effectués selon le « Tableau des gains ».",
+ "Rules_1_7": "Un gain en espèces est égal à la valeur indiquée dans le « Tableau des gains » multipliée par la taille et le niveau de la mise.",
+ "Rules_1_8": "Les paris sont gagnants si les symboles gagnants se succèdent de la bobine la plus à gauche vers la droite.",
+ "Rules_1_9": "Le nombre total de façons de parier gagnantes pour chaque symbole est calculé en multipliant le nombre de symboles gagnants adjacents sur chaque symbole de la bobine la plus à gauche vers la droite.",
+ "Rules_2": "Multiplicateur",
+ "Rules_2_1": "Au début de chaque tour du jeu principal, le multiplicateur de gains est de x1.",
+ "Rules_2_2": "Lors de chaque tour, si un ou plusieurs symboles gagnants apparaissent sur les rouleaux, après le paiement des gains et l'apparition des nouveaux symboles, le multiplicateur de gains sera doublé.",
+ "Rules_2_3": "Le multiplicateur de gains maximum est de x1,000.",
+ "Rules_3": "Fonction de tours gratuits",
+ "Rules_3_1": "Obtenez 4 symboles SCATTER ou plus pour déclencher la fonction TOURS GRATUITS et gagner 10 tours gratuits.",
+ "Rules_3_2": "À chaque fois que 3 symboles SCATTER ou plus apparaissent pendant le tour de tours gratuits, 5 tours gratuits supplémentaires sont attribués.",
+ "Rules_4": "Gain maximal",
+ "Rules_4_1": "Le gain maximal est limité à 25 000 fois la mise, aussi bien dans le jeu de base que pendant les tours gratuits.",
+ "Rules_4_2": "Si le gain total d'un tour de tours gratuits atteint 25 000 fois la mise, le tour se termine immédiatement, le gain est attribué et tous les tours gratuits restants sont perdus.",
+ "Rules_5": "Jeu principal",
+ "Rules_5_1": "Rotation",
+ "Rules_5_10": "Plus de paramètres",
+ "Rules_5_10_1": "Appuyez pour accéder aux paramètres supplémentaires.",
+ "Rules_5_11": "Son",
+ "Rules_5_11_1": "Appuyez pour activer ou désactiver le son.",
+ "Rules_5_12": "Tableau des gains",
+ "Rules_5_12_1": "Affiche les combinaisons gagnantes et le tableau des gains.",
+ "Rules_5_13": "Règles",
+ "Rules_5_13_1": "Affiche les règles du jeu et les fonctions des boutons.",
+ "Rules_5_14": "Histoire",
+ "Rules_5_14_1": "Affiche le détail des parties précédentes. Faites défiler vers le bas pour charger plus d'enregistrements.",
+ "Rules_5_14_2": "Robinet",
+ "Rules_5_14_3": "sélectionner les dates des matchs à afficher dans l'historique.",
+ "Rules_5_15": "Fermer",
+ "Rules_5_15_1": "Appuyez pour revenir au jeu principal.",
+ "Rules_5_16": "Informations Complémentaires",
+ "Rules_5_16_1": "Tout dysfonctionnement annule tous les paiements et les parties.",
+ "Rules_5_16_2": "En cas de litige concernant les résultats d'un match, tous les résultats affichés sur la page d'historique des matchs sont définitifs et sans appel.",
+ "Rules_5_1_1": "Appuyez sur le bouton ou sur la zone de jeu pendant un tour pour arrêter les rouleaux.",
+ "Rules_5_2": "Arrêt",
+ "Rules_5_2_1": "Appuyez pour arrêter la rotation automatique. Le nombre sur le bouton indique le nombre de tours restants pour la rotation automatique.",
+ "Rules_5_3": "Moins",
+ "Rules_5_3_1": "Appuyez pour réduire le montant de la mise.",
+ "Rules_5_4": "Plus",
+ "Rules_5_4_1": "Appuyez pour augmenter le montant de la mise.",
+ "Rules_5_5": "Solde du portefeuille",
+ "Rules_5_5_1": "Afficher le solde des portefeuilles disponibles.",
+ "Rules_5_6": "Montant de la mise",
+ "Rules_5_6_1": "Afficher le montant de la mise.",
+ "Rules_5_7": "Montant gagné",
+ "Rules_5_7_1": "Afficher le montant du gain.",
+ "Rules_5_8": "Rotation automatique",
+ "Rules_5_8_1": "Le mode Auto Spin lance automatiquement le jeu pour un nombre de tours sélectionné.",
+ "Rules_5_8_2": "Appuyez sur les valeurs pour sélectionner le nombre de tours automatiques.",
+ "Rules_5_9": "Tour rapide Turbo",
+ "Rules_5_9_1": "Appuyez pour activer ou désactiver la fonction Turbo Spin afin de réduire la durée des tours de rouleaux dans le jeu principal.",
+ "Select Date Range": "Valitse Aikaväli",
+ "Time": "Aika",
+ "Today": "Tänään",
+ "Transaction": "Tapahtuma",
+ "Win Multiplier": "Voiton Kerroin",
+ "of a Kind": "Samanlaisia",
+ "way(s)": "Tapoja",
+ "BxS": "Panos x Symbolien Maksuarvot",
+ "Multiplier Win": "Gain Multiplicateur"
+ },
+ "id": {
+ "All record(s) displayed": "Semua Data Ditampilkan",
+ "B/BxS": "Taruhan / Taruhan Dasar x Nilai Pembayaran Simbol",
+ "B/BxSxW": "Taruhan / Taruhan Dasar x Nilai Pembayaran Simbol x Way(s)",
+ "B/BxSxWxM": "Taruhan / Taruhan Dasar x Nilai Pembayaran Simbol x Way(s) x Pengali",
+ "Balance": "Saldo",
+ "Bet": "Taruhan",
+ "Close": "Tutup",
+ "Custom": "Kustom",
+ "Feature Buy": "Beli Fitur",
+ "Free Spin:": "Putaran Gratis:",
+ "Free Spins": "Putaran Gratis",
+ "Game History": "Riwayat Game",
+ "Last 7 days": "7 Hari Terakhir",
+ "Loading More...": "Memuat Data Lainnya...",
+ "No Game History": "Tidak Ada Riwayat Game",
+ "No Winning Combination": "Tidak Ada Kombinasi Menang",
+ "Normal Spin": "Putaran Normal",
+ "Payout": "Pembayaran",
+ "Paytable": "Tabel Pembayaran",
+ "Paytable_1": "Simbol Nilai Tabel Pembayaran",
+ "Paytable_1_1": "Fitur \"tumble\" berarti bahwa setelah setiap putaran, kombinasi kemenangan akan dibayarkan dan semua simbol kemenangan akan menghilang.",
+ "Paytable_1_2": "Simbol yang tersisa jatuh ke bagian bawah layar dan posisi kosong digantikan dengan simbol baru yang datang dari atas.",
+ "Paytable_1_3": "Proses akrobatik akan berlanjut hingga tidak ada lagi kombinasi kemenangan yang muncul sebagai hasil dari sebuah akrobatik.",
+ "Paytable_1_4": "Kombinasi pemenang tambahan akan dihitung di setiap putaran hingga tidak ada lagi kombinasi pemenang yang dapat dihitung.",
+ "Paytable_1_5": "Semua kemenangan yang ditampilkan berupa uang tunai.",
+ "Paytable_2": "Simbol Pengali",
+ "Paytable_2_1": "Simbol ini hanya muncul di gulungan selama fitur PUTARAN GRATIS dan tetap berada di layar hingga akhir urutan putaran.",
+ "Paytable_2_2": "Setiap kali simbol PENGGANDA muncul, simbol tersebut akan mengambil nilai pengali acak sebesar 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x, 15x, 20x, 25x, 50x, 100x, atau 1000x.",
+ "Paytable_2_3": "Ketika urutan putaran berakhir, nilai semua simbol MULTIPLIER di layar dijumlahkan dan total kemenangan dari urutan tersebut dikalikan dengan nilai akhir.",
+ "Paytable_3": "Fitur Putaran Gratis",
+ "Paytable_3_1": "Dapatkan 4 simbol SCATTER atau lebih untuk memicu fitur PUTARAN GRATIS dan menangkan 10 putaran gratis.",
+ "Paytable_3_2": "Setiap kali 3 simbol SCATTER atau lebih muncul selama PUTARAN GRATIS, 5 putaran gratis tambahan akan diberikan.",
+ "Paytable_4": " Bonus Taruhan",
+ "Paytable_4_1": "Opsi Taruhan Bonus dapat diaktifkan untuk setiap putaran yang meningkatkan taruhan sebesar 1,25x.",
+ "Paytable_4_2": "Mengaktifkan Taruhan Bonus akan menggandakan peluang memasuki Fitur Putaran Gratis.",
+ "Paytable_5": "Kemenangan Maksimum",
+ "Paytable_5_1": "Jumlah kemenangan maksimal dibatasi hingga 25.000x taruhan baik dalam permainan dasar maupun putaran gratis.",
+ "Paytable_5_2": "Jika total kemenangan dalam putaran FREE SPINS mencapai 25.000x taruhan, putaran tersebut segera berakhir, kemenangan diberikan, dan semua putaran gratis yang tersisa hangus.",
+ "Paytable_6": "Fitur Beli",
+ "Paytable_6_1": "Putaran gratis dapat diaktifkan secara instan dari permainan dasar dengan membelinya.",
+ "Paytable_6_2": "Bayar 100 kali total taruhan untuk memicu fitur putaran gratis dengan 4 simbol scatter atau lebih yang dijamin muncul pada putaran pemicu. Bayar 500 kali total taruhan untuk memicu fitur putaran super gratis dengan 4 simbol scatter atau lebih yang dijamin muncul pada putaran pemicu.",
+ "Paytable_6_3": "Ketuk tombol Beli Fitur untuk membuka menu Beli Fitur.",
+ "Paytable_6_4": "Ketuk tombol Mulai untuk membeli fitur Putaran Gratis dengan harga yang ditampilkan di menu Beli Fitur.",
+ "Profit": "Profit",
+ "Round:": "Ronde:",
+ "Rules": "Aturan Permainan",
+ "Rules_1": "Super Mario",
+ "Rules_1_1": "Super Mario adalah permainan slot video 6 gulungan, 6 baris dengan pengganda hingga x1000.",
+ "Rules_1_10": "Pembayaran simbol kemenangan dikalikan dengan jumlah cara taruhan yang menang.",
+ "Rules_1_11": "Kemenangan serentak pada berbagai cara taruhan ditambahkan.",
+ "Rules_1_12": "Setelah pembayaran tiap putaran dilakukan, semua simbol pemenang akan meledak yang memungkinkan simbol di atasnya mengalir turun untuk putaran berikutnya.",
+ "Rules_1_13": "Kombinasi kemenangan tambahan akan dihitung pada setiap putaran hingga tidak ada lagi kombinasi kemenangan yang dapat dihitung.",
+ "Rules_1_14": "Semua kemenangan ditunjukkan dalam bentuk uang tunai.",
+ "Rules_1_15": "Simbol Wild menggantikan semua simbol kecuali simbol Scatter.",
+ "Rules_1_16": "Simbol berbingkai emas hanya muncul pada gulungan 3 dan 4.",
+ "Rules_1_17": "Fitur Putaran Gratis dimainkan dengan ukuran taruhan dan level taruhan yang sama seperti putaran yang memicu Fitur Putaran Gratis.",
+ "Rules_1_2": "Permainan ini dimainkan dengan taruhan dasar 20 untuk 2.025 cara32.400 cara.",
+ "Rules_1_3": "Mata uang dalam game adalah {currencySymbol}.",
+ "Rules_1_4": "\"Dompet Tunai\" menampilkan uang tunai yang tersedia untuk taruhan.",
+ "Rules_1_5": "\"Putaran Otomatis\" secara otomatis memainkan permainan untuk sejumlah putaran yang dipilih.",
+ "Rules_1_6": "Kombinasi kemenangan dan pembayaran dilakukan sesuai dengan \"Tabel Pembayaran\".",
+ "Rules_1_7": "Kemenangan taruhan dalam bentuk uang tunai sama dengan nilai yang ditampilkan dalam \"Tabel Pembayaran\" dikalikan dengan ukuran taruhan dan level taruhan.",
+ "Rules_1_8": "Taruhan menang apabila simbol pemenang muncul berurutan dari gulungan paling kiri ke kanan.",
+ "Rules_1_9": "Jumlah total cara bertaruh yang menang untuk setiap simbol dihitung dengan mengalikan jumlah simbol menang yang berdekatan pada setiap simbol dari gulungan paling kiri ke kanan.",
+ "Rules_2": "Pengali",
+ "Rules_2_1": "Pada awal setiap putaran permainan utama, pengali kemenangan adalah x1.",
+ "Rules_2_2": "Selama setiap putaran, jika terdapat satu atau lebih simbol kemenangan pada gulungan, setelah kemenangan dibayarkan dan simbol baru telah turun secara berurutan, pengganda kemenangan akan digandakan.",
+ "Rules_2_3": "Pengali kemenangan maksimum adalah x1,000.",
+ "Rules_3": "Fitur Putaran Gratis",
+ "Rules_3_1": "Dapatkan 4 simbol SCATTER atau lebih untuk memicu fitur PUTARAN GRATIS dan menangkan 10 putaran gratis.",
+ "Rules_3_2": "Setiap kali 3 simbol SCATTER atau lebih muncul selama PUTARAN GRATIS, 5 putaran gratis tambahan akan diberikan.",
+ "Rules_4": "Kemenangan Maksimum",
+ "Rules_4_1": "Jumlah kemenangan maksimal dibatasi hingga 25.000x taruhan baik dalam permainan dasar maupun putaran gratis.",
+ "Rules_4_2": "Jika total kemenangan dalam putaran FREE SPINS mencapai 25.000x taruhan, putaran tersebut segera berakhir, kemenangan diberikan, dan semua putaran gratis yang tersisa hangus.",
+ "Rules_5": "Permainan Utama",
+ "Rules_5_1": "Putaran",
+ "Rules_5_10": "Pengaturan Lainnya",
+ "Rules_5_10_1": "Ketuk untuk mengakses pengaturan tambahan.",
+ "Rules_5_11": "Suara",
+ "Rules_5_11_1": "Ketuk untuk menghidupkan atau mematikan suara.",
+ "Rules_5_12": "Tabel Pembayaran",
+ "Rules_5_12_1": "Menampilkan kombinasi kemenangan dan tabel pembayaran.",
+ "Rules_5_13": "Aturan",
+ "Rules_5_13_1": "Menampilkan aturan permainan dan fungsi tombol.",
+ "Rules_5_14": "Sejarah",
+ "Rules_5_14_1": "Menampilkan detail pertandingan sebelumnya. Gulir ke bawah hingga akhir untuk memuat lebih banyak catatan.",
+ "Rules_5_14_2": "Mengetuk",
+ "Rules_5_14_3": "untuk memilih tanggal pertandingan yang akan ditampilkan di Riwayat.",
+ "Rules_5_15": "Menutup",
+ "Rules_5_15_1": "Ketuk untuk kembali ke Permainan Utama.",
+ "Rules_5_16": "Informasi Tambahan",
+ "Rules_5_16_1": "Kerusakan membatalkan semua pembayaran dan permainan.",
+ "Rules_5_16_2": "Jika terjadi perselisihan mengenai hasil pertandingan, semua hasil pertandingan yang ditampilkan di halaman riwayat pertandingan bersifat mutlak dan final.",
+ "Rules_5_1_1": "Ketuk tombol atau area permainan selama putaran untuk menghentikan gulungan.",
+ "Rules_5_2": "Berhenti",
+ "Rules_5_2_1": "Ketuk untuk menghentikan Putaran Otomatis. Angka pada tombol menunjukkan jumlah putaran yang tersisa untuk Putaran Otomatis.",
+ "Rules_5_3": "Minus",
+ "Rules_5_3_1": "Ketuk untuk mengurangi Jumlah Taruhan.",
+ "Rules_5_4": "Plus",
+ "Rules_5_4_1": "Ketuk untuk meningkatkan Jumlah Taruhan.",
+ "Rules_5_5": "Saldo Dompet",
+ "Rules_5_5_1": "Tampilkan saldo dompet yang tersedia.",
+ "Rules_5_6": "Jumlah Taruhan",
+ "Rules_5_6_1": "Tampilkan Jumlah Taruhan.",
+ "Rules_5_7": "Jumlah Kemenangan",
+ "Rules_5_7_1": "Tampilkan Jumlah Kemenangan.",
+ "Rules_5_8": "Putaran Otomatis",
+ "Rules_5_8_1": "Auto Spin secara otomatis memainkan permainan untuk sejumlah putaran yang dipilih.",
+ "Rules_5_8_2": "Ketuk nilai untuk memilih jumlah Putaran Otomatis.",
+ "Rules_5_9": "Putaran Turbo",
+ "Rules_5_9_1": "Ketuk untuk mengaktifkan atau menonaktifkan Turbo Spin untuk mengurangi durasi putaran gulungan di permainan utama.",
+ "Select Date Range": "Pilih Rentang Tanggal",
+ "Time": "Waktu",
+ "Today": "Hari Ini",
+ "Transaction": "Transaksi",
+ "Win Multiplier": "Pengali Kemenangan",
+ "of a Kind": "Jenis Serupa",
+ "way(s)": "Way(s)",
+ "BxS": "Taruhan x Nilai Pembayaran Simbol",
+ "Multiplier Win": "Kemenangan Pengganda"
+ },
+ "it": {
+ "All record(s) displayed": "Tutti i Record Visualizzati",
+ "B/BxS": "Puntata / Puntata Base x Valori di Pagamento Simbolo",
+ "B/BxSxW": "Puntata / Puntata Base x Valori di Pagamento Simbolo x Way(s)",
+ "B/BxSxWxM": "Puntata / Puntata Base x Valori di Pagamento Simbolo x Way(s) x Moltiplicatore",
+ "Balance": "Saldo",
+ "Bet": "Puntata",
+ "Close": "Chiudi",
+ "Custom": "Personalizzato",
+ "Feature Buy": "Acquisto Funzione",
+ "Free Spin:": "Giocata Gratuita:",
+ "Free Spins": "Giri Gratuiti",
+ "Game History": "Cronologia di Gioco",
+ "Last 7 days": "Ultimi 7 Giorni",
+ "Loading More...": "Caricamento Altri...",
+ "No Game History": "Nessuna Cronologia di Gioco",
+ "No Winning Combination": "Nessuna Combinazione Vincente",
+ "Normal Spin": "Giocata Normale",
+ "Payout": "Pagamento",
+ "Paytable": "Tabella Vincite",
+ "Paytable_1": "Valori della tabella dei pagamenti dei simboli",
+ "Paytable_1_1": "Grazie alla funzione Tumble, dopo ogni giro vengono pagate le combinazioni vincenti e tutti i simboli vincenti scompaiono.",
+ "Paytable_1_2": "I simboli rimanenti cadono nella parte inferiore dello schermo e le posizioni vuote vengono sostituite da nuovi simboli provenienti dall'alto.",
+ "Paytable_1_3": "La rotazione continuerà finché non compariranno più combinazioni vincenti come risultato di una rotazione.",
+ "Paytable_1_4": "Ulteriori combinazioni vincenti verranno conteggiate a ogni round, finché non sarà più possibile conteggiarne altre.",
+ "Paytable_1_5": "Tutte le vincite sono indicate in denaro.",
+ "Paytable_2": "Simboli moltiplicatori",
+ "Paytable_2_1": "È presente sui rulli solo durante la funzione GIRI GRATUITI e rimane sullo schermo fino alla fine della sequenza di giri.",
+ "Paytable_2_2": "Ogni volta che esce un simbolo MOLTIPLICATORE, assume un valore moltiplicatore casuale di 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x, 15x, 20x, 25x, 50x, 100x o 1000x.",
+ "Paytable_2_3": "Quando la sequenza di giri termina, i valori di tutti i simboli MOLTIPLICATORE sullo schermo vengono sommati e la vincita totale della sequenza viene moltiplicata per il valore finale.",
+ "Paytable_3": "Funzione Giri Gratis",
+ "Paytable_3_1": "Ottieni 4 o più simboli SCATTER per attivare la funzione GIRI GRATUITI e vincere 10 giri gratuiti.",
+ "Paytable_3_2": "Ogni volta che 3 o più simboli SCATTER compaiono durante il ROUND DI GIRI GRATUITI, vengono assegnati 5 giri gratuiti aggiuntivi.",
+ "Paytable_4": " Scommessa Boun",
+ "Paytable_4_1": "L'opzione Bonus Bet può essere attivata per ogni giro, aumentando la puntata di 1,25x.",
+ "Paytable_4_2": "Attivando la Scommessa Bonus raddoppierai le possibilità di accedere alla Funzione Giri Gratuiti.",
+ "Paytable_5": "Vittoria massima",
+ "Paytable_5_1": "L'importo massimo della vincita è limitato a 25.000 volte la puntata sia nel gioco base che nei giri gratuiti.",
+ "Paytable_5_2": "Se la vincita totale di un round di GIRI GRATUITI raggiunge 25.000 volte la puntata, il round termina immediatamente, la vincita viene assegnata e tutti i giri gratuiti rimanenti vengono persi.",
+ "Paytable_6": "Funzionalità Acquista",
+ "Paytable_6_1": "Il round di giri gratuiti può essere attivato immediatamente dal gioco base acquistandolo.",
+ "Paytable_6_2": "Scommetti 100 volte il totale per attivare la funzione giri gratuiti con 4 o più simboli scatter garantiti durante il giro di attivazione. Paga 500 volte il totale per attivare la funzione giri gratuiti super con 4 o più simboli scatter garantiti durante il giro di attivazione.",
+ "Paytable_6_3": "Tocca il pulsante Acquista funzionalità per aprire il menu Acquista funzionalità.",
+ "Paytable_6_4": "Tocca il pulsante Avvia per acquistare la funzione Giri gratuiti al prezzo visualizzato nel menu Acquista di Festure.",
+ "Profit": "Vincita",
+ "Round:": "Round:",
+ "Rules": "Regole del gioco",
+ "Rules_1": "Super Mario",
+ "Rules_1_1": "Super Mario è una video slot a 6 rulli e 6 righe con moltiplicatori fino a x1000.",
+ "Rules_1_10": "La vincita del simbolo viene moltiplicata per il numero di modalità di scommessa vincenti.",
+ "Rules_1_11": "Vengono sommate le vincite simultanee su diverse modalità di scommessa.",
+ "Rules_1_12": "Dopo aver effettuato la vincita di ogni round, tutti i simboli vincenti esploderanno, consentendo ai simboli sopra di essi di scendere a cascata per un nuovo round.",
+ "Rules_1_13": "Verranno conteggiate ulteriori combinazioni vincenti a ogni round, finché non sarà più possibile conteggiarne altre.",
+ "Rules_1_14": "Tutte le vincite sono indicate in denaro.",
+ "Rules_1_15": "Il simbolo Wild sostituisce tutti i simboli, eccetto il simbolo Scatter.",
+ "Rules_1_16": "simboli con cornice dorata compaiono solo sui rulli 3 e 4.",
+ "Rules_1_17": "La funzione Giri gratuiti viene giocata con la stessa dimensione e lo stesso livello di puntata del giro che ha attivato la funzione Giri gratuiti.",
+ "Rules_1_2": "Il gioco si svolge con una puntata base di 20 per 2.025 modi, ovvero 32.400 modi.",
+ "Rules_1_3": "La valuta del gioco è {currencySymbol}.",
+ "Rules_1_4": "\"Portafoglio contanti\" mostra il denaro disponibile per le scommesse.",
+ "Rules_1_5": "\"Auto Spin\" fa girare automaticamente il gioco per un numero selezionato di round.",
+ "Rules_1_6": "Le combinazioni vincenti e le vincite vengono effettuate in base alla \"Tabella dei pagamenti\".",
+ "Rules_1_7": "Una vincita in denaro è pari al valore mostrato nella \"Tabella dei pagamenti\" moltiplicato per l'importo e il livello della scommessa.",
+ "Rules_1_8": "Le puntate vincono se i simboli vincenti sono in successione dal rullo più a sinistra verso destra.",
+ "Rules_1_9": "Il numero totale di modalità di scommessa vincenti per ciascun simbolo viene calcolato moltiplicando il numero di simboli vincenti adiacenti su ciascun simbolo dal rullo più a sinistra a quello più a destra.",
+ "Rules_2": "Moltiplicatore",
+ "Rules_2_1": "All'inizio di ogni giro del gioco principale, il moltiplicatore di vincita è x1.",
+ "Rules_2_2": "Durante un giro, se sui rulli sono presenti uno o più simboli vincenti, dopo che le vincite sono state pagate e i nuovi simboli sono scesi a cascata, il moltiplicatore di vincita verrà raddoppiato.",
+ "Rules_2_3": "Il moltiplicatore massimo di vincita è x1,000.",
+ "Rules_3": "Funzione Giri Gratis",
+ "Rules_3_1": "Ottieni 4 o più simboli SCATTER per attivare la funzione GIRI GRATUITI e vincere 10 giri gratuiti.",
+ "Rules_3_2": "Ogni volta che 3 o più simboli SCATTER compaiono durante il ROUND DI GIRI GRATUITI, vengono assegnati 5 giri gratuiti aggiuntivi.",
+ "Rules_4": "Vittoria massima",
+ "Rules_4_1": "L'importo massimo della vincita è limitato a 25.000 volte la puntata sia nel gioco base che nei giri gratuiti.",
+ "Rules_4_2": "Se la vincita totale di un round di GIRI GRATUITI raggiunge 25.000 volte la puntata, il round termina immediatamente, la vincita viene assegnata e tutti i giri gratuiti rimanenti vengono persi.",
+ "Rules_5": "Gioco principale",
+ "Rules_5_1": "Rotazione",
+ "Rules_5_10": "Altre impostazioni",
+ "Rules_5_10_1": "Tocca per accedere alle impostazioni aggiuntive.",
+ "Rules_5_11": "Suono",
+ "Rules_5_11_1": "Tocca per ATTIVARE o DISATTIVARE l'audio.",
+ "Rules_5_12": "Tabella dei pagamenti",
+ "Rules_5_12_1": "Mostra le combinazioni vincenti e la tabella dei pagamenti.",
+ "Rules_5_13": "Regole",
+ "Rules_5_13_1": "Mostra le regole del gioco e le funzioni dei pulsanti.",
+ "Rules_5_14": "Storia",
+ "Rules_5_14_1": "Mostra i dettagli delle partite giocate in precedenza. Scorri fino alla fine per caricare altri record.",
+ "Rules_5_14_2": "Rubinetto",
+ "Rules_5_14_3": "per selezionare le date delle partite da visualizzare nella Cronologia.",
+ "Rules_5_15": "Vicino",
+ "Rules_5_15_1": "Tocca per tornare al gioco principale.",
+ "Rules_5_16": "Informazioni aggiuntive",
+ "Rules_5_16_1": "Il malfunzionamento annulla tutti i pagamenti e le giocate.",
+ "Rules_5_16_2": "In caso di controversie sui risultati delle partite, tutti i risultati delle partite mostrati nella pagina della cronologia delle partite sono assoluti e definitivi.",
+ "Rules_5_1_1": "Tocca il pulsante o l'area di gioco durante un giro per fermare i rulli.",
+ "Rules_5_2": "Fermare",
+ "Rules_5_2_1": "Tocca per interrompere la rotazione automatica. Il numero sul pulsante indica il numero di giri rimanenti per la rotazione automatica.",
+ "Rules_5_3": "Meno",
+ "Rules_5_3_1": "Tocca per ridurre l'importo della scommessa.",
+ "Rules_5_4": "Più",
+ "Rules_5_4_1": "Tocca per aumentare l'importo della scommessa.",
+ "Rules_5_5": "Saldo del portafoglio",
+ "Rules_5_5_1": "Visualizza il saldo dei portafogli disponibili.",
+ "Rules_5_6": "Importo della scommessa",
+ "Rules_5_6_1": "Visualizza l'importo della scommessa.",
+ "Rules_5_7": "Importo della vincita",
+ "Rules_5_7_1": "Visualizza l'importo della vincita.",
+ "Rules_5_8": "Rotazione automatica",
+ "Rules_5_8_1": "Auto Spin fa sì che il gioco venga ripetuto automaticamente per un numero selezionato di giri.",
+ "Rules_5_8_2": "Tocca i valori per selezionare il numero di giri automatici.",
+ "Rules_5_9": "Turbo Spin",
+ "Rules_5_9_1": "Tocca per abilitare o disabilitare il Turbo Spin per ridurre la durata dei giri dei rulli nel gioco principale.",
+ "Select Date Range": "Seleziona Intervallo Date",
+ "Time": "Ora",
+ "Today": "Oggi",
+ "Transaction": "Transazione",
+ "Win Multiplier": "Moltiplicatore Vincita",
+ "of a Kind": "dello Stesso Tipo",
+ "way(s)": "way(s)",
+ "BxS": "Puntata x Valori di Pagamento Simbolo",
+ "Multiplier Win": "Vincita Moltiplicatore"
+ },
+ "ja": {
+ "All record(s) displayed": "すべてのレコードを表示",
+ "B/BxS": "ベット / 基本ベット × シンボル配当値",
+ "B/BxSxW": "ベット / 基本ベット × シンボル配当値 × ウェイ数",
+ "B/BxSxWxM": "ベット / 基本ベット × シンボル配当値 × ウェイ数 × 倍率",
+ "Balance": "残高",
+ "Bet": "ベット",
+ "Close": "閉じる",
+ "Custom": "カスタム",
+ "Feature Buy": "フィーチャー購入",
+ "Free Spin:": "フリースピン:",
+ "Free Spins": "フリースピン",
+ "Game History": "ゲーム履歴",
+ "Last 7 days": "過去7日間",
+ "Loading More...": "さらに読み込み中...",
+ "No Game History": "ゲーム履歴がありません",
+ "No Winning Combination": "勝利組合せなし",
+ "Normal Spin": "通常スピン",
+ "Payout": "配当",
+ "Paytable": "配当表",
+ "Paytable_1": "シンボルの配当表の値",
+ "Paytable_1_1": "タンブル機能とは、スピンするたびに、勝利の組み合わせが支払われ、すべての勝利シンボルが消えることを意味します。",
+ "Paytable_1_2": "残りのシンボルは画面の下部に落ち、空いた位置は上から来る新しいシンボルに置き換えられます。",
+ "Paytable_1_3": "タンブルの結果、勝利の組み合わせが現れなくなるまで、タンブルは継続されます。",
+ "Paytable_1_4": "追加の勝利の組み合わせは、勝利の組み合わせが集計されなくなるまで、各ラウンドごとに集計されます。",
+ "Paytable_1_5": "すべての勝利は現金で表示されます。",
+ "Paytable_2": "乗数記号",
+ "Paytable_2_1": "これは FREE SPINS 機能中にのみリール上に表示され、タンブリング シーケンスの最後まで画面上に表示されたままになります。",
+ "Paytable_2_2": "MULTIPLIER シンボルがヒットするたびに、2 倍、3 倍、4 倍、5 倍、6 倍、8 倍、10 倍、12 倍、15 倍、20 倍、25 倍、50 倍、100 倍、または 1000 倍のランダムな乗数値が適用されます。",
+ "Paytable_2_3": "タンブリング シーケンスが終了すると、画面上のすべての MULTIPLIER シンボルの値が合計され、シーケンスの合計勝利に最終値が掛けられます。",
+ "Paytable_3": "フリースピン機能",
+ "Paytable_3_1": "つ以上の SCATTER シンボルをヒットすると、FREE SPINS 機能がトリガーされ、10 回のフリースピンを獲得できます。",
+ "Paytable_3_2": "FREE SPINS ROUND 中に 3 つ以上の SCATTER シンボルが出現するたびに、5 回の追加フリースピンが付与されます。",
+ "Paytable_4": "バウンズベット",
+ "Paytable_4_1": "ボーナス ベット オプションはスピンごとに有効にすることができ、ベット額が 1.25 倍に増加します。",
+ "Paytable_4_2": "ボーナス ベットを有効にすると、フリー スピン機能に入るチャンスが 2 倍になります。",
+ "Paytable_5": "最大勝利",
+ "Paytable_5_1": "最大勝利額は、ベースゲームとフリースピンの両方で賭け金の 25,000 倍に制限されます。",
+ "Paytable_5_2": "フリースピン ラウンドの合計勝利額が賭け金の 25,000 倍に達した場合、ラウンドは直ちに終了し、勝利が授与され、残りのフリースピンはすべて没収されます。",
+ "Paytable_6": "特集購入",
+ "Paytable_6_1": "フリースピンラウンドは、ベースゲームから購入することで即座に開始できます。",
+ "Paytable_6_2": "フリースピン機能をトリガーするには、合計 100 倍の賭け金を支払う必要があります。トリガースピンで 4 つ以上のスキャッター シンボルがヒットすることが保証されています。スーパー フリースピン機能をトリガーするには、合計 500 倍の賭け金を支払う必要があります。",
+ "Paytable_6_3": "機能購入ボタンをタップして機能購入メニューを開きます。",
+ "Paytable_6_4": "「開始」ボタンをタップして、「機能購入」メニューに表示されている価格で無料スピン機能を購入します。",
+ "Profit": "利益",
+ "Round:": "ラウンド:",
+ "Rules": "ゲームルール",
+ "Rules_1": "スーパーマリオ",
+ "Rules_1_1": "スーパーマリオは、最大1000倍のマルチプライヤーを備えた、6リール6列のビデオスロットゲームです。",
+ "Rules_1_10": "勝利シンボルの配当は、勝利ベット方法の数で乗算されます。",
+ "Rules_1_11": "異なる賭け方での同時勝利が追加されます。",
+ "Rules_1_12": "各ラウンドの支払いが終わると、勝利したシンボルがすべて爆発し、その上にあるシンボルが新しいラウンドにカスケードダウンします。",
+ "Rules_1_13": "追加の勝利の組み合わせは、勝利の組み合わせが集計されなくなるまで、各ラウンドで集計されます。",
+ "Rules_1_14": "すべての勝利は現金で表示されます。",
+ "Rules_1_15": "ワイルド シンボルは、スキャッター シンボルを除くすべてのシンボルの代わりになります。",
+ "Rules_1_16": "金枠のシンボルはリール 3 と 4 にのみ表示されます。",
+ "Rules_1_17": "フリースピン機能は、フリースピン機能をトリガーしたスピンと同じベットサイズとベットレベルでプレイされます。",
+ "Rules_1_2": "このゲームは、20 ベースの賭けで 2,025 通り、32,400 通りの賭け方でプレイされます。",
+ "Rules_1_3": "ゲーム内通貨は{currencySymbol}です。",
+ "Rules_1_4": "「キャッシュウォレット」には賭けに使用できる現金が表示されます。",
+ "Rules_1_5": "「オートスピン」は、選択したラウンド数だけゲームを自動的にプレイします。",
+ "Rules_1_6": "勝ちの組み合わせと支払いは「ペイテーブル」に従って行われます。",
+ "Rules_1_7": "ベットウェイの現金勝利額は、「ペイテーブル」に表示されている値にベットサイズとベットレベルを掛けた値に等しくなります。",
+ "Rules_1_8": "勝利シンボルが左端のリールから右端まで連続して出現すると、ベットウェイが勝利します。",
+ "Rules_1_9": "各シンボルの勝利ベット方法の合計数は、左端のリールから右方向の各シンボルの隣接する勝利シンボルの数を掛けて計算されます。",
+ "Rules_2": "乗数",
+ "Rules_2_1": "メインゲームスピンの開始時に、勝利乗数は x1 になります。",
+ "Rules_2_2": "スピン中にリール上に 1 つ以上の勝利シンボルがある場合、勝利が支払われ、新しいシンボルがカスケードダウンすると、勝利乗数は 2 倍になります。",
+ "Rules_2_3": "最大勝利倍率は1,000倍です。",
+ "Rules_3": "フリースピン機能",
+ "Rules_3_1": "つ以上の SCATTER シンボルをヒットすると、FREE SPINS 機能がトリガーされ、10 回のフリースピンを獲得できます。",
+ "Rules_3_2": "FREE SPINS ROUND 中に 3 つ以上の SCATTER シンボルが出現するたびに、5 回の追加フリースピンが付与されます。",
+ "Rules_4": "最大勝利",
+ "Rules_4_1": "最大勝利額は、ベースゲームとフリースピンの両方で賭け金の 25,000 倍に制限されます。",
+ "Rules_4_2": "フリースピン ラウンドの合計勝利額が賭け金の 25,000 倍に達した場合、ラウンドは直ちに終了し、勝利が授与され、残りのフリースピンはすべて没収されます。",
+ "Rules_5": "メインゲーム",
+ "Rules_5_1": "スピン",
+ "Rules_5_10": "その他の設定",
+ "Rules_5_10_1": "タップして追加設定にアクセスします。",
+ "Rules_5_11": "音",
+ "Rules_5_11_1": "タップしてサウンドをオンまたはオフにします。",
+ "Rules_5_12": "配当表",
+ "Rules_5_12_1": "勝利の組み合わせと配当表を表示します。",
+ "Rules_5_13": "ルール",
+ "Rules_5_13_1": "ゲームのルールとボタンの機能を表示します。",
+ "Rules_5_14": "歴史",
+ "Rules_5_14_1": "過去にプレイしたゲームの詳細を表示します。さらに記録を読み込むには、一番下までスクロールしてください。",
+ "Rules_5_14_2": "タップ",
+ "Rules_5_14_3": "履歴に表示するゲームの日付を選択します。",
+ "Rules_5_15": "近い",
+ "Rules_5_15_1": "タップするとメインゲームに戻ります。",
+ "Rules_5_16": "追加情報",
+ "Rules_5_16_1": "故障により、すべての支払いおよびプレイが無効になります。",
+ "Rules_5_16_2": "ゲーム結果に関して紛争が生じた場合、ゲーム履歴ページに表示されるすべてのゲーム結果が絶対的かつ最終的なものとなります。",
+ "Rules_5_1_1": "スピン中にボタンまたはゲームエリアをタップすると、リールが停止します。",
+ "Rules_5_2": "停止",
+ "Rules_5_2_1": "タップするとオートスピンを停止します。ボタン上の数字はオートスピンの残りスピン回数を示します。",
+ "Rules_5_3": "マイナス",
+ "Rules_5_3_1": "タップすると賭け金額が減ります。",
+ "Rules_5_4": "プラス",
+ "Rules_5_4_1": "タップすると賭け金額が増加します。",
+ "Rules_5_5": "ウォレット残高",
+ "Rules_5_5_1": "利用可能なウォレットの残高を表示します。",
+ "Rules_5_6": "賭け金額",
+ "Rules_5_6_1": "賭け金額を表示します。",
+ "Rules_5_7": "勝利金額",
+ "Rules_5_7_1": "勝利金額を表示します。",
+ "Rules_5_8": "自動スピン",
+ "Rules_5_8_1": "オートスピンでは、選択したスピン回数だけゲームが自動的にプレイされます。",
+ "Rules_5_8_2": "値をタップして自動スピンの数を選択します。",
+ "Rules_5_9": "ターボスピン",
+ "Rules_5_9_1": "タップしてターボスピンを有効または無効にし、メインゲームのリールスピンの持続時間を短縮します。",
+ "Select Date Range": "日付範囲を選択",
+ "Time": "時間",
+ "Today": "今日",
+ "Transaction": "取引",
+ "Win Multiplier": "勝利倍率",
+ "of a Kind": "同一種類",
+ "way(s)": "ウェイ",
+ "BxS": "ベット × シンボル配当値",
+ "Multiplier Win": "乗数勝利"
+ },
+ "ko": {
+ "All record(s) displayed": "모든 기록이 표시됨",
+ "B/BxS": "베팅 / 기본 베팅 × 심볼 지급 값",
+ "B/BxSxW": "베팅 / 기본 베팅 × 심볼 지급 값 × 웨이",
+ "B/BxSxWxM": "베팅 / 기본 베팅 × 심볼 지급 값 × 웨이 × 배율",
+ "Balance": "잔고",
+ "Bet": "베팅",
+ "Close": "닫기",
+ "Custom": "사용자 설정",
+ "Feature Buy": "기능 구매",
+ "Free Spin:": "무료 스핀:",
+ "Free Spins": "무료 스핀",
+ "Game History": "게임 기록",
+ "Last 7 days": "지난 7일",
+ "Loading More...": "더 불러오는 중...",
+ "No Game History": "게임 기록 없음",
+ "No Winning Combination": "당첨 조합 없음",
+ "Normal Spin": "일반 스핀",
+ "Payout": "지급금",
+ "Paytable": "배당표",
+ "Paytable_1": "심볼 지급표 값",
+ "Paytable_1_1": "텀블 기능은 매 스핀 후 당첨 조합에 대한 상금이 지급되고 모든 당첨 심볼이 사라지는 것을 의미합니다.",
+ "Paytable_1_2": "나머지 기호들은 화면 아래쪽으로 떨어지고, 빈 자리는 위쪽에서 내려오는 새로운 기호들로 채워집니다.",
+ "Paytable_1_3": "텀블링은 더 이상 당첨 조합이 나타나지 않을 때까지 계속됩니다.",
+ "Paytable_1_4": "추가 당첨 조합은 더 이상 집계할 수 없을 때까지 매 라운드마다 집계됩니다.",
+ "Paytable_1_5": "모든 당첨금은 현금으로 표시됩니다.",
+ "Paytable_2": "승수 기호",
+ "Paytable_2_1": "이 심볼은 프리 스핀 기능 중에만 릴에 나타나며, 텀블링 시퀀스가 끝날 때까지 화면에 남아 있습니다.",
+ "Paytable_2_2": "MULTIPLIER 심볼이 나타날 때마다 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x, 15x, 20x, 25x, 50x, 100x 또는 1000x 중 임의의 배율 값이 적용됩니다.",
+ "Paytable_2_3": "연속된 심볼들이 떨어지는 시퀀스가 끝나면 화면에 있는 모든 멀티플라이어 심볼의 값이 합산되고, 해당 시퀀스의 총 당첨금에 최종 값이 곱해집니다.",
+ "Paytable_3": "무료 스핀 기능",
+ "Paytable_3_1": "4개 이상의 스캐터 심볼이 나타나면 프리 스핀 기능이 발동되어 10회의 무료 스핀을 획득할 수 있습니다.",
+ "Paytable_3_2": "프리 스핀 라운드 중 스캐터 심볼이 3개 이상 나타나면 5회의 추가 프리 스핀이 지급됩니다.",
+ "Paytable_4": " 바운스 벳",
+ "Paytable_4_1": "보너스 베팅 옵션은 매 스핀마다 활성화할 수 있으며, 활성화 시 베팅 금액이 1.25배 증가합니다.",
+ "Paytable_4_2": "보너스 베팅을 활성화하면 무료 스핀 기능에 진입할 확률이 두 배로 높아집니다.",
+ "Paytable_5": "최대 승리",
+ "Paytable_5_1": "최대 당첨 금액은 기본 게임과 무료 스핀 모두에서 베팅 금액의 25,000배로 제한됩니다.",
+ "Paytable_5_2": "프리 스핀 라운드에서 총 당첨금이 베팅 금액의 25,000배에 도달하면 라운드가 즉시 종료되고 당첨금이 지급되며 남은 프리 스핀은 모두 소멸됩니다.",
+ "Paytable_6": "기능 구매",
+ "Paytable_6_1": "무료 스핀 라운드는 기본 게임에서 구매하는 것만으로 즉시 시작할 수 있습니다.",
+ "Paytable_6_2": "총 베팅액의 100배를 지불하면 프리 스핀 기능이 발동되며, 트리거 스핀에서 4개 이상의 스캐터 심볼이 반드시 나타납니다. 총 베팅액의 500배를 지불하면 슈퍼 프리 스핀 기능이 발동되며, 트리거 스핀에서 4개 이상의 스캐터 심볼이 반드시 나타납니다.",
+ "Paytable_6_3": "기능 구매 버튼을 탭하여 기능 구매 메뉴를 엽니다.",
+ "Paytable_6_4": "시작 버튼을 탭하여 기능 구매 메뉴에 표시된 가격으로 무료 스핀 기능을 구매하세요.",
+ "Profit": "수익",
+ "Round:": "라운드:",
+ "Rules": "게임 규칙",
+ "Rules_1": "슈퍼 마리오",
+ "Rules_1_1": "슈퍼 마리오는 최대 1000배의 멀티플라이어가 있는 6릴, 6행 비디오 슬롯 게임입니다.",
+ "Rules_1_10": "승리 심볼 지불금은 승리 베팅 방법의 수에 곱해집니다.",
+ "Rules_1_11": "다양한 베팅 방법에서 동시에 승리한 경우가 추가됩니다.",
+ "Rules_1_12": "각 라운드의 지불이 완료된 후, 모든 당첨 심볼이 폭발하여 그 위의 심볼이 아래로 떨어지면서 새로운 라운드가 시작됩니다.",
+ "Rules_1_13": "더 이상 당첨 조합을 계산할 수 없을 때까지 매 라운드마다 당첨 조합을 추가로 계산합니다.",
+ "Rules_1_14": "모든 승리는 현금으로 표시됩니다.",
+ "Rules_1_15": "와일드 심볼은 스캐터 심볼을 제외한 모든 심볼을 대체합니다.",
+ "Rules_1_16": "금색 테두리 심볼은 3번 릴과 4번 릴에만 나타납니다.",
+ "Rules_1_17": "프리 스핀 기능은 프리 스핀 기능을 트리거한 스핀과 동일한 베팅 금액 및 베팅 레벨로 진행됩니다.",
+ "Rules_1_2": "이 게임은 기본 베팅액 20으로 2,025가지(32,400가지)의 결과가 나오는 방식으로 진행됩니다.",
+ "Rules_1_3": "게임 내 통화는 {currencySymbol}입니다.",
+ "Rules_1_4": "\"현금 지갑\"은 베팅에 사용할 수 있는 현금을 표시합니다.",
+ "Rules_1_5": "\"자동 스핀\"은 선택한 라운드 수만큼 게임을 자동으로 진행합니다.",
+ "Rules_1_6": "당첨 조합과 지불금은 \"지불표\"에 따라 결정됩니다.",
+ "Rules_1_7": "베팅에서 현금으로 이긴 금액은 \"지급표\"에 표시된 값에 베팅 크기와 베팅 레벨을 곱한 값과 같습니다.",
+ "Rules_1_8": "승리 심볼이 가장 왼쪽 릴에서 가장 오른쪽 릴까지 연속해서 나타나면 베팅에서 승리합니다.",
+ "Rules_1_9": "각 심볼에 대한 총 승리 베팅 방법의 수는 가장 왼쪽 릴에서 가장 오른쪽 릴까지 각 심볼에 있는 인접한 승리 심볼의 수를 곱하여 계산됩니다.",
+ "Rules_2": "승수",
+ "Rules_2_1": "메인 게임 스핀 시작 시, 승리 배율은 1배입니다.",
+ "Rules_2_2": "스핀 도중 릴에 하나 이상의 당첨 심볼이 나타나면, 당첨금이 지급되고 새로운 심볼이 아래로 내려온 후, 당첨 배율이 두 배로 증가합니다.",
+ "Rules_2_3": "최대 승리 배율은 1,000배입니다.",
+ "Rules_3": "무료 스핀 기능",
+ "Rules_3_1": "4개 이상의 스캐터 심볼이 나타나면 프리 스핀 기능이 발동되어 10회의 무료 스핀을 획득할 수 있습니다.",
+ "Rules_3_2": "프리 스핀 라운드 중 스캐터 심볼이 3개 이상 나타나면 5회의 추가 프리 스핀이 지급됩니다.",
+ "Rules_4": "최대 승리",
+ "Rules_4_1": "최대 당첨 금액은 기본 게임과 무료 스핀 모두에서 베팅 금액의 25,000배로 제한됩니다.",
+ "Rules_4_2": "프리 스핀 라운드에서 총 당첨금이 베팅 금액의 25,000배에 도달하면 라운드가 즉시 종료되고 당첨금이 지급되며 남은 프리 스핀은 모두 소멸됩니다.",
+ "Rules_5": "메인 게임",
+ "Rules_5_1": "회전",
+ "Rules_5_10": "추가 설정",
+ "Rules_5_10_1": "탭하여 추가 설정에 액세스하세요.",
+ "Rules_5_11": "소리",
+ "Rules_5_11_1": "탭하여 소리를 켜거나 끄세요.",
+ "Rules_5_12": "지불표",
+ "Rules_5_12_1": "당첨 조합과 배당표를 보여줍니다.",
+ "Rules_5_13": "규칙",
+ "Rules_5_13_1": "게임 규칙과 버튼 기능을 보여줍니다.",
+ "Rules_5_14": "역사",
+ "Rules_5_14_1": "이전에 플레이한 게임의 상세 정보를 보여줍니다. 더 많은 기록을 보려면 아래로 스크롤하세요.",
+ "Rules_5_14_2": "수도꼭지",
+ "Rules_5_14_3": "히스토리에 표시될 경기 날짜를 선택합니다.",
+ "Rules_5_15": "닫다",
+ "Rules_5_15_1": "탭하여 메인 게임으로 돌아가세요.",
+ "Rules_5_16": "추가 정보",
+ "Rules_5_16_1": "시스템 오류로 인해 모든 결제 및 플레이가 무효화됩니다.",
+ "Rules_5_16_2": "경기 결과에 대한 분쟁이 발생할 경우, 경기 기록 페이지에 표시된 모든 경기 결과가 절대적이며 최종적인 결과입니다.",
+ "Rules_5_1_1": "스핀 도중 버튼이나 게임 영역을 탭하면 릴이 멈춥니다.",
+ "Rules_5_2": "멈추다",
+ "Rules_5_2_1": "버튼을 탭하여 자동 회전을 멈추세요. 버튼에 표시된 숫자는 자동 회전의 남은 횟수를 나타냅니다.",
+ "Rules_5_3": "마이너스",
+ "Rules_5_3_1": "베팅 금액을 줄이려면 탭하세요.",
+ "Rules_5_4": "을 더한",
+ "Rules_5_4_1": "베팅 금액을 높이려면 탭하세요.",
+ "Rules_5_5": "지갑 잔액",
+ "Rules_5_5_1": "보유 지갑의 잔액을 표시합니다.",
+ "Rules_5_6": "베팅 금액",
+ "Rules_5_6_1": "베팅 금액을 표시합니다.",
+ "Rules_5_7": "당첨금",
+ "Rules_5_7_1": "당첨 금액을 표시합니다.",
+ "Rules_5_8": "자동 회전",
+ "Rules_5_8_1": "자동 스핀 기능은 선택한 횟수만큼 게임을 자동으로 플레이합니다.",
+ "Rules_5_8_2": "값을 탭하여 자동 회전 횟수를 선택하세요.",
+ "Rules_5_9": "터보 스핀",
+ "Rules_5_9_1": "탭하여 터보 스핀을 활성화 또는 비활성화하면 메인 게임에서 릴 회전 시간을 단축할 수 있습니다.",
+ "Select Date Range": "날짜 범위 선택",
+ "Time": "시간",
+ "Today": "오늘",
+ "Transaction": "거래",
+ "Win Multiplier": "당첨 배율",
+ "of a Kind": "동일 종류",
+ "way(s)": "웨이",
+ "BxS": "베팅 × 심볼 지급 값",
+ "Multiplier Win": "승수 당첨"
+ },
+ "my": {
+ "All record(s) displayed": "မှတ်တမ်းအားလုံးပြသထားသည်",
+ "B/BxS": "အရောင်း / အခြေခံအရောင်း x သင်္ကေတငွေပေးချေမှုတန်ဖိုးများ",
+ "B/BxSxW": "အရောင်း / အခြေခံအရောင်း x သင်္ကေတငွေပေးချေမှုတန်ဖိုးများ x Way(s)",
+ "B/BxSxWxM": "အရောင်း / အခြေခံအရောင်း x သင်္ကေတငွေပေးချေမှုတန်ဖိုးများ x Way(s) x မြှောက်ကိန်း",
+ "Balance": "လက်ကျန်",
+ "Bet": "အရောင်း",
+ "Close": "ပိတ်မည်",
+ "Custom": "စိတ်ကြိုက်",
+ "Feature Buy": "အင်္ဂါရပ်ဝယ်ယူမှု",
+ "Free Spin:": "အခမဲ့လည်ပတ်မှု:",
+ "Free Spins": "အခမဲ့လည်ပတ်မှုများ",
+ "Game History": "ဂိမ်းမှတ်တမ်း",
+ "Last 7 days": "ပြီးခဲ့သော ၇ ရက်",
+ "Loading More...": "ဆက်လက်ဖော်ပြသည်...",
+ "No Game History": "ဂိမ်းမှတ်တမ်းမရှိပါ",
+ "No Winning Combination": "အနိုင်ရပေါင်းစပ်မှုမရှိပါ",
+ "Normal Spin": "ပုံမှန်လည်ပတ်မှု",
+ "Payout": "ငွေပေးချေမှု",
+ "Paytable": "ငွေပေးချေမှုဇယား",
+ "Paytable_1": "သင်္ကေတ ငွေပေးချေမှုဇယား တန်ဖိုးများ",
+ "Paytable_1_1": "tumble လုပ်ဆောင်ချက်က လှည့်တိုင်း အနိုင်ရတဲ့ ပေါင်းစပ်မှုတွေကို ငွေပေးချေပြီး အနိုင်ရတဲ့ သင်္ကေတအားလုံး ပျောက်ကွယ်သွားတယ်လို့ ဆိုလိုပါတယ်။",
+ "Paytable_1_2": "ကျန်ရှိနေသော သင်္ကေတများသည် မျက်နှာပြင်၏အောက်ခြေသို့ ကျဆင်းသွားပြီး ဗလာနေရာများကို အပေါ်မှလာသော သင်္ကေတအသစ်များဖြင့် အစားထိုးပါသည်။",
+ "Paytable_1_3": "လိမ့်ကျမှု၏ရလဒ်အနေဖြင့် အနိုင်ရသောပေါင်းစပ်မှုများ မပေါ်လာမချင်း လိမ့်ကျမှုသည် ဆက်လက်တည်ရှိနေမည်ဖြစ်သည်။",
+ "Paytable_1_4": "အနိုင်ရသော ပေါင်းစပ်မှုကို နောက်ထပ် အနိုင်ရသော ပေါင်းစပ်မှုကို မရေတွက်နိုင်တော့သည်အထိ အချီတိုင်းတွင် ရေတွက်ပါမည်။",
+ "Paytable_1_5": "အနိုင်ရငွေအားလုံးကို ငွေသားဖြင့် ပြသထားသည်။",
+ "Paytable_2": "မြှောက်ကိန်းသင်္ကေတများ",
+ "Paytable_2_1": "၎င်းသည် FREE SPINS လုပ်ဆောင်ချက်အတွင်းတွင်သာ ရီးလ်များပေါ်တွင် ရှိနေပြီး လိမ့်ကျမှုအစီအစဉ်ပြီးဆုံးသည်အထိ မျက်နှာပြင်ပေါ်တွင် ရှိနေမည်ဖြစ်သည်။",
+ "Paytable_2_2": "MULTIPLIER သင်္ကေတတစ်ခု ထိမှန်တိုင်း 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x.15x, 20x.25x.50x.100x သို့မဟုတ် 1000x ဆိုတဲ့ ကျပန်းမြှောက်ကိန်းတန်ဖိုးကို ယူပါတယ်။",
+ "Paytable_2_3": "လိမ့်ကျမှုအစီအစဉ်ပြီးဆုံးသွားသောအခါ၊ မျက်နှာပြင်ပေါ်ရှိ MULTIPLIER သင်္ကေတအားလုံး၏တန်ဖိုးများကို ပေါင်းထည့်ပြီး အစီအစဉ်၏ စုစုပေါင်းအနိုင်ရရှိမှုကို နောက်ဆုံးတန်ဖိုးဖြင့် မြှောက်ပါသည်။",
+ "Paytable_3": "အခမဲ့လှည့်ခြင်းအင်္ဂါရပ်",
+ "Paytable_3_1": "SCATTER သင်္ကေတ ၄ ခု သို့မဟုတ် ၄ ခုထက်ပို၍ နှိပ်ခြင်းဖြင့် FREE SPINS လုပ်ဆောင်ချက်ကို စတင်ပြီး အခမဲ့လှည့်ခွင့် ၁၀ ကြိမ် ရရှိမည်ဖြစ်သည်။",
+ "Paytable_3_2": "FREE SPINS ROUND အတွင်း SCATTER သင်္ကေတ ၃ ခု သို့မဟုတ် ၃ ခုထက်ပို၍ ထိမှန်တိုင်း နောက်ထပ် free spin ၅ ခု ချီးမြှင့်ပါမည်။",
+ "Paytable_4": " ဘောင်းလောင်းကြေး",
+ "Paytable_4_1": "လှည့်ခြင်းတစ်ခုစီအတွက် Bonus Bet option ကိုဖွင့်နိုင်ပြီး ၎င်းသည် လောင်းကြေးကို 1.25x တိုးစေသည်။",
+ "Paytable_4_2": "ဘောနပ်စ်လောင်းကြေးကို အသက်သွင်းခြင်းဖြင့် အခမဲ့လှည့်ခွင့်လုပ်ဆောင်ချက်သို့ ဝင်ရောက်ရန် အခွင့်အရေးကို နှစ်ဆတိုးစေပါသည်။",
+ "Paytable_5": "အများဆုံးအနိုင်ရရှိမှု",
+ "Paytable_5_1": "အများဆုံးအနိုင်ရငွေပမာဏကို အခြေခံဂိမ်းနှင့် အခမဲ့လှည့်ခြင်းများ နှစ်မျိုးလုံးတွင် 25,000x လောင်းကြေးအထိ ကန့်သတ်ထားသည်။",
+ "Paytable_5_2": "အခမဲ့လှည့်ခြင်းအချီတစ်ခု၏ စုစုပေါင်းအနိုင်ရရှိမှုသည် 25,000x လောင်းကြေးသို့ရောက်ရှိပါက အချီချက်ချင်းပြီးဆုံးသွားပြီး အနိုင်ရမှုကို ချီးမြှင့်ပြီး ကျန်ရှိသော အခမဲ့လှည့်ခြင်းအားလုံးကို ဆုံးရှုံးသွားမည်ဖြစ်သည်။",
+ "Paytable_6": "အင်္ဂါရပ်ဝယ်ယူမှု",
+ "Paytable_6_1": "အခမဲ့လှည့်ခွင့်အလှည့်ကို အခြေခံဂိမ်းမှ ဝယ်ယူခြင်းဖြင့် ချက်ချင်းစတင်နိုင်ပါသည်။",
+ "Paytable_6_2": "အခမဲ့လှည့်ခြင်းအင်္ဂါရပ်ကိုစတင်ရန် စုစုပေါင်း 100x လောင်းကြေးထပ်ပါ၊ လှုံ့ဆော်ပေးသောလှည့်ခြင်းတွင် scatter သင်္ကေတ ၄ ခု သို့မဟုတ် ၄ ခုထက်ပို၍ထိမှန်ရန် အာမခံပါသည်။ စူပါအခမဲ့လှည့်ခြင်းအင်္ဂါရပ်ကိုစတင်ရန် စုစုပေါင်း 500x လောင်းကြေးထပ်ပါ။",
+ "Paytable_6_3": "Feature Buy မီနူးကိုဖွင့်ရန် Feature Buy ခလုတ်ကို နှိပ်ပါ။",
+ "Paytable_6_4": "Festure Buy မီနူးတွင် ဖော်ပြထားသော ဈေးနှုန်းဖြင့် အခမဲ့လှည့်ခွင့် လုပ်ဆောင်ချက်ကို ဝယ်ယူရန် Start ခလုတ်ကို နှိပ်ပါ။",
+ "Profit": "အမြတ်",
+ "Round:": "ပတ်:",
+ "Rules": "ဂိမ်းစည်းကမ်းများ",
+ "Rules_1": "စူပါမာရီယို",
+ "Rules_1_1": "Super Mario သည် x1000 အထိ မြှောက်ကိန်းများပါရှိသော 6-reel၊ 6-row ဗီဒီယို slot ဂိမ်းတစ်ခုဖြစ်သည်။",
+ "Rules_1_10": "အနိုင်ရသည့်သင်္ကေတအား ပေးချေခြင်းကို အနိုင်ရသော လောင်းကစားနည်းလမ်း အရေအတွက်ဖြင့် မြှောက်သည်။",
+ "Rules_1_11": "မတူညီသော အလောင်းအစားနည်းလမ်းများတွင် တစ်ပြိုင်နက်အနိုင်ရခြင်းကို ထည့်သွင်းထားသည်။",
+ "Rules_1_12": "အကြိမ်တိုင်း၏ ပေးချေမှုကို ပြုလုပ်ပြီးနောက်၊ အနိုင်ရရှိထားသော သင်္ကေတများအားလုံးသည် ၎င်းတို့အပေါ်ရှိ သင်္ကေတများကို အသစ်တစ်ကျော့အတွက် အောက်သို့ ရွေ့လျားသွားစေရန်အတွက် ပေါက်ကွဲသွားပါမည်။",
+ "Rules_1_13": "နောက်ထပ်အနိုင်ရသော ပေါင်းစပ်မှုကို မရေတွက်နိုင်မချင်း ပြိုင်ပွဲတိုင်းတွင် ထပ်လောင်းအနိုင်ရသော ပေါင်းစပ်မှုကို တွက်ချက်မည်ဖြစ်သည်။",
+ "Rules_1_14": "အနိုင်ရရှိမှုအားလုံးကို ငွေသားဖြင့် ပြသထားသည်။",
+ "Rules_1_15": "Scatter သင်္ကေတမှလွဲ၍ သင်္ကေတအားလုံးအတွက် Wild သင်္ကေတကို အစားထိုးသည်။",
+ "Rules_1_16": "ရွှေဘောင်ခတ်ထားသော သင်္ကေတများသည် ရီးလ် ၃ နှင့် ၄ တွင်သာ ပေါ်လာပါသည်။",
+ "Rules_1_17": "အခမဲ့လှည့်ခြင်းအင်္ဂါရပ်ကို အခမဲ့လှည့်ခြင်းအင်္ဂါရပ်ကို လှုံ့ဆော်ပေးသည့် လှည့်ခြင်းနှင့် တူညီသော လောင်းကြေးအရွယ်အစားနှင့် လောင်းကြေးအဆင့်တွင် ကစားသည်။",
+ "Rules_1_2": "ဂိမ်းကို ၂၀ အခြေခံလောင်းကြေးဖြင့် နည်းလမ်း ၂၀၂၅ ခု၊ နည်းလမ်း ၃၂,၄၀၀ ခုဖြင့် ကစားသည်။",
+ "Rules_1_3": "ဂိမ်းတွင်းငွေကြေးမှာ {currencySymbol} ဖြစ်သည်။",
+ "Rules_1_4": "\"Cash Wallet\" သည် လောင်းကြေးအတွက် ရနိုင်သော ငွေသားကို ပြသသည်။",
+ "Rules_1_5": "\"Auto Spin\" သည် ရွေးချယ်ထားသော အကြိမ်အရေအတွက်အတွက် ဂိမ်းကို အလိုအလျောက်ကစားသည်။",
+ "Rules_1_6": "ပေါင်းစပ်မှုများနှင့် ပေးချေမှုများကို \"ပေးချေမှု\" အရ ပြုလုပ်သည်။",
+ "Rules_1_7": "ငွေသားဖြင့် လောင်းကစားနည်းတစ်ခုသည် လောင်းကြေးအရွယ်အစားနှင့် လောင်းကစားအဆင့်ဖြင့် မြှောက်ထားသော \"ပေးချေနိုင်သော\" တွင် ပြထားသည့် တန်ဖိုးနှင့် ညီမျှသည်။",
+ "Rules_1_8": "အနိုင်ရသောသင်္ကေတများသည် ဘယ်ဘက်စွန်းမှ ညာဘက်သို့ ဆက်နေပါက လောင်းကစားနည်းလမ်းများ။",
+ "Rules_1_9": "သင်္ကေတတစ်ခုစီအတွက် အနိုင်ရသော အလောင်းအစားနည်းလမ်း စုစုပေါင်းအရေအတွက်ကို သင်္ကေတတစ်ခုစီရှိ လက်ဝဲစွန်းမှ ညာဘက်သို့ ကပ်လျက်အနိုင်ရသည့်သင်္ကေတအရေအတွက်ကို မြှောက်ခြင်းဖြင့် တွက်ချက်သည်။",
+ "Rules_2": "မြှောက်ကိန်း",
+ "Rules_2_1": "မည်သည့် အဓိကဂိမ်းလှည့်ခြင်း၏ အစတွင်မဆို၊ အနိုင်ရမြှောက်ကိန်းသည် x1 ဖြစ်သည်။",
+ "Rules_2_2": "မည်သည့်လှည့်ခြင်းအတွင်းတွင်မဆို၊ ဘီးများပေါ်တွင် အနိုင်ရသင်္ကေတတစ်ခု သို့မဟုတ် တစ်ခုထက်ပို၍ရှိပါက၊ အနိုင်ရမှုများကိုပေးချေပြီး သင်္ကေတအသစ်များကျဆင်းသွားပြီးနောက်၊ အနိုင်ရမြှောက်ကိန်းသည် နှစ်ဆတိုးလာလိမ့်မည်။",
+ "Rules_2_3": "အများဆုံးအနိုင်ရမြှောက်ကိန်းမှာ x1,000 ဖြစ်သည်။",
+ "Rules_3": "အခမဲ့လှည့်ခြင်းအင်္ဂါရပ်",
+ "Rules_3_1": "SCATTER သင်္ကေတ ၄ ခု သို့မဟုတ် ၄ ခုထက်ပို၍ နှိပ်ခြင်းဖြင့် FREE SPINS လုပ်ဆောင်ချက်ကို စတင်ပြီး အခမဲ့လှည့်ခွင့် ၁၀ ကြိမ် ရရှိမည်ဖြစ်သည်။",
+ "Rules_3_2": "FREE SPINS ROUND အတွင်း SCATTER သင်္ကေတ ၃ ခု သို့မဟုတ် ၃ ခုထက်ပို၍ ထိမှန်တိုင်း နောက်ထပ် free spin ၅ ခု ချီးမြှင့်ပါမည်။",
+ "Rules_4": "အများဆုံးအနိုင်ရရှိမှု",
+ "Rules_4_1": "အများဆုံးအနိုင်ရငွေပမာဏကို အခြေခံဂိမ်းနှင့် အခမဲ့လှည့်ခြင်းများ နှစ်မျိုးလုံးတွင် 25,000x လောင်းကြေးအထိ ကန့်သတ်ထားသည်။",
+ "Rules_4_2": "အခမဲ့လှည့်ခြင်းအချီတစ်ခု၏ စုစုပေါင်းအနိုင်ရရှိမှုသည် 25,000x လောင်းကြေးသို့ရောက်ရှိပါက အချီချက်ချင်းပြီးဆုံးသွားပြီး အနိုင်ရမှုကို ချီးမြှင့်ပြီး ကျန်ရှိသော အခမဲ့လှည့်ခြင်းအားလုံးကို ဆုံးရှုံးသွားမည်ဖြစ်သည်။",
+ "Rules_5": "အဓိကဂိမ်း",
+ "Rules_5_1": "လှည့်ခြင်း",
+ "Rules_5_10": "နောက်ထပ်ဆက်တင်များ",
+ "Rules_5_10_1": "နောက်ထပ်ဆက်တင်များကို ဝင်ရောက်ကြည့်ရှုရန် တို့ပါ။",
+ "Rules_5_11": "အသံ",
+ "Rules_5_11_1": "အသံဖွင့်ရန် သို့မဟုတ် ပိတ်ရန် နှိပ်ပါ။",
+ "Rules_5_12": "ငွေပေးချေမှုဇယား",
+ "Rules_5_12_1": "အနိုင်ရပေါင်းစပ်မှုများနှင့် ငွေပေးချေမှုဇယားကို ပြသထားသည်။",
+ "Rules_5_13": "စည်းမျဉ်းများ",
+ "Rules_5_13_1": "ဂိမ်းစည်းမျဉ်းများနှင့် ခလုတ်လုပ်ဆောင်ချက်များကို ပြသထားသည်။",
+ "Rules_5_14": "သမိုင်း",
+ "Rules_5_14_1": "ယခင်ကစားခဲ့သော ဂိမ်းများ၏ အသေးစိတ်အချက်အလက်များကို ပြသထားသည်။ မှတ်တမ်းများ ပိုမိုတင်ရန် အဆုံးသို့ ဆင်းပါ။",
+ "Rules_5_14_2": "ပုတ်ပါ",
+ "Rules_5_14_3": "မှတ်တမ်းတွင် ပြသမည့် ဂိမ်းများ၏ ရက်စွဲများကို ရွေးချယ်ရန်။",
+ "Rules_5_15": "ပိတ်ရန်",
+ "Rules_5_15_1": "Main Game သို့ပြန်သွားရန် နှိပ်ပါ။",
+ "Rules_5_16": "နောက်ထပ်အချက်အလက်များ",
+ "Rules_5_16_1": "ချို့ယွင်းမှုကြောင့် ငွေပေးချေမှုများနှင့် ကစားခြင်းများအားလုံး ပျက်ပြယ်သွားပါသည်။",
+ "Rules_5_16_2": "ဂိမ်းရလဒ်များနှင့်ပတ်သက်သည့် အငြင်းပွားမှုများဖြစ်ပေါ်ပါက ဂိမ်းမှတ်တမ်းစာမျက်နှာတွင် ပြသထားသော ဂိမ်းရလဒ်အားလုံးသည် လုံးဝအပြီးအပိုင်နှင့် အပြီးသတ်ဖြစ်သည်။",
+ "Rules_5_1_1": "ဘီးများကိုရပ်တန့်ရန် လှည့်နေစဉ်အတွင်း ခလုတ် သို့မဟုတ် ဂိမ်းဧရိယာကို နှိပ်ပါ။",
+ "Rules_5_2": "ရပ်",
+ "Rules_5_2_1": "အလိုအလျောက်လှည့်ခြင်းကို ရပ်တန့်ရန် နှိပ်ပါ။ ခလုတ်ပေါ်ရှိ နံပါတ်သည် အလိုအလျောက်လှည့်ရန် ကျန်ရှိသော လှည့်အရေအတွက်ကို ညွှန်ပြသည်။",
+ "Rules_5_3": "အနုတ်",
+ "Rules_5_3_1": "လောင်းကြေးပမာဏကို လျှော့ချရန် နှိပ်ပါ။",
+ "Rules_5_4": "အပေါင်း",
+ "Rules_5_4_1": "လောင်းကြေးပမာဏကို တိုးမြှင့်ရန် နှိပ်ပါ။",
+ "Rules_5_5": "ပိုက်ဆံအိတ်လက်ကျန်ငွေ",
+ "Rules_5_5_1": "ရရှိနိုင်သော ပိုက်ဆံအိတ်များ၏ လက်ကျန်ငွေကို ပြသပါ။",
+ "Rules_5_6": "လောင်းကြေးပမာဏ",
+ "Rules_5_6_1": "လောင်းကြေးပမာဏကိုပြပါ။",
+ "Rules_5_7": "အနိုင်ရငွေပမာဏ",
+ "Rules_5_7_1": "အနိုင်ရငွေပမာဏကိုပြပါ။",
+ "Rules_5_8": "အော်တိုလှည့်ခြင်း",
+ "Rules_5_8_1": "Auto Spin သည် ရွေးချယ်ထားသော လှည့်ခြင်းအရေအတွက်အတွက် ဂိမ်းကို အလိုအလျောက် ကစားသည်။",
+ "Rules_5_8_2": "အလိုအလျောက်လှည့်ခြင်းအရေအတွက်ကို ရွေးချယ်ရန် တန်ဖိုးများကို နှိပ်ပါ။",
+ "Rules_5_9": "တာဘို စပင်း",
+ "Rules_5_9_1": "အဓိကဂိမ်းတွင် reel လှည့်ခြင်းကြာချိန်ကို လျှော့ချရန် Turbo Spin ကိုဖွင့်ရန် သို့မဟုတ် ပိတ်ရန် နှိပ်ပါ။",
+ "Select Date Range": "ရက်စွဲအပိုင်းအခြားရွေးချယ်ပါ",
+ "Time": "အချိန်",
+ "Today": "ယနေ့",
+ "Transaction": "ငွေကြေးလွှဲပြောင်းမှု",
+ "Win Multiplier": "အနိုင်ရမြှောက်ကိန်း",
+ "of a Kind": "အမျိုးအစားတူ",
+ "way(s)": "Way(s)",
+ "BxS": "အရောင်း x သင်္ကေတငွေပေးချေမှုတန်ဖိုးများ",
+ "Multiplier Win": "မြှင့်တင်ထားသော အနိုင်ရငွေ"
+ },
+ "nl": {
+ "All record(s) displayed": "Alle Records Weergegeven",
+ "B/BxS": "Inzet / Basisinzet x Symbool Uitbetalingswaarden",
+ "B/BxSxW": "Inzet / Basisinzet x Symbool Uitbetalingswaarden x Way(s)",
+ "B/BxSxWxM": "Inzet / Basisinzet x Symbool Uitbetalingswaarden x Way(s) x Vermenigvuldiger",
+ "Balance": "Saldo",
+ "Bet": "Inzet",
+ "Close": "Sluiten",
+ "Custom": "Aangepast",
+ "Feature Buy": "Functie Aankoop",
+ "Free Spin:": "Gratis Draai:",
+ "Free Spins": "Gratis Draaien",
+ "Game History": "Spelgeschiedenis",
+ "Last 7 days": "Laatste 7 Dagen",
+ "Loading More...": "Meer Laden...",
+ "No Game History": "Geen Spelgeschiedenis",
+ "No Winning Combination": "Geen Winnende Combinatie",
+ "Normal Spin": "Normale Draai",
+ "Payout": "Uitbetaling",
+ "Paytable": "Uitbetalingstabel",
+ "Paytable_1": "Symbol Uitbetalingstabelwaarden",
+ "Paytable_1_1": "De 'tumble'-functie houdt in dat na elke draai de winnende combinaties worden uitbetaald en alle winnende symbolen verdwijnen.",
+ "Paytable_1_2": "De overgebleven symbolen zakken naar de onderkant van het scherm en de lege plekken worden opgevuld door nieuwe symbolen die van bovenaf komen.",
+ "Paytable_1_3": "Het rollen gaat door totdat er geen winnende combinaties meer ontstaan als gevolg van een tuimeling.",
+ "Paytable_1_4": "In elke ronde worden extra winnende combinaties toegevoegd totdat er geen winnende combinaties meer mogelijk zijn.",
+ "Paytable_1_5": "Alle winsten worden in contanten uitbetaald.",
+ "Paytable_2": "Vermenigvuldigingssymbolen",
+ "Paytable_2_1": "Het symbool is alleen tijdens de gratis spins-functie op de rollen te zien en blijft op het scherm staan tot het einde van de draaiende reeks.",
+ "Paytable_2_2": "Wanneer een MULTIPLIER-symbool verschijnt, krijgt het een willekeurige vermenigvuldigingswaarde van 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x, 15x, 20x, 25x, 50x, 100x of 1000x.",
+ "Paytable_2_3": "Wanneer de rollende reeks eindigt, worden de waarden van alle MULTIPLIER-symbolen op het scherm bij elkaar opgeteld en wordt de totale winst van de reeks vermenigvuldigd met de eindwaarde.",
+ "Paytable_3": "Gratis spins-functie",
+ "Paytable_3_1": "Verzamel 4 of meer SCATTER-symbolen om de GRATIS SPINS-functie te activeren en 10 gratis spins te winnen.",
+ "Paytable_3_2": "Wanneer er 3 of meer SCATTER-symbolen verschijnen tijdens de GRATIS SPINS-RONDE, worden er 5 extra gratis spins toegekend.",
+ "Paytable_4": " Bonusweddenschap",
+ "Paytable_4_1": "De bonusinzetoptie kan bij elke draai worden geactiveerd, waardoor de inzet met 1,25x wordt verhoogd.",
+ "Paytable_4_2": "Door de bonusinzet te activeren, verdubbel je de kans om de gratis spins-functie te activeren.",
+ "Paytable_5": "Maximale winst",
+ "Paytable_5_1": "Het maximale winstbedrag is beperkt tot 25.000x de inzet, zowel in het basisspel als in de gratis spins.",
+ "Paytable_5_2": "Als de totale winst van een ronde met gratis spins 25.000x de inzet bereikt, eindigt de ronde onmiddellijk, wordt de winst uitbetaald en vervallen alle resterende gratis spins.",
+ "Paytable_6": "Functie kopen",
+ "Paytable_6_1": "De gratis spins-ronde kan direct vanuit het basisspel worden geactiveerd door deze aan te schaffen.",
+ "Paytable_6_2": "100x de totale inzet om de gratis spins-functie te activeren, met gegarandeerd 4 of meer scatter-symbolen tijdens de activerende spin. Betaal 500x de totale inzet om de super gratis spins-functie te activeren, met gegarandeerd 4 of meer scatter-symbolen tijdens de activerende spin.",
+ "Paytable_6_3": "Tik op de knop 'Functie kopen' om het menu 'Functie kopen' te openen.",
+ "Paytable_6_4": "Tik op de Start-knop om de gratis spins te kopen voor de prijs die wordt weergegeven in het menu 'Functie kopen'.",
+ "Profit": "Winst",
+ "Round:": "Ronde:",
+ "Rules": "Spelregels",
+ "Rules_1": "Super Mario",
+ "Rules_1_1": "Super Mario is een videoslotspel met 6 rollen en 6 rijen, met vermenigvuldigers tot wel 1000x.",
+ "Rules_1_10": "De uitbetaling voor het winnende symbool wordt vermenigvuldigd met het aantal winnende inzetmanieren.",
+ "Rules_1_11": "Gelijktijdige winsten op verschillende inzetmogelijkheden worden opgeteld.",
+ "Rules_1_12": "Nadat de uitbetaling van elke ronde heeft plaatsgevonden, exploderen alle winnende symbolen, waarna de symbolen erboven naar beneden vallen voor een nieuwe ronde.",
+ "Rules_1_13": "In iedere ronde worden er extra winnende combinaties geteld, totdat er geen winnende combinaties meer kunnen worden geteld.",
+ "Rules_1_14": "Alle winsten worden in contanten weergegeven.",
+ "Rules_1_15": "Wild-symbool vervangt alle symbolen behalve het Scatter-symbool.",
+ "Rules_1_16": "Gouden omlijste symbolen verschijnen alleen op rollen 3 en 4.",
+ "Rules_1_17": "De Free Spins-functie wordt gespeeld met dezelfde inzetgrootte en hetzelfde inzetniveau als de draai die de Free Spins-functie activeerde.",
+ "Rules_1_2": "Het spel wordt gespeeld met een basisinzet van 20, wat resulteert in 2025 manieren (32.400 manieren).",
+ "Rules_1_3": "De in-game valuta is {currencySymbol}.",
+ "Rules_1_4": "Onder 'Cash Wallet' wordt het geld weergegeven dat u kunt inzetten.",
+ "Rules_1_5": "Met \"Auto Spin\" wordt het spel automatisch een geselecteerd aantal rondes gespeeld.",
+ "Rules_1_6": "Winnende combinaties en uitbetalingen worden gedaan volgens de \"Uitbetalingstabel\".",
+ "Rules_1_7": "De winst in geld is gelijk aan de waarde die wordt weergegeven in de \"Uitbetalingstabel\", vermenigvuldigd met de inzetgrootte en het inzetniveau.",
+ "Rules_1_8": "Je wint als de winnende symbolen opeenvolgend van de meest linkse rol naar rechts verschijnen.",
+ "Rules_1_9": "Het totale aantal winnende inzetmogelijkheden voor elk symbool wordt berekend door het aantal aangrenzende winnende symbolen op elk symbool van de meest linkse rol naar de meest rechtse rol te vermenigvuldigen.",
+ "Rules_2": "Vermenigvuldiger",
+ "Rules_2_1": "Aan het begin van elke draai in het hoofdspel is de winstvermenigvuldiger x1.",
+ "Rules_2_2": "Als er tijdens een draai één of meer winnende symbolen op de rollen staan, wordt de winstvermenigvuldiger verdubbeld nadat de winsten zijn uitbetaald en de nieuwe symbolen naar beneden zijn gevallen.",
+ "Rules_2_3": "De maximale winstvermenigvuldiger is x1,000.",
+ "Rules_3": "Gratis spins-functie",
+ "Rules_3_1": "Verzamel 4 of meer SCATTER-symbolen om de GRATIS SPINS-functie te activeren en 10 gratis spins te winnen.",
+ "Rules_3_2": "Wanneer er 3 of meer SCATTER-symbolen verschijnen tijdens de GRATIS SPINS-RONDE, worden er 5 extra gratis spins toegekend.",
+ "Rules_4": "Maximale winst",
+ "Rules_4_1": "Het maximale winstbedrag is beperkt tot 25.000x de inzet, zowel in het basisspel als in de gratis spins.",
+ "Rules_4_2": "Als de totale winst van een ronde met gratis spins 25.000x de inzet bereikt, eindigt de ronde onmiddellijk, wordt de winst uitbetaald en vervallen alle resterende gratis spins.",
+ "Rules_5": "Hoofdspel",
+ "Rules_5_1": "Draai",
+ "Rules_5_10": "Meer instellingen",
+ "Rules_5_10_1": "Tik om toegang te krijgen tot extra instellingen.",
+ "Rules_5_11": "Geluid",
+ "Rules_5_11_1": "Tik om het geluid AAN of UIT te zetten.",
+ "Rules_5_12": "Uitbetalingstabel",
+ "Rules_5_12_1": "Toont winnende combinaties en de uitbetalingstabel.",
+ "Rules_5_13": "Regels",
+ "Rules_5_13_1": "Toont de spelregels en de functies van de knoppen.",
+ "Rules_5_14": "Geschiedenis",
+ "Rules_5_14_1": "Toont details van de eerder gespeelde wedstrijden. Scroll naar beneden om meer records te laden.",
+ "Rules_5_14_2": "Kraan",
+ "Rules_5_14_3": "om de datums te selecteren van de wedstrijden die in de geschiedenis worden weergegeven.",
+ "Rules_5_15": "Dichtbij",
+ "Rules_5_15_1": "Tik om terug te keren naar het hoofdspel.",
+ "Rules_5_16": "Aanvullende informatie",
+ "Rules_5_16_1": "Een storing maakt alle betalingen en deelnames ongeldig.",
+ "Rules_5_16_2": "In geval van geschillen over speluitslagen zijn alle speluitslagen die op de pagina met de spelgeschiedenis worden weergegeven, absoluut en definitief.",
+ "Rules_5_1_1": "Tik tijdens een draai op de knop of het speelveld om de rollen te stoppen.",
+ "Rules_5_2": "Stop",
+ "Rules_5_2_1": "Tik om het automatisch draaien te stoppen. Het getal op de knop geeft het resterende aantal draaien van het automatisch draaien aan.",
+ "Rules_5_3": "Minus",
+ "Rules_5_3_1": "Tik om het inzetbedrag te verlagen.",
+ "Rules_5_4": "Plus",
+ "Rules_5_4_1": "Tik om het inzetbedrag te verhogen.",
+ "Rules_5_5": "Portemonneesaldo",
+ "Rules_5_5_1": "Toon het saldo van de beschikbare wallets.",
+ "Rules_5_6": "Inzetbedrag",
+ "Rules_5_6_1": "Toon het inzetbedrag.",
+ "Rules_5_7": "Winbedrag",
+ "Rules_5_7_1": "Toon het gewonnen bedrag.",
+ "Rules_5_8": "Automatisch draaien",
+ "Rules_5_8_1": "Auto Spin speelt het spel automatisch voor een geselecteerd aantal spins.",
+ "Rules_5_8_2": "Tik op de waarden om het aantal automatische spins te selecteren.",
+ "Rules_5_9": "Turbo Spin",
+ "Rules_5_9_1": "Tik om de Turbo Spin in of uit te schakelen en zo de duur van de rollen in het hoofdspel te verkorten.",
+ "Select Date Range": "Selecteer Datumbereik",
+ "Time": "Tijd",
+ "Today": "Vandaag",
+ "Transaction": "Transactie",
+ "Win Multiplier": "Winstvermenigvuldiger",
+ "of a Kind": "Van Een Soort",
+ "way(s)": "way(s)",
+ "BxS": "Inzet x Symbool Uitbetalingswaarden",
+ "Multiplier Win": "Multiplierwinst"
+ },
+ "pt": {
+ "All record(s) displayed": "Todos os Registos Visualizados",
+ "B/BxS": "Aposta / Aposta Base x Valores de Pagamento do Símbolo",
+ "B/BxSxW": "Aposta / Aposta Base x Valores de Pagamento do Símbolo x Ways",
+ "B/BxSxWxM": "Aposta / Aposta Base x Valores de Pagamento do Símbolo x Ways x Multiplicador",
+ "Balance": "Saldo",
+ "Bet": "Aposta",
+ "Close": "Fechar",
+ "Custom": "Personalizado",
+ "Feature Buy": "Compra de Funcionalidade",
+ "Free Spin:": "Volta Grátis:",
+ "Free Spins": "Voltas Grátis",
+ "Game History": "Histórico do Jogo",
+ "Last 7 days": "Últimos 7 Dias",
+ "Loading More...": "A Carregar Mais...",
+ "No Game History": "Sem Histórico",
+ "No Winning Combination": "Sem Combinações Vencedoras",
+ "Normal Spin": "Volta Normal",
+ "Payout": "Pagamento",
+ "Paytable": "Tabela de Prémios",
+ "Paytable_1": "Valores da tabela de pagamentos do símbolo",
+ "Paytable_1_1": "A funcionalidade \"tumble\" significa que, após cada rodada, as combinações vencedoras são pagas e todos os símbolos vencedores desaparecem.",
+ "Paytable_1_2": "Os símbolos restantes caem para a parte inferior da tela e as posições vazias são preenchidas com novos símbolos que vêm de cima.",
+ "Paytable_1_3": "O sorteio continuará até que nenhuma combinação vencedora apareça como resultado de um sorteio.",
+ "Paytable_1_4": "Combinações vencedoras adicionais serão contabilizadas em cada rodada até que não seja mais possível contabilizar combinações vencedoras.",
+ "Paytable_1_5": "Todos os ganhos são apresentados em dinheiro.",
+ "Paytable_2": "Símbolos multiplicadores",
+ "Paytable_2_1": "Ele aparece nos rolos apenas durante a rodada de GIROS GRÁTIS e permanece na tela até o final da sequência de giros.",
+ "Paytable_2_2": "Sempre que um símbolo MULTIPLICADOR aparece, ele assume um valor multiplicador aleatório de 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x, 15x, 20x, 25x, 50x, 100x ou 1000x.",
+ "Paytable_2_3": "Quando a sequência de símbolos em cascata termina, os valores de todos os símbolos MULTIPLICADORES na tela são somados e o ganho total da sequência é multiplicado pelo valor final.",
+ "Paytable_3": "Recurso de Giro Grátis",
+ "Paytable_3_1": "Consiga 4 ou mais símbolos SCATER para ativar a funcionalidade de GIROS GRÁTIS e ganhar 10 giros grátis.",
+ "Paytable_3_2": "Sempre que 3 ou mais símbolos SCATER aparecerem durante a RODADA DE GIROS GRÁTIS, 5 giros grátis adicionais serão concedidos.",
+ "Paytable_4": " Aposta bônus",
+ "Paytable_4_1": "A opção Aposta Bônus pode ser ativada em cada rodada, aumentando a aposta em 1,25x.",
+ "Paytable_4_2": "Ativar a Aposta Bônus dobrará a chance de entrar no Recurso de Giros Grátis.",
+ "Paytable_5": "Vitória máxima",
+ "Paytable_5_1": "O valor máximo do prêmio é limitado a 25.000x a aposta, tanto no jogo base quanto nas rodadas grátis.",
+ "Paytable_5_2": "Se o ganho total de uma rodada de GIROS GRÁTIS atingir 25.000x o valor da aposta, a rodada termina imediatamente, o prêmio é concedido e todos os giros grátis restantes são perdidos.",
+ "Paytable_6": "Recurso Comprar",
+ "Paytable_6_1": "A rodada de giros grátis pode ser ativada instantaneamente a partir do jogo base, bastando comprá-la.",
+ "Paytable_6_2": "Aposte 100 vezes o valor total da sua aposta para ativar o recurso de giros grátis, com 4 ou mais símbolos scatter garantidos no giro que o ativa. Pague 500 vezes o valor total da sua aposta para ativar o recurso de super giros grátis, com 4 ou mais símbolos scatter garantidos no giro que o ativa.",
+ "Paytable_6_3": "Toque no botão \"Comprar Recurso\" para abrir o menu de compra de recursos.",
+ "Paytable_6_4": "Toque no botão Iniciar para comprar o recurso de Giros Grátis pelo preço exibido no menu Comprar Recurso.",
+ "Profit": "Lucro",
+ "Round:": "Rodada:",
+ "Rules": "Regras do jogo",
+ "Rules_1": "Super Mário",
+ "Rules_1_1": "Super Mario é um jogo de caça-níqueis de vídeo com 6 rolos e 6 linhas, com multiplicadores de até x1000.",
+ "Rules_1_10": "pagamento do símbolo vencedor é multiplicado pelo número de formas de aposta vencedoras.",
+ "Rules_1_11": "Vitórias simultâneas em diferentes formas de aposta são adicionadas.",
+ "Rules_1_12": "Após o pagamento de cada rodada, todos os símbolos vencedores explodirão, permitindo que os símbolos acima deles caiam em cascata para uma nova rodada.",
+ "Rules_1_13": "Combinações vencedoras adicionais serão contabilizadas em cada rodada até que nenhuma outra combinação vencedora possa ser contabilizada.",
+ "Rules_1_14": "Todos os ganhos são mostrados em dinheiro.",
+ "Rules_1_15": "O símbolo Wild substitui todos os símbolos, exceto o símbolo Scatter.",
+ "Rules_1_16": "Os símbolos com moldura dourada aparecem apenas nos rolos 3 e 4.",
+ "Rules_1_17": "O recurso de Giros Grátis é jogado com o mesmo valor e nível de aposta da rodada que o ativou.",
+ "Rules_1_2": "O jogo é jogado com uma aposta base de 20 para 2.025 formas de jogar (32.400 formas de ganhar).",
+ "Rules_1_3": "A moeda do jogo é {currencySymbol}.",
+ "Rules_1_4": "\"Cash Wallet\" exibe o dinheiro disponível para aposta.",
+ "Rules_1_5": "\"Auto Spin\" joga o jogo automaticamente por um número selecionado de rodadas.",
+ "Rules_1_6": "Combinações vencedoras e pagamentos são feitos de acordo com a \"Tabela de Pagamentos\".",
+ "Rules_1_7": "O ganho em dinheiro de uma aposta é igual ao valor mostrado na \"Tabela de Pagamentos\" multiplicado pelo tamanho da aposta e pelo nível da aposta.",
+ "Rules_1_8": "As formas de aposta ganham se os símbolos vencedores estiverem em sucessão do rolo mais à esquerda para o mais à direita.",
+ "Rules_1_9": "O número total de formas de aposta vencedoras para cada símbolo é calculado multiplicando-se o número de símbolos vencedores adjacentes em cada símbolo, do rolo mais à esquerda para o mais à direita.",
+ "Rules_2": "Multiplicador",
+ "Rules_2_1": "No início de qualquer rodada do jogo principal, o multiplicador de ganhos é x1.",
+ "Rules_2_2": "Durante qualquer rodada, se houver um ou mais símbolos vencedores nos rolos, após o pagamento dos prêmios e a queda dos novos símbolos, o multiplicador de ganhos será dobrado.",
+ "Rules_2_3": "O multiplicador máximo de ganhos é x1,000.",
+ "Rules_3": "Recurso de Giro Grátis",
+ "Rules_3_1": "Consiga 4 ou mais símbolos SCATER para ativar a funcionalidade de GIROS GRÁTIS e ganhar 10 giros grátis.",
+ "Rules_3_2": "Sempre que 3 ou mais símbolos SCATER aparecerem durante a RODADA DE GIROS GRÁTIS, 5 giros grátis adicionais serão concedidos.",
+ "Rules_4": "Vitória máxima",
+ "Rules_4_1": "O valor máximo do prêmio é limitado a 25.000x a aposta, tanto no jogo base quanto nas rodadas grátis.",
+ "Rules_4_2": "Se o ganho total de uma rodada de GIROS GRÁTIS atingir 25.000x o valor da aposta, a rodada termina imediatamente, o prêmio é concedido e todos os giros grátis restantes são perdidos.",
+ "Rules_5": "Jogo principal",
+ "Rules_5_1": "Rodar",
+ "Rules_5_10": "Mais configurações",
+ "Rules_5_10_1": "Toque para acessar configurações adicionais.",
+ "Rules_5_11": "Som",
+ "Rules_5_11_1": "Toque para ativar ou desativar o som.",
+ "Rules_5_12": "Tabela de pagamentos",
+ "Rules_5_12_1": "Exibe as combinações vencedoras e a tabela de pagamentos.",
+ "Rules_5_13": "Regras",
+ "Rules_5_13_1": "Exibe as regras do jogo e as funções dos botões.",
+ "Rules_5_14": "História",
+ "Rules_5_14_1": "Mostra detalhes dos jogos anteriores. Deslize até o final para carregar mais registros.",
+ "Rules_5_14_2": "Tocar",
+ "Rules_5_14_3": "Para selecionar as datas dos jogos a serem exibidos no Histórico.",
+ "Rules_5_15": "Fechar",
+ "Rules_5_15_1": "Toque para retornar ao jogo principal.",
+ "Rules_5_16": "Informações adicionais",
+ "Rules_5_16_1": "A falha anula todos os pagamentos e jogos.",
+ "Rules_5_16_2": "Em caso de disputas sobre os resultados das partidas, todos os resultados exibidos na página de histórico de jogos são considerados absolutos e definitivos.",
+ "Rules_5_1_1": "Toque no botão ou na área de jogo durante uma rodada para parar os rolos.",
+ "Rules_5_2": "Parar",
+ "Rules_5_2_1": "Toque para interromper o Giro Automático. O número no botão indica o número de giros restantes para o Giro Automático.",
+ "Rules_5_3": "Menos",
+ "Rules_5_3_1": "Toque para reduzir o valor da aposta.",
+ "Rules_5_4": "Mais",
+ "Rules_5_4_1": "Toque para aumentar o valor da aposta.",
+ "Rules_5_5": "Saldo da carteira",
+ "Rules_5_5_1": "Exibir o saldo das carteiras disponíveis.",
+ "Rules_5_6": "Valor da aposta",
+ "Rules_5_6_1": "Exibir o valor da aposta.",
+ "Rules_5_7": "Valor do prêmio",
+ "Rules_5_7_1": "Exibir o valor ganho.",
+ "Rules_5_8": "Giro automático",
+ "Rules_5_8_1": "O recurso Giro Automático inicia o jogo automaticamente por um número selecionado de rodadas.",
+ "Rules_5_8_2": "Toque nos valores para selecionar o número de giros automáticos.",
+ "Rules_5_9": "Giro Turbo",
+ "Rules_5_9_1": "Toque para ativar ou desativar o Turbo Spin e reduzir a duração das rodadas dos rolos no jogo principal.",
+ "Select Date Range": "Selecionar Período",
+ "Time": "Hora",
+ "Today": "Hoje",
+ "Transaction": "Transação",
+ "Win Multiplier": "Multiplicador de Vitória",
+ "of a Kind": "Do Mesmo Tipo",
+ "way(s)": "Ways",
+ "BxS": "Aposta x Valores de Pagamento do Símbolo",
+ "Multiplier Win": "Ganho Multiplicador"
+ },
+ "ro": {
+ "All record(s) displayed": "Toate Înregistrările Afișate",
+ "B/BxS": "Miză / Miză Bază x Valori Plată Simbol",
+ "B/BxSxW": "Miză / Miză Bază x Valori Plată Simbol x Way(s)",
+ "B/BxSxWxM": "Miză / Miză Bază x Valori Plată Simbol x Way(s) x Multiplicator",
+ "Balance": "Sold",
+ "Bet": "Miză",
+ "Close": "Închide",
+ "Custom": "Personalizat",
+ "Feature Buy": "Cumpărare Funcție",
+ "Free Spin:": "Rotire Gratuită:",
+ "Free Spins": "Rotiri Gratuite",
+ "Game History": "Istoric Joc",
+ "Last 7 days": "Ultimele 7 Zile",
+ "Loading More...": "Se Încarcă Mai Mult...",
+ "No Game History": "Fără Istoric",
+ "No Winning Combination": "Fără Combinație Câștigătoare",
+ "Normal Spin": "Rotire Normală",
+ "Payout": "Plată",
+ "Paytable": "Tabel de Plăți",
+ "Paytable_1": "Valorile tabelului de plăți al simbolurilor",
+ "Paytable_1_1": "Funcția de rotire înseamnă că, după fiecare rotire, combinațiile câștigătoare sunt plătite și toate simbolurile câștigătoare dispar.",
+ "Paytable_1_2": "Simbolurile rămase cad în partea de jos a ecranului, iar pozițiile goale sunt înlocuite cu simboluri noi venite de sus.",
+ "Paytable_1_3": "Răsturnarea va continua până când nu mai apar combinații câștigătoare ca urmare a unei răsturnări.",
+ "Paytable_1_4": "Combinațiile câștigătoare suplimentare vor fi numărate în fiecare rundă până când nu se mai pot număra alte combinații câștigătoare.",
+ "Paytable_1_5": "Toate câștigurile sunt afișate în bani.",
+ "Paytable_2": "Simboluri multiplicatoare",
+ "Paytable_2_1": "Este prezent pe role doar în timpul funcției ROTIRI GRATUITE și rămâne pe ecran până la sfârșitul secvenței de rostogolire.",
+ "Paytable_2_2": "Ori de câte ori apare un simbol MULTIPLICATOR, acesta ia o valoare multiplicatoare aleatorie de 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x, 15x, 20x, 25x, 50x, 100xor sau 1000x.",
+ "Paytable_2_3": "Când secvența de rostogolire se termină, valorile tuturor simbolurilor MULTIPLICATOR de pe ecran sunt adunate, iar câștigul total al secvenței este înmulțit cu valoarea finală.",
+ "Paytable_3": "Funcția de rotiri gratuite",
+ "Paytable_3_1": "Obține 4 sau mai multe simboluri SCATTER pentru a activa funcția FREE SPINS și a câștiga 10 rotiri gratuite.",
+ "Paytable_3_2": "Ori de câte ori apar 3 sau mai multe simboluri SCATTER în timpul RUNDEI DE ROTIRI GRATUITE, se acordă 5 rotiri gratuite suplimentare.",
+ "Paytable_4": " Pariu Bouns",
+ "Paytable_4_1": "Opțiunea Bonus Bet poate fi activată pentru fiecare rotire, ceea ce mărește pariul cu 1,25x.",
+ "Paytable_4_2": "Activarea Pariului Bonus va dubla șansa de a intra în Funcția de Rotiri Gratuite.",
+ "Paytable_5": "Câștig maxim",
+ "Paytable_5_1": "Câștigul maxim este limitat la 25.000x pariul, atât în jocul de bază, cât și în rotirile gratuite.",
+ "Paytable_5_2": "Dacă câștigul total al unei runde de ROTIRI GRATUITE ajunge la 25.000x pariul, runda se încheie imediat, câștigul este acordat și toate rotirile gratuite rămase sunt pierdute.",
+ "Paytable_6": "Cumpărare de caracteristici",
+ "Paytable_6_1": "Runda de rotiri gratuite poate fi declanșată instantaneu din jocul de bază prin cumpărarea acesteia.",
+ "Paytable_6_2": "Pariază 100x total pentru a declanșa funcția de rotiri gratuite cu 4 sau mai multe simboluri scatter garantate la rotirea declanșatoare. Plătește un pariu total de 500x pentru a declanșa funcția super rotiri gratuite cu 4 sau mai multe simboluri scatter garantate la rotirea declanșatoare.",
+ "Paytable_6_3": "Apăsați butonul Cumpărare caracteristici pentru a deschide meniul Cumpărare caracteristici.",
+ "Paytable_6_4": "Apasă pe butonul Start pentru a cumpăra funcția de rotiri gratuite la prețul afișat în meniul Festure Buy.",
+ "Profit": "Câștig",
+ "Round:": "Rundă:",
+ "Rules": "Reguli de joc",
+ "Rules_1": "Super Mario",
+ "Rules_1_1": "Super Mario este un joc video slot cu 6 role și 6 rânduri, cu multiplicatori de până la x1000.",
+ "Rules_1_10": "Plata simbolului câștigător se înmulțește cu numărul de modalități de pariere câștigătoare.",
+ "Rules_1_11": "Se adună câștigurile simultane pe diferite modalități de pariere.",
+ "Rules_1_12": "După efectuarea plății fiecărei runde, toate simbolurile câștigătoare vor exploda, permițând simbolurilor de deasupra lor să se descarce în cascadă pentru o nouă rundă.",
+ "Rules_1_13": "Combinațiile câștigătoare suplimentare vor fi numărate în fiecare rundă până când nu se mai pot număra alte combinații câștigătoare.",
+ "Rules_1_14": "Toate câștigurile sunt afișate în bani.",
+ "Rules_1_15": "Simbolul Wild înlocuiește toate simbolurile, cu excepția simbolului Scatter.",
+ "Rules_1_16": "Simbolurile cu ramă aurie apar doar pe rolele 3 și 4.",
+ "Rules_1_17": "Funcția de rotiri gratuite se joacă la aceeași mărime a pariului și același nivel de miză ca și rotirea care a declanșat funcția de rotiri gratuite.",
+ "Rules_1_2": "Jocul se joacă cu o miză de bază de 20 pentru 2.025 de variante, adică 32.400 de variante.",
+ "Rules_1_3": "Moneda din joc este {currencySymbol}.",
+ "Rules_1_4": "„Portofelul de numerar” afișează numerarul disponibil pentru pariuri.",
+ "Rules_1_5": "„Auto Spin” rulează automat jocul pentru un număr selectat de runde.",
+ "Rules_1_6": "Combinațiile câștigătoare și plățile se fac conform „Tabelului de plăți”.",
+ "Rules_1_7": "Un câștig în numerar prin pariu este egal cu valoarea afișată în „Tabelul de plăți” înmulțită cu mărimea pariului și nivelul pariului.",
+ "Rules_1_8": "Pariul poate fi câștigător dacă simbolurile câștigătoare sunt succesive de la rola cea mai din stânga la cea din dreapta.",
+ "Rules_1_9": "Numărul total de modalități de pariere câștigătoare pentru fiecare simbol se calculează prin înmulțirea numărului de simboluri câștigătoare adiacente de pe fiecare simbol, de la rola cea mai din stânga la cea din dreapta.",
+ "Rules_2": "Multiplicator",
+ "Rules_2_1": "La începutul oricărei rotiri principale a jocului, multiplicatorul câștigului este x1.",
+ "Rules_2_2": "În timpul oricărei rotiri, dacă există unul sau mai multe simboluri câștigătoare pe role, după ce câștigurile sunt plătite și noile simboluri au căzut în cascadă, multiplicatorul câștigului va fi dublat.",
+ "Rules_2_3": "Multiplicatorul maxim de câștig este x1,000.",
+ "Rules_3": "Funcția de rotiri gratuite",
+ "Rules_3_1": "Obține 4 sau mai multe simboluri SCATTER pentru a activa funcția FREE SPINS și a câștiga 10 rotiri gratuite.",
+ "Rules_3_2": "Ori de câte ori apar 3 sau mai multe simboluri SCATTER în timpul RUNDEI DE ROTIRI GRATUITE, se acordă 5 rotiri gratuite suplimentare.",
+ "Rules_4": "Câștig maxim",
+ "Rules_4_1": "Câștigul maxim este limitat la 25.000x pariul, atât în jocul de bază, cât și în rotirile gratuite.",
+ "Rules_4_2": "Dacă câștigul total al unei runde de ROTIRI GRATUITE ajunge la 25.000x pariul, runda se încheie imediat, câștigul este acordat și toate rotirile gratuite rămase sunt pierdute.",
+ "Rules_5": "Jocul principal",
+ "Rules_5_1": "Rotire",
+ "Rules_5_10": "Mai multe setări",
+ "Rules_5_10_1": "Atingeți pentru a accesa setări suplimentare.",
+ "Rules_5_11": "Sunet",
+ "Rules_5_11_1": "Atingeți pentru a activa sau dezactiva sunetul.",
+ "Rules_5_12": "Tabelul de plăți",
+ "Rules_5_12_1": "Afișează combinațiile câștigătoare și tabelul de plăți.",
+ "Rules_5_13": "Reguli",
+ "Rules_5_13_1": "Afișează regulile jocului și funcțiile butoanelor.",
+ "Rules_5_14": "Istorie",
+ "Rules_5_14_1": "Afișează detalii despre jocurile jucate anterior. Derulați în jos până la sfârșit pentru a încărca mai multe înregistrări.",
+ "Rules_5_14_2": "Robinet",
+ "Rules_5_14_3": "pentru a selecta datele jocurilor care vor fi afișate în Istoric.",
+ "Rules_5_15": "Aproape",
+ "Rules_5_15_1": "Atingeți pentru a reveni la Jocul Principal.",
+ "Rules_5_16": "Informații suplimentare",
+ "Rules_5_16_1": "Defecțiunea anulează toate plățile și pariurile.",
+ "Rules_5_16_2": "În cazul unor dispute privind rezultatele jocurilor, toate rezultatele jocurilor afișate în pagina istoricului jocului sunt absolute și finale.",
+ "Rules_5_1_1": "Apăsați butonul sau zona de joc în timpul unei rotiri pentru a opri rolele.",
+ "Rules_5_2": "Stop",
+ "Rules_5_2_1": "Atingeți pentru a opri Rotirea Automată. Numărul de pe buton indică numărul de rotiri rămase pentru Rotirea Automată.",
+ "Rules_5_3": "Minus",
+ "Rules_5_3_1": "Atingeți pentru a reduce suma pariată.",
+ "Rules_5_4": "Plus",
+ "Rules_5_4_1": "Atingeți pentru a mări suma pariată.",
+ "Rules_5_5": "Sold Portofel",
+ "Rules_5_5_1": "Afișează soldul portofelelor disponibile.",
+ "Rules_5_6": "Suma pariată",
+ "Rules_5_6_1": "Afișați suma pariată.",
+ "Rules_5_7": "Sumă câștigată",
+ "Rules_5_7_1": "Afișează suma câștigată.",
+ "Rules_5_8": "Rotire automată",
+ "Rules_5_8_1": "Funcția Auto Spin rulează automat jocul pentru un număr selectat de rotiri.",
+ "Rules_5_8_2": "Atingeți valorile pentru a selecta numărul de rotiri automate.",
+ "Rules_5_9": "Turbo Spin",
+ "Rules_5_9_1": "Atingeți pentru a activa sau dezactiva Turbo Spin pentru a reduce durata rotirilor rolelor în jocul principal.",
+ "Select Date Range": "Selectare Perioadă",
+ "Time": "Ora",
+ "Today": "Astăzi",
+ "Transaction": "Tranzacție",
+ "Win Multiplier": "Multiplicator Câștig",
+ "of a Kind": "De Același Fel",
+ "way(s)": "Way(s)",
+ "BxS": "Miză x Valori Plată Simbol",
+ "Multiplier Win": "Câștig Multiplicator"
+ },
+ "ru": {
+ "All record(s) displayed": "Все Записи Показаны",
+ "B/BxS": "Ставка / Базовая Ставка × Выплаты Символов",
+ "B/BxSxW": "Ставка / Базовая Ставка × Выплаты Символов × Way(s)",
+ "B/BxSxWxM": "Ставка / Базовая Ставка × Выплаты Символов × Way(s) × Множитель",
+ "Balance": "Баланс",
+ "Bet": "Ставка",
+ "Close": "Закрыть",
+ "Custom": "Выборочно",
+ "Feature Buy": "Покупка Функции",
+ "Free Spin:": "Фриспин:",
+ "Free Spins": "Бесплатные Спины",
+ "Game History": "История Игр",
+ "Last 7 days": "Последние 7 Дней",
+ "Loading More...": "Загрузка...",
+ "No Game History": "Нет Истории Игр",
+ "No Winning Combination": "Нет Выигрышной Комбинации",
+ "Normal Spin": "Обычный Спин",
+ "Payout": "Выплата",
+ "Paytable": "Таблица выплат",
+ "Paytable_1": "Значения в таблице выплат символов",
+ "Paytable_1_1": "Функция «перекатывания» означает, что после каждого вращения выплачиваются выигрышные комбинации, а все выигрышные символы исчезают.",
+ "Paytable_1_2": "Оставшиеся символы опускаются в нижнюю часть экрана, а пустые позиции заменяются новыми символами, появляющимися сверху.",
+ "Paytable_1_3": "Сброс карт будет продолжаться до тех пор, пока в результате сброса не перестанут появляться выигрышные комбинации.",
+ "Paytable_1_4": "В каждом раунде будут подсчитываться дополнительные выигрышные комбинации, пока не останется ни одной выигрышной комбинации.",
+ "Paytable_1_5": "Все выигрыши указаны в денежной форме.",
+ "Paytable_2": "Символы множителей",
+ "Paytable_2_1": "Она появляется на барабанах только во время функции бесплатных вращений и остается на экране до конца последовательности падающих символов.",
+ "Paytable_2_2": "При выпадении символа MULTIPLIER ему присваивается случайное значение множителя: 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x, 15x, 20x, 25x, 50x, 100x или 1000x.",
+ "Paytable_2_3": "Когда последовательность падающих символов завершается, значения всех символов МНОЖИТЕЛЯ на экране суммируются, и общий выигрыш последовательности умножается на итоговое значение.",
+ "Paytable_3": "Функция бесплатных вращений",
+ "Paytable_3_1": "Чтобы активировать функцию бесплатных вращений (Free Spins) и выиграть 10 бесплатных вращений, выпадет 4 или более символов SCATTER.",
+ "Paytable_3_2": "При выпадении 3 или более символов SCATTER во время раунда бесплатных вращений начисляется 5 дополнительных бесплатных вращений.",
+ "Paytable_4": " Бонусная ставка",
+ "Paytable_4_1": "Опция бонусной ставки активируется при каждом вращении и увеличивает ставку в 1,25 раза.",
+ "Paytable_4_2": "Активация бонусной ставки удваивает шансы на участие в функции бесплатных вращений.",
+ "Paytable_5": "Максимальная победа",
+ "Paytable_5_1": "Максимальная сумма выигрыша ограничена 25 000-кратным размером ставки как в основной игре, так и в бесплатных вращениях.",
+ "Paytable_5_2": "Если общий выигрыш в раунде бесплатных вращений достигает 25 000x ставки, раунд немедленно завершается, выигрыш присуждается, а все оставшиеся бесплатные вращения аннулируются.",
+ "Paytable_6": "Функция покупки",
+ "Paytable_6_1": "Раунд бесплатных вращений можно запустить мгновенно из основной игры, купив его.",
+ "Paytable_6_2": "Для запуска функции бесплатных вращений необходимо сделать общую ставку в 100 раз больше ставки, при этом гарантированно выпадут 4 или более символов Scatter. Для запуска функции супер-бесплатных вращений необходимо сделать общую ставку в 500 раз больше ставки, при этом гарантированно выпадут 4 или более символов Scatter.",
+ "Paytable_6_3": "Нажмите на кнопку «Купить функцию», чтобы открыть меню покупки функции.",
+ "Paytable_6_4": "Нажмите кнопку «Старт», чтобы приобрести функцию бесплатных вращений по цене, указанной в меню покупки бонусов.",
+ "Profit": "Выигрыш",
+ "Round:": "Раунд:",
+ "Rules": "Правила игры",
+ "Rules_1": "Супер Марио",
+ "Rules_1_1": "Super Mario — это видеослот с 6 барабанами и 6 рядами, имеющий множители до x1000.",
+ "Rules_1_10": "Выплата за выигрышный символ умножается на количество выигрышных вариантов ставки.",
+ "Rules_1_11": "Одновременные выигрыши по разным ставкам суммируются.",
+ "Rules_1_12": "После завершения каждого раунда все выигрышные символы взрываются, позволяя символам над ними опуститься вниз для нового раунда.",
+ "Rules_1_13": "Дополнительные выигрышные комбинации будут подсчитываться в каждом раунде до тех пор, пока не останется ни одной выигрышной комбинации.",
+ "Rules_1_14": "Все выигрыши указаны в денежном эквиваленте.",
+ "Rules_1_15": "Дикий символ заменяет все символы, кроме символа Scatter.",
+ "Rules_1_16": "Символы в золотой рамке появляются только на 3-м и 4-м барабанах.",
+ "Rules_1_17": "Функция бесплатных вращений разыгрывается с тем же размером ставки и уровнем ставки, что и вращение, запустившее функцию бесплатных вращений.",
+ "Rules_1_2": "Игра ведется с базовой ставкой 20 и имеет 2025 способов выигрыша (32,400 способов выигрыша).",
+ "Rules_1_3": "Внутриигровая валюта — {currencySymbol}.",
+ "Rules_1_4": "«Кошелек наличных» отображает доступные для ставок денежные средства.",
+ "Rules_1_5": "«Auto Spin» автоматически запускает игру в течение выбранного количества раундов.",
+ "Rules_1_6": "Выигрышные комбинации и выплаты производятся согласно «Таблице выплат».",
+ "Rules_1_7": "Выигрыш по ставке в денежном эквиваленте равен значению, указанному в «Таблице выплат», умноженному на размер и уровень ставки.",
+ "Rules_1_8": "Ставки выигрывают, если выигрышные символы располагаются последовательно, начиная с крайнего левого барабана и до самого правого.",
+ "Rules_1_9": "Общее количество выигрышных ставок для каждого символа рассчитывается путем умножения количества смежных выигрышных символов на каждом символе с самого левого барабана до самого правого.",
+ "Rules_2": "Множитель",
+ "Rules_2_1": "В начале каждого вращения барабанов в основной игре множитель выигрыша равен x1.",
+ "Rules_2_2": "Во время любого вращения, если на барабанах появляется один или несколько выигрышных символов, после выплаты выигрышей и выпадения новых символов множитель выигрыша удваивается.",
+ "Rules_2_3": "Максимальный множитель выигрыша составляет x1,024.",
+ "Rules_3": "Функция бесплатных вращений",
+ "Rules_3_1": "Чтобы активировать функцию бесплатных вращений (Free Spins) и выиграть 10 бесплатных вращений, выпадет 4 или более символов SCATTER.",
+ "Rules_3_2": "При выпадении 3 или более символов SCATTER во время раунда бесплатных вращений начисляется 5 дополнительных бесплатных вращений.",
+ "Rules_4": "Максимальная победа",
+ "Rules_4_1": "Максимальная сумма выигрыша ограничена 25 000-кратным размером ставки как в основной игре, так и в бесплатных вращениях.",
+ "Rules_4_2": "Если общий выигрыш в раунде бесплатных вращений достигает 25 000x ставки, раунд немедленно завершается, выигрыш присуждается, а все оставшиеся бесплатные вращения аннулируются.",
+ "Rules_5": "Основная игра",
+ "Rules_5_1": "Вращаться",
+ "Rules_5_10": "Дополнительные настройки",
+ "Rules_5_10_1": "Нажмите, чтобы получить доступ к дополнительным настройкам.",
+ "Rules_5_11": "Звук",
+ "Rules_5_11_1": "Нажмите, чтобы включить или выключить звук.",
+ "Rules_5_12": "Таблица платежей",
+ "Rules_5_12_1": "Отображает выигрышные комбинации и таблицу выплат.",
+ "Rules_5_13": "Правила",
+ "Rules_5_13_1": "Отображает правила игры и функции кнопок.",
+ "Rules_5_14": "История",
+ "Rules_5_14_1": "Отображает подробную информацию о ранее сыгранных играх. Прокрутите вниз до конца, чтобы загрузить больше записей.",
+ "Rules_5_14_2": "Кран",
+ "Rules_5_14_3": "выбрать даты игр, которые будут показаны в программе «История».",
+ "Rules_5_15": "Закрывать",
+ "Rules_5_15_1": "Нажмите, чтобы вернуться к основной игре.",
+ "Rules_5_16": "Дополнительная информация",
+ "Rules_5_16_1": "Неисправность аннулирует все выплаты и результаты игр.",
+ "Rules_5_16_2": "В случае возникновения споров по поводу результатов игры, все результаты, отображаемые на странице истории игр, являются окончательными и не подлежат исправлению.",
+ "Rules_5_1_1": "Чтобы остановить вращение барабанов, нажмите кнопку или область игры во время вращения.",
+ "Rules_5_2": "Останавливаться",
+ "Rules_5_2_1": "Нажмите, чтобы остановить автоматическое вращение. Число на кнопке показывает оставшееся количество вращений в автоматическом режиме.",
+ "Rules_5_3": "Минус",
+ "Rules_5_3_1": "Нажмите, чтобы уменьшить сумму ставки.",
+ "Rules_5_4": "Плюс",
+ "Rules_5_4_1": "Нажмите, чтобы увеличить сумму ставки.",
+ "Rules_5_5": "Баланс кошелька",
+ "Rules_5_5_1": "Отобразить баланс доступных кошельков.",
+ "Rules_5_6": "Сумма ставки",
+ "Rules_5_6_1": "Отобразить сумму ставки.",
+ "Rules_5_7": "Сумма выигрыша",
+ "Rules_5_7_1": "Отобразить сумму выигрыша.",
+ "Rules_5_8": "Автоматическое вращение",
+ "Rules_5_8_1": "Функция Auto Spin автоматически запускает игру на выбранное количество вращений.",
+ "Rules_5_8_2": "Нажмите на значения, чтобы выбрать количество автоматических вращений.",
+ "Rules_5_9": "Турбо-вращение",
+ "Rules_5_9_1": "Нажмите, чтобы включить или выключить режим Turbo Spin и сократить продолжительность вращения барабанов в основной игре.",
+ "Select Date Range": "Выбор Периода",
+ "Time": "Время",
+ "Today": "Сегодня",
+ "Transaction": "Транзакция",
+ "Win Multiplier": "Множитель Выигрыша",
+ "of a Kind": "Одного Типа",
+ "way(s)": "Way(s)",
+ "BxS": "Ставка × Выплаты Символов",
+ "Multiplier Win": "Выигрыш с множителем"
+ },
+ "sv": {
+ "All record(s) displayed": "Alla Poster Visas",
+ "B/BxS": "Insats / Basinsats x Symbolutbetalningsvärden",
+ "B/BxSxW": "Insats / Basinsats x Symbolutbetalningsvärden x Way(s)",
+ "B/BxSxWxM": "Insats / Basinsats x Symbolutbetalningsvärden x Way(s) x Multiplikator",
+ "Balance": "Saldo",
+ "Bet": "Insats",
+ "Close": "Stäng",
+ "Custom": "Anpassad",
+ "Feature Buy": "Köp Funktionsspel",
+ "Free Spin:": "Fritt Spinn:",
+ "Free Spins": "Fria Spinn",
+ "Game History": "Spelhistorik",
+ "Last 7 days": "Senaste 7 Dagarna",
+ "Loading More...": "Laddar Mer...",
+ "No Game History": "Ingen Spelhistorik",
+ "No Winning Combination": "Ingen Vinnande Kombination",
+ "Normal Spin": "Normal Spinn",
+ "Payout": "Utbetalning",
+ "Paytable": "Vinsttabell",
+ "Paytable_1": "Symbolvinsttabellens värden",
+ "Paytable_1_1": "Tumble-funktionen innebär att efter varje snurr betalas ut vinnande kombinationer och alla vinnande symboler försvinner.",
+ "Paytable_1_2": "De återstående symbolerna faller till botten av skärmen och de tomma positionerna ersätts med nya symboler som kommer uppifrån.",
+ "Paytable_1_3": "Tumlingen fortsätter tills inga fler vinnande kombinationer dyker upp till följd av en tumling.",
+ "Paytable_1_4": "Ytterligare vinnande kombinationer räknas i varje omgång tills inga fler vinnande kombinationer kan räknas.",
+ "Paytable_1_5": "Alla vinster visas i kontanter.",
+ "Paytable_2": "Multiplikatorsymboler",
+ "Paytable_2_1": "Den finns endast på hjulen under FREE SPINS-funktionen och den stannar kvar på skärmen tills slutet av den tumlande sekvensen.",
+ "Paytable_2_2": "Närhelst en MULTIPLIKATOR-symbol träffas får den ett slumpmässigt multiplikatorvärde på 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x, 15x, 20x, 25x, 50x, 100x eller 1000x.",
+ "Paytable_2_3": "När den tumlande sekvensen slutar läggs värdena för alla MULTIPLIKATOR-symboler på skärmen ihop och sekvensens totala vinst multipliceras med det slutliga värdet.",
+ "Paytable_3": "Free Spin-funktionen",
+ "Paytable_3_1": "Träffa 4 eller fler SCATTER-symboler för att aktivera FREE SPINS-funktionen och vinna 10 free spins.",
+ "Paytable_3_2": "Närhelst 3 eller fler SCATTER-symboler dyker upp under FREE SPINS-rundan delas 5 ytterligare gratissnurr ut.",
+ "Paytable_4": " Bouns-spel",
+ "Paytable_4_1": "Bonusinsatsalternativet kan aktiveras för varje snurr, vilket ökar insatsen med 1,25x.",
+ "Paytable_4_2": "Att aktivera bonusinsatsen fördubblar chansen att delta i gratissnurrfunktionen.",
+ "Paytable_5": "Maximal vinst",
+ "Paytable_5_1": "Den maximala vinstsumman är begränsad till 25 000x insatsen i både grundspelet och free spins.",
+ "Paytable_5_2": "Om den totala vinsten i en GRATISSPINN-runda når 25 000x insatsen avslutas rundan omedelbart, vinsten delas ut och alla återstående gratissnurr förverkas.",
+ "Paytable_6": "Funktionsköp",
+ "Paytable_6_1": "Free spins-rundan kan utlösas direkt från grundspelet genom att köpa den.",
+ "Paytable_6_2": "100X total insats för att utlösa free spins-funktionen med 4 eller fler scatter-symboler garanterade att träffas på det utlösande snurret. Betala 500x total insats för att utlösa super free spins-funktionen med 4 eller fler scatter-symboler garanterade att träffas på det utlösande snurret.",
+ "Paytable_6_3": "Tryck på knappen Funktionsköp för att öppna menyn Funktionsköp.",
+ "Paytable_6_4": "Tryck på Start-knappen för att köpa gratissnurrfunktionen till priset som visas i Festure Buy-menyn.",
+ "Profit": "Vinst",
+ "Round:": "Omgång:",
+ "Rules": "Spelregler",
+ "Rules_1": "Super Mario",
+ "Rules_1_1": "Super Mario är en videoslot med 6 hjul och 6 rader, med multiplikatorer upp till x1000.",
+ "Rules_1_10": "Utbetalningen för den vinnande symbolen multipliceras med antalet vinnande insatssätt.",
+ "Rules_1_11": "Samtidiga vinster på olika insatssätt läggs till.",
+ "Rules_1_12": "Efter att utbetalningen i varje runda är gjord exploderar alla vinnande symboler så att symbolerna ovanför faller ner för en ny runda.",
+ "Rules_1_13": "Ytterligare vinnande kombinationer räknas i varje omgång tills inga fler vinnande kombinationer kan räknas.",
+ "Rules_1_14": "Alla vinster visas i kontanter.",
+ "Rules_1_15": "Wild-symbolen ersätter alla symboler utom scatter-symbolen.",
+ "Rules_1_16": "Guldramade symboler visas endast på hjul 3 och 4.",
+ "Rules_1_17": "Free Spins-funktionen spelas med samma insatsstorlek och insatsnivå som det snurr som utlöste Free Spins-funktionen.",
+ "Rules_1_2": "Spelet spelas med en basinsats på 20 för 2 025 sätt och 32 400 sätt.",
+ "Rules_1_3": "Valutan i spelet är {currencySymbol}.",
+ "Rules_1_4": "\"Kontantplånbok\" visar de tillgängliga kontanterna för insats.",
+ "Rules_1_5": "\"Auto Spin\" spelar automatiskt upp spelet i ett valt antal rundor.",
+ "Rules_1_6": "Vinnande kombinationer och utbetalningar görs enligt \"Utbetalningstabellen\".",
+ "Rules_1_7": "En vinst i kontanter på ett bet way är lika med värdet som visas i \"Vinsttabellen\" multiplicerat med insatsstorleken och insatsnivån.",
+ "Rules_1_8": "Insatssätt vinner om de vinnande symbolerna kommer i följd från det vänstra hjulet till höger.",
+ "Rules_1_9": "Det totala antalet vinnande insatssätt för varje symbol beräknas genom att multiplicera antalet intilliggande vinnande symboler på varje symbol från det vänstra hjulet till höger.",
+ "Rules_2": "Multiplikator",
+ "Rules_2_1": "I början av varje huvudspelssnurr är vinstmultiplikatorn x1.",
+ "Rules_2_2": "Om det finns en eller flera vinnande symboler på hjulen under ett snurr, så kommer vinstmultiplikatorn att fördubblas efter att vinsterna har betalats ut och de nya symbolerna har fallit ner.",
+ "Rules_2_3": "Den maximala vinstmultiplikatorn är x1,000.",
+ "Rules_3": "Free Spin-funktionen",
+ "Rules_3_1": "Träffa 4 eller fler SCATTER-symboler för att aktivera FREE SPINS-funktionen och vinna 10 free spins.",
+ "Rules_3_2": "Närhelst 3 eller fler SCATTER-symboler dyker upp under FREE SPINS-rundan delas 5 ytterligare gratissnurr ut.",
+ "Rules_4": "Maximal vinst",
+ "Rules_4_1": "Den maximala vinstsumman är begränsad till 25 000x insatsen i både grundspelet och free spins.",
+ "Rules_4_2": "Om den totala vinsten i en GRATISSPINN-runda når 25 000x insatsen avslutas rundan omedelbart, vinsten delas ut och alla återstående gratissnurr förverkas.",
+ "Rules_5": "Huvudspel",
+ "Rules_5_1": "Snurra",
+ "Rules_5_10": "Fler inställningar",
+ "Rules_5_10_1": "Tryck för att komma åt ytterligare inställningar.",
+ "Rules_5_11": "Ljud",
+ "Rules_5_11_1": "Tryck för att slå PÅ eller AV ljudet.",
+ "Rules_5_12": "Vinsttabell",
+ "Rules_5_12_1": "Visar vinnande kombinationer och utbetalningstabell.",
+ "Rules_5_13": "Regler",
+ "Rules_5_13_1": "Visar spelreglerna och knappfunktionerna.",
+ "Rules_5_14": "Historia",
+ "Rules_5_14_1": "Visar information om tidigare spelade matcher. Scrolla ner till slutet för att ladda fler poster.",
+ "Rules_5_14_2": "Knacka",
+ "Rules_5_14_3": "för att välja datum för matcher som ska visas i historiken.",
+ "Rules_5_15": "Nära",
+ "Rules_5_15_1": "Tryck för att återgå till huvudspelet.",
+ "Rules_5_16": "Ytterligare information",
+ "Rules_5_16_1": "Fel upphäver alla utbetalningar och spel.",
+ "Rules_5_16_2": "Vid tvister om spelresultat är alla spelresultat som visas på sidan med spelhistorik absoluta och slutgiltiga.",
+ "Rules_5_1_1": "Tryck på knappen eller spelområdet under ett snurr för att stoppa hjulen.",
+ "Rules_5_2": "Stopp",
+ "Rules_5_2_1": "Tryck för att stoppa Auto Spin. Siffran på knappen anger det återstående antalet snurr för Auto Spin.",
+ "Rules_5_3": "Minus",
+ "Rules_5_3_1": "Tryck för att minska insatsbeloppet.",
+ "Rules_5_4": "Plus",
+ "Rules_5_4_1": "Tryck för att öka insatsbeloppet.",
+ "Rules_5_5": "Plånbokssaldo",
+ "Rules_5_5_1": "Visa saldot för tillgängliga plånböcker.",
+ "Rules_5_6": "Insatsbelopp",
+ "Rules_5_6_1": "Visa insatsbeloppet.",
+ "Rules_5_7": "Vinstbelopp",
+ "Rules_5_7_1": "Visa vinstbeloppet.",
+ "Rules_5_8": "Automatisk snurrning",
+ "Rules_5_8_1": "Auto Spin spelar automatiskt upp spelet under ett valt antal snurr.",
+ "Rules_5_8_2": "Tryck på värdena för att välja antal autosnurr.",
+ "Rules_5_9": "Turbosnurr",
+ "Rules_5_9_1": "Tryck för att aktivera eller inaktivera Turbo Spin för att minska varaktigheten på hjulsnurren i huvudspelet.",
+ "Select Date Range": "Välj Datumintervall",
+ "Time": "Tid",
+ "Today": "Idag",
+ "Transaction": "Transaktion",
+ "Win Multiplier": "Vinstmultiplikator",
+ "of a Kind": "Av Samma Sort",
+ "way(s)": "Way(s)",
+ "BxS": "Insats x Symbolutbetalningsvärden",
+ "Multiplier Win": "Multiplikatorvinst"
+ },
+ "th": {
+ "All record(s) displayed": "แสดงทั้งหมดแล้ว",
+ "B/BxS": "เดิมพัน / เดิมพันพื้นฐาน x ค่าตัวคูณสัญลักษณ์",
+ "B/BxSxW": "เดิมพัน / เดิมพันพื้นฐาน x ค่าตัวคูณสัญลักษณ์ x Way",
+ "B/BxSxWxM": "เดิมพัน / เดิมพันพื้นฐาน x ค่าตัวคูณสัญลักษณ์ x Way x ตัวคูณ",
+ "Balance": "ยอดคงเหลือ",
+ "Bet": "เดิมพัน",
+ "Close": "ปิด",
+ "Custom": "กำหนดเอง",
+ "Feature Buy": "ซื้อฟีเจอร์",
+ "Free Spin:": "ฟรีสปิน:",
+ "Free Spins": "ฟรีสปิน",
+ "Game History": "ประวัติการเล่น",
+ "Last 7 days": "7 วันที่ผ่านมา",
+ "Loading More...": "กำลังโหลดเพิ่ม...",
+ "No Game History": "ไม่มีประวัติการเล่น",
+ "No Winning Combination": "ไม่มีคอมโบชนะ",
+ "Normal Spin": "สปินปกติ",
+ "Payout": "การจ่ายเงิน",
+ "Paytable": "ตารางการจ่ายเงิน",
+ "Paytable_1": "ค่าตารางการจ่ายเงินของสัญลักษณ์",
+ "Paytable_1_1": "ฟีเจอร์ \"Tumble\" หมายความว่าหลังจากหมุนวงล้อทุกครั้ง ชุดสัญลักษณ์ที่ชนะจะถูกจ่ายเงิน และสัญลักษณ์ที่ชนะทั้งหมดจะหายไป",
+ "Paytable_1_2": "สัญลักษณ์ที่เหลือจะตกลงไปที่ด้านล่างของหน้าจอ และตำแหน่งว่างจะถูกแทนที่ด้วยสัญลักษณ์ใหม่ที่ตกลงมาจากด้านบน",
+ "Paytable_1_3": "การสุ่มตัวเลขจะดำเนินต่อไปจนกว่าจะไม่มีชุดตัวเลขที่ชนะปรากฏขึ้นอีกจากการสุ่มแต่ละครั้ง",
+ "Paytable_1_4": "ชุดตัวเลขที่ชนะเพิ่มเติมจะถูกนับในทุกรอบจนกว่าจะไม่สามารถนับชุดตัวเลขที่ชนะได้อีก",
+ "Paytable_1_5": "รางวัลทั้งหมดแสดงเป็นเงินสด",
+ "Paytable_2": "สัญลักษณ์ตัวคูณ",
+ "Paytable_2_1": "สัญลักษณ์นี้จะปรากฏบนวงล้อเฉพาะในช่วงฟีเจอร์ฟรีสปินเท่านั้น และจะคงอยู่บนหน้าจอจนกว่าลำดับการหมุนจะสิ้นสุดลง",
+ "Paytable_2_2": "ทุกครั้งที่สัญลักษณ์ MULTIPLIER ปรากฏขึ้น ค่าตัวคูณจะสุ่มเป็น 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x, 15x, 20x, 25x, 50x, 100x หรือ 1000x",
+ "Paytable_2_3": "เมื่อลำดับการเรียงตัวสิ้นสุดลง ค่าของสัญลักษณ์ MULTIPLIER ทั้งหมดบนหน้าจอจะถูกบวกเข้าด้วยกัน และผลรวมของการชนะในลำดับนั้นจะถูกคูณด้วยค่าสุดท้าย",
+ "Paytable_3": "ฟีเจอร์ฟรีสปิน",
+ "Paytable_3_1": "เรียงสัญลักษณ์ SCATTER 4 ตัวขึ้นไปเพื่อเปิดใช้งานฟีเจอร์ FREE SPINS และรับฟรีสปิน 10 ครั้ง",
+ "Paytable_3_2": "เมื่อใดก็ตามที่สัญลักษณ์ SCATTER ปรากฏขึ้น 3 ตัวขึ้นไปในรอบฟรีสปิน จะได้รับฟรีสปินเพิ่มอีก 5 ครั้ง",
+ "Paytable_4": " โบนัสเบท",
+ "Paytable_4_1": "ตัวเลือก Bonus Bet สามารถเปิดใช้งานได้ในทุกการหมุน ซึ่งจะเพิ่มเงินเดิมพันขึ้น 1.25 เท่า",
+ "Paytable_4_2": "การเปิดใช้งานโบนัสเดิมพันจะเพิ่มโอกาสในการเข้าสู่ฟีเจอร์ฟรีสปินเป็นสองเท่า",
+ "Paytable_5": "ชนะสูงสุด",
+ "Paytable_5_1": "จำนวนเงินรางวัลสูงสุดจำกัดอยู่ที่ 25,000 เท่าของเงินเดิมพัน ทั้งในเกมหลักและรอบฟรีสปิน",
+ "Paytable_5_2": "หากยอดเงินรางวัลรวมในรอบฟรีสปินถึง 25,000 เท่าของเงินเดิมพัน รอบนั้นจะสิ้นสุดลงทันที เงินรางวัลจะถูกมอบให้ และฟรีสปินที่เหลือทั้งหมดจะถูกริบ",
+ "Paytable_6": "สินค้าแนะนำ",
+ "Paytable_6_1": "รอบฟรีสปินสามารถเรียกใช้งานได้ทันทีจากเกมหลักโดยการซื้อแพ็กเสริม",
+ "Paytable_6_2": "วางเดิมพันรวม 100 เท่าเพื่อเรียกใช้ฟีเจอร์ฟรีสปิน โดยต้องมีสัญลักษณ์ Scatter 4 ตัวขึ้นไปปรากฏในรอบการหมุนที่เรียกใช้ฟีเจอร์นั้น วางเดิมพันรวม 500 เท่าเพื่อเรียกใช้ฟีเจอร์ซูเปอร์ฟรีสปิน โดยต้องมีสัญลักษณ์ Scatter 4 ตัวขึ้นไปปรากฏในรอบการหมุนที่เรียกใช้ฟีเจอร์นั้น",
+ "Paytable_6_3": "แตะที่ปุ่ม \"ซื้อฟีเจอร์\" เพื่อเปิดเมนู \"ซื้อฟีเจอร์\"",
+ "Paytable_6_4": "แตะที่ปุ่มเริ่มเพื่อซื้อฟีเจอร์ฟรีสปินในราคาที่แสดงในเมนูซื้อฟีเจอร์",
+ "Profit": "กำไร",
+ "Round:": "รอบ:",
+ "Rules": "กฎของเกม",
+ "Rules_1": "ซูเปอร์มาริโอ",
+ "Rules_1_1": "ซูเปอร์มาริโอ เป็นเกมสล็อตวิดีโอ 6 รีล 6 แถว พร้อมตัวคูณสูงสุดถึง x1000.",
+ "Rules_1_10": "การจ่ายเงินสัญลักษณ์ที่ชนะจะคูณด้วยจำนวนวิธีเดิมพันที่ชนะ",
+ "Rules_1_11": "เพิ่มการชนะพร้อมกันจากวิธีเดิมพันที่แตกต่างกัน",
+ "Rules_1_12": "หลังจากการจ่ายเงินในแต่ละรอบเสร็จสิ้นแล้ว สัญลักษณ์ที่ชนะทั้งหมดจะระเบิด ทำให้สัญลักษณ์ที่อยู่เหนือสัญลักษณ์เหล่านั้นจะตกลงมาเพื่อเล่นรอบใหม่",
+ "Rules_1_13": "ระบบจะนับชุดค่าผสมที่ชนะเพิ่มเติมในทุก ๆ รอบจนกว่าจะไม่สามารถนับชุดค่าผสมที่ชนะเพิ่มเติมได้อีก",
+ "Rules_1_14": "แสดงชัยชนะทั้งหมดเป็นเงินสด",
+ "Rules_1_15": "สัญลักษณ์ Wild ทดแทนสัญลักษณ์ทั้งหมด ยกเว้นสัญลักษณ์ Scatter",
+ "Rules_1_16": "สัญลักษณ์กรอบทองจะปรากฏเฉพาะในวงล้อที่ 3 และ 4 เท่านั้น",
+ "Rules_1_17": "ฟีเจอร์ฟรีสปินจะเล่นด้วยขนาดและระดับการเดิมพันเดียวกันกับรอบที่ทำให้เกิดฟีเจอร์ฟรีสปินขึ้น",
+ "Rules_1_2": "เกมนี้เล่นโดยใช้เงินเดิมพันพื้นฐาน 20 สำหรับ 2,025 วิธี 32,400 วิธี",
+ "Rules_1_3": "สกุลเงินในเกมคือ {currencySymbol}.",
+ "Rules_1_4": "\"กระเป๋าเงินสด\" แสดงเงินสดที่สามารถใช้เดิมพันได้",
+ "Rules_1_5": "\"หมุนอัตโนมัติ\" จะเล่นเกมโดยอัตโนมัติตามจำนวนรอบที่เลือก",
+ "Rules_1_6": "การผสมผสานที่ชนะและการจ่ายเงินจะทำตาม \"ตารางการจ่ายเงิน\"",
+ "Rules_1_7": "วิธีเดิมพันที่ชนะเป็นเงินสดจะเท่ากับค่าที่แสดงใน \"ตารางการจ่ายเงิน\" คูณด้วยขนาดเดิมพันและระดับเดิมพัน",
+ "Rules_1_8": "วิธีเดิมพันจะชนะถ้าสัญลักษณ์ที่ชนะเรียงต่อกันจากรีลซ้ายสุดไปทางขวา",
+ "Rules_1_9": "จำนวนรวมของวิธีเดิมพันที่ชนะสำหรับแต่ละสัญลักษณ์จะคำนวณโดยการคูณจำนวนสัญลักษณ์ที่ชนะติดกันบนแต่ละสัญลักษณ์จากรีลซ้ายสุดไปยังขวา",
+ "Rules_2": "ตัวคูณ",
+ "Rules_2_1": "เมื่อเริ่มการหมุนเกมหลักใดๆ ตัวคูณการชนะจะเป็น x1",
+ "Rules_2_2": "ในระหว่างการหมุนใดๆ หากมีสัญลักษณ์ที่ชนะอย่างน้อยหนึ่งสัญลักษณ์ปรากฏบนวงล้อ หลังจากที่จ่ายเงินรางวัลและสัญลักษณ์ใหม่ได้ตกลงมาแทนที่แล้ว ตัวคูณเงินรางวัลจะเพิ่มเป็นสองเท่า",
+ "Rules_2_3": "ตัวคูณเงินรางวัลสูงสุดคือ x1,000",
+ "Rules_3": "ฟีเจอร์ฟรีสปิน",
+ "Rules_3_1": "เรียงสัญลักษณ์ SCATTER 4 ตัวขึ้นไปเพื่อเปิดใช้งานฟีเจอร์ FREE SPINS และรับฟรีสปิน 10 ครั้ง",
+ "Rules_3_2": "เมื่อใดก็ตามที่สัญลักษณ์ SCATTER ปรากฏขึ้น 3 ตัวขึ้นไปในรอบฟรีสปิน จะได้รับฟรีสปินเพิ่มอีก 5 ครั้ง",
+ "Rules_4": "ชนะสูงสุด",
+ "Rules_4_1": "จำนวนเงินรางวัลสูงสุดจำกัดอยู่ที่ 25,000 เท่าของเงินเดิมพัน ทั้งในเกมหลักและรอบฟรีสปิน",
+ "Rules_4_2": "หากยอดเงินรางวัลรวมในรอบฟรีสปินถึง 25,000 เท่าของเงินเดิมพัน รอบนั้นจะสิ้นสุดลงทันที เงินรางวัลจะถูกมอบให้ และฟรีสปินที่เหลือทั้งหมดจะถูกริบ",
+ "Rules_5": "เกมหลัก",
+ "Rules_5_1": "สปิน",
+ "Rules_5_10": "การตั้งค่าเพิ่มเติม",
+ "Rules_5_10_1": "แตะเพื่อเข้าถึงการตั้งค่าเพิ่มเติม",
+ "Rules_5_11": "เสียง",
+ "Rules_5_11_1": "แตะเพื่อเปิดหรือปิดเสียง",
+ "Rules_5_12": "ตารางการจ่ายเงิน",
+ "Rules_5_12_1": "แสดงชุดตัวเลขที่ชนะและตารางการจ่ายเงิน",
+ "Rules_5_13": "กฎ",
+ "Rules_5_13_1": "แสดงกฎของเกมและฟังก์ชันของปุ่มต่างๆ",
+ "Rules_5_14": "ประวัติศาสตร์",
+ "Rules_5_14_1": "แสดงรายละเอียดของเกมที่เล่นไปแล้ว เลื่อนลงไปด้านล่างสุดเพื่อดูข้อมูลเพิ่มเติม",
+ "Rules_5_14_2": "แตะ",
+ "Rules_5_14_3": "เพื่อเลือกวันที่ของเกมที่จะแสดงในส่วนประวัติการแข่งขัน",
+ "Rules_5_15": "ปิด",
+ "Rules_5_15_1": "แตะเพื่อกลับไปยังเกมหลัก",
+ "Rules_5_16": "ข้อมูลเพิ่มเติม",
+ "Rules_5_16_1": "ความผิดพลาดทำให้การชำระเงินและการเล่นทั้งหมดเป็นโมฆะ",
+ "Rules_5_16_2": "ในกรณีที่มีข้อพิพาทเกี่ยวกับผลการแข่งขัน ผลการแข่งขันทั้งหมดที่แสดงในหน้าประวัติการแข่งขันถือเป็นผลสรุปที่แน่นอนและเด็ดขาด",
+ "Rules_5_1_1": "แตะปุ่มหรือบริเวณเกมระหว่างการหมุนเพื่อหยุดวงล้อ",
+ "Rules_5_2": "หยุด",
+ "Rules_5_2_1": "แตะเพื่อหยุดการหมุนอัตโนมัติ ตัวเลขบนปุ่มแสดงจำนวนครั้งการหมุนที่เหลือสำหรับการหมุนอัตโนมัติ",
+ "Rules_5_3": "ลบ",
+ "Rules_5_3_1": "แตะเพื่อลดจำนวนเงินเดิมพัน",
+ "Rules_5_4": "นอกจากนี้",
+ "Rules_5_4_1": "แตะเพื่อเพิ่มจำนวนเงินเดิมพัน",
+ "Rules_5_5": "ยอดเงินคงเหลือในกระเป๋าเงิน",
+ "Rules_5_5_1": "แสดงยอดคงเหลือของกระเป๋าเงินดิจิทัลที่มีอยู่",
+ "Rules_5_6": "จำนวนเงินเดิมพัน",
+ "Rules_5_6_1": "แสดงจำนวนเงินเดิมพัน",
+ "Rules_5_7": "จำนวนเงินรางวัล",
+ "Rules_5_7_1": "แสดงจำนวนเงินรางวัลที่ได้รับ",
+ "Rules_5_8": "หมุนอัตโนมัติ",
+ "Rules_5_8_1": "ฟังก์ชั่นหมุนอัตโนมัติจะเล่นเกมตามจำนวนรอบที่เลือกไว้",
+ "Rules_5_8_2": "แตะที่ค่าต่างๆ เพื่อเลือกจำนวนการหมุนอัตโนมัติ",
+ "Rules_5_9": "เทอร์โบสปิน",
+ "Rules_5_9_1": "แตะเพื่อเปิดหรือปิดฟังก์ชั่น Turbo Spin เพื่อลดระยะเวลาการหมุนวงล้อในเกมหลัก",
+ "Select Date Range": "เลือกช่วงวันที่",
+ "Time": "เวลา",
+ "Today": "วันนี้",
+ "Transaction": "รายการ",
+ "Win Multiplier": "ตัวคูณรางวัล",
+ "of a Kind": "ชนิดเดียวกัน",
+ "way(s)": "Way",
+ "BxS": "เดิมพัน x ค่าตัวคูณสัญลักษณ์",
+ "Multiplier Win": "ชนะตัวคูณ"
+ },
+ "tr": {
+ "All record(s) displayed": "Tüm Kayıtlar Görüntülendi",
+ "B/BxS": "Bahis / Temel Bahis x Sembol Ödeme Değerleri",
+ "B/BxSxW": "Bahis / Temel Bahis x Sembol Ödeme Değerleri x Way",
+ "B/BxSxWxM": "Bahis / Temel Bahis x Sembol Ödeme Değerleri x Way x Çarpan",
+ "Balance": "Bakiye",
+ "Bet": "Bahis",
+ "Close": "Kapat",
+ "Custom": "Özel",
+ "Feature Buy": "Özellik Satın Alma",
+ "Free Spin:": "Ücretsiz Döndürme:",
+ "Free Spins": "Ücretsiz Döndürmeler",
+ "Game History": "Oyun Geçmişi",
+ "Last 7 days": "Son 7 Gün",
+ "Loading More...": "Daha Fazla Yükleniyor...",
+ "No Game History": "Oyun Geçmişi Yok",
+ "No Winning Combination": "Kazanç Kombinasyonu Yok",
+ "Normal Spin": "Normal Döndürme",
+ "Payout": "Ödeme",
+ "Paytable": "Ödeme Tablosu",
+ "Paytable_1": "Sembol Ödeme Tablosu Değerleri",
+ "Paytable_1_1": "\"Takla\" özelliği, her dönüşten sonra kazanan kombinasyonların ödenmesi ve tüm kazanan sembollerin kaybolması anlamına gelir.",
+ "Paytable_1_2": "Geriye kalan semboller ekranın altına düşer ve boş kalan yerler yukarıdan gelen yeni sembollerle doldurulur.",
+ "Paytable_1_3": "Kartların düşmesi sonucunda artık kazanan kombinasyonlar ortaya çıkmayana kadar kart çekme işlemi devam edecektir.",
+ "Paytable_1_4": "Her turda, artık kazanan kombinasyon bulunamayana kadar ek kazanan kombinasyonlar kaydedilecektir.",
+ "Paytable_1_5": "Gösterilen tüm kazançlar nakit olarak belirtilmiştir.",
+ "Paytable_2": "Çarpan Sembolleri",
+ "Paytable_2_1": "Bu simge yalnızca ÜCRETSİZ DÖNDÜRME özelliği sırasında makaralarda görünür ve dönme dizisi sona erene kadar ekranda kalır.",
+ "Paytable_2_2": "Çarpan sembolü her göründüğünde, 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x, 15x, 20x, 25x, 50x, 100x veya 1000x değerlerinden rastgele bir çarpan değeri alır.",
+ "Paytable_2_3": "Dönen sembol dizisi sona erdiğinde, ekrandaki tüm ÇARPAN sembollerinin değerleri toplanır ve dizinin toplam kazancı nihai değerle çarpılır.",
+ "Paytable_3": "Ücretsiz Döndürme Özelliği",
+ "Paytable_3_1": "4 veya daha fazla SCATTER sembolü yakalayarak ÜCRETSİZ DÖNÜŞLER özelliğini tetikleyin ve 10 ücretsiz dönüş kazanın.",
+ "Paytable_3_2": "Ücretsiz döndürme turu sırasında 3 veya daha fazla SCATTER sembolü geldiğinde, 5 ilave ücretsiz döndürme verilir.",
+ "Paytable_4": " Bonus Bahis",
+ "Paytable_4_1": "Bonus Bahis seçeneği, her dönüş için etkinleştirilebilir ve bahsi 1,25 kat artırır.",
+ "Paytable_4_2": "Bonus Bahsi etkinleştirmek, Ücretsiz Döndürme Özelliğine girme şansını ikiye katlayacaktır.",
+ "Paytable_5": "Maksimum Kazanç",
+ "Paytable_5_1": "Hem temel oyunda hem de ücretsiz döndürmelerde maksimum kazanç miktarı bahsin 25.000 katı ile sınırlıdır.",
+ "Paytable_5_2": "Ücretsiz döndürme turunda toplam kazanç bahsin 25.000 katına ulaşırsa, tur derhal sona erer, kazanç verilir ve kalan tüm ücretsiz döndürmeler kaybedilir.",
+ "Paytable_6": "Özellik Satın Al",
+ "Paytable_6_1": "Ücretsiz döndürme turu, temel oyundan satın alınarak anında tetiklenebilir.",
+ "Paytable_6_2": "Ücretsiz döndürme özelliğini tetiklemek için toplam bahsin 100 katı ödeme yapın ve tetikleyici döndürmede 4 veya daha fazla scatter sembolünün gelmesi garantidir. Süper ücretsiz döndürme özelliğini tetiklemek için toplam bahsin 500 katı ödeme yapın ve tetikleyici döndürmede 4 veya daha fazla scatter sembolünün gelmesi garantidir.",
+ "Paytable_6_3": "Özellik Satın Al düğmesine dokunarak Özellik Satın Al menüsünü açın.",
+ "Paytable_6_4": "Başlat düğmesine dokunarak, Özellik Satın Al menüsünde gösterilen fiyattan ücretsiz Döndürme özelliğini satın alabilirsiniz.",
+ "Profit": "Kâr",
+ "Round:": "Tur:",
+ "Rules": "Oyun Kuralları",
+ "Rules_1": "Süper Mario",
+ "Rules_1_1": "Super Mario, 1000 kata kadar çarpanlara sahip 6 makaralı, 6 sıralı bir video slot oyunudur.",
+ "Rules_1_10": "Kazanan sembol ödemesi, kazanan bahis yollarının sayısıyla çarpılır.",
+ "Rules_1_11": "Farklı bahis yollarında eş zamanlı kazançlar eklenir.",
+ "Rules_1_12": "Her turda ödeme yapıldıktan sonra, tüm kazanan semboller patlayacak ve üstlerindeki sembollerin yeni bir tur için aşağı doğru akmasına izin verecektir.",
+ "Rules_1_13": "Daha fazla kazanan kombinasyon elde edilemeyene kadar her turda ek kazanan kombinasyonlar hesaplanır.",
+ "Rules_1_14": "Tüm kazançlar nakit olarak gösterilir.",
+ "Rules_1_15": "Scatter sembolü hariç tüm sembollerin yerine Wild sembolü geçer.",
+ "Rules_1_16": "Altın çerçeveli semboller yalnızca 3. ve 4. makaralarda görünür.",
+ "Rules_1_17": "Ücretsiz Döndürme Özelliği, Ücretsiz Döndürme Özelliğini tetikleyen döndürmeyle aynı bahis boyutu ve bahis seviyesinde oynanır.",
+ "Rules_1_2": "Oyun, 20 temel bahis ile 2.025 olasılık (32.400 olasılık) üzerinden oynanır.",
+ "Rules_1_3": "Oyun içi para birimi {currencySymbol}'dır.",
+ "Rules_1_4": "symbols Drive is a 6-reel, 5-row video slot (with an additional reel on the top of reel 2, 3, 4 and 5) C5:X5eaturing multiplier symbols up to x10.",
+ "Rules_1_5": "\"Otomatik Döndürme\" oyunu seçilen tur sayısı boyunca otomatik olarak oynatır.",
+ "Rules_1_6": "Kazanan kombinasyonlar ve ödemeler \"Ödeme Tablosu\"na göre yapılır.",
+ "Rules_1_7": "Nakit olarak kazanma şansı, \"Ödeme Tablosu\"nda gösterilen değerin, bahis büyüklüğü ve bahis seviyesiyle çarpılmasıyla elde edilir.",
+ "Rules_1_8": "Kazanan semboller en soldaki makaradan sağa doğru sıralanırsa bahis yolları kazanır.",
+ "Rules_1_9": "Her sembol için toplam kazanan bahis yolu sayısı, en soldaki makaradan sağa doğru her semboldeki bitişik kazanan sembollerin sayısının çarpılmasıyla hesaplanır.",
+ "Rules_2": "Çarpan",
+ "Rules_2_1": "Ana oyun dönüşlerinin başlangıcında, kazanç çarpanı x1'dir.",
+ "Rules_2_2": "Herhangi bir dönüş sırasında, makaralarda bir veya daha fazla kazanan sembol varsa, kazançlar ödendikten ve yeni semboller aşağı doğru sıralandıktan sonra, kazanç çarpanı iki katına çıkarılır.",
+ "Rules_2_3": "Maksimum kazanç çarpanı x1,000'tür.",
+ "Rules_3": "Ücretsiz Döndürme Özelliği",
+ "Rules_3_1": "4 veya daha fazla SCATTER sembolü yakalayarak ÜCRETSİZ DÖNÜŞLER özelliğini tetikleyin ve 10 ücretsiz dönüş kazanın.",
+ "Rules_3_2": "Ücretsiz döndürme turu sırasında 3 veya daha fazla SCATTER sembolü geldiğinde, 5 ilave ücretsiz döndürme verilir.",
+ "Rules_4": "Maksimum Kazanç",
+ "Rules_4_1": "Hem temel oyunda hem de ücretsiz döndürmelerde maksimum kazanç miktarı bahsin 25.000 katı ile sınırlıdır.",
+ "Rules_4_2": "Ücretsiz döndürme turunda toplam kazanç bahsin 25.000 katına ulaşırsa, tur derhal sona erer, kazanç verilir ve kalan tüm ücretsiz döndürmeler kaybedilir.",
+ "Rules_5": "Ana Oyun",
+ "Rules_5_1": "Döndürmek",
+ "Rules_5_10": "Daha Fazla Ayar",
+ "Rules_5_10_1": "Ek ayarlara erişmek için dokunun.",
+ "Rules_5_11": "Ses",
+ "Rules_5_11_1": "Sesi açmak veya kapatmak için dokunun.",
+ "Rules_5_12": "Ödeme tablosu",
+ "Rules_5_12_1": "Kazanan kombinasyonları ve ödeme tablosunu gösterir.",
+ "Rules_5_13": "Tüzük",
+ "Rules_5_13_1": "Oyun kurallarını ve düğme işlevlerini gösterir.",
+ "Rules_5_14": "Tarih",
+ "Rules_5_14_1": "Oynanan önceki oyunların ayrıntılarını gösterir. Daha fazla kayıt yüklemek için aşağıya doğru kaydırın.",
+ "Rules_5_14_2": "Musluk",
+ "Rules_5_14_3": "Tarih bölümünde gösterilecek oyunların tarihlerini seçmek.",
+ "Rules_5_15": "Kapalı",
+ "Rules_5_15_1": "Ana oyuna dönmek için dokunun.",
+ "Rules_5_16": "Ek Bilgiler",
+ "Rules_5_16_1": "Arıza, tüm ödemeleri ve oyunları geçersiz kılar.",
+ "Rules_5_16_2": "Oyun sonuçlarıyla ilgili anlaşmazlık durumunda, oyun geçmişi sayfasında gösterilen tüm oyun sonuçları kesin ve nihai sonuçlardır.",
+ "Rules_5_1_1": "Döndürme işlemi sırasında makaraları durdurmak için düğmeye veya oyun alanına dokunun.",
+ "Rules_5_2": "Durmak",
+ "Rules_5_2_1": "Otomatik döndürmeyi durdurmak için dokunun. Düğmedeki sayı, otomatik döndürme için kalan döndürme sayısını gösterir.",
+ "Rules_5_3": "Eksi",
+ "Rules_5_3_1": "Bahis miktarını azaltmak için dokunun.",
+ "Rules_5_4": "Artı",
+ "Rules_5_4_1": "Bahis miktarını artırmak için dokunun.",
+ "Rules_5_5": "Cüzdan Bakiyesi",
+ "Rules_5_5_1": "Mevcut cüzdanların bakiyesini görüntüleyin.",
+ "Rules_5_6": "Bahis Miktarı",
+ "Rules_5_6_1": "Bahis miktarını göster.",
+ "Rules_5_7": "Kazanılan Tutar",
+ "Rules_5_7_1": "Kazanılan Tutarı Görüntüle.",
+ "Rules_5_8": "Otomatik Döndürme",
+ "Rules_5_8_1": "Otomatik Döndürme özelliği, seçilen sayıda döndürme için oyunu otomatik olarak oynatır.",
+ "Rules_5_8_2": "Otomatik döndürme sayısını seçmek için değerlere dokunun.",
+ "Rules_5_9": "Turbo Spin",
+ "Rules_5_9_1": "Ana oyundaki makara dönüşlerinin süresini kısaltmak için Turbo Spin özelliğini etkinleştirmek veya devre dışı bırakmak üzere dokunun.",
+ "Select Date Range": "Tarih Aralığı Seç",
+ "Time": "Saat",
+ "Today": "Bugün",
+ "Transaction": "İşlem",
+ "Win Multiplier": "Kazanç Çarpanı",
+ "of a Kind": "Aynı Türden",
+ "way(s)": "Way",
+ "BxS": "Bahis x Sembol Ödeme Değerleri",
+ "Multiplier Win": "Çarpan Kazancı"
+ },
+ "vi": {
+ "All record(s) displayed": "Đã Hiển Thị Tất Cả",
+ "B/BxS": "Mức Cược / Mức Cược Cơ Bản x Giá Trị Trả Thưởng Biểu Tượng",
+ "B/BxSxW": "Mức Cược / Mức Cược Cơ Bản x Giá Trị Trả Thưởng Biểu Tượng x Way",
+ "B/BxSxWxM": "Mức Cược / Mức Cược Cơ Bản x Giá Trị Trả Thưởng Biểu Tượng x Way x Hệ Số Nhân",
+ "Balance": "Số Dư",
+ "Bet": "Mức Cược",
+ "Close": "Đóng",
+ "Custom": "Tùy Chỉnh",
+ "Feature Buy": "Mua Tính Năng",
+ "Free Spin:": "Vòng Quay Miễn Phí:",
+ "Free Spins": "Vòng Quay Miễn Phí",
+ "Game History": "Lịch Sử Game",
+ "Last 7 days": "7 Ngày Qua",
+ "Loading More...": "Đang Tải Thêm...",
+ "No Game History": "Không Có Lịch Sử",
+ "No Winning Combination": "Không Có Tổ Hợp Thắng",
+ "Normal Spin": "Vòng Quay Thường",
+ "Payout": "Trả Thưởng",
+ "Paytable": "Bảng Thanh Toán",
+ "Paytable_1": "Giá trị bảng thanh toán của biểu tượng",
+ "Paytable_1_1": "Tính năng \"tumble\" có nghĩa là sau mỗi vòng quay, các tổ hợp chiến thắng sẽ được trả thưởng và tất cả các biểu tượng chiến thắng sẽ biến mất.",
+ "Paytable_1_2": "Các biểu tượng còn lại rơi xuống cuối màn hình và các vị trí trống được thay thế bằng các biểu tượng mới xuất hiện từ phía trên.",
+ "Paytable_1_3": "Việc tung xúc xắc sẽ tiếp tục cho đến khi không còn tổ hợp chiến thắng nào xuất hiện sau mỗi lần tung.",
+ "Paytable_1_4": "Mỗi vòng sẽ có thêm một tổ hợp chiến thắng được tính điểm cho đến khi không còn tổ hợp chiến thắng nào được tính nữa.",
+ "Paytable_1_5": "Tất cả số tiền thắng cược được hiển thị bằng tiền mặt.",
+ "Paytable_2": "Ký hiệu bội số",
+ "Paytable_2_1": "Biểu tượng này chỉ xuất hiện trên guồng quay trong tính năng VÒNG QUAY MIỄN PHÍ và sẽ hiển thị trên màn hình cho đến khi kết thúc chuỗi quay.",
+ "Paytable_2_2": "Mỗi khi xuất hiện biểu tượng HỆ SỐ NHÂN, nó sẽ nhận một giá trị hệ số nhân ngẫu nhiên trong các giá trị 2x, 3x, 4x, 5x, 6x, 8x, 10x, 12x, 15x, 20x, 25x, 50x, 100x hoặc 1000x.",
+ "Paytable_2_3": "Khi chuỗi quay kết thúc, giá trị của tất cả các biểu tượng NHÂN trên màn hình được cộng lại với nhau và tổng số tiền thắng của chuỗi được nhân với giá trị cuối cùng.",
+ "Paytable_3": "Tính năng quay miễn phí",
+ "Paytable_3_1": "Khi xuất hiện 4 hoặc nhiều hơn biểu tượng SCATTER, bạn sẽ kích hoạt tính năng VÒNG QUAY MIỄN PHÍ và nhận được 10 vòng quay miễn phí.",
+ "Paytable_3_2": "Mỗi khi xuất hiện 3 hoặc nhiều hơn biểu tượng SCATTER trong vòng quay miễn phí, bạn sẽ nhận được thêm 5 vòng quay miễn phí.",
+ "Paytable_4": " Tiền thưởng cược",
+ "Paytable_4_1": "Tùy chọn Cược Thưởng có thể được kích hoạt cho mỗi vòng quay, giúp tăng mức cược lên 1,25 lần.",
+ "Paytable_4_2": "Kích hoạt Cược Thưởng sẽ tăng gấp đôi cơ hội tham gia Vòng Quay Miễn Phí.",
+ "Paytable_5": "Chiến thắng tối đa",
+ "Paytable_5_1": "Mức thắng tối đa được giới hạn ở mức 25.000 lần tiền cược trong cả trò chơi cơ bản và vòng quay miễn phí.",
+ "Paytable_5_2": "Nếu tổng số tiền thắng trong vòng quay miễn phí đạt 25.000 lần tiền cược, vòng quay sẽ kết thúc ngay lập tức, tiền thắng được trao và tất cả các vòng quay miễn phí còn lại sẽ bị mất.",
+ "Paytable_6": "Tính năng Mua",
+ "Paytable_6_1": "Bạn có thể kích hoạt vòng quay miễn phí ngay lập tức từ trò chơi cơ bản bằng cách mua nó.",
+ "Paytable_6_2": "Đặt cược gấp 100 lần tổng tiền cược để kích hoạt tính năng vòng quay miễn phí với điều kiện chắc chắn có 4 biểu tượng Scatter xuất hiện trong vòng quay kích hoạt. Đặt cược gấp 500 lần tổng tiền cược để kích hoạt tính năng vòng quay siêu miễn phí với điều kiện chắc chắn có 4 biểu tượng Scatter xuất hiện trong vòng quay kích hoạt.",
+ "Paytable_6_3": "Nhấn vào nút \"Mua tính năng\" để mở menu \"Mua tính năng\".",
+ "Paytable_6_4": "Nhấn vào nút Bắt đầu để mua tính năng Vòng quay miễn phí với giá hiển thị trong menu Mua sự kiện.",
+ "Profit": "Lợi Nhuận",
+ "Round:": "Vòng:",
+ "Rules": "Luật chơi",
+ "Rules_1": "Siêu Mario",
+ "Rules_1_1": "Super Mario là một trò chơi máy đánh bạc video 6 cuộn, 6 hàng với hệ số nhân lên đến x1000.",
+ "Rules_1_10": "Tiền thưởng biểu tượng chiến thắng được nhân với số cách đặt cược chiến thắng.",
+ "Rules_1_11": "Các chiến thắng đồng thời trên nhiều cách đặt cược khác nhau sẽ được cộng vào.",
+ "Rules_1_12": "Sau khi thanh toán xong mỗi vòng, tất cả các biểu tượng chiến thắng sẽ nổ tung, cho phép các biểu tượng phía trên chúng rơi xuống để bắt đầu một vòng mới.",
+ "Rules_1_13": "Mỗi vòng sẽ có thêm một tổ hợp chiến thắng nữa được tính cho đến khi không còn tổ hợp chiến thắng nào được tính nữa.",
+ "Rules_1_14": "Tất cả các chiến thắng đều được thể hiện bằng tiền mặt.",
+ "Rules_1_15": "Biểu tượng Wild thay thế cho tất cả các biểu tượng ngoại trừ biểu tượng Scatter.",
+ "Rules_1_16": "Biểu tượng khung vàng chỉ xuất hiện trên cuộn 3 và 4.",
+ "Rules_1_17": "Tính năng Vòng quay miễn phí được chơi với cùng mức cược và quy mô cược như vòng quay đã kích hoạt tính năng Vòng quay miễn phí.",
+ "Rules_1_2": "Trò chơi được chơi với mức cược cơ bản là 20 với 2.025 cách thắng (32.400 cách thắng).",
+ "Rules_1_3": "Tiền tệ trong trò chơi là {currencySymbol}.",
+ "Rules_1_4": "\"Ví tiền mặt\" hiển thị số tiền mặt có thể dùng để đặt cược.",
+ "Rules_1_5": "\"Tự động quay\" sẽ tự động chơi trò chơi trong một số vòng đã chọn.",
+ "Rules_1_6": "Các kết hợp chiến thắng và khoản thanh toán được thực hiện theo \"Bảng thanh toán\".",
+ "Rules_1_7": "Tiền thắng cược bằng tiền mặt sẽ bằng giá trị hiển thị trong \"Bảng trả thưởng\" nhân với quy mô cược và mức cược.",
+ "Rules_1_8": "Cược sẽ thắng nếu các biểu tượng chiến thắng xuất hiện liên tiếp từ cuộn ngoài cùng bên trái sang phải.",
+ "Rules_1_9": "Tổng số cách cược chiến thắng cho mỗi biểu tượng được tính bằng cách nhân số biểu tượng chiến thắng liền kề trên mỗi biểu tượng từ cuộn ngoài cùng bên trái sang bên phải.",
+ "Rules_2": "Hệ số nhân",
+ "Rules_2_1": "Khi bắt đầu bất kỳ vòng quay chính nào của trò chơi, hệ số nhân chiến thắng là x1.",
+ "Rules_2_2": "Trong bất kỳ vòng quay nào, nếu có một hoặc nhiều biểu tượng chiến thắng trên guồng quay, sau khi tiền thắng được trả và các biểu tượng mới rơi xuống, hệ số nhân chiến thắng sẽ được nhân đôi.",
+ "Rules_2_3": "Hệ số nhân chiến thắng tối đa là x1,000.",
+ "Rules_3": "Tính năng quay miễn phí",
+ "Rules_3_1": "Khi xuất hiện 4 hoặc nhiều hơn biểu tượng SCATTER, bạn sẽ kích hoạt tính năng VÒNG QUAY MIỄN PHÍ và nhận được 10 vòng quay miễn phí.",
+ "Rules_3_2": "Mỗi khi xuất hiện 3 hoặc nhiều hơn biểu tượng SCATTER trong vòng quay miễn phí, bạn sẽ nhận được thêm 5 vòng quay miễn phí.",
+ "Rules_4": "Chiến thắng tối đa",
+ "Rules_4_1": "Mức thắng tối đa được giới hạn ở mức 25.000 lần tiền cược trong cả trò chơi cơ bản và vòng quay miễn phí.",
+ "Rules_4_2": "Nếu tổng số tiền thắng trong vòng quay miễn phí đạt 25.000 lần tiền cược, vòng quay sẽ kết thúc ngay lập tức, tiền thắng được trao và tất cả các vòng quay miễn phí còn lại sẽ bị mất.",
+ "Rules_5": "Trò chơi chính",
+ "Rules_5_1": "Quay",
+ "Rules_5_10": "Thêm cài đặt",
+ "Rules_5_10_1": "Chạm để truy cập cài đặt bổ sung.",
+ "Rules_5_11": "Âm thanh",
+ "Rules_5_11_1": "Chạm để bật hoặc tắt âm thanh.",
+ "Rules_5_12": "Bảng lương",
+ "Rules_5_12_1": "Hiển thị các tổ hợp chiến thắng và bảng trả thưởng.",
+ "Rules_5_13": "Quy tắc",
+ "Rules_5_13_1": "Hiển thị luật chơi và chức năng của các nút.",
+ "Rules_5_14": "Lịch sử",
+ "Rules_5_14_1": "Hiển thị chi tiết các trận đấu đã chơi trước đó. Cuộn xuống cuối trang để xem thêm các bản ghi khác.",
+ "Rules_5_14_2": "Vỗ nhẹ",
+ "Rules_5_14_3": "Chọn ngày diễn ra các trận đấu để hiển thị trong mục Lịch sử.",
+ "Rules_5_15": "Đóng",
+ "Rules_5_15_1": "Chạm để quay lại trò chơi chính.",
+ "Rules_5_16": "Thông tin bổ sung",
+ "Rules_5_16_1": "Sự cố kỹ thuật sẽ làm vô hiệu hóa tất cả các khoản thanh toán và lượt chơi.",
+ "Rules_5_16_2": "Trong trường hợp có tranh chấp về kết quả trận đấu, tất cả kết quả trận đấu được hiển thị trên trang lịch sử trận đấu đều là kết quả tuyệt đối và không thể thay đổi.",
+ "Rules_5_1_1": "Chạm vào nút hoặc khu vực trò chơi trong khi quay để dừng các cuộn.",
+ "Rules_5_2": "Dừng lại",
+ "Rules_5_2_1": "Chạm để dừng chế độ Quay Tự Động. Con số trên nút hiển thị số lần quay còn lại của chế độ Quay Tự Động.",
+ "Rules_5_3": "Trừ",
+ "Rules_5_3_1": "Chạm để giảm số tiền đặt cược.",
+ "Rules_5_4": "Thêm vào đó",
+ "Rules_5_4_1": "Chạm để tăng số tiền đặt cược.",
+ "Rules_5_5": "Số dư ví",
+ "Rules_5_5_1": "Hiển thị số dư của các ví khả dụng.",
+ "Rules_5_6": "Số tiền đặt cược",
+ "Rules_5_6_1": "Hiển thị số tiền đặt cược.",
+ "Rules_5_7": "Số tiền thắng",
+ "Rules_5_7_1": "Hiển thị số tiền thắng cược.",
+ "Rules_5_8": "Tự động quay",
+ "Rules_5_8_1": "Chế độ Auto Spin sẽ tự động chơi trò chơi với số vòng quay đã chọn.",
+ "Rules_5_8_2": "Chạm vào các giá trị để chọn số lần quay tự động.",
+ "Rules_5_9": "Vòng quay Turbo",
+ "Rules_5_9_1": "Chạm để bật hoặc tắt chế độ Turbo Spin nhằm giảm thời gian quay của các cuộn trong trò chơi chính.",
+ "Select Date Range": "Chọn Khoảng Thời Gian",
+ "Time": "Thời Gian",
+ "Today": "Hôm Nay",
+ "Transaction": "Giao Dịch",
+ "Win Multiplier": "Hệ Số Nhân Thưởng",
+ "of a Kind": "Cùng Loại",
+ "way(s)": "Way",
+ "BxS": "Mức Cược x Giá Trị Trả Thưởng Biểu Tượng",
+ "Multiplier Win": "Chiến thắng Hệ số nhân"
+ },
+ "zh": {
+ "All record(s) displayed": "顯示所有記錄",
+ "B/BxS": "投注 / 基礎投注 x 符號賠付值",
+ "B/BxSxW": "投注 / 基礎投注 x 符號賠付值 x 中獎路",
+ "B/BxSxWxM": "投注 / 基本投注 x 符號賠付值 x 中獎路 x 獎金倍數",
+ "Balance": "餘額",
+ "Bet": "投注",
+ "Close": "關閉",
+ "Custom": "自定",
+ "Feature Buy": "購買獎金遊戲",
+ "Free Spin:": "免費旋轉:",
+ "Free Spins": "次免費旋轉",
+ "Game History": "歷史記錄",
+ "Last 7 days": "最近 7 天",
+ "Loading More...": "加載更多...",
+ "No Game History": "沒有歷史記錄",
+ "No Winning Combination": "無中獎組合",
+ "Normal Spin": "普通旋轉",
+ "Payout": "贏獎情況",
+ "Paytable": "賠償表",
+ "Paytable_1": "符號賠率表",
+ "Paytable_1_1": "翻滾功能意味著每次旋轉後,中獎組合都會獲得賠付,所有中獎符號都會消失。",
+ "Paytable_1_2": "剩餘的符號會落在螢幕底部,空位會被上方出現的新符號取代。",
+ "Paytable_1_3": "翻牌將持續進行,直到翻牌後不再出現中獎組合。",
+ "Paytable_1_4": "每一輪都會統計新增的獲勝組合,直到無法再統計出獲勝組合為止。",
+ "Paytable_1_5": "所有獎金均以現金形式顯示。",
+ "Paytable_2": "乘數符號",
+ "Paytable_2_1": "它僅在免費旋轉功能期間出現在轉軸上,並且會一直顯示在螢幕上,直到翻滾序列結束。",
+ "Paytable_2_2": "每當出現乘數符號時,它會取一個隨機乘數值,分別為 2x、3x、4x、5x、6x、8x、10x、12x、15x、20x、25x、50x、100x 或 1000x。",
+ "Paytable_2_3": "當翻滾序列結束時,螢幕上所有乘數符號的值相加,並將該序列的總贏利乘以最終值。",
+ "Paytable_3": "免費旋轉功能",
+ "Paytable_3_1": "出現 4 個或更多奪寶符號即可觸發免費旋轉功能,並贏得 10 次免費旋轉。",
+ "Paytable_3_2": "在免費旋轉回合中,只要出現 3 個或更多奪寶符號,即可獲得 5 次額外的免費旋轉。",
+ "Paytable_4": "獎金賭注",
+ "Paytable_4_1": "每次旋轉都可以啟動獎勵投注選項,該選項可將投注額增加 1.25 倍。",
+ "Paytable_4_2": "啟動獎勵投注將使進入免費旋轉功能的幾率翻倍。",
+ "Paytable_5": "最大勝利",
+ "Paytable_5_1": "基礎遊戲和免費旋轉的最高贏獎金額均限制為投注額的 25,000 倍。",
+ "Paytable_5_2": "如果免費旋轉回合的總贏利達到投注額的 25,000 倍,則該回合立即結束,贏利將被授予,所有剩餘的免費旋轉次數將被沒收。",
+ "Paytable_6": "購買獎金遊戲",
+ "Paytable_6_1": "玩家可以透過購買在基礎遊戲中立即觸發免費旋轉回合。",
+ "Paytable_6_2": "投注額達到總投注額的 100 倍即可觸發免費旋轉功能,且觸發旋轉中必定出現 4 個或更多奪寶符號。投注額達到總投注額的 500 倍即可觸發超級免費旋轉功能,且觸發旋轉中必定出現 4 個或更多奪寶符號。",
+ "Paytable_6_3": "點選「購買獎金遊戲」按鈕開啟購買獎金遊戲選單。",
+ "Paytable_6_4": "點選「開始」按鈕,即可按「購買獎金遊戲」選單中顯示的價格購買免費旋轉功能。",
+ "Profit": "利潤",
+ "Round:": "回合:",
+ "Rules": "規則",
+ "Rules_1": "超級瑪利",
+ "Rules_1_1": "超級瑪利是一款 6 軸 6 行的組合視訊老虎機遊戲,具有最高可達x1000的乘數滾輪",
+ "Rules_1_10": "獲勝符號的賠付乘以獲勝投注方式的數量。",
+ "Rules_1_11": "不同投注方式的同時勝利被添加。",
+ "Rules_1_12": "每輪賠付完成後,所有獲勝符號都會爆炸,使其上方的符號向下延伸以開始新一輪。",
+ "Rules_1_13": "每輪都會統計額外的獲勝組合,直到無法再統計出獲勝組合為止。",
+ "Rules_1_14": "所有獎金均以現金形式顯示。",
+ "Rules_1_15": "百搭符號可取代除奪寶符號以外的所有符號。",
+ "Rules_1_16": "金色邊框符號僅出現在第 3 軸和第 4 軸。",
+ "Rules_1_17": "免費旋轉功能的投注額和投注等級與觸發免費旋轉功能的旋轉相同。",
+ "Rules_1_2": "遊戲以 20 為基本投注金額,共有 2,025 種投注方式(32,400 種投注方式)。",
+ "Rules_1_3": "遊戲內貨幣是{currencySymbol}。",
+ "Rules_1_4": "「現金錢包」顯示可用於下注的現金。",
+ "Rules_1_5": "「自動旋轉」會自動進行選定數量的遊戲。",
+ "Rules_1_6": "獲勝組合和賠付按照「賠付表」。",
+ "Rules_1_7": "投注方式贏得的現金等於「賠付表」中顯示的數值乘以投注大小和投注等級。",
+ "Rules_1_8": "如果獲勝符號從最左邊的捲軸到最右邊連續出現,則投注方式獲勝。",
+ "Rules_1_9": "每個符號的獲勝投注方式總數是透過將每個符號上從最左邊的捲軸到最右邊的相鄰獲勝符號的數量相乘來計算的。",
+ "Rules_2": "乘數",
+ "Rules_2_1": "在任何主遊戲旋轉開始時,獲勝倍數為 x1。",
+ "Rules_2_2": "在任何一次旋轉中,如果轉軸上有一個或多個中獎符號,在支付獎金並且新符號級聯下來之後,中獎倍數將翻倍。",
+ "Rules_2_3": "最高獲勝倍數為 x1,000。",
+ "Rules_3": "免費旋轉功能",
+ "Rules_3_1": "出現 4 個或更多奪寶符號即可觸發免費旋轉功能,並贏得 10 次免費旋轉。",
+ "Rules_3_2": "在免費旋轉回合中,只要出現 3 個或更多奪寶符號,即可獲得 5 次額外的免費旋轉。",
+ "Rules_4": "最大勝利",
+ "Rules_4_1": "基礎遊戲和免費旋轉的最高贏獎金額均限制為投注額的 25,000 倍。",
+ "Rules_4_2": "如果免費旋轉回合的總贏利達到投注額的 25,000 倍,則該回合立即結束,贏利將被授予,所有剩餘的免費旋轉次數將被沒收。",
+ "Rules_5": "主遊戲",
+ "Rules_5_1": "旋轉",
+ "Rules_5_1_1": "在旋轉過程中,點擊按鈕或遊戲區域即可停止轉軸。",
+ "Rules_5_2": "停止",
+ "Rules_5_2_1": "點擊停止自動旋轉。按鈕上的數字表示自動旋轉的剩餘次數。",
+ "Rules_5_3": "減",
+ "Rules_5_3_1": "點擊即可減少投注金額。",
+ "Rules_5_4": "加",
+ "Rules_5_4_1": "點擊即可增加投注金額。",
+ "Rules_5_5": "錢包餘額",
+ "Rules_5_5_1": "顯示可用錢包的餘額。",
+ "Rules_5_6": "投注金額",
+ "Rules_5_6_1": "顯示投注金額。",
+ "Rules_5_7": "贏取金額",
+ "Rules_5_7_1": "顯示中獎金額。",
+ "Rules_5_8": "自動旋轉",
+ "Rules_5_8_1": "自動旋轉功能會自動進行遊戲,旋轉次數由您設定。",
+ "Rules_5_8_2": "點選數值選擇自動旋轉次數。",
+ "Rules_5_9": "渦輪旋轉",
+ "Rules_5_9_1": "點擊即可啟用或停用“渦輪旋轉”,以減少主遊戲中轉輪旋轉的持續時間。",
+ "Rules_5_10": "更多設定",
+ "Rules_5_10_1": "點擊即可存取更多設定。",
+ "Rules_5_11": "聲音",
+ "Rules_5_11_1": "點擊即可開啟或關閉聲音。",
+ "Rules_5_12": "薪資表",
+ "Rules_5_12_1": "顯示中獎組合和賠率表。",
+ "Rules_5_13": "規則",
+ "Rules_5_13_1": "顯示遊戲規則和按鈕功能。",
+ "Rules_5_14": "歷史",
+ "Rules_5_14_1": "顯示之前比賽的詳細資訊。向下捲動到底部以加載更多記錄。",
+ "Rules_5_14_2": "輕敲",
+ "Rules_5_14_3": "選擇要在歷史記錄中顯示的比賽日期。",
+ "Rules_5_15": "關閉",
+ "Rules_5_15_1": "點擊返回主遊戲。",
+ "Rules_5_16": "附加資訊",
+ "Rules_5_16_1": "故障將導致所有投注和遊戲無效。",
+ "Rules_5_16_2": "如果對比賽結果有爭議,比賽歷史記錄頁面上顯示的所有比賽結果均為最終結果。",
+ "Select Date Range": "選擇日期範圍",
+ "Time": "時間",
+ "Today": "今天",
+ "Transaction": "交易單號",
+ "Win Multiplier": "獎金倍數",
+ "of a Kind": "星連珠",
+ "way(s)": "條中獎路",
+ "BxS": "投注 x 符號賠付值",
+ "Multiplier Win": "倍數獎金"
+ }
+}
\ No newline at end of file
diff --git a/assets/Game/history/lang/lang_2.json.meta b/assets/Game/history/lang/lang_2.json.meta
new file mode 100644
index 0000000..a4e651f
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+++ b/assets/Game/history/lang/lang_2.json.meta
@@ -0,0 +1,11 @@
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+ "importer": "json",
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+ "files": [
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+ "subMetas": {},
+ "userData": {}
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new file mode 100644
index 0000000..fcf4d3b
--- /dev/null
+++ b/assets/Game/history/loadingSpine.meta
@@ -0,0 +1,9 @@
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new file mode 100644
index 0000000..c064dd2
--- /dev/null
+++ b/assets/Game/history/loadingSpine/CommonLoading.atlas
@@ -0,0 +1,48 @@
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+format: RGBA8888
+filter: Linear,Linear
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+ xy: 1, 29
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+ offset: 7, 2
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+ xy: 127, 34
+ size: 70, 40
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+ offset: 3, 19
+ index: -1
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+ rotate: false
+ xy: 74, 34
+ size: 52, 70
+ orig: 76, 76
+ offset: 12, 3
+ index: -1
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+ rotate: false
+ xy: 64, 98
+ size: 6, 6
+ orig: 6, 6
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+ xy: 64, 105
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new file mode 100644
index 0000000..08a0f2e
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@@ -0,0 +1,12 @@
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new file mode 100644
index 0000000..9c42a91
--- /dev/null
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new file mode 100644
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diff --git a/assets/Game/history/prefabs.meta b/assets/Game/history/prefabs.meta
new file mode 100644
index 0000000..7a28943
--- /dev/null
+++ b/assets/Game/history/prefabs.meta
@@ -0,0 +1,9 @@
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diff --git a/assets/Game/history/prefabs/history.prefab b/assets/Game/history/prefabs/history.prefab
new file mode 100644
index 0000000..6ae5b77
--- /dev/null
+++ b/assets/Game/history/prefabs/history.prefab
@@ -0,0 +1,7849 @@
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+ "_objFlags": 0,
+ "__editorExtras__": {},
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diff --git a/assets/Game/history/rules/texture.png b/assets/Game/history/rules/texture.png
new file mode 100644
index 0000000..aeea490
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diff --git a/assets/Game/history/rules/texture.png.meta b/assets/Game/history/rules/texture.png.meta
new file mode 100644
index 0000000..37fe1b2
--- /dev/null
+++ b/assets/Game/history/rules/texture.png.meta
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diff --git a/assets/Game/history/scripts.meta b/assets/Game/history/scripts.meta
new file mode 100644
index 0000000..77a0d0e
--- /dev/null
+++ b/assets/Game/history/scripts.meta
@@ -0,0 +1,9 @@
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diff --git a/assets/Game/history/scripts/History.ts b/assets/Game/history/scripts/History.ts
new file mode 100644
index 0000000..e886385
--- /dev/null
+++ b/assets/Game/history/scripts/History.ts
@@ -0,0 +1,443 @@
+import { _decorator, Button, Color, Component, EventHandler, EventMouse, instantiate, isValid, JsonAsset, Label, math, Node, Prefab, ScrollView, sp, tween, UITransform, Vec3 } from 'cc';
+import { getCsymbol, getHistory, getHistoryDetails, getLanguage } from 'db://assets/Main/Scripts/main/comm';
+import { fixNum, getTimezoneOffsetString, getTranslate, hideAllChildren, hideToBottom, showAllChildren, updateLang } from './Tools';
+const { ccclass, property } = _decorator;
+
+enum HISTORY_TYPE {
+ TODAY,
+ LAST7,
+}
+
+@ccclass('History')
+export class History extends Component {
+
+ @property(JsonAsset)
+ langJson: JsonAsset | null = null;
+
+ /**loading 动画节点*/
+ @property(Node)
+ loading: Node = null
+
+ @property(Node)
+ sel_pnl: Node = null;
+
+ @property(Node)
+ pnl_title: Node = null;
+
+ @property(Node)
+ item_list: Node = null;
+
+ @property(ScrollView)
+ scrollView: ScrollView = null;
+
+ @property(Prefab)
+ history_detail: Prefab = null;
+
+ @property(Node)
+ node_detail: Node = null;
+
+ todayStart = null
+ todayEnd = null
+ last7Start = null
+ last7End = null
+ lastID = null
+
+ holdOn = false
+ finish = false
+
+ sel_idx: HISTORY_TYPE = HISTORY_TYPE.TODAY
+
+ DataArr: any[]
+
+ dict = null
+ scrollSpeed = 1;
+
+ onLoad(): void {
+
+ this.dict = this.langJson.json[getLanguage()] ?? this.langJson.json["en"];
+
+ this.item_list.active = false
+ this.sel_pnl.active = false
+ this.loading.active = true
+ this.holdOn = false
+ this.finish = false
+
+ this.showLoading()
+
+ this.clickTodayList()
+
+ this.scrollView.node.on('scrolling', this.onScrolling, this);
+ this.scrollView.node.on(Node.EventType.MOUSE_WHEEL, this.onMouseWheel, this);
+ }
+
+ protected onDisable(): void {
+ this.scrollView.node.off('scrolling', this.onScrolling, this);
+ this.scrollView.node.off(Node.EventType.MOUSE_WHEEL, this.onMouseWheel, this);
+ }
+
+
+ start() {
+ this.updateLang()
+ }
+
+ /*更新语言*/
+ updateLang() {
+
+ updateLang(this.node, this.dict, getLanguage())
+
+ const txt_time = this.pnl_title.getChildByName("txt_time").getComponent(Label)
+ txt_time.string = `${this.dict["Time"]} \n ${getTimezoneOffsetString()}`
+
+ const txt_bet = this.pnl_title.getChildByName("txt_bet").getComponent(Label)
+ txt_bet.string = `${this.dict["Bet"]}(${getCsymbol()})`
+
+ const txt_profit = this.pnl_title.getChildByName("txt_profit").getComponent(Label)
+ txt_profit.string = `${this.dict["Profit"]}(${getCsymbol()})`
+
+ }
+
+ showLoading() {
+ this.loading.active = true
+ let sk = this.loading.getComponent(sp.Skeleton)
+ sk.paused = false
+ sk.loop = true
+ }
+
+ hideLoading() {
+ let sk = this.loading.getComponent(sp.Skeleton)
+ sk.paused = true
+ sk.loop = false
+
+ this.loading.active = false
+
+ }
+
+ clearContent() {
+ this.scrollView.content.destroyAllChildren()
+ }
+
+
+ async getHistoryList(startTime, endTime, lastID) {
+
+ let res = await getHistory({
+ GameId: "rp_11009_1",
+ StartTime: startTime,
+ EndTime: endTime,
+ LastId: lastID
+ })
+
+ if (!isValid(this.node, true)) {
+ return
+ }
+
+ this.unschedule(this.cancelHoldOn)
+ this.holdOn = false
+
+ console.log("拿到了历史记录, ", res)
+ // 非空判断 res 为空时,转换为空数组
+ if (res == null) res = []
+ // 没有历史记录提示
+ let isActive = res.length == 0 && this.scrollView.content.children.length == 0
+ let Label_NoHistoryTip = this.node.getChildByName("Label_NoHistoryTip")
+ Label_NoHistoryTip.active = isActive
+
+ // 已全部加载提示,拿到的数据小于50条就证明那完了
+ isActive = res.length < 50 && this.scrollView.content.children.length != 0
+ let Label_AllRecordDisplayed = this.scrollView.content.parent.getChildByName("Label_AllRecordDisplayed")
+ Label_AllRecordDisplayed.active = isActive
+
+ // 加载更多提示,一次最多能拿50条
+ isActive = res.length == 50
+ let Label_LoadMore = this.scrollView.content.parent.getChildByName("Label_LoadMore")
+ Label_LoadMore.active = isActive
+
+
+ if (res.length == 0 && this.scrollView.content.children.length > 0) {
+ this.finish = true
+ Label_AllRecordDisplayed.active = true
+ Label_LoadMore.active = false
+ }
+
+ this.hideLoading()
+
+ if (res.length == 0) {
+ // do nothing
+ return
+ }
+
+ this.loadListData(res)
+
+ return res
+ }
+
+ clickTodayList() {
+ this.sel_pnl.active = false
+
+ this.finish = false
+ this.scrollView.content.destroyAllChildren()
+
+ this.sel_idx = HISTORY_TYPE.TODAY
+
+ const txt_type = this.pnl_title.getChildByName("txt_type").getComponent(Label)
+ txt_type.string = getTranslate(this.dict, "Today")
+
+ const now = new Date();
+ const zeroDate = new Date(now.getFullYear(), now.getMonth(), now.getDate());
+
+ const todayZeroTimestampSeconds = Math.floor(zeroDate.getTime() / 1000);
+ const nowSeconds = Math.floor(now.getTime() / 1000);
+
+ this.todayStart = todayZeroTimestampSeconds
+ this.todayEnd = nowSeconds
+ this.lastID = null
+
+ this.getHistoryList(todayZeroTimestampSeconds, nowSeconds, this.lastID)
+ }
+
+ clickLast7() {
+
+ this.sel_pnl.active = false
+
+ this.finish = false
+ this.scrollView.content.destroyAllChildren()
+
+ this.sel_idx = HISTORY_TYPE.LAST7
+ const txt_type = this.pnl_title.getChildByName("txt_type").getComponent(Label)
+ txt_type.string = this.dict["Last 7 days"]
+
+ const now = new Date();
+ // 当前时间减去 6 天(6 * 24 * 60 * 60 * 1000 毫秒)
+ const sevenDaysAgo = new Date(now.getTime() - 6 * 24 * 60 * 60 * 1000);
+ // 设置时间为 0 点
+ // sevenDaysAgo.setHours(0, 0, 0, 0);
+
+ const last7ZeroTimestampSeconds = Math.floor(sevenDaysAgo.getTime() / 1000);
+
+ const nowSeconds = Math.floor(now.getTime() / 1000);
+
+ this.last7Start = last7ZeroTimestampSeconds
+ this.last7End = nowSeconds
+
+ this.lastID = null
+ this.getHistoryList(last7ZeroTimestampSeconds, nowSeconds, this.lastID)
+
+
+
+ }
+
+ loadListData(res) {
+
+
+ if (this.lastID == null) {
+ this.scrollView.content.destroyAllChildren()
+ this.DataArr = []
+ }
+
+ // 记录一次本次请求中最后一次spin的 roundId
+ if (res.length > 0) {
+ this.lastID = res[res.length - 1].roundId
+ }
+
+ this.scrollView.content.active = true
+
+ res.forEach((data, idx) => {
+ const item = instantiate(this.item_list)
+ item.active = true
+
+ /*
+ balance: 100000001580500
+ bet: 10000
+ currency: "THB"
+ currencySymbol: "฿"
+ endTime: 1759040624
+ isBuy: false
+ mode: 0
+ panDetails: [{…}]
+ roundId: "68d8d470908480f75bcc34a8"
+ startTime: 1759040624
+ win: 0
+ */
+
+ this.DataArr[data.roundId] = data;
+
+
+ // name 当标签用
+ item.name = data.roundId
+
+
+ // time
+ let time = new Date(data.startTime * 1000)
+ const pad = (n: number) => (n < 10 ? '0' + n : String(n));
+ let str = `${pad(time.getHours())}:${pad(time.getMinutes())}:${pad(time.getSeconds())} ` + "\n"
+ + `${pad(time.getMonth() + 1)}/${pad(time.getDate())}`;
+ item.getChildByName("txt_time").getComponent(Label).string = str
+
+ // "transaction"
+ item.getChildByName("layout_transaction").getChildByName("txt_transaction").getComponent(Label).string = data.roundId
+ item.getChildByName("layout_transaction").getChildByName("sp_icon").active = data.mode == 1
+
+ // Bet
+ item.getChildByName("txt_bet").getComponent(Label).string = fixNum(data.bet)
+
+ // profit : 1267000
+ item.getChildByName("txt_profit").getComponent(Label).string = fixNum(data.win - data.bet)
+ // profit 大于0 高亮白
+ if (data.win - data.bet > 0) {
+ item.getChildByName("txt_profit").getComponent(Label).color = new Color(0xFF, 0xFF, 0xFF, 255);
+ } else {
+ }
+
+ let btn = item.getChildByName("btn")
+ btn.active = true
+
+ // btn.getComponent(Button).normalColor = "#343440"
+ // btn.getComponent(Button).normalColor = "#30303D"
+
+
+ if (idx % 2 == 0) {
+ btn.getComponent(Button).normalColor = new Color(0x34, 0x34, 0x40, 255);
+ } else {
+ btn.getComponent(Button).normalColor = new Color(0x30, 0x30, 0x3D, 255);
+ }
+
+
+
+ // // 添加点击事件
+ const clickEventHandler = new EventHandler();
+ clickEventHandler.target = this.node;
+ clickEventHandler.component = 'History';
+ clickEventHandler.handler = 'clickItem';
+ clickEventHandler.customEventData = data.roundId
+ const button = btn.getComponent(Button);
+ button.clickEvents.push(clickEventHandler);
+
+ this.scrollView.content.addChild(item)
+ });
+
+ this.refreshVisibleZone(this.scrollView.getScrollOffset())
+ }
+
+ cancelHoldOn() {
+ this.holdOn = false
+ }
+
+ onScrolling(scrollView: ScrollView) {
+
+ const offset = this.scrollView.getScrollOffset();
+ const maxOffset = this.scrollView.getMaxScrollOffset();
+
+ this.refreshVisibleZone(scrollView.getScrollOffset())
+
+ if (this.finish) {
+ return
+ }
+
+ if (this.holdOn) {
+ // console.log("请求过于频繁")
+ return
+ }
+
+
+
+ if (offset.y >= maxOffset.y - 5) {
+ this.holdOn = true
+ this.scheduleOnce(this.cancelHoldOn, 5)
+
+ if (this.sel_idx == HISTORY_TYPE.TODAY) {
+ this.getHistoryList(this.todayStart, this.todayEnd, this.lastID)
+ } else {
+ this.getHistoryList(this.last7Start, this.last7End, this.lastID)
+ }
+ }
+
+ }
+
+ hideSelPnl() {
+ this.sel_pnl.active = false
+ }
+
+ showSelPnl() {
+
+ const Label_Today = this.sel_pnl.getChildByName("btn_today").getChildByName("Label_Today").getComponent(Label)
+ const Label_last7 = this.sel_pnl.getChildByName("btn_last7").getChildByName("Label_last7").getComponent(Label)
+
+ const yellowColor = new Color(0xFF, 0xAE, 0x00)
+ const grayColor = new Color(0xAC, 0xAC, 0xB1)
+
+ Label_Today.color = this.sel_idx == HISTORY_TYPE.TODAY ? yellowColor : Color.WHITE
+ Label_last7.color = this.sel_idx == HISTORY_TYPE.LAST7 ? yellowColor : Color.WHITE
+
+ this.sel_pnl.active = true
+ }
+
+ clickCloseHistory() {
+ hideToBottom(this.node, () => { this.node.destroy() })
+ }
+
+
+ //改到这里了需要设置history node
+ async clickItem(event: Event, roundId: string) {
+
+ console.log("clickItem, roundId = ", roundId)
+
+ const history_detail = instantiate(this.history_detail)
+ this.node_detail.addChild(history_detail)
+
+ let res = await getHistoryDetails({
+ GameId: "rp_11009_1",
+ id: roundId,
+ });
+
+ const comp = history_detail.getComponent("HistoryDetail") as any
+ comp.setDetailData(res, getLanguage())
+
+ const self = this
+ history_detail.position = new Vec3(1080, 0)
+ tween(history_detail).to(0.2, { position: new Vec3(0, 0) })
+ .call(() => {
+ self.scheduleOnce(() => { comp.entryFinish() })
+ })
+ .start()
+
+ }
+
+
+ // 只显示上下相邻的区域,远离view 窗口的content内容都隐藏掉
+ refreshVisibleZone(offset: math.Vec2) {
+
+ let height = this.scrollView.node.getChildByName("view").getComponent(UITransform).height
+
+ this.scrollView.content.children.forEach((child, idx) => {
+ let pos = child.position
+
+ let res = Math.abs(-offset.y - pos.y)
+
+ if (Math.abs(-offset.y - pos.y) < (height + 200)) {
+ // child.active = true
+ showAllChildren(child)
+
+ } else {
+ // child.active = false
+ hideAllChildren(child)
+ }
+ })
+ }
+
+ onMouseWheel(event: EventMouse) {
+
+ // console.log("鼠标滚动")
+
+ // deltaY > 0:向下滚;deltaY < 0:向上滚
+ const delta = event.getScrollY() * this.scrollSpeed;
+
+ // 获取当前滚动位置
+ const offset = this.scrollView.getScrollOffset();
+
+ let vec2 = offset.add2f(0, -delta)
+ this.refreshVisibleZone(vec2)
+ // 更新纵向滚动
+ this.scrollView.scrollToOffset(vec2, 0.1, true);
+ }
+
+}
+
diff --git a/assets/Game/history/scripts/History.ts.meta b/assets/Game/history/scripts/History.ts.meta
new file mode 100644
index 0000000..afb8741
--- /dev/null
+++ b/assets/Game/history/scripts/History.ts.meta
@@ -0,0 +1,9 @@
+{
+ "ver": "4.0.24",
+ "importer": "typescript",
+ "imported": true,
+ "uuid": "e66d167f-f781-480d-895f-6cfee639fe7e",
+ "files": [],
+ "subMetas": {},
+ "userData": {}
+}
diff --git a/assets/Game/history/scripts/HistoryDetail.ts b/assets/Game/history/scripts/HistoryDetail.ts
new file mode 100644
index 0000000..f25d17e
--- /dev/null
+++ b/assets/Game/history/scripts/HistoryDetail.ts
@@ -0,0 +1,752 @@
+import { _decorator, Button, Color, Component, EventHandler, instantiate, JsonAsset, Label, Layout, Node, ScrollView, sp, Sprite, SpriteAtlas, SpriteFrame, tween, UITransform, v3, Vec3 } from 'cc';
+import { ScrollControl } from './ScrollControl';
+import { fixNum, getTimezoneOffsetString, getTranslate, hideAllChildren, updateLang, waitNextFrame } from './Tools';
+let { ccclass, property } = _decorator;
+
+@ccclass('HistoryDetail')
+export class HistoryDetail extends Component {
+
+ @property(JsonAsset)
+ langJson: JsonAsset | null = null;
+
+ /**loading 动画节点*/
+ @property(Node)
+ loading: Node = null
+
+ @property(Node)
+ pnl_title: Node = null;
+
+ @property(Node)
+ item_round_winning: Node = null;
+ @property(ScrollView)
+ list_round_winning: ScrollView = null;
+
+ @property(Node)
+ item_detail: Node = null;
+ @property(ScrollView)
+ list_detail: ScrollView = null;
+
+ @property(Node)
+ item_symbol: Node = null;
+
+ @property(Node)
+ item_win_kind: Node = null;
+
+ @property(Node)
+ flip: Node = null;
+
+ @property(ScrollControl)
+ scrollControl: ScrollControl = null
+
+ @property(SpriteAtlas)
+ symbolsAtlas: SpriteAtlas = null!;
+
+ @property(SpriteAtlas)
+ MultisAtlas: SpriteAtlas = null!;
+
+ @property(SpriteAtlas)
+ bgAtlas: SpriteAtlas = null!;
+
+ dict = null
+ lang = "th"
+
+ data: any = null
+
+ protected onLoad(): void {
+
+ this.node.on("show_history_formula_detail", this.showFormulaDetail, this)
+
+ this.node.on("hide_history_formula_detail", this.hideFormulaDetail, this)
+ this.node.on("remark_round_winning_list", this.remarkRoundWinningList, this)
+
+
+ this.list_round_winning.node.active = false
+
+ this.item_round_winning.active = false
+ this.item_symbol.active = false
+ this.item_win_kind.active = false
+ this.item_detail.active = false
+
+ }
+
+ protected start(): void {
+ }
+
+ protected onDisable(): void {
+ this.node.off("show_history_formula_detail", this.showFormulaDetail, this)
+ this.node.off("hide_history_formula_detail", this.hideFormulaDetail, this)
+ this.node.off("remark_round_winning_list", this.remarkRoundWinningList, this)
+ }
+
+ setDetailData(data, lang) {
+
+ this.data = null
+
+ this.data = JSON.parse(JSON.stringify(data));
+
+ this.dict = this.langJson.json[lang] ?? this.langJson.json["en"];
+ updateLang(this.node, this.dict, lang)
+
+ }
+
+ loadRoundWinningList(scoreInfos) {
+
+ this.data.scoreInfos = scoreInfos
+
+ let content = this.list_round_winning.content
+ content.destroyAllChildren()
+ let currencySymbol = this.data.currencySymbol
+
+ let yellowColor = new Color(0xFF, 0xAE, 0x00)
+
+ scoreInfos.forEach((v, i) => {
+ let item = instantiate(this.item_round_winning)
+ let txt_round = item.getChildByName("txt_round").getComponent(Label)
+ let txt_score = item.getChildByName("txt_score").getComponent(Label)
+ if (i == 0) {
+ txt_round.string = getTranslate(this.dict, "Normal Spin")
+ txt_round.color = yellowColor
+ txt_score.color = yellowColor
+ } else {
+ txt_round.string = getTranslate(this.dict, "Free Spin:") + ` ${i}/${scoreInfos.length - 1}`
+ txt_round.color = Color.WHITE
+ txt_score.color = Color.WHITE
+ }
+
+ txt_score.string = `${currencySymbol}${fixNum(v.Score)}`
+
+ item.name = v.StartIndex.toString()
+
+ item.position = new Vec3()
+ content.addChild(item)
+ });
+ }
+
+ jumpToPage(event) {
+ let item = event.target as any as Node
+ let page = item.name
+
+ this.scrollControl.jumpToPage(Number(page))
+ this.hideRoundWinningList()
+ }
+
+ remarkRoundWinningList(page) {
+
+ let txt_spin = this.pnl_title.getChildByName("txt_spin").getComponent(Label)
+
+ if (!this.data) {
+ return
+ }
+
+ if (!this.data.scoreInfos) {
+ txt_spin.string = getTranslate(this.dict, "Normal Spin")
+ return
+ }
+
+ let maxIdx = this.data.scoreInfos.length - 1
+ let findIndex = maxIdx
+ for (let i = maxIdx; i >= 0; i--) {
+ let scoreInfo = this.data.scoreInfos[i]
+ if (page >= scoreInfo.StartIndex) {
+ findIndex = i
+ break
+ }
+ }
+
+ // console.log(`findIndex, ${findIndex}`)
+
+ if (findIndex == 0) {
+ txt_spin.string = getTranslate(this.dict, "Normal Spin")
+ } else {
+ txt_spin.string = getTranslate(this.dict, "Free Spin:") + `${findIndex}/${maxIdx}`
+ }
+
+ let yellowColor = new Color(0xFF, 0xAE, 0x00)
+ this.list_round_winning.content.children.forEach((item, i) => {
+ let txt_round = item.getChildByName("txt_round").getComponent(Label)
+ let txt_score = item.getChildByName("txt_score").getComponent(Label)
+ if (i == findIndex) {
+ txt_round.color = yellowColor
+ txt_score.color = yellowColor
+ } else {
+ txt_round.color = Color.WHITE
+ txt_score.color = Color.WHITE
+ }
+ })
+ }
+
+ showRoundWinningList() {
+ let isActive = this.list_round_winning.node.active
+ if (isActive) {
+ this.hideRoundWinningList()
+ return
+ }
+
+ let node = this.list_round_winning.node
+ let content = this.list_round_winning.content
+ content.children.forEach(v => { v.active = true })
+ node.active = true
+
+ let close_Lab = this.list_round_winning.node.getChildByName('btn_close').getChildByName('Label');
+ close_Lab.getComponent(Label).string = getTranslate(this.dict, "Close");
+ let startVec = new Vec3(0, 3000)
+ let endVec = new Vec3(0, 800)
+
+ node.position = startVec
+ tween(node).to(0.2, { position: endVec }).call(() => {
+ let sp = this.pnl_title.getChildByName("txt_spin").getChildByName("sp")
+ sp.scale = new Vec3(1, -1)
+ }).start()
+ }
+
+ hideRoundWinningList() {
+ let node = this.list_round_winning.node
+ let content = this.list_round_winning.content
+
+ let startVec = new Vec3(0, 3000)
+ tween(this.list_round_winning.node).to(0.2, { position: startVec })
+ .call(() => {
+ content.children.forEach(v => { v.active = false })
+ node.active = false
+ let sp = this.pnl_title.getChildByName("txt_spin").getChildByName("sp")
+ sp.scale = new Vec3(1, 1)
+ }).start()
+ }
+
+
+ /** 图标固定宽高 */
+ ICON_WIDTH = 174;
+ ICON_HEIGHT = 160;
+ getIconPosition(pos: number): Vec3 {
+ if (pos < 0 || pos >= 30) {
+ console.error(`索引 ${pos} 超出范围 (0~29)`);
+ return v3(0, 0, 0);
+ }
+
+ let col = Math.floor(pos / 5); // 6列
+ let row = pos % 5; // 5行
+ let x = (col - 2.5) * this.ICON_WIDTH;
+ let y = (2 - row) * this.ICON_HEIGHT;
+ return v3(x, y, 0);
+ }
+
+ formatData(data) {
+ let result = [];
+
+ let isFirstRound = true;
+ let currentRoundBefore = 0;
+
+ data.panDetails.forEach((pan, index) => {
+ let isRoundEnd = pan.IsEnd
+ let isRoundMore = index > 0;
+ let roundWin = pan.Score || 0;
+
+ let obj = {
+ bet: index === 0 ? data.bet : 0,
+ profit: 0,
+ beforeScore: 0,
+ afterScore: 0,
+ };
+
+ let profit, before, after;
+ // 第一盘数据 包含是否进入了免费游戏
+ if (isFirstRound) {
+ if (isRoundMore) {
+ if (isRoundEnd) {
+ profit = roundWin;
+ before = pan.Balance - roundWin;
+ after = pan.Balance;
+ isFirstRound = false;
+ } else if (pan.Index == 0) {
+ profit = -data.bet;
+ before = pan.Balance + data.bet - roundWin;
+ after = pan.Balance - roundWin;
+ } else {
+ profit = 0;
+ before = pan.Balance - roundWin;
+ after = pan.Balance - roundWin;
+ }
+ } else {
+ profit = roundWin - data.bet;
+ before = pan.Balance - profit;
+ after = pan.Balance;
+ isFirstRound = false;
+ }
+ } else {
+ if (isRoundMore) {
+ if (isRoundEnd) {
+ profit = roundWin;
+ before = pan.Balance - roundWin;
+ after = pan.Balance;
+ isFirstRound = false;
+ } else if (pan.Index == 0) {
+ profit = 0;
+ before = pan.Balance - roundWin;
+ after = pan.Balance - roundWin;
+ } else {
+ profit = 0;
+ before = pan.Balance - roundWin;
+ after = pan.Balance - roundWin;
+ }
+ } else {
+ profit = 0;
+ before = pan.Balance;
+ after = pan.Balance;
+ }
+ }
+
+ obj.profit = profit;
+ obj.beforeScore = before;
+ obj.afterScore = after;
+
+ result.push(obj);
+ });
+ console.log(result);
+ return result;
+ }
+
+ ICON_SERVER_MAP = {
+ 1: 0,
+ 3: 1,
+ 4: 2,
+ 5: 3,
+ 6: 4,
+ 7: 5,
+ 8: 6,
+ 9: 7,
+ 10: 8,
+ 11: 9,
+ 12: 10,
+ }
+
+ getScatterNum(Bottom: any[]) {
+ let scatterNum = 0
+ for (let i = 0; i < Bottom.length; i++) {
+ if (Bottom[i] == 1) {
+ scatterNum++
+ }
+ }
+ return scatterNum
+ }
+
+ getMultiSymbolFrames(multi: number): SpriteFrame {
+ switch (true) {
+ case multi <= 8:
+ return this.MultisAtlas.getSpriteFrame('0')
+ case multi <= 25:
+ return this.MultisAtlas.getSpriteFrame('1')
+ case multi <= 50:
+ return this.MultisAtlas.getSpriteFrame('2')
+ case multi <= 100:
+ return this.MultisAtlas.getSpriteFrame('3')
+ case multi <= 1000:
+ return this.MultisAtlas.getSpriteFrame('4')
+ }
+ }
+
+ // 加载一盘数据
+ loadOne(item: Node, pan, idx, formattedData) {
+ let winInfo = pan.WinInfo;
+ item.position = new Vec3()
+ this.list_detail.content.addChild(item)
+
+ let currencySymbol = this.data.currencySymbol
+ let currency = this.data.currency
+
+ let info = item.getChildByName("info");
+ info.getChildByName("txt_transaction").getComponent(Label).string = this.data.roundId;
+
+ let roundInfo = pan.RoundInfo;
+ let bet = formattedData.bet;
+
+ let curBalance = formattedData.afterScore;
+ let beforeBalance = formattedData.beforeScore;
+ let profit = formattedData.profit;
+
+ // 是否是第一次进入免费游戏
+ let Free = pan.FreeSpin;
+ let isFirstEnterFreeGame = false;
+ if (Free != null) {
+ isFirstEnterFreeGame = Free.LeftCount == Free.MaxCount;
+ }
+
+ // 下注额
+ info.getChildByName("txt_bet").getComponent(Label).string = fixNum(bet);
+ info.getChildByName("Label_Bet").getComponent(Label).string = getTranslate(this.dict, "Bet") + `(${currencySymbol})`;
+ // 利润
+ info.getChildByName("txt_profit").getComponent(Label).string = fixNum(profit);
+ info.getChildByName("Label_Profit").getComponent(Label).string = getTranslate(this.dict, "Profit") + `(${currencySymbol})`;
+ // 之前 之后
+ info.getChildByName("txt_balance_before").getComponent(Label).string = fixNum(beforeBalance) + "➡️";
+ info.getChildByName("txt_balance_after").getComponent(Label).string = profit !== 0 ? fixNum(curBalance) : fixNum(beforeBalance);
+ info.getChildByName("Label_Balance").getComponent(Label).string = getTranslate(this.dict, "Balance") + `(${currencySymbol})`;
+
+ // 小盘信息
+ let content = item.getComponent(ScrollView).content;
+ let bet_info = content.getChildByName("bet_info")
+ if (pan.RoundInfo) {
+ let txt_round = bet_info.getChildByName("txt_round").getComponent(Label)
+ txt_round.string = getTranslate(this.dict, "Round:") + ` ${pan.RoundInfo.Current}/${pan.RoundInfo.Total}`
+ } else {
+ bet_info.getChildByName("txt_round").active = false
+ }
+
+ let roller_normal = content.getChildByName('Roller').getChildByName('icon_normal');
+ let roller_gray = content.getChildByName('Roller').getChildByName('gray');
+ let roller_wins = content.getChildByName('Roller').getChildByName('icon_wins');
+ roller_normal.removeAllChildren();
+ roller_gray.active = false;
+ roller_wins.removeAllChildren();
+
+ let upIconIndexs = [];
+ if (winInfo != null) {
+ if (winInfo.Desc != null) {
+ let desc = winInfo.Desc;
+ // 对{}进行遍历
+ roller_gray.active = true;
+ for (let key in desc) {
+ let middle = desc[key];
+ upIconIndexs.push(...middle.Middle);
+ }
+ // 去重
+ upIconIndexs = upIconIndexs.filter((value, index, self) => self.indexOf(value) === index);
+ }
+ }
+
+ for (let index = 0; index < pan.PanColor.Bottom.length; index++) {
+ let iconServerIndex = pan.PanColor.Bottom[index];
+ let iconIndex = this.ICON_SERVER_MAP[iconServerIndex];
+
+ // 等于10就跳过,10是multi icon
+ if (iconIndex == 10) {
+ continue;
+ }
+ let iconPre = instantiate(this.item_symbol);
+ let pathBg = `${iconIndex}`;
+ let symbolSpriteFrame = this.symbolsAtlas.getSpriteFrame(pathBg);
+ let bgspriteFrame = this.bgAtlas.getSpriteFrame(pathBg);
+ let bgSprite = iconPre.getChildByName("bg").getComponent(Sprite);
+
+ if (bgspriteFrame) {
+ bgSprite.spriteFrame = bgspriteFrame;
+ } else {
+ bgSprite.spriteFrame = null;
+ }
+
+ let iconSprite = iconPre.getChildByName("symbol").getComponent(Sprite);
+ iconSprite.spriteFrame = symbolSpriteFrame;
+
+ let multiNode = iconPre.getChildByName('multi');
+ multiNode.active = false;
+
+ if (upIconIndexs.indexOf(index) != -1 || iconIndex == 0) {
+ roller_wins.addChild(iconPre);
+ } else {
+ roller_normal.addChild(iconPre);
+ }
+
+ iconPre.active = true;
+ let iconPosition = this.getIconPosition(index);
+ iconPre.setPosition(iconPosition);
+ }
+
+ if (pan.MulInfo != null) {
+ for (let index = 0; index < pan.MulInfo.length; index++) {
+ let element = pan.MulInfo[index];
+ let iconPos = element.Pos;
+ let iconPre = instantiate(this.item_symbol);
+ let bgSpriteFrame = this.bgAtlas.getSpriteFrame(`${10}`)
+
+ let symbolSpriteFrame = this.getMultiSymbolFrames(element.Mul);
+ let iconSprite = iconPre.getChildByName("symbol").getComponent(Sprite);
+ iconSprite.spriteFrame = symbolSpriteFrame;
+
+
+ let bgSprite = iconPre.getChildByName("bg").getComponent(Sprite);
+ bgSprite.spriteFrame = bgSpriteFrame;
+ let iconPosition = this.getIconPosition(iconPos);
+ iconPre.setPosition(iconPosition);
+ let multiLabel = iconPre.getChildByName('multi').getComponent(Label);
+ multiLabel.string = 'x' + element.Mul.toString();
+ multiLabel.node.active = true;
+ iconPre.active = true;
+ roller_wins.addChild(iconPre);
+ }
+ }
+
+
+ console.log(roller_gray.active, 'roller_gray.active')
+
+ // No Winning Combination
+ let node_no_winning = content.getChildByName("node_no_winning")
+ node_no_winning.active = pan.WinInfo == null;
+
+ //
+ let node_feature_buy = content.getChildByName("node_feature_buy")
+ let isActive = this.data.isBuy && isFirstEnterFreeGame;
+ node_feature_buy.active = isActive
+
+ // Win Multiplier x ?
+ let node_win_multiplier = content.getChildByName("node_win_multiplier")
+ node_win_multiplier.active = false;
+
+ let node_win_multiplier_1 = content.getChildByName("node_win_multiplier_1")
+ node_win_multiplier_1.active = false;
+
+ if (winInfo != null) {
+ if (winInfo.MulDesc != null) {
+ let mulDesc = winInfo.MulDesc;
+ let txt_win_multiplier = node_win_multiplier.getChildByName("txt_win_multiplier")
+ txt_win_multiplier.getComponent(Label).string = getTranslate(this.dict, "Win Multiplier") + " x " + mulDesc.Mul;
+ node_win_multiplier.active = true;
+
+ let txt_win_multiplier_1 = node_win_multiplier_1.getChildByName("txt_win_multiplier_1");
+ txt_win_multiplier_1.getComponent(Label).string = getTranslate(this.dict, "Win Multiplier");
+
+ let mulited = node_win_multiplier_1.getChildByName("mulited");
+ mulited.getComponent(Label).string = `${currencySymbol} ${fixNum(mulDesc.Multied)}` + '';
+
+ let unmulited = node_win_multiplier_1.getChildByName("unmulited");
+ unmulited.getComponent(Label).string = `${currencySymbol} ${fixNum(mulDesc.UnMultied)} x ${mulDesc.Mul}`;
+
+ node_win_multiplier_1.active = true;
+ }
+ }
+
+
+ // 第一次进入scatter 数量统计 node_scatter
+ if (this.getScatterNum(pan.PanColor.Bottom) >= 4 && isFirstEnterFreeGame && Free != null) {
+ let node_scatter = content.getChildByName("node_scatter")
+ let txt_scatter_num = node_scatter.getChildByName("txt_scatter_num").getComponent(Label)
+ txt_scatter_num.string = "x " + this.getScatterNum(pan.PanColor.Bottom)
+
+ let txt_free_spin = node_scatter.getChildByName("txt_free_spin").getComponent(Label)
+ txt_free_spin.string = pan.FreeSpin.MaxCount + " " + getTranslate(this.dict, "Free Spins")
+
+ node_scatter.active = true
+ } else if (this.getScatterNum(pan.PanColor.Bottom) >= 3 && !isFirstEnterFreeGame && Free != null) {
+ let node_scatter = content.getChildByName("node_scatter")
+ let txt_scatter_num = node_scatter.getChildByName("txt_scatter_num").getComponent(Label)
+ txt_scatter_num.string = "x " + this.getScatterNum(pan.PanColor.Bottom)
+
+ let txt_free_spin = node_scatter.getChildByName("txt_free_spin").getComponent(Label)
+ txt_free_spin.string = "+5 " + getTranslate(this.dict, "Free Spins")
+
+ node_scatter.active = true
+ } else {
+ let node_scatter = content.getChildByName("node_scatter")
+ node_scatter.removeFromParent()
+ node_scatter.destroy()
+ }
+
+ // let node_formula = content.getChildByName('node_formula');
+ // let item_kind = instantiate(this.item_win_kind);
+
+
+ if (winInfo != null) {
+ if (winInfo.Desc != null) {
+ let node_formula = content.getChildByName('node_formula');
+
+ let desc = winInfo.Desc;
+ for (let key in desc) {
+ let symbolWinInfo = desc[key];
+ let item_win_kind = instantiate(this.item_win_kind)
+ item_win_kind.name = `item_win_kind_${key}`;
+
+ let sp = item_win_kind.getChildByName("sp").getComponent(Sprite);
+ let path_symbol = `${this.ICON_SERVER_MAP[key]}`;
+ sp.spriteFrame = this.symbolsAtlas.getSpriteFrame(path_symbol);
+
+ let txt_kind = item_win_kind.getChildByName("txt_kind").getComponent(Label);
+ txt_kind.string = 'x' + symbolWinInfo.Middle.length;
+
+ let txt_win = item_win_kind.getChildByName("txt_win").getComponent(Label)
+ txt_win.string = `${currencySymbol}${fixNum(symbolWinInfo.Score)}`
+
+ let formula_detail = item_win_kind.getChildByName("formula_detail");
+
+ let Label_Formual = formula_detail.getChildByName("Label_Formual").getComponent(Label)
+ Label_Formual.string = getTranslate(this.dict, "BxS")
+
+ let txt_formual_detail = formula_detail.getChildByName("txt_formual_detail").getComponent(Label)
+ txt_formual_detail.string = symbolWinInfo.Formula || 'No Data !!';
+ formula_detail.active = false;
+
+ item_win_kind.position = new Vec3()
+
+ item_win_kind.active = true;
+ node_formula.addChild(item_win_kind);
+
+
+ }
+ // 每一条 item_win_kind 可以点开 自己的 formula_detail
+ // 要求列表前面的item_win_kind弹出来formula_detail ,盖住后面的 item_win_kind
+ // 但 addChild的顺序决定后 后面会盖住前面,所以这里要反转一下
+ // 而且一定要关掉 Layout ,因为它会把 SiblingIndex最小的放到最上面
+ let lyt = node_formula.getComponent(Layout)
+ lyt.updateLayout()
+ lyt.enabled = false
+
+ let children = node_formula.children.slice().reverse();
+ children.forEach((child, i) => {
+ child.active = true
+ child.setSiblingIndex(i);
+ });
+
+ let contentlyt = content.getComponent(Layout)
+ contentlyt.updateLayout()
+ contentlyt.enabled = false
+ // 多给一截滑动空间
+ content.getComponent(UITransform).height = content.getComponent(UITransform).height + 200
+ }
+ }
+
+ hideAllChildren(item)
+
+ }
+
+ async loadDetailList() {
+
+ // 时间
+ let pnl_title = this.node.getChildByName("pnl_title")
+ let txt_time = pnl_title.getChildByName("txt_time").getComponent(Label)
+ let timestamp = this.data.startTime;
+ let date = new Date(timestamp * 1000); // JS 使用毫秒,所以要 *1000
+
+ let pad = (n: number) => (n < 10 ? '0' + n : String(n));
+ let formatted = `${date.getFullYear()}/${pad(date.getMonth() + 1)}/${pad(date.getDate())} ${pad(date.getHours())}:${pad(date.getMinutes())}`;
+
+ let str = formatted + getTimezoneOffsetString()
+ txt_time.string = str
+
+ let currencySymbol = this.data.currencySymbol
+ let currency = this.data.currency
+
+ let scoreInfos = this.data.panDetails[0].ScoreInfos
+ let btn_winning_list = this.pnl_title.getChildByName("txt_spin").getChildByName("btn_winning_list").getComponent(Button)
+ let sp = this.pnl_title.getChildByName("txt_spin").getChildByName("sp")
+ if (scoreInfos) {
+ this.loadRoundWinningList(scoreInfos)
+ btn_winning_list.interactable = true
+ sp.active = true
+ } else {
+ btn_winning_list.interactable = false
+ sp.active = false
+ }
+
+
+ let formattedData = this.formatData(this.data);
+ this.data.panDetails.forEach(async (pan, idx) => {
+ let item = instantiate(this.item_detail);
+ item.active = true
+ this.loadOne(item, pan, idx, formattedData[idx])
+
+ if (idx == this.data.panDetails.length - 1) {
+ // console.log("已全部生成完")
+ this.hideLoading()
+ this.scrollControl.jumpToPage(0)
+ }
+
+ // 等待下一帧再生成下一个
+ await waitNextFrame();
+
+ })
+
+
+ this.scrollControl.vert_scrollView = this.list_detail.content.children[0].getComponent(ScrollView)
+ this.list_detail.node.active = true
+
+
+ }
+
+
+ // wild 是0, scatter 是1
+ isScatterOrWild(v) {
+ return v == 0 || v == 1
+ }
+
+ clickPageUp() {
+ this.scrollControl.pageUp()
+ }
+
+ clickPageDown() {
+ this.scrollControl.pageDown()
+ }
+
+ async entryFinish() {
+ // this.node.children.forEach((node, i) => {
+ // node.active = true
+ // })
+ this.showLoading()
+ await this.loadDetailList()
+ }
+
+ removeReturnBtn() {
+ let btn_return = this.node.getChildByName("btn_return")
+ btn_return.destroy()
+ }
+ clickReturn() {
+ let self = this
+ tween(this.node).to(0.2, { position: new Vec3(2000, 0) })
+ .call(() => {
+ self.node.destroy()
+ })
+ .start()
+ }
+
+ // 传过来的是 item_win_kind
+ showFormulaDetail(item_win_kind) {
+
+ // 隐藏其他的formula_detail
+ item_win_kind.parent.children.forEach(child => {
+ if (child != item_win_kind)
+ child.getChildByName("formula_detail").active = false
+ })
+
+ // 显示就隐藏,隐藏就显示
+ let isActive = item_win_kind.getChildByName("formula_detail").active
+ item_win_kind.getChildByName("formula_detail").active = !isActive
+
+ }
+
+ // 传过来的是 item_win_kind
+ showFormulaDetail2(event) {
+ let btn = event.target as Node as any
+ let item_win_kind = btn.parent
+ // 隐藏其他的formula_detail
+ item_win_kind.parent.children.forEach(child => {
+ if (child != item_win_kind)
+ child.getChildByName("formula_detail").active = false
+ })
+
+ // 显示就隐藏,隐藏就显示
+ let isActive = item_win_kind.getChildByName("formula_detail").active
+ item_win_kind.getChildByName("formula_detail").active = !isActive
+
+ }
+
+ hideFormulaDetail(scrollVeiw: ScrollView) {
+ let node_formula = scrollVeiw.content.getChildByName("node_formula")
+ node_formula.children.forEach(node => {
+ node.getChildByName("formula_detail").active = false
+ })
+ }
+
+ showLoading() {
+ this.loading.active = true
+ let sk = this.loading.getComponent(sp.Skeleton)
+ sk.paused = false
+ sk.loop = true
+ }
+
+ hideLoading() {
+ let sk = this.loading.getComponent(sp.Skeleton)
+ sk.paused = true
+ sk.loop = false
+
+ this.loading.active = false
+
+ }
+
+}
+
diff --git a/assets/Game/history/scripts/HistoryDetail.ts.meta b/assets/Game/history/scripts/HistoryDetail.ts.meta
new file mode 100644
index 0000000..31c2ae4
--- /dev/null
+++ b/assets/Game/history/scripts/HistoryDetail.ts.meta
@@ -0,0 +1,9 @@
+{
+ "ver": "4.0.24",
+ "importer": "typescript",
+ "imported": true,
+ "uuid": "ae41db11-d26c-443e-8c6f-95348a46970f",
+ "files": [],
+ "subMetas": {},
+ "userData": {}
+}
diff --git a/assets/Game/history/scripts/Paytable.ts b/assets/Game/history/scripts/Paytable.ts
new file mode 100644
index 0000000..9a726c1
--- /dev/null
+++ b/assets/Game/history/scripts/Paytable.ts
@@ -0,0 +1,90 @@
+import { _decorator, Component, EventMouse, JsonAsset, Layout, math, Node, ScrollView, UITransform } from 'cc';
+import { hideToBottom, isBrahmic, updateLang, wrapTextBySpace } from './Tools';
+import { getLanguage } from 'db://assets/Main/Scripts/main/comm';
+
+const { ccclass, property } = _decorator;
+
+@ccclass('Paytable')
+export class Paytable extends Component {
+
+ @property(JsonAsset)
+ langJson: JsonAsset | null = null;
+
+ dict = null
+ scrollView: ScrollView = null
+
+ scrollSpeed = 1;
+
+ protected onLoad(): void {
+ this.dict = this.langJson.json[getLanguage()] ?? this.langJson.json["en"];
+
+ this.scrollView = this.node.getChildByName("ScrollView").getComponent(ScrollView)
+
+ this.scrollView.node.on('scrolling', this.onScrolling, this);
+ this.node.on(Node.EventType.MOUSE_WHEEL, this.onMouseWheel, this);
+ }
+
+ start() {
+ this.updateLang()
+
+ let lyt = this.scrollView.content.getComponent(Layout)
+ lyt.updateLayout();
+ lyt.enabled = false;
+
+ this.refreshVisibleZone(this.scrollView.getScrollOffset())
+ }
+
+ protected onDisable(): void {
+ this.node.off(Node.EventType.MOUSE_WHEEL, this.onMouseWheel, this);
+ }
+
+ updateLang() {
+ let langText = updateLang(this.node, this.dict, getLanguage())
+
+ }
+
+ clickClosePaytable() {
+ hideToBottom(this.node, () => { this.node.destroy() })
+ }
+
+ // onScrollEnded(scrollView: ScrollView) {
+ // this.refreshVisibleZone(scrollView.getScrollOffset())
+ // }
+
+ onScrolling(scrollView: ScrollView) {
+ this.refreshVisibleZone(scrollView.getScrollOffset())
+ }
+
+ // 只显示上下相邻的区域,远离view 窗口的content内容都隐藏掉
+ refreshVisibleZone(offset: math.Vec2) {
+
+ let height = this.scrollView.node.getChildByName("view").getComponent(UITransform).height
+
+ this.scrollView.content.children.forEach(child => {
+ let pos = child.position
+ if (Math.abs(-offset.y - pos.y) < (height + 300)) {
+ child.active = true
+ } else {
+ child.active = false
+ }
+ })
+ }
+
+ onMouseWheel(event: EventMouse) {
+
+ // console.log("鼠标滚动")
+
+ // deltaY > 0:向下滚;deltaY < 0:向上滚
+ const delta = event.getScrollY() * this.scrollSpeed;
+
+ // 获取当前滚动位置
+ const offset = this.scrollView.getScrollOffset();
+
+ let vec2 = offset.add2f(0, -delta)
+ this.refreshVisibleZone(vec2)
+ // 更新纵向滚动
+ this.scrollView.scrollToOffset(vec2, 0.1, true);
+ }
+
+}
+
diff --git a/assets/Game/history/scripts/Paytable.ts.meta b/assets/Game/history/scripts/Paytable.ts.meta
new file mode 100644
index 0000000..44c35b5
--- /dev/null
+++ b/assets/Game/history/scripts/Paytable.ts.meta
@@ -0,0 +1,9 @@
+{
+ "ver": "4.0.24",
+ "importer": "typescript",
+ "imported": true,
+ "uuid": "8ac55a1d-13b4-48aa-8b65-6c5f251e8899",
+ "files": [],
+ "subMetas": {},
+ "userData": {}
+}
diff --git a/assets/Game/history/scripts/Rules.ts b/assets/Game/history/scripts/Rules.ts
new file mode 100644
index 0000000..8edb4df
--- /dev/null
+++ b/assets/Game/history/scripts/Rules.ts
@@ -0,0 +1,92 @@
+import { _decorator, Component, EventMouse, JsonAsset, Label, Layout, math, Node, ScrollView, UITransform } from 'cc';
+import { getAllRichTexts, hideToBottom, isBrahmic, updateLang, wrapTextBySpace } from './Tools';
+import { getCsymbol, getLanguage } from 'db://assets/Main/Scripts/main/comm';
+const { ccclass, property } = _decorator;
+
+@ccclass('Rules')
+export class Rules extends Component {
+ @property(JsonAsset)
+ langJson: JsonAsset | null = null;
+
+ dict = null;
+ scrollView: ScrollView = null
+
+ scrollSpeed = 1;
+
+ protected onLoad(): void {
+ this.dict = this.langJson.json[getLanguage()] ?? this.langJson.json["en"];
+ this.scrollView = this.node.getChildByName("ScrollView").getComponent(ScrollView)
+
+ this.scrollView.node.on('scrolling', this.onScrolling, this);
+ this.node.on(Node.EventType.MOUSE_WHEEL, this.onMouseWheel, this);
+ }
+
+ protected onDisable(): void {
+ this.scrollView.node.on('scrolling', this.onScrolling, this);
+ this.node.off(Node.EventType.MOUSE_WHEEL, this.onMouseWheel, this);
+
+ }
+
+ start() {
+ this.updateLang();
+
+
+ let lyt = this.scrollView.content.getComponent(Layout)
+ lyt.updateLayout();
+ lyt.enabled = false;
+
+ this.refreshVisibleZone(this.scrollView.getScrollOffset())
+ }
+
+ updateLang() {
+ let langText = updateLang(this.node, this.dict, getLanguage())
+
+ //有一条规则内容要获取货币符号显示
+ const content = this.node.getChildByName("ScrollView").getComponent(ScrollView).content
+ const Label_1_3 = content.getChildByName("Label_1_3").getComponent(Label)
+
+ let str = Label_1_3.string.replace("{currencySymbol}", getCsymbol())
+ Label_1_3.string = str
+ }
+
+ clickCloseRules() {
+ hideToBottom(this.node, () => { this.node.destroy() })
+ }
+
+ onScrolling(scrollView: ScrollView) {
+ this.refreshVisibleZone(scrollView.getScrollOffset())
+ }
+
+ // 只显示上下相邻的区域,远离view 窗口的content内容都隐藏掉
+ refreshVisibleZone(offset: math.Vec2) {
+
+ let height = this.scrollView.node.getChildByName("view").getComponent(UITransform).height
+
+ this.scrollView.content.children.forEach(child => {
+ let pos = child.position
+ if (Math.abs(-offset.y - pos.y) < (height + 300)) {
+ child.active = true
+ } else {
+ child.active = false
+ }
+ })
+ }
+
+ onMouseWheel(event: EventMouse) {
+
+ // console.log("鼠标滚动")
+
+ // deltaY > 0:向下滚;deltaY < 0:向上滚
+ const delta = event.getScrollY() * this.scrollSpeed;
+
+ // 获取当前滚动位置
+ const offset = this.scrollView.getScrollOffset();
+
+ let vec2 = offset.add2f(0, -delta)
+ this.refreshVisibleZone(vec2)
+ // 更新纵向滚动
+ this.scrollView.scrollToOffset(vec2, 0.1, true);
+ }
+
+}
+
diff --git a/assets/Game/history/scripts/Rules.ts.meta b/assets/Game/history/scripts/Rules.ts.meta
new file mode 100644
index 0000000..08f0e0a
--- /dev/null
+++ b/assets/Game/history/scripts/Rules.ts.meta
@@ -0,0 +1,9 @@
+{
+ "ver": "4.0.24",
+ "importer": "typescript",
+ "imported": true,
+ "uuid": "eada44ee-30d1-4650-a6eb-2a7b2b7e25fe",
+ "files": [],
+ "subMetas": {},
+ "userData": {}
+}
diff --git a/assets/Game/history/scripts/ScrollControl.ts b/assets/Game/history/scripts/ScrollControl.ts
new file mode 100644
index 0000000..bafad25
--- /dev/null
+++ b/assets/Game/history/scripts/ScrollControl.ts
@@ -0,0 +1,338 @@
+import { _decorator, Camera, Component, director, EventMouse, EventTouch, math, Node, ScrollView, UITransform, Vec2, Vec3 } from 'cc';
+import { hideAllChildren, showAllChildren } from './Tools';
+const { ccclass, property } = _decorator;
+
+enum SCROLL_TYPE {
+ NULL,
+ HORIZONTAL,
+ VERTICAL,
+}
+
+@ccclass('ScrollControl')
+export class ScrollControl extends Component {
+
+ /*
+
+ ├── -
+ ├──
-
+ ├──
-
+ ...
+ */
+
+ /**横向的scrollView*/
+ @property(ScrollView)
+ hor_scrollView: ScrollView = null;
+
+ @property(Node)
+ item_detail: Node = null;
+
+ @property(Node)
+ flip: Node = null;
+
+ node_history_detail: Node = null;
+ vert_scrollView: ScrollView = null;
+ curSelectFormula: Node = null;
+
+ scrollSpeed = 100;
+
+ private _touchLastPos: { x: number, y: number } | null = null;
+
+ private page = 0
+
+
+ /**当前滚动方向*/
+ private _curScrollType: SCROLL_TYPE = SCROLL_TYPE.NULL;
+
+ onLoad() {
+ this.node_history_detail = this.node.parent
+
+ this.node.on(Node.EventType.TOUCH_START, this._onTouchStart, this);
+ this.node.on(Node.EventType.TOUCH_MOVE, this._onTouchMove, this);
+ this.node.on(Node.EventType.TOUCH_END, this._onTouchEnd, this);
+ this.node.on(Node.EventType.TOUCH_CANCEL, this._onTouchEnd, this);
+
+ this.node.on(Node.EventType.MOUSE_WHEEL, this.onMouseWheel, this);
+ }
+
+ onDisable() {
+ this.node.off(Node.EventType.TOUCH_START, this._onTouchStart, this);
+ this.node.off(Node.EventType.TOUCH_MOVE, this._onTouchMove, this);
+ this.node.off(Node.EventType.TOUCH_END, this._onTouchEnd, this);
+ this.node.off(Node.EventType.TOUCH_CANCEL, this._onTouchEnd, this);
+ this.node.off(Node.EventType.MOUSE_WHEEL, this.onMouseWheel, this);
+ }
+
+ protected start(): void {
+ this.checkPageBtn()
+ }
+
+
+ private _onTouchStart(event: EventTouch) {
+ // // console.log("_onTouchStart")
+
+ event.propagationStopped = false
+
+ const touchPos = event.getUILocation();
+ this._touchLastPos = { x: touchPos.x, y: touchPos.y };
+
+ const node_formula = this.vert_scrollView.content.getChildByName("node_formula")
+ if (node_formula.children.length > 0) {
+ node_formula.children.forEach(node => {
+ if (this.isTouchOnNode(node, touchPos)) {
+ // console.log('✅ 点中了节点:', node.name);
+ this.curSelectFormula = node
+ }
+ })
+ }
+
+ }
+
+ private _onTouchMove(event: EventTouch) {
+
+ // // console.log("_onTouchMove")
+
+ event.propagationStopped = false
+
+
+ if (!this._touchLastPos) {
+ console.warn("_onTouchMove, no _touchLastPos, return")
+ return;
+ }
+
+ const loc = event.getUILocation();
+ const deltaX = loc.x - this._touchLastPos.x;
+ const deltaY = loc.y - this._touchLastPos.y;
+
+ switch (this._curScrollType) {
+ case SCROLL_TYPE.NULL:
+ if (Math.abs(deltaX) > 0 || Math.abs(deltaY) > 0) {
+
+ this._touchLastPos = { x: loc.x, y: loc.y };
+
+ if (Math.abs(deltaX) > Math.abs(deltaY)) {
+ // console.log("横向滑动")
+
+ this._curScrollType = SCROLL_TYPE.HORIZONTAL
+
+ this.handleHorScroll(deltaX)
+
+ } else {
+ // console.log("纵向滑动")
+
+ this._curScrollType = SCROLL_TYPE.VERTICAL
+
+ this.handleVertScroll(deltaY)
+ }
+
+ } else {
+ // console.log("_onTouchMove, 滑动距离过小,取消判定")
+ }
+ break;
+
+ case SCROLL_TYPE.HORIZONTAL:
+ this._touchLastPos = { x: loc.x, y: loc.y };
+ this.handleHorScroll(deltaX)
+
+
+ break;
+
+ case SCROLL_TYPE.VERTICAL:
+ this._touchLastPos = { x: loc.x, y: loc.y };
+ this.handleVertScroll(deltaY)
+
+ break;
+
+ default:
+ break;
+ }
+
+ }
+
+ private _onTouchEnd(event: EventTouch) {
+
+ // console.warn("_onTouchEnd")
+
+ const touchPos = event.getUILocation();
+
+ event.propagationStopped = false
+
+ const node_formula = this.vert_scrollView.content.getChildByName("node_formula")
+ if (!this.curSelectFormula && node_formula.children.length != 0) {
+ this.node_history_detail.emit("hide_history_formula_detail", this.vert_scrollView)
+ } else {
+ node_formula.children.forEach(node => {
+ if (this.isTouchOnNode(node, touchPos)) {
+ // console.log('✅ 点中了节点:', node.name);
+
+ if (this.curSelectFormula == node) {
+ this.node_history_detail.emit("show_history_formula_detail", node)
+ }
+ }
+ })
+ }
+
+ this.curSelectFormula = null
+
+ /**水平滚动会判断offset, 停留在某一个Item上*/
+ if (this._curScrollType == SCROLL_TYPE.HORIZONTAL) {
+
+ const width = this.item_detail.getComponent(UITransform).width
+
+ const curOffset = this.hor_scrollView.getScrollOffset()
+
+ const curItemX = -this.page * width
+
+
+ const jugOffset = (width / 2) * 0.2
+
+ //
+ if (curOffset.x < curItemX - jugOffset) {
+ // console.log("滑过一半,跳到下一个")
+ this.page += 1
+ this.vert_scrollView = this.hor_scrollView.content.children[this.page].getComponent(ScrollView)
+
+ } else if (curOffset.x > curItemX + jugOffset) {
+ // console.log("滑过一半,跳到上一个")
+ this.page -= 1
+ this.vert_scrollView = this.hor_scrollView.content.children[this.page].getComponent(ScrollView)
+ } else {
+ // console.log("回弹回去")
+ }
+
+ this.showPage(this.page)
+
+ let vec = new Vec2(this.page / (this.hor_scrollView.content.children.length - 1), 0)
+ this.hor_scrollView.scrollTo(vec, 0.5)
+ this.checkPageBtn()
+ }
+
+
+ if (this._curScrollType != SCROLL_TYPE.NULL) {
+ this._touchLastPos = null
+ this._curScrollType = SCROLL_TYPE.NULL
+ }
+
+
+ }
+
+
+ handleHorScroll(deltaX) {
+ const curOffset = this.hor_scrollView.getScrollOffset()
+
+ if (deltaX > 0) {
+ // console.log("右滑")
+
+ this.hor_scrollView.scrollToOffset(new Vec2(-curOffset.x - deltaX, 0))
+
+ } else {
+ // console.log("左滑")
+
+ this.hor_scrollView.scrollToOffset(new Vec2(-curOffset.x - deltaX, 0))
+ }
+ }
+
+ handleVertScroll(deltaY) {
+
+ const curOffset = this.vert_scrollView.getScrollOffset()
+ if (deltaY > 0) {
+ // console.log("上滑")
+
+ this.vert_scrollView.scrollToOffset(new Vec2(0, curOffset.y + deltaY))
+ } else {
+ // console.log("下滑")
+
+ this.vert_scrollView.scrollToOffset(new Vec2(0, curOffset.y + deltaY))
+ }
+ }
+
+ checkPageBtn() {
+ this.flip.getChildByName("btn_page_left").active = this.page != 0
+ this.flip.getChildByName("btn_page_right").active = (this.page != this.hor_scrollView.content.children.length - 1)
+
+ this.node_history_detail.emit("remark_round_winning_list", this.page)
+ }
+
+ // 只显示左右相邻两页
+ showPage(page) {
+ this.hor_scrollView.content.children.forEach((vert, i) => {
+ if (Math.abs(i - page) <= 1) {
+ showAllChildren(vert)
+ } else {
+ hideAllChildren(vert)
+ }
+ })
+ }
+
+ jumpToPage(page: number) {
+
+ let maxIndex = this.hor_scrollView.content.children.length - 1
+
+ this.page = page
+
+ this.showPage(page)
+
+ this.vert_scrollView = this.hor_scrollView.content.children[this.page].getComponent(ScrollView)
+ let vec = new Vec2(this.page / maxIndex, 0)
+ this.hor_scrollView.scrollTo(vec)
+
+ this.checkPageBtn()
+ }
+
+ pageUp() {
+
+ let maxIndex = this.hor_scrollView.content.children.length - 1
+ this.page -= 1
+
+ this.showPage(this.page)
+
+ this.vert_scrollView = this.hor_scrollView.content.children[this.page].getComponent(ScrollView)
+ let vec = new Vec2(this.page / maxIndex, 0)
+ this.hor_scrollView.scrollTo(vec, 0.5)
+
+ this.checkPageBtn()
+ }
+
+ pageDown() {
+
+ let maxIndex = this.hor_scrollView.content.children.length - 1
+ this.page += 1
+
+ // console.log(`pageDown, ${this.page}`)
+
+ this.showPage(this.page)
+
+ this.vert_scrollView = this.hor_scrollView.content.children[this.page].getComponent(ScrollView)
+ let vec = new Vec2(this.page / maxIndex, 0)
+ this.hor_scrollView.scrollTo(vec, 0.5)
+
+ this.checkPageBtn()
+ }
+
+ onMouseWheel(event: EventMouse) {
+
+ // console.log("鼠标滚动")
+
+ // deltaY > 0:向下滚;deltaY < 0:向上滚
+ const delta = event.getScrollY() * this.scrollSpeed;
+
+ // 获取当前滚动位置
+ const offset = this.vert_scrollView.getScrollOffset();
+
+ let vec2 = offset.add2f(0, -delta)
+ // 更新纵向滚动
+ this.vert_scrollView.scrollToOffset(vec2, 0.1, true);
+ }
+
+ // 判断触摸点是否在节点矩形内
+ isTouchOnNode(node: Node, touchPos: Readonly): boolean {
+ const uiTransform = node.getComponent(UITransform);
+ if (!uiTransform) return false;
+
+ // 将世界坐标转换到本地坐标(判断矩形包围盒)
+ const rect = uiTransform.getBoundingBoxToWorld();
+
+ return rect.contains(touchPos);
+ }
+
+}
+
diff --git a/assets/Game/history/scripts/ScrollControl.ts.meta b/assets/Game/history/scripts/ScrollControl.ts.meta
new file mode 100644
index 0000000..549e5e3
--- /dev/null
+++ b/assets/Game/history/scripts/ScrollControl.ts.meta
@@ -0,0 +1,9 @@
+{
+ "ver": "4.0.24",
+ "importer": "typescript",
+ "imported": true,
+ "uuid": "44b7802e-f700-4077-9b17-eb131b0e3f38",
+ "files": [],
+ "subMetas": {},
+ "userData": {}
+}
diff --git a/assets/Game/history/scripts/StaticTxt.ts b/assets/Game/history/scripts/StaticTxt.ts
new file mode 100644
index 0000000..845893a
--- /dev/null
+++ b/assets/Game/history/scripts/StaticTxt.ts
@@ -0,0 +1,24 @@
+import { _decorator, Component, Label, Node } from 'cc';
+const { ccclass, property } = _decorator;
+
+@ccclass('StaticTxt')
+export class StaticTxt extends Component {
+
+ @property({
+ tooltip: '在lang.json中查找的key',
+ })
+ key: string = '默认值';
+
+ @property({
+ tooltip: '富文本才需要设置的最大文本宽度',
+ })
+ maxWidth: number = 800;
+
+ start() {
+ }
+
+ update(deltaTime: number) {
+
+ }
+}
+
diff --git a/assets/Game/history/scripts/StaticTxt.ts.meta b/assets/Game/history/scripts/StaticTxt.ts.meta
new file mode 100644
index 0000000..1932729
--- /dev/null
+++ b/assets/Game/history/scripts/StaticTxt.ts.meta
@@ -0,0 +1,9 @@
+{
+ "ver": "4.0.24",
+ "importer": "typescript",
+ "imported": true,
+ "uuid": "e5f2d7b4-6477-4bb7-a216-abd6bd0425e6",
+ "files": [],
+ "subMetas": {},
+ "userData": {}
+}
diff --git a/assets/Game/history/scripts/Tools.ts b/assets/Game/history/scripts/Tools.ts
new file mode 100644
index 0000000..e510010
--- /dev/null
+++ b/assets/Game/history/scripts/Tools.ts
@@ -0,0 +1,400 @@
+import { _decorator, Director, director, Label, Node, Overflow, RichText, tween, UITransform, Vec3 } from 'cc';
+import { StaticTxt } from './StaticTxt';
+const { ccclass, property } = _decorator;
+
+export class Tools {
+ private static _instance: Tools;
+
+ ctx: any = null
+
+ public static get instance(): Tools {
+ if (!this._instance) {
+ this._instance = new Tools();
+
+ let canvas = document.createElement('canvas');
+ this._instance.ctx = canvas.getContext('2d')!;
+ }
+
+ return this._instance;
+ }
+
+}
+
+/**RichText元素*/
+interface Segment {
+ type: "label" | "image";
+ value: string;
+}
+
+interface WrapRes {
+ result: string;
+ lastLineWidth: number;
+}
+
+interface LangTxt {
+ labels: Label[]; // Label 组件数组
+ richTexts: RichText[]; // RichText 组件数组
+}
+
+export function fixNum(num: number): string {
+ return (num / 10000).toFixed(2)
+}
+
+// 需要代码计算空格处理换行的婆罗米系文字
+export function isBrahmic(lang: string) {
+ let arr = ["th", "my"]
+ return arr.indexOf(lang) != -1
+}
+
+export function getLabelsAndRichTexts(node: Node, langText: LangTxt): LangTxt {
+
+
+ const label = node.getComponent(Label);
+ const richText = node.getComponent(RichText);
+
+ const staticTxt = node.getComponent(StaticTxt)
+ if (label && staticTxt) {
+ langText.labels.push(label);
+ }
+ if (richText && staticTxt) {
+ langText.richTexts.push(richText);
+ }
+ // 遍历所有子节点
+ node.children.forEach(child => {
+ getLabelsAndRichTexts(child, langText);
+ });
+
+ return langText
+}
+
+/**拿到节点下所有需要翻译的, 挂载了StaticTxt脚本的 Label*/
+export function getAllLabels(node: Node, result: Label[] = []): Label[] {
+ const label = node.getComponent(Label);
+ const staticTxt = node.getComponent(StaticTxt)
+ if (label && staticTxt) {
+ result.push(label);
+ }
+
+ // 遍历所有子节点
+ node.children.forEach(child => {
+ getAllLabels(child, result);
+ });
+
+ return result;
+}
+
+/**拿到节点下所有需要翻译的, 挂载了StaticTxt脚本的 Label*/
+export function getAllRichTexts(node: Node, result: RichText[] = []): RichText[] {
+ const richText = node.getComponent(RichText);
+ const staticTxt = node.getComponent(StaticTxt)
+ if (richText && staticTxt) {
+ result.push(richText);
+ }
+
+ // 遍历所有子节点
+ node.children.forEach(child => {
+ getAllRichTexts(child, result);
+ });
+
+ return result;
+}
+
+
+
+export function getTranslate(dict, key) {
+ let str = dict[key] ?? key
+ return str;
+}
+
+export function getTimezoneOffsetString(): string {
+
+ const pad = (n: number) => (n < 10 ? '0' + n : String(n));
+
+ const offset = -new Date().getTimezoneOffset(); // 单位是分钟,注意要取反
+ const sign = offset >= 0 ? "+" : "-";
+ const hours = pad(Math.floor(Math.abs(offset) / 60))
+ const minutes = pad(Math.abs(offset) % 60);
+
+ return `(GMT${sign}${hours}:${minutes})`;
+}
+
+export function updateLang(node: Node, dict, lang:string) {
+
+ let langText: LangTxt = { labels: [], richTexts: [] }
+ getLabelsAndRichTexts(node, langText)
+
+ langText.labels.forEach((label, i) => {
+ // console.log(`label.node.name: ${label.node.name}`)
+
+ const staticTxt = label.node.getComponent(StaticTxt)
+ const bResize = label.overflow == Overflow.RESIZE_HEIGHT
+
+ let key = staticTxt?.key
+ if (dict[key]) {
+
+ if (isBrahmic(lang) && bResize) {
+ label.string = wrapTextBySpace(label, dict[key])
+ } else {
+ label.string = dict[key]
+ }
+
+ if (label.node.activeInHierarchy) {
+ label.updateRenderData()
+ }
+ }
+ })
+
+ langText.richTexts.forEach((richText, i) => {
+
+ const staticTxt = richText.node.getComponent(StaticTxt)
+ richText.maxWidth = staticTxt.maxWidth
+ richText.string = wrapRichTextBySpace(richText, staticTxt.key, dict,lang)
+ })
+
+ return langText
+}
+
+export function wrapRichTextBySpace(richText: RichText, key: string, dict, lang): string {
+
+ // key like this: Label_Rules_6_14_2
Label_Rules_6_14_3
+ const segmentArr: Segment[] = [];
+ const regex = /Label_[^<\s]+|
]+>/g;
+ let match: RegExpExecArray | null;
+ while ((match = regex.exec(key)) !== null) {
+ if (match[0].startsWith("Label_")) {
+
+ let key = match[0].split("Label_")[1]
+ if (dict[key]) {
+ segmentArr.push({ type: "label", value: dict[key] });
+ }
+
+ } else {
+ segmentArr.push({ type: "image", value: match[0] }); // "
"
+ }
+ }
+
+ // console.log("segmentArr:", segmentArr);
+
+ /*
+ segmentArr:
+ [
+ {
+ "type": "label",
+ "value": "Tap"
+ },
+ {
+ "type": "image",
+ "value": "
"
+ },
+ {
+ "type": "label",
+ "value": "to select the dates of games to be shown in History."
+ }
+ ]
+ */
+
+ let wrapResult: WrapRes = { result: "", lastLineWidth: 0 }
+ segmentArr.forEach((part, i) => {
+
+ if (isBrahmic(lang)) {
+ if (part.type == "label") {
+ wrapResult = wrapTextByRichTextWidth(richText, part.value, wrapResult)
+ } else if (part.type == "image") {
+
+ let img = part.value.match(/src=['"]([^'"]+)['"]/)
+ const spriteFrame = richText.imageAtlas.getSpriteFrame(img[1]);
+
+ if (spriteFrame) {
+ const rect = spriteFrame.rect; // 原始图片矩形
+ // console.log("原始图片宽度:", rect.width);
+
+ // 图片宽度 + 最后一行宽度 比 最大宽度大,图片换行放到下一行去
+ if (wrapResult.lastLineWidth + rect.width > richText.maxWidth) {
+ wrapResult.result += "\n" + part.value
+ wrapResult.lastLineWidth = rect.width
+ } else {
+ // 放得下就放在最后一行
+ wrapResult.result += part.value
+ wrapResult.lastLineWidth += rect.width
+ }
+ }
+ }
+ }else{
+ // 非婆罗米系文字,引擎自动换行就能处理好
+ // 不需要手动计算
+ wrapResult.result += part.value
+ }
+
+ })
+
+ return wrapResult.result
+}
+
+
+// 富文本换行
+export function wrapTextByRichTextWidth(richText: RichText, str: string, lastWrapResult: WrapRes = { result: "", lastLineWidth: 0 }): WrapRes {
+ const fontSize = richText.fontSize;
+ const fontFamily = richText.fontFamily ?? 'Arial'
+ const maxWidth = richText.maxWidth // richText 最大宽度
+
+ let wrapResult = lastWrapResult;
+
+ Tools.instance.ctx.font = `${fontSize}px ${fontFamily}`;
+
+ const words = str.split(' ')
+ let line = '';
+ let result = '';
+
+ let endIdx = words.length - 1
+ for (let i = 0; i < words.length; i++) {
+ let word = words[i]
+
+ console.log("word:", word)
+
+ let testLine = line + " " + word
+
+ const width = wrapResult.lastLineWidth + Tools.instance.ctx.measureText(testLine).width;
+
+ console.log("width = ", width, "maxWidth = ", maxWidth)
+
+
+ // 长度超了放到下一行去
+ if (width + 5 > maxWidth && line.length > 0) {
+ if (i == endIdx) {
+
+ console.log("最后一个单词长度超了")
+
+
+ result += line + '\n' + word;
+ wrapResult.lastLineWidth = Tools.instance.ctx.measureText(word).width;
+ } else {
+
+ console.log("单词长度超了,换行")
+
+
+ result += line + '\n';
+ line = word
+ wrapResult.lastLineWidth = 0
+ }
+ } else {
+ if (i == endIdx) {
+
+ console.log("最后一个单词,拼在屁股后面")
+
+
+ result += testLine;
+ wrapResult.lastLineWidth = Tools.instance.ctx.measureText(testLine).width;
+
+ } else {
+
+ console.log("拼在屁股后面")
+
+ line = testLine;
+ }
+ }
+ }
+
+ console.log("循环结束, ", result)
+
+ wrapResult.result += result
+
+ return wrapResult;
+}
+
+
+
+// 按单词换行
+export function wrapTextBySpace(label: Label, str: string): string {
+
+
+ const fontSize = label.fontSize;
+ const fontFamily = label.fontFamily ?? 'Arial'
+ const maxWidth = label.node.getComponent(UITransform).width; // Label 最大宽度
+
+ const words = str.split(' ')
+
+ let line = '';
+ let result = '';
+ // const canvas = document.createElement('canvas');
+ // const ctx = canvas.getContext('2d')!;
+ Tools.instance.ctx.font = `${fontSize}px ${fontFamily}`;
+
+ let endIdx = words.length - 1
+ for (let i = 0; i < words.length; i++) {
+ let word = words[i]
+
+ // console.log("word = ", word)
+
+ let testLine = line + " " + word
+
+ const width = Tools.instance.ctx.measureText(testLine).width;
+
+ // 长度超了放到下一行去
+ if (width > maxWidth && line.length > 0) {
+ if (i == endIdx) {
+ result += line + '\n' + word;
+ } else {
+ result += line + '\n';
+ line = word
+ }
+ } else {
+ if (i == endIdx) {
+ result += testLine;
+ } else {
+ line = testLine;
+ }
+ }
+ }
+
+ // console.log("循环结束, ", result)
+
+ return result;
+}
+
+export function waitNextFrame(): Promise {
+ return new Promise(resolve => {
+ director.once(Director.EVENT_BEFORE_UPDATE, () => resolve());
+ });
+}
+
+export function hideAllChildren(node: Node) {
+ node.children.forEach(child => {
+ child.active = false
+ })
+}
+
+export function showAllChildren(node: Node) {
+ node.children.forEach(child => {
+ child.active = true
+ })
+}
+
+export function showFromBottom(node: Node) {
+ if (!node) {
+ return
+ }
+ let height = node.getComponent(UITransform)?.height
+ if (height) {
+ height = 1920;
+ }
+
+ node.position = new Vec3(0, -height / 2)
+ tween(node).to(0.15, { position: new Vec3() }).start()
+}
+
+export function hideToBottom(node: Node, callFuc = null) {
+ if (!node) {
+ return
+ }
+ let height = node.getComponent(UITransform)?.height
+ if (height) {
+ height = 1920;
+ }
+
+ let endPos = new Vec3(0, -height)
+ tween(node).to(0.15, { position: endPos }).call(() => {
+ if (callFuc) {
+ callFuc()
+ }
+ }).start()
+}
\ No newline at end of file
diff --git a/assets/Game/history/scripts/Tools.ts.meta b/assets/Game/history/scripts/Tools.ts.meta
new file mode 100644
index 0000000..1ac0f20
--- /dev/null
+++ b/assets/Game/history/scripts/Tools.ts.meta
@@ -0,0 +1,9 @@
+{
+ "ver": "4.0.24",
+ "importer": "typescript",
+ "imported": true,
+ "uuid": "98ab67c0-408d-4665-b67f-90d29e3ef651",
+ "files": [],
+ "subMetas": {},
+ "userData": {}
+}
diff --git a/assets/Main/Scripts/main/comm.ts b/assets/Main/Scripts/main/comm.ts
index 58bb30f..0e45d99 100644
--- a/assets/Main/Scripts/main/comm.ts
+++ b/assets/Main/Scripts/main/comm.ts
@@ -11,6 +11,7 @@ let apiaddr = "";
let token = "eyJQIjoxMDEzNzAsIkUiOjE3NjI4ODQxNjksIlMiOjEwMDIsIkQiOiJycF8xMDAxNyJ9.nb071g5rB617sJNMMhSKh7kXM0C0oTWSfPo90pejoc4";
let language = "en"
let currency = "THB"
+let csymbol = ""
let supportUrl = ""
let oddsUrl = ""
let historyUrl = ""
@@ -39,6 +40,14 @@ export function getIsRB7() {
return isRB7;
}
+export function getCsymbol() {
+ return csymbol;
+}
+
+export function setCsymbol(cs) {
+ cs = csymbol
+}
+
export function getGameId() {
return gameId;
}
@@ -82,6 +91,11 @@ export function initReqAddr() {
isRB7 = brand == 'rb7';
}
+ const csy = qs.get("csymbol");
+ if (csy) {
+ csymbol = csy
+ }
+
const dotidx = location.host.indexOf('.')
partHost = location.host.slice(dotidx)
}
@@ -167,6 +181,66 @@ export async function callGameApiForRank(action: string, argsObj: any) {
return obj
}
+export async function getHistory(argsObj: any) {
+
+ // https://rpgames-api.rpfafafahkdev.com/gameapi/rp_10003/gameinfo
+ // https://rpgames-api.rpfafafahkdev.com/gameapi/history
+
+ // const resp = await callGameApi("history", argsObj)
+
+ // callGameApi 会多拼一截gameId , history单独写
+ const url = apiaddr + path.join("/gameapi/", "history")
+ const payload = JSON.stringify(argsObj)
+
+ const res = await fetch(url, {
+ signal: AbortSignal.timeout(10000),
+ headers: {
+ "Content-Type": "application/json",
+ "X-Rp-Token": token,
+ },
+ method: "POST",
+ body: payload,
+ mode: 'cors',
+ })
+
+ if (res.status != 200) {
+ const errstr = await res.text()
+ throw new Error(errstr || res.statusText)
+ }
+ const obj = await res.json()
+ return obj
+}
+
+export async function getHistoryDetails(argsObj: any) {
+ console.log(argsObj)
+ // https://rpgames-api.rpfafafahkdev.com/gameapi/rp_10003/gameinfo
+ // https://rpgames-api.rpfafafahkdev.com/gameapi/history
+
+ // const resp = await callGameApi("history", argsObj)
+
+ // callGameApi 会多拼一截gameId , history单独写
+ const url = apiaddr + path.join("/gameapi/", "historyDetails")
+ const payload = JSON.stringify(argsObj)
+
+ const res = await fetch(url, {
+ signal: AbortSignal.timeout(10000),
+ headers: {
+ "Content-Type": "application/json",
+ "X-Rp-Token": token,
+ },
+ method: "POST",
+ body: payload,
+ mode: 'cors',
+ })
+
+ if (res.status != 200) {
+ const errstr = await res.text()
+ throw new Error(errstr || res.statusText)
+ }
+ const obj = await res.json()
+ return obj
+}
+
let uploadErrorSeq = 0
export async function uploadError(msg: string) {
if (uploadErrorSeq > 1000) {