diff --git a/assets/Game/Scripts/SlotScene.ts b/assets/Game/Scripts/SlotScene.ts index f347920..58c7346 100644 --- a/assets/Game/Scripts/SlotScene.ts +++ b/assets/Game/Scripts/SlotScene.ts @@ -63,7 +63,7 @@ export class SlotScene extends Component { count: 0, delay: { fast: 0.5, - normal: 1, + normal: 0.5, }, }; @@ -702,7 +702,7 @@ export class SlotScene extends Component { callBack(); return } - let score = this.isFreeSpin ? this.spinData.RoundInfo.Score : this.spinData.AllScore; + let score = this.spinData.Score; let winType = score ? this.checkWinType(score) : WIN_TYPE.NONE; if (winType >= WIN_TYPE.BIG_WIN) { NodePoolManager.instance.getNodeFromPoolDynamic("BigWin", "Prefab/BigWin", "Game").then((prefab: Node) => {