赢分时信息栏显示总赢分
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@ -37,7 +37,7 @@ export class SlotGame extends Component {
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private normalWin: Node = null;
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private normalWinLayout: Layout = null;
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private normalWinSprite: Node = null;
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// private normalWinSprite: Node = null;
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private normalTotalWinSprite: Node = null;
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private normalWinLabel: Label = null;
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@ -99,7 +99,7 @@ export class SlotGame extends Component {
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this.totalWin = frameNode.getChildByName('marqueeFrame_03');
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this.normalWinLayout = this.normalWin.getChildByName('layout').getComponent(Layout);
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this.normalWinSprite = this.normalWinLayout.node.getChildByName('winSprite');
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// this.normalWinSprite = this.normalWinLayout.node.getChildByName('winSprite');
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this.normalTotalWinSprite = this.normalWinLayout.node.getChildByName('totalWinSprite');
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this.normalWinLabel = this.normalWinLayout.node.getChildByName('winScore').getComponent(Label);
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@ -430,13 +430,13 @@ export class SlotGame extends Component {
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if (!isReconnect) {
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AudioManager.instance.playSFX('Appear_Small_Total_Win_Sound');
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}
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this.normalWinSprite.active = false;
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// this.normalWinSprite.active = false;
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this.normalTotalWinSprite.active = true;
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} else {
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if (!isReconnect) {
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// AudioManager.instance.playSFX('Appear_Normal_Win_Sound');
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}
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this.normalWinSprite.active = true;
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// this.normalWinSprite.active = false;
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this.normalTotalWinSprite.active = false;
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}
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this.normalWinLabel.string = gold2cash(score);
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@ -614,7 +614,7 @@ export class SlotScene extends Component {
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}
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playElemWinAnimation(isFirstWin: boolean = false) {
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this.slotGame.showWinScore(true, isFirstWin, false, false, false, this.spinData.Score);
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this.slotGame.showWinScore(true, isFirstWin, false, false, false, this.spinData.AllScore);
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this.slotBar.setWin(this.spinData.AllScore);
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}
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