import { _decorator, Button, Component, Label, Node, Prefab, sp, Sprite, Tween, tween, UIOpacity, v3, Vec3 } from 'cc'; import { NodePoolManager } from '../../../Loading/scripts/manager/NodePoolManager'; import { gold2cash } from '../../../Loading/scripts/comm'; import { AudioManager } from '../../../Loading/scripts/manager/AudioManager'; const { ccclass, property } = _decorator; @ccclass('FreeSpinEnter') export class FreeSpinEnter extends Component { @property(Prefab) freeSpinEnterPre: Prefab = null; freeSpinEnterUI: Node = null; freeSpinEnterSpine: sp.Skeleton | null = null; Node_1: Node | null = null; freeSpinEnterTitleSp: Sprite | null = null; freeSpinEnterContentSp: Sprite | null = null; NumNodeOpacityCom: UIOpacity | null = null; freeCountLabel: Label | null = null; freeCount: number = 0; btn: Button | null = null; closeCallBack: (() => void) | null = null; show(freeCount: number, closeCallBack: (() => void) | null = null) { AudioManager.instance.playBGM("Free_Mode_BGM"); this.freeSpinEnterUI = NodePoolManager.instance.getNodeFromPoolStatic('freeSpinEnter', this.freeSpinEnterPre); this.freeSpinEnterSpine = this.freeSpinEnterUI.getChildByName('spine').getComponent(sp.Skeleton); this.Node_1 = this.freeSpinEnterSpine.node.getChildByName('Node'); let numNode = this.Node_1.getChildByName('NumNode'); this.NumNodeOpacityCom = numNode.getComponent(UIOpacity); this.NumNodeOpacityCom.opacity = 255; Tween.stopAllByTarget(this.NumNodeOpacityCom.node); this.freeCountLabel = numNode.getChildByName('Label').getComponent(Label); let titleNode = this.Node_1.getChildByName('TitleNode'); this.freeSpinEnterTitleSp = titleNode.getChildByName('SpriteFREESPINWON').getComponent(Sprite); let contentNode = this.Node_1.getChildByName('ContentNode'); this.freeSpinEnterContentSp = contentNode.getChildByName('SpriteCONTENT').getComponent(Sprite); let btnNode = this.Node_1.getChildByName('BtnNode'); this.btn = btnNode.getChildByName('BtnStart').getComponent(Button); this.btn.node.on(Button.EventType.CLICK, this.onClose, this); this.freeCount = freeCount; this.freeCountLabel.string = `${freeCount}`; this.btn.node.active = false; this.node.addChild(this.freeSpinEnterUI); this.playAnimation(); this.closeCallBack = closeCallBack; } playAnimation() { this.freeSpinEnterSpine.clearTracks(); this.freeSpinEnterSpine.setAnimation(0, 'animation', true); this.freeSpinEnterSpine.node.setScale(0, 0, 0) this.freeSpinEnterSpine.node.getComponent(UIOpacity).opacity = 0 tween(this.freeSpinEnterSpine.node) .to(0.5, { scale: new Vec3(1, 1, 1) }) .call(() => { this.btn.node.active = true this.scheduleOnce(() => { this.onClose(); }, 5) }) .start() tween(this.freeSpinEnterSpine.node.getComponent(UIOpacity)) .to(0.5, { opacity: 255 }) .start() } // 加入回调 onClose(isClick: boolean = true) { this.btn.node.off(Button.EventType.CLICK, this.onClose, this); this.btn.node.active = false; this.unscheduleAllCallbacks(); // this.fadeOutScoreLabel(0.5, 0.5); tween(this.freeSpinEnterSpine.node) .to(0.5, { scale: new Vec3(0, 0, 0) }) .call(() => { this.freeSpinEnterUI.removeFromParent(); NodePoolManager.instance.putNodeToPool('freeSpinEnter', this.freeSpinEnterUI); this.closeCallBack && this.closeCallBack(); }) .start() tween(this.freeSpinEnterSpine.node.getComponent(UIOpacity)) .to(0.5, { opacity: 0 }) .start() } }