diff --git a/assets/Game/Scripts/SlotMsg.ts b/assets/Game/Scripts/SlotMsg.ts index 84932f3..4611e08 100644 --- a/assets/Game/Scripts/SlotMsg.ts +++ b/assets/Game/Scripts/SlotMsg.ts @@ -287,9 +287,9 @@ export class SlotMsg extends Component { let flyNode = instantiate(centerMulNode) flyNode.setPosition(centerMulNode.getPosition()) this.node.addChild(flyNode) - this.scheduleOnce(() => { - AudioManager.instance.playSFX('Multi_Fly_Start') - }, 0.1) + // this.scheduleOnce(() => { + AudioManager.instance.playSFX('Multi_Fly_Start') + // }, 0.1) await tweenToAsync(flyNode, centerLocalPos, 0.6); AudioManager.instance.playSFX('Multi_Fly_End') flyNode.destroy() @@ -319,15 +319,15 @@ export class SlotMsg extends Component { info.multiNode.active = false; this.node.addChild(flyNode); flyNode.setPosition(sourceLocalPos); - this.scheduleOnce(() => { - AudioManager.instance.playSFX('Multi_Fly_Start') - }, 0.1) + // this.scheduleOnce(() => { + AudioManager.instance.playSFX('Multi_Fly_Start') + // }, 0.1) // 2.4 飞到信息栏动画 await tweenToAsync(flyNode, centerLocalPos, 0.6); - this.scheduleOnce(() => { - AudioManager.instance.playSFX('Multi_Fly_End') - }, 0.1) + // this.scheduleOnce(() => { + AudioManager.instance.playSFX('Multi_Fly_End') + // }, 0.1) flyNode.destroy(); // 2.5 累加倍率,信息栏文本根据每个倍率到达而改变