From 128b4e89a0c512d10b1bdd2bf6b40771b3a07ce2 Mon Sep 17 00:00:00 2001 From: TJH Date: Wed, 24 Dec 2025 14:35:01 +0800 Subject: [PATCH] =?UTF-8?q?=E8=8A=82=E5=A5=8F=E8=B0=83=E6=95=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- assets/Game/scripts/game/Roller.ts | 6 +++--- assets/Game/scripts/game/RollerManager.ts | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/assets/Game/scripts/game/Roller.ts b/assets/Game/scripts/game/Roller.ts index d381794..e69304a 100644 --- a/assets/Game/scripts/game/Roller.ts +++ b/assets/Game/scripts/game/Roller.ts @@ -660,12 +660,12 @@ export class Roller extends BaseRoller { iconComponent.playDeleteAni(); this.scheduleOnce(() => { this.iconFactory.recycleIcon(iconNode); - }, 1.1) + }, 0.9) } this.scheduleOnce(() => { this.node.emit(ROLLER_EVENT.ICON_DELETED, this._rollerId); - }, 1.1) + }, 0.9) } @@ -768,7 +768,7 @@ export class Roller extends BaseRoller { let topY = this.getIconPosition(0, 1); //总共掉落了多少格 - let fallDownNum = 0 + let fallDownNum = 0 //3 //已经计算的格数 let nowDownNum = 0 for (let i = 0; i < createDatas.length; i++) { diff --git a/assets/Game/scripts/game/RollerManager.ts b/assets/Game/scripts/game/RollerManager.ts index d843835..03907de 100644 --- a/assets/Game/scripts/game/RollerManager.ts +++ b/assets/Game/scripts/game/RollerManager.ts @@ -697,7 +697,7 @@ export class RollerManager extends Component { // AudioManager.instance.playSFX('Symbol_Change_Sound'); // } this.returnIconsFromWinLayer(winLayerRef, positionsCopy); - }, 1); // 在动画结束前稍早将图标移回 + }, 0.8); // 在动画结束前稍早将图标移回 } // 将图标从win层返回到原始层